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Guild System/Black Hole

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Black Hole offers additional stages that Guild Members can enter by using the required number of Black Keys Key earned with the daily guild missions. Completing all battles from a series rewards the player with x1 Diamond
When you die in the battle you can continue by using a diamond. Leaving battle will not restore Stamina and Black Keys.

Gate of RiddlesEdit

Gate of Riddles
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
505i
Praying for Eternal Verdict SI017 30 50 1 2500 83
504i
Entreat for Succour of Sprite SI020 30 50 1 2500 83
503i
Crave for Primitive Force SI016 30 50 1 2500 83
502i
Worship of Divine Beasts SI018 30 50 1 2500 83
430i
Pray for Ultimate Triumph SI019 30 50 1 2500 83
429i
Shrine of Potency SI019 30 50 1 2500 83

Gate to the Aperture - MaterialsEdit

Gate to the Aperture - Materials
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
256i
Untrodden Fields of Water SI016 10 7 5 350 35
257i
Untrodden Fields of Fire SI017 10 7 5 350 35
258i
Untrodden Fields of Earth SI018 10 7 5 350 35
259i
Untrodden Fields of Light SI019 10 7 5 350 35
260i
Untrodden Fields of Dark SI020 10 7 5 350 35

Gate to the Aperture - SoulstonesEdit

Gate to the Aperture - Soulstones
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
280i
Fields of Water Soulstones SI016 10 3 5 350 35
281i
Fields of Fire Soulstones SI017 10 3 5 350 35
282i
Fields of Earth Soulstones SI018 10 3 5 350 35
283i
Fields of Light Soulstones SI019 10 3 5 350 35
284i
Fields of Dark Soulstones SI020 10 3 5 350 35

Gate to the Aperture - Purified SoulstonesEdit

Gate to the Aperture - Purified Soulstones
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
426i
Fields of Souls from Turquoise Ocean SI016 15 7 6 525 35
427i
Fields of Souls from Burning Flame SI017 15 7 6 525 35
428i
Fields of Souls from Verdant Nature SI018 15 7 6 525 35
398i
Fields of Souls from Glaring Radiance SI019 15 7 6 525 35
291i
Fields of Souls from Eerie Shade SI020 15 7 6 525 35

Gate to the Aperture - BeastsEdit

Gate to the Aperture - Beasts
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
266i
Territory of Magical Swords SI017 10 7 5 350 35
269i
Home of the Peculiar SI018 10 7 5 350 35
263i
Crystal Glacier SI016 10 7 5 350 35
387i
A Midnight's Dream SI020 10 7 5 350 35

Gate to the Aperture - AstralistsEdit

Gate to the Aperture - Astralists
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
379i
Palace of Astralists - Water SI016SI019 15 10 4 350 23
380i
Palace of Astralists - Fire SI017SI019 15 10 4 350 23
381i
Palace of Astralists - Earth SI018SI019 15 10 4 350 23
382i
Palace of Astralists - Light SI019 15 10 4 350 23
383i
Palace of Astralists - Dark SI019SI020 15 10 4 350 23
675i
Palace of Astralists - Spirit of Songs SI019SI020 15 10 2 350 23

Gate to the Aperture - BattlefieldsEdit

Gate to the Aperture - Battlefields
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
585i
Battles in Wonderland AllAtt 10 7 5 525 53
834i
Barracks of Heaven AllAtt 10 7 5 525 53
971i
Altar of Missionaries AllAtt 10 7 5 525 53
1271i
The Imperial Troop AllAtt 10 7 5 250 25
1013i
Vicious Mini Party AllAtt 10 7 5 250 25
1445i
Castle Guards AllAtt 10 7 5 250 25

Gate to the Aperture - TheriomorphousEdit

Gate to the Aperture - Theriomorphous
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
292i
Den of Ancient Beasts SI018 30 100 1 2500 83

Mysteries of GrowthEdit

Mysteries of Growth
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
400i
The Key to Evolution AllAtt 40 50 3 350 9

Opportunity of RebirthEdit

Opportunity of Rebirth
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
800i
The Key to Rebirth AllAtt 40 3 3 350 9

Gate to the Aperture - SoulsEdit

Gate to the Aperture - Souls
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
578i
Search of Souls - Advanced SI016SI017SI020 15 10 5 525 35
577i
Search of Souls - Basic SI016SI017SI020 15 5 5 525 35

Gate to the Aperture - TreasuryEdit

Gate to the Aperture - Treasury
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
515i
Day of Greed SI016SI017SI018SI020 15 5 5 525 35
514i
Day of Gold SI016SI017SI018SI019 15 5 5 525 35

Gate to the Aperture - Baby HarpyEdit

Gate to the Aperture - Baby Harpy
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
617i
Fleeting Bird AllAtt 5 6 2 400 80

Gate to the Aperture - The General's OrderEdit

Gate to the Aperture - The General's Order
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
1271i
The Volunteer Force - Water SI016 10 14 5 250 25
1272i
The Volunteer Force - Fire SI017 10 14 5 250 25
1273i
The Volunteer Force - Earth SI018 10 14 5 250 25
1274i
The Volunteer Force - Light SI019 10 14 5 250 25
1275i
The Volunteer Force - Dark SI020 10 14 5 250 25

Gate to the Aperture - The Loaded MarchEdit

Gate to the Aperture - The Loaded March
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
1441i
The Art of Defense SI016 10 14 5 250 25
1442i
The Art of Slash SI017 10 14 5 250 25
1443i
The Art of Thrust SI018 10 14 5 250 25
1444i
The Art of Bugle SI019 10 14 5 250 25
1445i
The Art of Archery SI020 10 14 5 250 25

Gate to the Aperture - MaturationEdit

Gate to the Aperture - Maturation
Boss Name Attribute Stamina Keys Rounds Exp Exp/Stm
1494i
Pray for the Protective Heart 30 25 1 0 0

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