ID | Skill Name | Skill Details | |
---|---|---|---|
1 | Power of the Ocean | Skill Effect | Water Attack x 1.5 |
Monster(s) | |||
2 | Anger of the Ocean | Skill Effect | Water Attack x 2 |
Monster(s) | |||
3 | Power of the Flame | Skill Effect | Fire Attack x 1.5 |
Monster(s) | |||
4 | Anger of the Flame | Skill Effect | Fire Attack x 2 |
Monster(s) | |||
5 | Power of the Woods | Skill Effect | Earth Attack x 1.5 |
Monster(s) | |||
6 | Anger of the Woods | Skill Effect | Earth Attack x 2 |
Monster(s) | |||
7 | Power of the Light | Skill Effect | Light Attack x 1.5 |
Monster(s) | |||
8 | Anger of the Light | Skill Effect | Light Attack x 2 |
Monster(s) | |||
9 | Power of the Darkness | Skill Effect | Dark Attack x 1.5 |
Monster(s) | |||
10 | Anger of the Darkness | Skill Effect | Dark Attack x 2 |
Monster(s) | |||
11 | Aquatic Shield | Skill Effect | Water Damage received -30% |
Monster(s) | |||
12 | Aquatic Wall | Skill Effect | Water Damage received -50% |
Monster(s) | |||
13 | Fiery Shield | Skill Effect | Fire Damage received -30% |
Monster(s) | |||
14 | Fiery Wall | Skill Effect | Fire Damage received -50% |
Monster(s) | |||
15 | Verdant Shield (15) | Skill Effect | Earth Damage received -30% |
Monster(s) | |||
16 | Verdant Wall | Skill Effect | Earth Damage received -50% |
Monster(s) | |||
18 | Luminous Wall | Skill Effect | Light Damage received -50% |
Monster(s) | |||
20 | Dusky Wall | Skill Effect | Dark Damage received -50% |
Monster(s) | |||
21 | Damnation of Water | Skill Effect | Increase Water Attack on Fire enemies (including Active Skills) |
Monster(s) | |||
22 | Judgement of Water | Skill Effect | Greatly increase Water Attack on Fire enemies (including Active Skills) |
Monster(s) | |||
23 | Damnation of Fire | Skill Effect | Increase Fire Attack on Earth enemies (including Active Skills) |
Monster(s) | |||
24 | Judgement of Fire | Skill Effect | Greatly increase Fire Attack on Earth enemies (including Active Skills) |
Monster(s) | |||
25 | Damnation of Earth | Skill Effect | Increase Earth Attack on Water enemies (including Active Skills) |
Monster(s) | |||
26 | Judgement of Earth | Skill Effect | Greatly increase Earth Attack on Water enemies (including Active Skills) |
Monster(s) | |||
27 | Damnation of Light | Skill Effect | Increase Light Attack on Dark enemies (including Active Skills) |
Monster(s) | |||
28 | Judgement of Light | Skill Effect | Greatly increase Light Attack on Dark enemies (including Active Skills) |
Monster(s) | |||
29 | Damnation of Darkness | Skill Effect | Increase Dark Attack on Light enemies (including Active Skills) |
Monster(s) | |||
30 | Judgement of Darkness | Skill Effect | Greatly increase Dark Attack on Light enemies (including Active Skills) |
Monster(s) | |||
31 | Power of Human | Skill Effect | Human Attack x 1.5 |
Monster(s) | |||
32 | Will of Human | Skill Effect | Human HP x 2.5 |
Monster(s) | |||
33 | Power of Beasts | Skill Effect | Beast Attack x 1.5 |
Monster(s) | |||
34 | Anger of Beasts | Skill Effect | Beast Attack x 2 |
Monster(s) | |||
35 | Blood of Beasts | Skill Effect | Beast HP x 2 |
Monster(s) | |||
36 | Revival of Beasts | Skill Effect | Beast Recovery x 2 |
Monster(s) | |||
37 | Power of Elves | Skill Effect | Elf Attack x 1.5 |
Monster(s) | |||
39 | Power of Dragons | Skill Effect | Dragon Attack x 1.5 |
Monster(s) | |||
40 | Anger of Dragons | Skill Effect | Dragon Attack x 2 |
Monster(s) | |||
41 | Anger of the Dragon King | Skill Effect | Dragon and God Attack x 2 |
Monster(s) | |||
42 | Anger of the Bull Demon King | Skill Effect | Beast and Elf Attack x 2.5 |
Monster(s) | |||
44 | The Foxy General | Skill Effect | Team Attack and Recovery x 1.5 |
Monster(s) | |||
45 | Sharp Shooting | Skill Effect | Single Attack x 2.5 (apply to all Team Members) |
Monster(s) | |||
47 | Propulsion of Water | Skill Effect | For every 4 Water Runestones dissolved ⇒ 1 Enchanted Water Runestone will be generated. |
Monster(s) | |||
48 | Propulsion of Fire | Skill Effect | For every 4 Fire Runestones dissolved ⇒ 1 Enchanted Fire Runestone will be generated. |
Monster(s) | |||
49 | Propulsion of Earth | Skill Effect | For every 4 Earth Runestones dissolved ⇒ 1 Enchanted Earth Runestone will be generated. |
Monster(s) | |||
50 | Propulsion of Light | Skill Effect | For every 4 Light Runestones dissolved ⇒ 1 Enchanted Light Runestone will be generated. |
Monster(s) | |||
51 | Propulsion of Darkness | Skill Effect | For every 4 Dark Runestones dissolved ⇒ 1 Enchanted Dark Runestone will be generated. |
Monster(s) | |||
52 | Scorching Field | Skill Effect | Launch an extra Attack of as much as Character's Attack each Round, regardless of enemy's Attribute (dissolving Runestones is necessary) |
Monster(s) | |||
53 | Fiery Field | Skill Effect | The Team launches 1 extra non-Attributive Afterattack as much as 3x the Character's Attack basic value to all enemies each Round. |
Monster(s) | |||
54 | Hellfire Field | Skill Effect | The Team launches 1 extra non-Attributive Afterattack as much as 5x the Character's Attack basic value to all enemies each Round. |
Monster(s) | |||
55 | Curing Heart | Skill Effect | Recover HP as much as the Monster's Recovery each Round (dissolving Runestones is necessary) |
Monster(s) | |||
56 | Healing Heart | Skill Effect | Recover HP as much as 3x the Monster's Recovery each Round (dissolving Runestones is necessary) |
Monster(s) | |||
57 | Attack Support | Skill Effect | Attack bonus +25% for Combos made. |
Monster(s) | |||
58 | Beauty Allure | Skill Effect | Attack bonus +75% for Combos made. |
Monster(s) | |||
59 | Water Counterattack | Skill Effect | Launch a Water Counterattack as much as 2x of Damage received on all attacking enemies |
Monster(s) | |||
60 | The Healing Duo | Skill Effect | Convert 30% of Damage received into HP recovery (Damage from Boss Skills will not be counted) |
Monster(s) | |||
61 | Light Counterattack | Skill Effect | Launch a Light Counterattack as much as Damage received to all enemies |
Monster(s) | |||
62 | Dark Counterattack | Skill Effect | Launch a Dark Counterattack as much as Damage received to all enemies |
Monster(s) | |||
63 | Will to Carry on | Skill Effect | When HP >70% ⇒ the next Damage received will not lead to your defeat (one activation each Round) |
Monster(s) | |||
64 | Will to Survive | Skill Effect | When HP >50% ⇒ the next Damage received will not lead to your defeat (one activation each Round) |
Monster(s) | |||
65 | Active Defense - Water | Skill Effect | Water Runestones also possess 50% effect of Heart Runestones |
Monster(s) | |||
66 | Active Defense - Fire | Skill Effect | Fire Runestones also possess 50% effect of Heart Runestones |
Monster(s) | |||
67 | Active Defense - Earth | Skill Effect | Earth Runestones also possess 50% effect of Heart Runestones |
Monster(s) | |||
68 | Soul Reaping | Skill Effect | When the enemy's HP is <40%, ⇒ the Team launches 1 extra non-Attributive Afterattack to all enemies as much as the Character's Attack basic value regardless of Defense. |
Monster(s) | |||
69 | Massive Soul Reaping | Skill Effect | When the enemy's HP is <40%, ⇒ the Team launches 1 extra non-Attributive Afterattack as much as 3x the Character's Attack basic value to all enemies regardless of Defense. |
Monster(s) | |||
70 | Ultimate Soul Reaping | Skill Effect | When the enemy's HP is <40%, ⇒ the Team launches 1 extra non-Attributive Afterattack as much as 6x the Character's Attack basic value to all enemies regardless of Defense. |
Monster(s) | |||
71 | Critical Hit | Skill Effect | 25% chance for Attack x 5 each Round |
Monster(s) | |||
73 | Fury of Beasts | Skill Effect | Beast Attack x 2.5 |
Monster(s) | |||
74 | Will of Beasts | Skill Effect | Beast HP x 2.5 |
Monster(s) | |||
75 | Regeneration of Beasts | Skill Effect | Beast Recovery x 2.5 |
Monster(s) | |||
76 | Dance of Elves | Skill Effect | Elf Attack and Recovery x 2 |
Monster(s) | |||
77 | Fury of Dragons | Skill Effect | Dragon Attack x 2.5 |
Monster(s) | |||
80 | Counterattack of Sins | Skill Effect | Launch an Attribute-effective Counterattack as much as 2x Damage received |
Monster(s) | |||
82 | Indestructible Body | Skill Effect | The higher the HP ⇒ the less the Damage received, to the max -60% |
Monster(s) | |||
83 | Motion of Water | Skill Effect | For every 3 Water Runestones dissolved, ⇒ 1 Enchanted Water Runestone will be generated. |
Monster(s) | |||
84 | Motion of Fire | Skill Effect | For every 3 Fire Runestones dissolved, ⇒ 1 Enchanted Fire Runestone will be generated. |
Monster(s) | |||
85 | Motion of Earth | Skill Effect | For every 3 Earth Runestones dissolved, ⇒ 1 Enchanted Earth Runestone will be generated. |
Monster(s) | |||
86 | Motion of Light | Skill Effect | For every 3 Light Runestones dissolved, ⇒ 1 Enchanted Light Runestone will be generated. |
Monster(s) | |||
87 | Motion of Darkness | Skill Effect | For every 3 Dark Runestones dissolved, ⇒ 1 Enchanted Dark Runestone will be generated. |
Monster(s) | |||
88 | Song of Elves | Skill Effect | Elf Recovery x 1.5 |
Monster(s) | |||
89 | Heart of Elves | Skill Effect | Elf HP x 1.5 |
Monster(s) | |||
90 | Mirage of Elves | Skill Effect | Elf Recovery x 2 |
Monster(s) | |||
91 | Blood of Elves | Skill Effect | Elf HP x 2 |
Monster(s) | |||
92 | Anger of Elves | Skill Effect | Elf Attack x 2 |
Monster(s) | |||
93 | Breath of Dragons | Skill Effect | I. Dragon Attack x 1.5. II. Dragon Recovery basic value +120. |
Monster(s) | |||
94 | Teardrops of the Dragon | Skill Effect | I. Dragon Attack x 2. II. Dragon Recovery basic value +150. |
Monster(s) | |||
96 | Fatal Hit | Skill Effect | 30% chance for Attack x 6 each Round. If HP is below 10%. the chance increases to 50% |
Monster(s) | |||
100 | Fury of Water | Skill Effect | Water Attack x 2.5 |
Monster(s) | |||
101 | Cure of Water | Skill Effect | Water Recovery x 1.5 |
Monster(s) | |||
102 | Revival of Water | Skill Effect | Water Recovery x 2 |
Monster(s) | |||
104 | Spirit of Water | Skill Effect | Water HP x 1.5 |
Monster(s) | |||
106 | Fury of Fire | Skill Effect | Fire Attack x 2.5 |
Monster(s) | |||
107 | Cure of Fire | Skill Effect | Fire Recovery x 1.5 |
Monster(s) | |||
108 | Revival of Fire | Skill Effect | Fire Recovery x 2 |
Monster(s) | |||
110 | Spirit of Fire | Skill Effect | Fire HP x 1.5 |
Monster(s) | |||
112 | Fury of Earth | Skill Effect | Earth Attack x 2.5 |
Monster(s) | |||
113 | Cure of Earth | Skill Effect | Earth Recovery x 1.5 |
Monster(s) | |||
114 | Revival of Earth | Skill Effect | Earth Recovery x 2 |
Monster(s) | |||
116 | Spirit of Earth | Skill Effect | Earth HP x 1.5 |
Monster(s) | |||
118 | Fury of Light | Skill Effect | Light Attack x 2.5 |
Monster(s) | |||
119 | Cure of Light | Skill Effect | Light Recovery x 1.5 |
Monster(s) | |||
120 | Revival of Light | Skill Effect | Light Recovery x 2 |
Monster(s) | |||
121 | Rebirth of Light | Skill Effect | Light Recovery x 2.5 |
Monster(s) | |||
122 | Spirit of Light | Skill Effect | Light HP x 1.5 |
Monster(s) | |||
124 | Fury of Darkness | Skill Effect | Dark Attack x 2.5 |
Monster(s) | |||
125 | Cure of Darkness | Skill Effect | Dark Recovery x 1.5 |
Monster(s) | |||
126 | Revival of Darkness | Skill Effect | Dark Recovery x 2 |
Monster(s) | |||
128 | Spirit of Darkness | Skill Effect | Dark HP x 1.5 |
Monster(s) | |||
130 | Anger of Human | Skill Effect | Human Attack x 2 |
Monster(s) | |||
131 | Fury of Human | Skill Effect | Human Attack x 2.5 |
Monster(s) | |||
132 | Spirit of Human | Skill Effect | Human HP x 1.5 |
Monster(s) | |||
133 | Bloodline of Human | Skill Effect | Human HP x 2 |
Monster(s) | |||
134 | Song of Human | Skill Effect | Human Recovery x 1.5 |
Monster(s) | |||
135 | Revival of Human | Skill Effect | Human Recovery x 2 |
Monster(s) | |||
137 | Rebirth of Elves | Skill Effect | Elf Recovery x 2.5 |
Monster(s) | |||
138 | Will of Elves | Skill Effect | Elf HP x 2.5 |
Monster(s) | |||
139 | Fury of Elves | Skill Effect | Elf Attack x 2.5 |
Monster(s) | |||
148 | Power of Gods | Skill Effect | God Attack x 1.5 |
Monster(s) | |||
149 | Anger of Gods | Skill Effect | God Attack x 2 |
Monster(s) | |||
150 | Fury of Gods | Skill Effect | God Attack x 2.5 |
Monster(s) | |||
159 | Date of Elves | Skill Effect | Elf Attack and Recovery x 1.5 |
Monster(s) | |||
160 | Dance of the Elf King | Skill Effect | Elf Attack and Recovery x 2.5 |
Monster(s) | |||
162 | Power of Demons | Skill Effect | Demon Attack x 1.5 |
Monster(s) | |||
163 | Anger of Demons | Skill Effect | Demon Attack x 2 |
Monster(s) | |||
164 | Fury of Demons | Skill Effect | Demon Attack x 2.5 |
Monster(s) | |||
166 | Revival of Demons | Skill Effect | Demon Recovery x 2 |
Monster(s) | |||
171 | Conviction of Ocean | Skill Effect | Water Attack and Recovery x 1.5 |
Monster(s) | |||
172 | Conviction of Inferno | Skill Effect | Fire Attack and Recovery x 1.5 |
Monster(s) | |||
173 | Conviction of Terra | Skill Effect | Earth Attack and Recovery x 1.5 |
Monster(s) | |||
174 | Conviction of Sanctity | Skill Effect | Light Attack and Recovery x 1.5 |
Monster(s) | |||
175 | Conviction of Darkness | Skill Effect | Dark Attack and Recovery x 1.5 |
Monster(s) | |||
176 | Might of Oceans | Skill Effect | Water Attack x 2; Recovery x 1.5 |
Monster(s) | |||
177 | Might of Inferno | Skill Effect | Fire Attack x 2; Recovery x 1.5 |
Monster(s) | |||
178 | Might of Terra | Skill Effect | Earth Attack x 2; Recovery x 1.5 |
Monster(s) | |||
179 | Might of Sanctity | Skill Effect | Light Attack x 2; Recovery x 1.5 |
Monster(s) | |||
180 | Might of Darkness | Skill Effect | Dark Attack x 2; Recovery x 1.5 |
Monster(s) | |||
196 | Trojan Horse | Skill Effect | When HP is below 20%, Team Attack x 3 |
Monster(s) | |||
197 | Wrathful Flames of Demons | Skill Effect | Demon Attack and HP x 1.5 |
Monster(s) | |||
198 | Bloody Rage of Demons | Skill Effect | Demon Attack x 2; HP x 1.5 |
Monster(s) | |||
199 | War Drum of Demons | Skill Effect | Demon Attack and Recovery x 1.5 |
Monster(s) | |||
200 | Army of Demons | Skill Effect | Demon Attack x 2; Recovery x 1.5 |
Monster(s) | |||
212 | A Flash of Thoughts | Skill Effect | I. Reduce Runestone-moving time by 50%. II. Team Attack x 2.5 |
Monster(s) | |||
221 | Crescendo | Skill Effect | The lower your HP ⇒ the higher the Team Attack, to the max x 2.5. |
Monster(s) | |||
222 | Crescendo - EX | Skill Effect | The lower your HP ⇒ the higher the Team Attack, to the max x 3. |
Monster(s) | |||
223 | Might of Gods | Skill Effect | God Attack x 2; Recovery x 1.5 |
Monster(s) | |||
225 | Nature of Demons | Skill Effect | Demon Attack, HP and Recovery x 1.5 |
Monster(s) | |||
233 | Dual Effect - Light | Skill Effect | ⓵ Light Attack x 1.5 ⓶ Heart Runestones also possess 50% effect of Light Runestones |
Monster(s) | |||
252 | The Blessing of Runestones | Skill Effect | Heart Runestones possess the effect of all Attributive Runestones |
Monster(s) | |||
265 | Fangs of Dragon | Skill Effect | I. Dragon Attack x 1.5 II. By dissolving a group of 6 or more Runestones of the same Attribute (Heart Runestone excluded) ⇒ Dragon Attack x 3 |
Monster(s) | |||
281 | Claws of Dragon | Skill Effect | By dissolving a group of 6 or more Runestones of the same Type (Heart Runestone included), Dragon Attack x 3. |
Monster(s) | |||
284 | Focus | Skill Effect | Extend Runestone-moving time by 3 seconds |
Monster(s) | |||
285 | Calm as Still Water | Skill Effect | I. Attack x 1.5 II. Extend Runestone-moving time by 3 seconds |
Monster(s) | |||
289 | Might of Beasts | Skill Effect | Beast Attack x 2.5; Recovery x 1.5 |
Monster(s) | |||
290 | Bloodthirsty Dragon King | Skill Effect | I. Dragon Attack x 2. II. 5% of Damage dealt to enemies by Dragons ⇒ will be converted to HP Recovery (Damage dealt by Active and Leader Skills will not trigger the effect) ⇒ the max HP Recovery is 50% of summoner's total HP (no superimposing). The effect will be enhanced if there is only one enemy. |
Monster(s) | |||
293 | Bloodthirsty Dragon Race | Skill Effect | I. Dragon Attack x 1.5. II. 5% of Damage dealt to enemies by Dragons ⇒ will be converted to HP Recovery ⇒ The max HP Recovery is 50% of summoner's total HP. The effect will be enhanced if there is only one enemy. (no superimposing; Damage dealt by Active and Leader Skills will not trigger the effect) |
Monster(s) | |||
317 | Burning the Boats | Skill Effect | Team Attack x 3 for 10 Rounds (only the Round of dissolving Runestones will be counted) |
Monster(s) | |||
339 | Spirit of Human & Elves | Skill Effect | Human and Elf Attack x 2.5 |
Monster(s) | |||
348 | Ally of Blood | Skill Effect | I. Dragon Attack x 3; HP x 2. II. 10% of total HP will be deducted every Round. |
Monster(s) | |||
349 | Spirit of Beasts & Elves | Skill Effect | Beast and Elf Attack x 2 |
Monster(s) | |||
350 | Motion of Heart | Skill Effect | For every 3 Heart Runestones dissolved cumulatively, ⇒ 1 Enchanted Heart Runestone will be generated. |
Monster(s) | |||
352 | Ultra Recovery | Skill Effect | HP will be recovered as much as 7x the Character's Recovery each Round (dissolving Runestones is necessary) |
Monster(s) | |||
356 | Spirits of Runes - Light | Skill Effect | By dissolving a group of 4 or more Light Runestones ⇒ Light Attack x 2.5. |
Monster(s) | |||
368 | Steady Gaze | Skill Effect | I. Team Attack x 3. II. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
380 | Truculence Overflow - Water | Skill Effect | I. Water Attack increases every time Water Runestones are dissolved. II. Attack decreases if no Water Runestones are dissolved for 2 consecutive Rounds. III. When Attack reaches the max x 3 ⇒ Attack decreases if no Water Runestones are dissolved for 1 Round. |
Monster(s) | |||
381 | Truculence Overflow - Fire | Skill Effect | I. Fire Attack increases every time Fire Runestones are dissolved. II. Attack decreases if no Fire Runestones are dissolved for 2 consecutive Rounds. III. When Attack reaches the max x 3 ⇒ Attack decreases if no Fire Runestones are dissolved for 1 Round. |
Monster(s) | |||
382 | Truculence Overflow - Earth | Skill Effect | I. Earth Attack increases every time Earth Runestones are dissolved. II. Attack decreases if no Earth Runestones are dissolved for 2 consecutive Rounds. III. When Attack reaches the max x 3 ⇒ Attack decreases if no Earth Runestones are dissolved for 1 Round. |
Monster(s) | |||
385 | Barbican - Water and Earth | Skill Effect | I. Water Damage received -50% II. Earth Damage received -30% |
Monster(s) | |||
386 | Barbican - Fire and Water | Skill Effect | I. Fire Damage received -50% II. Water Damage received -30% |
Monster(s) | |||
387 | Barbican - Earth and Fire | Skill Effect | I. Earth Damage received -50% II. Fire Damage received -30% |
Monster(s) | |||
388 | Barbican - Light and Water | Skill Effect | I. Light Damage received -50% II. Water Damage received -30% |
Monster(s) | |||
389 | Barbican - Dark and Fire | Skill Effect | I. Dark Damage received -50% II. Fire Damage received -30% |
Monster(s) | |||
390 | Wall of Water, Earth & Darkness | Skill Effect | I. Water Damage received -50% II. Earth and Dark Damage received -30% |
Monster(s) | |||
391 | Wall of Fire, Water and Light | Skill Effect | I. Fire Damage received -50% II. Water and Light Damage received -30% |
Monster(s) | |||
392 | Wall of Earth, Fire and Dark | Skill Effect | I. Earth Damage received -50% II. Fire and Dark Damage received -30% |
Monster(s) | |||
393 | Wall of Light, Water and Earth | Skill Effect | I. Light Damage received -50% II. Water and Earth Damage received -30% |
Monster(s) | |||
394 | Wall of Dark, Fire and Light | Skill Effect | I. Dark Damage received -50% II. Fire and Light Damage received -30% |
Monster(s) | |||
395 | Song of Armor - Fire | Skill Effect | I. Team Attack x 1.5 II. Fire Damage received -50% |
Monster(s) | |||
396 | Song of Armor - Fire & Earth | Skill Effect | I. Team Attack x 1.5 II. Fire and Earth Damage received -50% |
Monster(s) | |||
397 | Song of Armor - Light | Skill Effect | I. Team Attack x 1.5 II. Light Damage received -50% |
Monster(s) | |||
398 | Song of Armor - Light & Water | Skill Effect | I. Team Attack x 1.5 II. Light and Water Damage received -50% |
Monster(s) | |||
399 | Song of Armor - Earth | Skill Effect | I. Team Attack x 1.5 II. Earth Damage received -50% |
Monster(s) | |||
400 | Song of Armor - Earth & Water | Skill Effect | I. Team Attack x 1.5 II. Earth and Water Damage received -50% |
Monster(s) | |||
401 | Song of Armor - Water | Skill Effect | I. Team Attack x 1.5 II. Water Damage received -50% |
Monster(s) | |||
402 | Song of Armor - Water & Fire | Skill Effect | I. Team Attack x 1.5 II. Water and Fire Damage received -50% |
Monster(s) | |||
403 | Target Lock-on | Skill Effect | Single Attack x 2 (apply to all Team Members) |
Monster(s) | |||
404 | Deadly Double-edge | Skill Effect | When HP is below 20% ⇒ Team Attack x 2.5 |
Monster(s) | |||
406 | Awakening of Beasts | Skill Effect | Beast Recovery x 3 |
Monster(s) | |||
407 | Gore of Beasts | Skill Effect | Beast HP x 3 |
Monster(s) | |||
408 | Roar of the Beast | Skill Effect | Beast Attack x 3 |
Monster(s) | |||
410 | Undivided Attention | Skill Effect | Full Attack x 3 (excluding Runestones' possessing effect of other Attributes) |
Monster(s) | |||
414 | Mutualism of Light and Dark | Skill Effect | Light Runestones also possess the effect of Dark Runestones and vice versa. |
Monster(s) | |||
420 | Roar of the Dragon | Skill Effect | I. Dragon Attack x 2.5. II. Dragon Attack basic value +200. |
Monster(s) | |||
421 | Occult Force | Skill Effect | Team Attack x 2 |
Monster(s) | |||
423 | Ignition of Runes - Fire | Skill Effect | I. Fire Runestones can be dissolved by aligning 2 or more of them II. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones) |
Monster(s) | |||
424 | Ignition of Runes - Earth | Skill Effect | I. Earth Runestones can be dissolved by aligning 2 or more of them II. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones) |
Monster(s) | |||
428 | Ignition of Runes - Fire & Heart | Skill Effect | I. Fire and Heart Runestones can be dissolved by aligning 2 or more of them II. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones) |
Monster(s) | |||
429 | Ignition of Runes - Earth & Heart | Skill Effect | I. Earth and Heart Runestones can be dissolved by aligning 2 or more of them II. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones) |
Monster(s) | |||
433 | Array of Elites | Skill Effect | If the Team includes Water and Light Monsters, by dissolving Runestones of any 3 Attributes in the same Round, Water and Light Attack x 2.5. If Heart Runestones are also dissolved, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up) |
Monster(s) | |||
439 | Crescendo - SP | Skill Effect | The lower your HP ⇒ the higher the Team Attack, to the max x 3.5 |
Monster(s) | |||
441 | Array of Specter | Skill Effect | I. The Team must include Fire, Earth and Dark Monsters ⓵ By dissolving Runestones of any 3 Attributes in the same Round ⇒ Fire, Earth and Dark Attack x 3. II. If Heart Runestones are also dissolved ⇒ there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up) |
Monster(s) | |||
442 | Blitzkrieg | Skill Effect | The less the time spent on moving Runestones each Round ⇒ the higher the Attack ⇒ at least x 1.5 and to the max x 4. |
Monster(s) | |||
443 | Dragons on Offense | Skill Effect | I. Dragon Attack x 2 II. Add the Recovery basic value of each Dragon to its Attack basic value. III. By dissolving Heart Runestones, ⇒ recovers a certain percentage of HP lost (Recovery % of each Heart Runestone is the no. of Dragons x 2) |
Monster(s) | |||
444 | Dragons on Defense | Skill Effect | I. Dragon Attack x 2. II. Recovery basic value of each Dragon +200. III. Heart Runestones also possess 50% effect of Dark Runestones ⇒ equals to dissolving Dark Runestones |
Monster(s) | |||
445 | Pulse of the Dragon | Skill Effect | I. Dragon Attack x 2.5. II.Recovery basic value of each Dragon +200. |
Monster(s) | |||
452 | Elemental Protection | Skill Effect | All Attributive Damage received -30% |
Monster(s) | |||
455 | Elemental Concentration | Skill Effect | The more Attributes in the Team ⇒ the higher the Team Attack, to the max 3.5 |
Monster(s) | |||
457 | All-out Attack | Skill Effect | I. Team Attack x 2.5 II. Damage received x 1.5 |
Monster(s) | |||
467 | Ire of Dragon King | Skill Effect | I. Dragon Attack x 3 II. God Attack x 2.5 |
Monster(s) | |||
469 | Ire of Despot | Skill Effect | Beast and Elf Attack x 3 |
Monster(s) | |||
472 | Overwhelming Beauty | Skill Effect | Attack bonus +125% for Combos made. |
Monster(s) | |||
473 | Inferno Field | Skill Effect | The Team launches 1 extra non-Attributive Afterattack as much as 15x the Character's Attack basic value to all enemies each Round. |
Monster(s) | |||
482 | The Dual Effect - Wave | Skill Effect | I. Water Attack x 2 II. Heart Runestones also possess 50% effect of Water Runestones (no superimposing) |
Monster(s) | |||
483 | The Dual Effect - Flames | Skill Effect | I. Fire Attack x 2 II. Heart Runestones also possess 50% effect of Fire Runestones (no superimposing) |
Monster(s) | |||
484 | The Dual Effect - Wood | Skill Effect | I. Earth Attack x 2 II. Heart Runestones also possess 50% effect of Earth Runestones (no superimposing) |
Monster(s) | |||
485 | The Dual Effect - Twilight | Skill Effect | I. Light Attack x 2 II. Heart Runestones also possess 50% effect of Light Runestones (no superimposing) |
Monster(s) | |||
486 | The Dual Effect - Gloom | Skill Effect | I. Dark Attack x 2 II. Heart Runestones also possess 50% effect of Dark Runestones (no superimposing) |
Monster(s) | |||
492 | Flaring Spurt - Waves | Skill Effect | Water Attack x 2. Fire Runestones and Heart Runestones possess 50% effect of Water Runestones |
Monster(s) | |||
493 | Xyloid Spurt - Flames | Skill Effect | Fire Attack x 2. Earth Runestones and Heart Runestones possess 50% effect of Fire Runestones |
Monster(s) | |||
494 | Marine Spurt - Wood | Skill Effect | Earth Attack x 2. Water Runestones and Heart Runestones possess 50% effect of Earth Runestones |
Monster(s) | |||
495 | Dusky Spurt - Twilight | Skill Effect | Light Attack x 2. Dark Runestones and Heart Runestones possess 50% effect of Light Runestones |
Monster(s) | |||
497 | Deadly Hit | Skill Effect | I. 30% chance for Attack x 7 each Round II. If HP is below 10% ⇒ the chance increases to 50% |
Monster(s) | |||
513 | Gilded Armor | Skill Effect | I. The higher the HP ⇒ the less the Damage received ⇒ to the max -60% II. The lower the HP ⇒ the higher the chance of dodging all the Attacks ⇒ to the max 50% |
Monster(s) | |||
514 | Human Spleen | Skill Effect | Human Attack x 3 |
Monster(s) | |||
515 | Benevolent Animal | Skill Effect | If the Team consists of only Human and 2 or more Beasts, Human Attack x 3.5, Beast Attack x 2.5 |
Monster(s) | |||
516 | Benevolent Dragons | Skill Effect | If the Team has only Humans and ≥2 Dragons I. Human Attack x 3.5 II. Dragon Attack x 2 |
Monster(s) | |||
517 | Benevolent Spirits | Skill Effect | If the Team has only Humans and ≥2 Gods I. Human Attack x 3.5 II. God Attack x 2 |
Monster(s) | |||
518 | Benevolent Theriomorphs | Skill Effect | If the Team has only Humans and ≥2 Beasts/Elves I. Human Attack x 3.5, II. Beast and Elf Attack x 2.5 |
Monster(s) | |||
521 | Benevolent Phantoms | Skill Effect | If the Team has only Humans and ≥2 Demons/Elves I. Human Attack x 3.5 II. Demon and Elf Attack x 2.5 |
Monster(s) | |||
522 | Aquatic World - Beast | Skill Effect | I. Beast Attack x 2.5 II. For each Beast present in the Team ⇒ Water Runestones also possess 10% effect of other Attributive Runestones ⇒ to the max 50% (effects can be superimposed). |
Monster(s) | |||
523 | Blazing World - Beast | Skill Effect | I. Beast Attack x 2.5 II. For each Beast present in the Team ⇒ Fire Runestones also possess 10% effect of other Attributive Runestones ⇒ to the max 50% (effects can be superimposed). |
Monster(s) | |||
524 | Sylvan World - Beast | Skill Effect | I. Beast Attack x 2.5 II. For each Beast present in the Team ⇒ Earth Runestones also possess 10% effect of other Attributive Runestones ⇒ to the max 50% (effects can be superimposed). |
Monster(s) | |||
525 | Sacred World - Beast | Skill Effect | I. Beast Attack x 2.5 II. For each Beast present in the Team ⇒ Light Runestones also possess 10% effect of other Attributive Runestones ⇒ to the max 50% (effects can be superimposed). |
Monster(s) | |||
526 | Evil World - Beast | Skill Effect | I. Beast Attack x 2.5 II. For each Beast present in the Team ⇒ Dark Runestones also possess 10% effect of other Attributive Runestones ⇒ to the max 50% (effects can be superimposed). |
Monster(s) | |||
539 | Amulet of God | Skill Effect | If the Team consists of only Gods, Team Attack x 2.5 |
Monster(s) | |||
540 | Punishment of Water | Skill Effect | I. Attribute Relation does not apply to Water attacks of the Team II. Greatly increase Water Damage dealt to Fire and Dark enemies III. Damage dealt to enemies of other Attributes increases (including Active Skills) |
Monster(s) | |||
541 | Punishment of Fire | Skill Effect | I. Attribute Relation does not apply to Fire attacks of the Team II. Greatly increase Fire Damage dealt to Fire and Earth enemies III. Damage dealt to enemies of other Attributes increases (including Active Skills) |
Monster(s) | |||
542 | Punishment of Earth | Skill Effect | I. Attribute Relation does not apply to Earth attacks of the Team II. Greatly increase Earth Damage dealt to Water and Light enemies III. Damage dealt to enemies of other Attributes increases (including Active Skills) |
Monster(s) | |||
543 | Punishment of Light | Skill Effect | I. Attribute Relation does not apply to Light attacks of the Team II. Greatly increase Light Damage dealt to Fire and Dark enemies III. Damage dealt to enemies of other Attributes increases (including Active Skills). |
Monster(s) | |||
544 | Punishment of Dark | Skill Effect | Attribute Relation does not apply to Dark attacks of the Team. Greatly increase Dark Damage dealt to Earth and Light enemies III. Damage dealt to enemies of other Attributes increases (including Active Skills) |
Monster(s) | |||
545 | Loyal Dragon | Skill Effect | If the Team has only Humans and ≥2 Dragons I. Human Attack x 3 II. Dragon Attack x 1.5 |
Monster(s) | |||
546 | Loyal Theriomorphous | Skill Effect | If the Team has only Humans and ≥2 Beasts/Elves I. Human Attack x 3 II. Beast and Elf Attack x 2 |
Monster(s) | |||
547 | Loyal Phantom | Skill Effect | If the Team has only Humans and ≥2 Demons/Elves I. Human Attack x 3 II. Demon and Elf Attack x 2 |
Monster(s) | |||
548 | Loyal Deity | Skill Effect | If the Team has only Human and ≥2 Gods I. Human Attack x 3 II. God Attack x 1.5 |
Monster(s) | |||
549 | Unbeatable Counter - Water | Skill Effect | I. When HP >50% ⇒ the next Damage received will not lead to your defeat II. The Damage relieved by this Skill will be dealt to the attacking enemies as a Water Counterattack (one activation each Round) |
Monster(s) | |||
554 | Archer Strike | Skill Effect | I. Single Attack x 2.5 II. If Runestones of ≥3 Attributes are dissolved ⇒ Attack x 3 (applies to all Members) If there is only 1 enemy, Full Attack will be regarded as Single Attack |
Monster(s) | |||
558 | Time to Kill | Skill Effect | When Combos of even numbers are made ⇒ Team Attack x 5 |
Monster(s) | |||
570 | Inheritor of Fiery Dance | Skill Effect | I. Team Attack and Recovery x 1.5 II. Human HP x 1.5 |
Monster(s) | |||
572 | Dunamis of Elf | Skill Effect | Elf Attack and Recovery x 1.5 |
Monster(s) | |||
573 | Wish of Human | Skill Effect | Human HP x 3 |
Monster(s) | |||
574 | Truculence Inundation - Water | Skill Effect | Every time Water Runestones are dissolved, Water Attack increases. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Water Runestones are dissolved for 1 Round |
Monster(s) | |||
575 | Truculence Inundation - Fire | Skill Effect | Every time Fire Runestones are dissolved, Fire Attack increases. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Fire Runestones are dissolved for 1 Round. |
Monster(s) | |||
576 | Truculence Inundation - Earth | Skill Effect | Every time Earth Runestones are dissolved, Earth Attack increases. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Earth Runestones are dissolved for 1 Round |
Monster(s) | |||
580 | Revival of Allure - Wave | Skill Effect | I. Water Attack x 2.5 II. Demon Recovery x 2 |
Monster(s) | |||
581 | Revival of Allure - Flames | Skill Effect | I. Fire Attack x 2.5 II. Demon Recovery x 2 |
Monster(s) | |||
582 | Revival of Allure - Wood | Skill Effect | I. Earth Attack x 2.5 II. Demon Recovery x 2 |
Monster(s) | |||
585 | Spring of Allure | Skill Effect | I. Water Attack x 2.5 II. When HP is lower than 50% ⇒ the effect of Heart Runestones x 300% (no superimposing) |
Monster(s) | |||
586 | Power of Outlaw | Skill Effect | Human and Demon Attack x 2.5 |
Monster(s) | |||
587 | Outrage of Demon - Water | Skill Effect | Water Demon Attack x 3.5 |
Monster(s) | |||
588 | Outrage of Demon - Fire | Skill Effect | Fire Demon Attack x 3.5 |
Monster(s) | |||
589 | Outrage of Demon - Earth | Skill Effect | Earth Demon Attack x 3.5 |
Monster(s) | |||
590 | Outrage of Demon - Light | Skill Effect | Light Demon Attack x 3.5 |
Monster(s) | |||
591 | Outrage of Demon - Dark | Skill Effect | Dark Demon Attack x 3.5 |
Monster(s) | |||
592 | Demons' Nature - Attack | Skill Effect | Demon Attack x 2; Demon HP and Recovery x 1.5 |
Monster(s) | |||
593 | Revival of Allure - Water | Skill Effect | I. Water Attack x 2 II. Demon Recovery x 2 |
Monster(s) | |||
594 | Revival of Allure - Fire | Skill Effect | I. Fire Attack x 2 II. Demon Recovery x 2 |
Monster(s) | |||
595 | Revival of Allure - Earth | Skill Effect | I. Earth Attack x 2 II. Demon Recovery x 2 |
Monster(s) | |||
600 | Wrath of Demon - Earth | Skill Effect | Earth Demon Attack x 2.5 |
Monster(s) | |||
601 | Wrath of Demon - Light | Skill Effect | Light Demon Attack x 2.5 |
Monster(s) | |||
602 | Wrath of Demon - Dark | Skill Effect | Dark Demon Attack x 2.5 |
Monster(s) | |||
603 | Ire of Water | Skill Effect | Water Attack x 3 |
Monster(s) | |||
604 | Ire of Fire | Skill Effect | Fire Attack x 3 |
Monster(s) | |||
605 | Ire of Earth | Skill Effect | Earth Attack x 3 |
Monster(s) | |||
606 | Ire of Light | Skill Effect | Light Attack x 3 |
Monster(s) | |||
607 | Ire of Dark | Skill Effect | Dark Attack x 3 |
Monster(s) | |||
613 | Rage of Human & Demon | Skill Effect | Human and Demon Attack x 2 |
Monster(s) | |||
614 | Armor Defense - Fire | Skill Effect | I. Team Attack x 1.5 II. Fire and Dark Damage Received -50% |
Monster(s) | |||
615 | Assembly of Blades | Skill Effect | When the Team consists of only Water, Fire and Earth Monsters: I. By dissolving Runestones of any 3 Attributes in the same Round ⇒ Team Attack x 3 II. If Heart Runestones are also dissolved ⇒ 50% chance of gaining an extra of x 1.5 (the probability can be summed up) |
Monster(s) | |||
618 | Layers of Light | Skill Effect | I. Light Attack x 2 II. The more Humans in the Team ⇒ the more Light Attack increases additionally ⇒ at most x 3.5 |
Monster(s) | |||
619 | Injured Murderer | Skill Effect | If the Team has only Humans and Demons I. Human and Demon Attack x 2.5 II. x 3.5 when HP is not full |
Monster(s) | |||
622 | Fortification of Sun | Skill Effect | I. Light Attack x 2.5 II. If all present Light Runestones are dissolved in the 1st batch ⇒ Light Human Attack x 4 |
Monster(s) | |||
624 | The Yin Yang Circle | Skill Effect | I. Light and Dark Attack x 2 II. If Light and Dark Runestones are dissolved in the same Round ⇒ Light and Dark Attack x 1.5 additionally (effects can be superimposed) |
Monster(s) | |||
626 | Cycle of Venomous Fire | Skill Effect | I. Fire Attack x 4 in the first Round II. Fire Attack x 2 in the next (dissolving Runestones is necessary) The above effects run as a cycle |
Monster(s) | |||
627 | The Spiritual Promise | Skill Effect | In the Stage "Day of Souls", there is a 30% chance that an Arcane Luster appears in the last Wave of the Basic level (the probability can be summed up) |
Monster(s) | |||
629 | The Dual Reaction - Twilight | Skill Effect | I. Light Attack x 2.5 II. Heart Runestones also possess 50% of the effect of Light Runestones (no superimposing) |
Monster(s) | |||
630 | Roar of the Demon | Skill Effect | Demon Attack x 3 |
Monster(s) | |||
631 | The Spiritual Bond | Skill Effect | In the Stage "Day of Souls", there is a 15% chance that an Arcane Luster appears in the last Wave of the Basic level (the probability can be summed up) |
Monster(s) | |||
632 | Whizzing Dragon - Water | Skill Effect | If the Team has only Gods and Dragons: I. Team Attack x 2.5 II. By dissolving Water and Heart Runestones ⇒ 40% chance of gaining an extra of x 2 (the probability can be summed up) |
Monster(s) | |||
634 | Whizzing Dragon - Earth | Skill Effect | If the Team has only Gods and Dragons: I. Team Attack x 2.5 II. By dissolving Earth and Heart Runestones ⇒ 40% chance of gaining an extra of x 2 (the probability can be summed up) |
Monster(s) | |||
638 | Hollering Dragon - Fire | Skill Effect | If the Team has only Demons and Dragons: I. Team Attack x 3 II. If any additional effect(s) is in play ⇒ 25% chance of gaining an extra of x 1.5 for Fire Attack (the probability can be summed up) |
Monster(s) | |||
642 | Protection of Waves | Skill Effect | I. Water Attack x 2.5 II. Fire Damage received -20% |
Monster(s) | |||
643 | Protection of Flames | Skill Effect | I. Fire Attack x 2.5 II. Earth Damage received -20% |
Monster(s) | |||
644 | Protection of Woods | Skill Effect | I. Earth Attack x 2.5 II. Water Damage received -20% |
Monster(s) | |||
647 | Law of Gods & Demons | Skill Effect | If the Team has only Gods and Demons: I. God Attack x 3 and Demon Attack x 2.5 II. Fire and Earth Runestones also possess 50% effect of Water Runestones (no superimposing) |
Monster(s) | |||
648 | God & Demon Alliance - Water | Skill Effect | If the Team has only Gods and Demons: I. God Attack x 3 and Demon Attack x 2.5 II. Fire and Earth Runestones also possess 100% effect of Water Runestones (no superimposing) |
Monster(s) | |||
649 | God & Demon Alliance - Fire | Skill Effect | If the Team has only Gods and Demons: I. God Attack x 3 and Demon Attack x 2.5 II. Water and Earth Runestones also possess 100% effect of Fire Runestones (no superimposing) |
Monster(s) | |||
650 | God & Demon Alliance - Earth | Skill Effect | If the Team has only Gods and Demons: I. God Attack x 3 and Demon Attack x 2.5 II. Water and Fire Runestones also possess 100% effect of Earth Runestones (no superimposing) |
Monster(s) | |||
651 | Castigation of Sins | Skill Effect | Launch an Attribute-effective Counterattack as much as 3x Damage received |
Monster(s) | |||
652 | Elemental Concentration - Beast | Skill Effect | The more Attributes of Beasts in the Team, the higher the Team Attack, to the max x 3.5 |
Monster(s) | |||
653 | Dreadful Breath of Dragon | Skill Effect | If the Team has only Dragons, Attack bonus for Combos made +125%. |
Monster(s) | |||
658 | Gilded Armor - SP | Skill Effect | The higher the HP, the less the Damage received, to the max -80%. The lower the HP, the higher the chance of dodging all the Attacks, to the max 50% |
Monster(s) | |||
659 | Indestructible Body - SP | Skill Effect | The higher the HP, the less the Damage received, to the max -80% |
Monster(s) | |||
660 | Hegemony of Ocean | Skill Effect | Water Attack x 2.5; Recovery x 2. |
Monster(s) | |||
661 | Hegemony of Inferno | Skill Effect | Fire Attack x 2.5; Recovery x 2. |
Monster(s) | |||
662 | Hegemony of Terra | Skill Effect | Earth Attack x 2.5; Recovery x 2. |
Monster(s) | |||
663 | Hegemony of Sanctity | Skill Effect | Light Attack x 2.5; Recovery x 2. |
Monster(s) | |||
665 | Song of Armor - Break of Water & Fire | Skill Effect | Team Attack x 2; Water and Fire Damage received -50%; Light Damage received -30%. |
Monster(s) | |||
666 | Song of Armor - Break of Earth & Water | Skill Effect | Team Attack x 2; Earth and Water Damage received -50%; Fire Damage received -30%. |
Monster(s) | |||
667 | Song of Armor - Break of Fire & Earth | Skill Effect | Team Attack x 2; Fire and Earth Damage received -50%; Light Damage received -30%. |
Monster(s) | |||
668 | Song of Armor - Break of Light & Water | Skill Effect | Team Attack x 2; Light and Water Damage received -50%; Fire Damage received -30%. |
Monster(s) | |||
669 | Roar of Gods | Skill Effect | God Attack x 3. |
Monster(s) | |||
670 | Tranquility | Skill Effect | Attack x 2; Extend Runestone-moving time by 3 seconds. |
Monster(s) | |||
671 | Sharp Shooting - Crossbow | Skill Effect | Single Attack x 2.5; Single Attack x 4 when Fire, Earth and Dark Runestones are dissolved in the same Round (apply to all Team Members) |
Monster(s) | |||
672 | Crescendo - Critical | Skill Effect | The lower your HP, the higher the Team Attack, to the max x 3; if Light and Dark Runestones are dissolved in the same Round, Attack x 1.5 additionally (effects can be superimposed) |
Monster(s) | |||
673 | Gift from Heaven - Water | Skill Effect | I. Water Attack x 2.5. II. If a group of ≥4 Runestones are dissolved in a column in the first batch, ⇒ 1 Water Runestone will be generated in that column. |
Monster(s) | |||
674 | Gift from Heaven - Fire | Skill Effect | I. Fire Attack x 2.5. II. If a group of 4 or more Runestones is dissolved in a column in the first batch, ⇒ 1 Fire Runestone will be generated in that column. |
Monster(s) | |||
675 | Gift from Heaven - Earth | Skill Effect | I. Earth Attack x 2.5. II. If a group of ≥4 Runestones are dissolved in a column in the first batch, ⇒ 1 Earth Runestone will be generated in that column. |
Monster(s) | |||
676 | Gift from Heaven - Light | Skill Effect | I. Light Attack x 2.5. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Light Runestone will be generated in that column. |
Monster(s) | |||
677 | Gift from Heaven - Dark | Skill Effect | I. Dark Attack x 2.5. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 DarkRunestone will be generated in that column. |
Monster(s) | |||
679 | Notion of Elements - Water | Skill Effect | I. Water Attack x 2. II. If ≥4 Runestones are dissolved in a column in the first batch, ⇒ 1 Water Runestone will be generated in that column. |
Monster(s) | |||
680 | Notion of Elements - Fire | Skill Effect | I. Fire Attack x 2. II. If ≥4 Runestones are dissolved in a column in the first batch, ⇒ 1 Fire Runestone will be generated in that column. |
Monster(s) | |||
681 | Notion of Elements - Earth | Skill Effect | I. Earth Attack x 2. II. If ≥4 or more Runestones are dissolved in a column in the first batch, ⇒ 1 Earth Runestone will be generated in that column. |
Monster(s) | |||
682 | Notion of Elements - Light | Skill Effect | I. Light Attack x 2. II. If ≥4 Runestones are dissolved in a column in the first batch, ⇒ 1 Light Runestone will be generated in that column. |
Monster(s) | |||
683 | Notion of Elements - Dark | Skill Effect | I. Dark Attack x 2. II. If ≥4 Runestones are dissolved in a column in the first batch, ⇒ 1 Dark Runestone will be generated in that column. |
Monster(s) | |||
686 | Steady Gaze Afar | Skill Effect | I. Team Attack x 3.25. II. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
688 | Profusion of Pneuma | Skill Effect | When HP is full, Team Attack x 2.5. |
Monster(s) | |||
689 | Aggression of Pneuma | Skill Effect | When HP is full, Team Attack x 3. |
Monster(s) | |||
690 | Convergence of Allure - Earth | Skill Effect | If the Team consists of only Earth Elves, Earth Beasts and Earth Demons, Earth Attack x 3. |
Monster(s) | |||
691 | Gift from Heaven - Billows | Skill Effect | I. Water Attack x 3. II. For each group of ≥4 Runestones dissolved in a column in the first batch, ⇒ 1 Water Runestone will be generated in that column. |
Monster(s) | |||
692 | Gift from Heaven - Blaze | Skill Effect | I. Fire Attack x 3. II. For each group of ≥4 Runestones dissolved in a column in the first batch, ⇒ 1 Fire Runestone will be generated in that column. |
Monster(s) | |||
693 | Gift from Heaven - Wood | Skill Effect | I. Earth Attack x 3. II. For each group of ≥4 Runestones dissolved in a column in the first batch, ⇒ 1 Earth Runestone will be generated in that column. |
Monster(s) | |||
694 | Gift from Heaven - Beam | Skill Effect | I. Light Attack x 3. II. For each group of ≥4 or more Runestones dissolved in a column in the first batch, ⇒ 1 Light Runestone will be generated in that column. |
Monster(s) | |||
695 | Gift from Heaven - Gloom | Skill Effect | I. Dark Attack x 3. II. For each group of ≥4 Runestones are dissolved in a column in the first batch, ⇒ 1 Dark Runestone will be generated in that column. |
Monster(s) | |||
696 | Blitzkrieg - EX | Skill Effect | The less the time spent on moving Runestones each Round, the higher the Attack, at least x 2 and to the max x 4.5. |
Monster(s) | |||
702 | Howl of Water - Beast | Skill Effect | Water Attack x 2. Water Beast Attack x 3.5 |
Monster(s) | |||
703 | Howl of Fire - Beast | Skill Effect | Fire Attack x 2. Fire Beast Attack x 3.5 |
Monster(s) | |||
704 | Howl of Earth - Beast | Skill Effect | Earth Attack x 2. Earth Beast Attack x 3.5 |
Monster(s) | |||
705 | Howl of Light - Beast | Skill Effect | Light Attack x 2. Light Beast Attack x 3.5 |
Monster(s) | |||
706 | Howl of Darkness - Beast | Skill Effect | Dark Attack x 2. Dark Beast Attack x 3.5 |
Monster(s) | |||
707 | Light Steps of Elves | Skill Effect | Elf Attack x 2; Recovery x 1.5 |
Monster(s) | |||
709 | Oath of Blood | Skill Effect | Dragon Attack x 3.5; HP x 2; 10% of total HP will be deducted every Round. |
Monster(s) | |||
716 | Anger of Contrary Forces | Skill Effect | Light and Dark Attack x 2 |
Monster(s) | |||
717 | Fountain of Life - Water | Skill Effect | Water Attack x 2; HP x 1.5 |
Monster(s) | |||
734 | Childlike Promise - Water | Skill Effect | When Combos of odd numbers are made, Water Attack x 2; when Combos of even numbers are made, Water Attack x 3.5 |
Monster(s) | |||
735 | Childlike Promise - Fire | Skill Effect | When Combos of odd numbers are made, Fire Attack x 2; when Combos of even numbers are made, Fire Attack x 3.5 |
Monster(s) | |||
736 | Childlike Promise - Earth | Skill Effect | When Combos of odd numbers are made, Earth Attack x 2; when Combos of even numbers are made, Earth Attack x 3.5 |
Monster(s) | |||
737 | Childlike Promise - Light | Skill Effect | When Combos of odd numbers are made, Light Attack x 2; when Combos of even numbers are made, Light Attack x 3.5 |
Monster(s) | |||
738 | Childlike Promise - Dark | Skill Effect | When Combos of odd numbers are made, Dark Attack x 2; when Combos of even numbers are made, Dark Attack x 3.5 |
Monster(s) | |||
739 | Wavy Silhouette | Skill Effect | Water Attack x 2. The more Humans in the Team, the more Water Attack increases additionally, at most x 3.5. |
Monster(s) | |||
740 | Burning Silhouette | Skill Effect | Fire Attack x 2. The more Humans in the Team, the more Fire Attack increases additionally, at most x 3.5. |
Monster(s) | |||
741 | Vining Silhouette | Skill Effect | Earth Attack x 2. The more Humans in the Team, the more Earth Attack increases additionally, at most x 3.5. |
Monster(s) | |||
742 | Shadowy Sihouette | Skill Effect | Dark Attack x 2. The more Humans in the Team, the more Dark Attack increases additionally, at most x 3.5. |
Monster(s) | |||
747 | Assembly of Swords | Skill Effect | When the Team consists of only Water, Fire and Earth Monsters, Team Attack x 3 when 4 or more groups of Runestones are dissolved; if Heart Runestones are also dissolved, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up) |
Monster(s) | |||
755 | Truculence Eruption - Water | Skill Effect | Water Attack x 2. Every time Water Runestones are dissolved, Water Attack increases. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Water Runestones are dissolved for 1 Round. If Water, Fire and Heart Runestones are dissolved in the same Round, Water Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2) |
Monster(s) | |||
756 | Truculence Eruption - Fire | Skill Effect | Fire Attack x 2. Every time Fire Runestones are dissolved, Fire Attack increases. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Fire Runestones are dissolved for 1 Round. If Fire, Earth and Heart Runestones are dissolved in the same Round, Fire Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2) |
Monster(s) | |||
757 | Truculence Eruption - Earth | Skill Effect | Earth Attack x 2. Every time Earth Runestones are dissolved, Earth Attack increases. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Earth Runestones are dissolved for 1 Round. If Earth, Water and Heart Runestones are dissolved in the same Round, Earth Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2) |
Monster(s) | |||
758 | Sword and Fairy | Skill Effect | When the Team consists of only Water, Fire and Earth Monsters, Water Runestones possess the effect of Fire and Earth Runestones; Fire Runestones possess the effect of Water and Earth Runestones; Earth Runestones possess the effect of Water and Fire Runestones (no superimposing); and if Heart Runestones are dissolved, there will be a 50% chance for Team Attack to gain an extra of x1.5 (the probability can be summed up) |
Monster(s) | |||
760 | Rage of Water - Human | Skill Effect | Water Attack x 2; Water Human Attack x 2.5 |
Monster(s) | |||
761 | Rage of Fire - Human | Skill Effect | Fire Attack x 2; Fire Human Attack x 2.5 |
Monster(s) | |||
762 | Rage of Earth - Human | Skill Effect | Earth Attack x 2; Earth Human Attack x 2.5 |
Monster(s) | |||
763 | Rage of Light - Human | Skill Effect | Light Attack x 2; Light Human Attack x 2.5 |
Monster(s) | |||
765 | Authority of Ocean | Skill Effect | Water Attack x 2.5; Recovery x 1.5. |
Monster(s) | |||
766 | Authority of Inferno | Skill Effect | Fire Attack x 2.5; Recovery x 1.5. |
Monster(s) | |||
767 | Authority of Terra | Skill Effect | Earth Attack x 2.5; Recovery x 1.5. |
Monster(s) | |||
768 | Authority of Sanctity | Skill Effect | Light Attack x 2.5; Recovery x 1.5. |
Monster(s) | |||
769 | Authority of Darkness | Skill Effect | Dark Attack x 2.5; Recovery x 1.5. |
Monster(s) | |||
770 | Unfettered Sword of Hsiao-Yao | Skill Effect | Team Attack x 1.8; The more Runestones are dissolved (Runestones dissolved by Active Skills excluded), the higher the Team Attack (No superimposing). When the Team consists of only Water, Fire and Earth Monsters, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up) when Heart Runestones are dissolved. |
Monster(s) | |||
773 | Risky Sword Advance | Skill Effect | The fewer Monsters in the Team, the higher the Attack, to the max x 6. |
Monster(s) | |||
774 | Assembly of Duality | Skill Effect | When the Team consists of only Light and Dark Humans, Team Attack x 3; Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed). |
Monster(s) | |||
775 | Bloodline of Devil | Skill Effect | Fire Demon Attack x 3; HP x 1.3 |
Monster(s) | |||
778 | Unyielding Hero - Earth | Skill Effect | Earth Attack x 2.5. The more Humans (besides this Monster) in the Team, the higher the HP and Recovery of Earth Monsters, to the max x 1.5 with 5 Humans in the Team. |
Monster(s) | |||
779 | Unyielding Hero - Light | Skill Effect | Light Attack x 2.5. The more Humans (besides this Monster) in the Team, the higher the HP and Recovery of Light Monsters, to the max x 1.5 with 5 Humans in the Team. |
Monster(s) | |||
781 | Howl of Water - Demon | Skill Effect | Water Attack x 2 and Water Demon Attack x 3.5. |
Monster(s) | |||
785 | Howl of Darkness - Demon | Skill Effect | Dark Attack x 2 and Dark Demon Attack x 3.5. |
Monster(s) | |||
793 | Alliance of Gods | Skill Effect | God Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3. |
Monster(s) | |||
794 | Alliance of Gods - Water | Skill Effect | God and Water Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5. |
Monster(s) | |||
795 | Alliance of Gods - Fire | Skill Effect | God and Fire Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5. |
Monster(s) | |||
796 | Alliance of Gods - Earth | Skill Effect | God and Earth Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5. |
Monster(s) | |||
797 | Alliance of Gods - Light | Skill Effect | God and Light Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5. |
Monster(s) | |||
798 | Alliance of Gods - Dark | Skill Effect | God and Dark Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5. |
Monster(s) | |||
799 | Fortification of Sun - EX | Skill Effect | I. Light Attack x 3. II. By dissolving all present Light Runestones in the first batch, ⇒ Light Human Attack x 4.5. |
Monster(s) | |||
800 | The Yin Yang Circle - EX | Skill Effect | I. Light and Dark Attack x 2.5. II. Light and Dark Runestones also possess 50% effect of each other. III. By dissolving Light and Dark Runestones in the same Round, ⇒ Light and Dark Attack x 1.5 additionally (effects can be superimposed). |
Monster(s) | |||
801 | Chains of Traps | Skill Effect | The more Combos made, the higher the Team Attack, to the max x 4.5 for 10 Combos. If more than 10 Combos are made, Team Attack becomes 0. |
Monster(s) | |||
803 | The Spiritual Pledge | Skill Effect | In the Stage “Day of Souls”, ⇒ there is a 30%/50%/100% chance an Arcane Luster appears in the last Wave of the Basic level/Advanced level/Extra level floor (the probability can be summed up). |
Monster(s) | |||
804 | Faithful Companions - Human | Skill Effect | The more Humans in the Team, the higher the Team Attack, to the max x 3.5. |
Monster(s) | |||
806 | Faithful Companions - Elf | Skill Effect | The more Elves in the Team, the higher the Team Attack, to the max x 3.5. |
Monster(s) | |||
809 | Faithful Companions - Demon | Skill Effect | The more Demons in the Team, the higher the Team Attack, to the max x 3.5. |
Monster(s) | |||
810 | Spiritual Intuition - Water | Skill Effect | Water Attack x 2. Water Runestones also possess 50% effect of Heart Runestones (no superimposing). |
Monster(s) | |||
820 | Amulet of God - EX | Skill Effect | When the Team consists of only Gods, Team Attack x 3. If 5 or more Heart Runestones are dissolved, Team Attack x 1.5 additionally (no superimposing). |
Monster(s) | |||
821 | Howl of Billows | Skill Effect | Water Attack x 3.5. |
Monster(s) | |||
822 | Howl of Blaze | Skill Effect | Fire Attack x 3.5. |
Monster(s) | |||
823 | Howl of Wood | Skill Effect | Earth Attack x 3.5. |
Monster(s) | |||
824 | Howl of Beam | Skill Effect | Light Attack x 3.5. |
Monster(s) | |||
825 | Howl of Gloom | Skill Effect | Dark Attack x 3.5. |
Monster(s) | |||
826 | Ferocity of Billows | Skill Effect | Water Members: ⇒ Attack x 4. |
Monster(s) | |||
827 | Ferocity of Blaze | Skill Effect | Fire Members: ⇒ Attack x 4. |
Monster(s) | |||
828 | Ferocity of Wood | Skill Effect | Earth Members: ⇒ Attack x 4. |
Monster(s) | |||
829 | Ferocity of Beam | Skill Effect | Light Members: ⇒ Attack x 4. |
Monster(s) | |||
830 | Ferocity of Gloom | Skill Effect | Dark Members: ⇒ Attack x 4. |
Monster(s) | |||
848 | Demons' Nature - Assault | Skill Effect | Demon Attack x 3; HP and Recovery x 1.5. |
Monster(s) | |||
849 | Elemental Contract | Skill Effect | Attack of the Monster's Attribute x 2.5; by dissolving a group of 5 or more Runestones of the Monster's Attribute, Attack x 3. If Enchanted Runestones of the Monster's Attribute are dissolved, there will be a 50% chance of gaining an extra of x 1.5 for Team Attack (the probability can be summed up). |
Monster(s) | |||
853 | Alliance of Beasts | Skill Effect | When the Team consists of only Beasts, Team Attack x 4.5. |
Monster(s) | |||
854 | Alliance of Beasts (854) | Skill Effect | When the Team consists of only Beasts, Team Attack x 5. |
Monster(s) | |||
856 | Heart of Animals | Skill Effect | When the Team consists of only Beasts, Team Attack x 3.5; Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
859 | Crescendo - Convergence | Skill Effect | The lower your HP, the higher the Team Attack, to the max x 3. By dissolving a group of 5 or more Dark Runestones, Team Attack x 1.5 additionally (effects can be superimposed). |
Monster(s) | |||
865 | Might of Oceans - Beasts | Skill Effect | Water Attack x 2; Recovery x 1.5. Water Beast Attack x 3.5. |
Monster(s) | |||
867 | Might of Inferno - Beasts | Skill Effect | Fire Attack x 2; Recovery x 1.5. Fire Beast Attack x 3.5. |
Monster(s) | |||
869 | Might of Terra - Beasts | Skill Effect | Earth Attack x 2; Recovery x 1.5. Earth Beast Attack x 3.5. |
Monster(s) | |||
871 | Might of Sanctity - Beasts | Skill Effect | Light Attack x 2; Recovery x 1.5. Light Beast Attack x 3.5. |
Monster(s) | |||
872 | Might of Divinity - Beasts | Skill Effect | Light Attack x 2; Recovery x 1.5. Light Beast Attack x 4. |
Monster(s) | |||
873 | Might of Darkness - Beasts | Skill Effect | Dark Attack x 2; Recovery x 1.5. Dark Beast Attack x 3.5. |
Monster(s) | |||
878 | Crimson Terror - Water | Skill Effect | Water Attack x 2.5. Every time Water Runestones are dissolved, Water Attack increases. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 4, Attack decreases if no Water Runestones are dissolved for 1 Round. |
Monster(s) | |||
879 | Crimson Terror - Fire | Skill Effect | Fire Attack x 2.5. Every time Fire Runestones are dissolved, Fire Attack increases. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 4, Attack decreases if no Fire Runestones are dissolved for 1 Round. |
Monster(s) | |||
880 | Crimson Terror - Earth | Skill Effect | Earth Attack x 2.5. Every time Earth Runestones are dissolved, Earth Attack increases. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 4, Attack decreases if no Earth Runestones are dissolved for 1 Round. |
Monster(s) | |||
882 | Charm of Fire & Heart | Skill Effect | Fire and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). Turn 2 random Runestones into Fire Runestones after each Round (Light and Dark Runestones rank first in priority). |
Monster(s) | |||
883 | Charm of Earth & Heart | Skill Effect | Earth and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). Turn 2 random Runestones into Earth Runestones after each Round (Light and Dark Runestones rank first in priority). |
Monster(s) | |||
884 | Bloodthirsty Dragon King - EX | Skill Effect | Dragon Attack x 2.5; 10% of Damage dealt to enemies by Dragons will be converted to HP Recovery. The max HP Recovery is 50% of Summoner's total HP (no superimposing; Damage dealt by Active and Leader Skills will not trigger the effect). |
Monster(s) | |||
886 | Shadowless Footwork | Skill Effect | Sounds of flip-flops will be made when moving Runestones. All Attributive Runestones possess the effects of other Attributive Runestones (no superimposing); Team Attack x 1.5 for the Round when 5 or more Combos are made (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
889 | Flip-flops | Skill Effect | Team Attack x 2.5 for the Round when 5 or more Combos are made (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
901 | Ultimate Armor | Skill Effect | Team Recovery x 1.5. The higher the HP, the less the Damage received, to the max -60%. The lower the HP, the higher the chance of dodging all the Attacks, to the max 50%. |
Monster(s) | |||
902 | Ultimate Armor (902) | Skill Effect | Team Recovery x 1.5. The higher the HP, the less the Damage received, to the max -80%. The lower the HP, the higher the chance of dodging all the Attacks, to the max 50%. |
Monster(s) | |||
906 | Double Slash - Water | Skill Effect | Water Attack x 2.5. By dissolving a group of 5 or more Water Runestones, the Monster's Attack x 2 additionally; if Leader and Ally are the same, the Monster's Attack x 4 additionally. |
Monster(s) | |||
913 | Gift from Heaven - Protective Heart | Skill Effect | Team Attack x 2.5. If a group of 4 or more Runestones are dissolved in a column, 1 Heart Runestone will be generated in that column (only the first batch of Runestones dissolved will be counted). When HP is full, Damage received -20%. |
Monster(s) | |||
925 | Slash of Drifting Clouds | Skill Effect | Water Attack x 2.5. By dissolving the bottom row of Runestones, the Monster's Attack x 3 additionally; if Leader and Ally are the same, the Monster's Attack x 9 additionally. |
Monster(s) | |||
928 | Slash of Electrification | Skill Effect | Light Attack x 2.5. By dissolving the bottom row of Runestones, the Monster's Attack x 3 additionally; if Leader and Ally are the same, the Monster's Attack x 9 additionally. |
Monster(s) | |||
932 | Way of Demons - Earth | Skill Effect | Earth Attack x 2. For each Demon present in the Team, total HP will be lowered by 5% and Attack multiplier +0.5 additionally, to the max total HP will be lowered by 30% and Earth Attack x 5 with 6 Demons in the Team. |
Monster(s) | |||
933 | Way of Demons - Light | Skill Effect | Light Attack x 2. For each Demon present in the Team, total HP will be lowered by 5% and Attack multiplier +0.5 additionally, to the max total HP will be lowered by 30% and Light Attack x 5 with 6 Demons in the Team. |
Monster(s) | |||
934 | Way of Demons - Dark | Skill Effect | Dark Attack x 2. For each Demon present in the Team, total HP will be lowered by 5% and Attack multiplier +0.5 additionally, to the max total HP will be lowered by 30% and Dark Attack x 5 with 6 Demons in the Team. |
Monster(s) | |||
945 | Bloodthirsty Alternation | Skill Effect | Earth Dragon and Earth Beast Attack x 3.5, HP x 1.5; 5% of total HP will be deducted every Round. 10% of Damage dealt to enemies by Dragons and Beasts will be converted to HP Recovery. The max HP Recovery is 50% of Summoner's total HP (no superimposing; Damage dealt by Active Skills will not trigger the effect). If the HP converted is larger than Summoner's total HP, for every 12% exceeded, turn 1 random Runestone into Earth Runestone after the Round, to the max 4 Runestones (no superimposing). |
Monster(s) | |||
946 | Elemental Concentration - EX | Skill Effect | Team Attack x 1.5. The more Attributes in the Team, the higher the Team Attack, to the max x 4. |
Monster(s) | |||
947 | Sword and Fairy - EX | Skill Effect | When the Team consists of only Water, Fire and Earth Monsters, Water Runestones possess the effect of Fire and Earth Runestones; Fire Runestones possess the effect of Water and Earth Runestones; Earth Runestones possess the effect of Water and Fire Runestones (no superimposing); and if Heart Runestones are dissolved, there will be a 50% chance for Team Attack to gain an extra of x 1.5 (the probability can be summed up). If Water, Fire and Earth Runestones are dissolved in the same Round, Team Attack x 1.5 additionally. |
Monster(s) | |||
948 | Assembly of Duality - Varied | Skill Effect | When the Team consists of only Light and Dark Monsters, Team Attack x 3; Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed). |
Monster(s) | |||
949 | Inferno Field - Blaze Torrent | Skill Effect | The Team launches 1 extra non-Attributive Afterattack with a Damage of 50,000 to all enemies each Round. |
Monster(s) | |||
955 | Circle of Luminescence | Skill Effect | Light Attack x 3; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Light Runestones, Light Attack x 1.5 additionally (effects can be superimposed). |
Monster(s) | |||
956 | Circle of Gloom | Skill Effect | Dark Attack x 3; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Dark Runestones, Dark Attack x 1.5 additionally (effects can be superimposed). |
Monster(s) | |||
964 | Power Concentration - Earth | Skill Effect | Team Recovery x 1.5. The more the time spent on moving Runestones each Round, the higher the Earth Attack and the lower the Team Recovery. If no Runestone-moving time remains, Earth Attack x 4.5 and Team Recovery becomes 0. |
Monster(s) | |||
976 | Outrage of Demon - Gloom EX | Skill Effect | Dark Demon Attack x 3.5. For every group of Dark Runestones dissolved, the Attack multiplier +0.5 additionally, to the max x 5 for 3 groups of Dark Runestones dissolved. |
Monster(s) | |||
980 | Revival of Humans - Wave EX | Skill Effect | Water Attack x 3. Human Recovery x 2. Upon receiving Damage from the enemy's attack, Damage received -5% for each present Water Runestone, to the max -30% (Damage-reducing effect cannot be superimposed). |
Monster(s) | |||
981 | Revival of Humans - Flames EX | Skill Effect | Fire Attack x 3. Human Recovery x 2. Upon receiving Damage from the enemy's attack, Damage received -5% for each present Fire Runestone, to the max -30% (Damage-reducing effect cannot be superimposed). |
Monster(s) | |||
983 | Outrage of Demon - Lightning | Skill Effect | Light Attack x 2.5 and Light Demon Attack x 3.5. Increase Light Attack on Dark enemies (excluding Active Skills). |
Monster(s) | |||
988 | Revival of Allure - Wave EX | Skill Effect | Water Attack x 2.5. Demon Recovery x 2. Earth, Light and Dark Damage received -50%. Attribute Relation does not apply when attacking Earth enemies. |
Monster(s) | |||
989 | Revival of Allure - Flames EX | Skill Effect | Fire Attack x 2.5. Demon Recovery x 2. Water, Light and Dark Damage received -50%. Attribute Relation does not apply when attacking Water enemies. |
Monster(s) | |||
990 | Revival of Allure - Wood EX | Skill Effect | Earth Attack x 2.5. Demon Recovery x 2. Fire, Light and Dark Damage received -50%. Attribute Relation does not apply when attacking Fire enemies. |
Monster(s) | |||
991 | Visual Illusions - Water | Skill Effect | Water Attack x 2; the Attributive Runestones that are the most in number also possess 50% of the effect of Water Runestones (effects can be superimposed). If Water Runestones are the most in number, Water Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
992 | Visual Illusions - Fire | Skill Effect | Fire Attack x 2; the Attributive Runestones that are the most in number also possess 50% of the effect of Fire Runestones (effects can be superimposed). If Fire Runestones are the most in number, Fire Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
993 | Visual Illusions - Earth | Skill Effect | Earth Attack x 2; the Attributive Runestones that are the most in number also possess 50% of the effect of Earth Runestones (effects can be superimposed). If Earth Runestones are the most in number, Earth Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
1001 | Visual Illusions - Billows | Skill Effect | Water Attack x 3; the Attributive Runestones that are the most in number also possess 50% of the effect of Water Runestones (effects can be superimposed). If Water Runestones are the most in number, Water Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
1002 | Visual Illusions - Blaze | Skill Effect | Fire Attack x 3; the Attributive Runestones that are the most in number also possess 50% of the effect of Fire Runestones (effects can be superimposed). If Fire Runestones are the most in number, Fire Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
1003 | Visual Illusions - Wood | Skill Effect | Earth Attack x 3; the Attributive Runestones that are the most in number also possess 50% of the effect of Earth Runestones (effects can be superimposed). If Earth Runestones are the most in number, Earth Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
1006 | Boundless Illusions - Billows | Skill Effect | Water Attack x 3.5; the Attributive Runestones that are the most in number also possess 50% of the effect of Water Runestones (effects can be superimposed). If Water Runestones are the most in number, Water Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
1007 | Boundless Illusions - Blaze | Skill Effect | Fire Attack x 3.5; the Attributive Runestones that are the most in number also possess 50% of the effect of Fire Runestones (effects can be superimposed). If Fire Runestones are the most in number, Fire Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
1008 | Boundless Illusions - Wood | Skill Effect | Earth Attack x 3.5; the Attributive Runestones that are the most in number also possess 50% of the effect of Earth Runestones (effects can be superimposed). If Earth Runestones are the most in number, Earth Attack x 1.4 additionally (effects can be superimposed). |
Monster(s) | |||
1014 | Circle of Luminescence - Primitive | Skill Effect | Light Attack x 2; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Light Runestones, Light Attack x 1.5 additionally (effects can be superimposed). |
Monster(s) | |||
1015 | Circle of Gloom - Primitive | Skill Effect | Dark Attack x 2; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Dark Runestones, Dark Attack x 1.5 additionally (effects can be superimposed). |
Monster(s) | |||
1021 | Roar of Dragons | Skill Effect | Dragon Attack x 3. |
Monster(s) | |||
1026 | Floral Sea of Shadow | Skill Effect | Dark Attack x 4. At the end of each Round, turn the Runestones around 2 Enchanted Dark Runestones into Dark Runestones. |
Monster(s) | |||
1032 | Convergence of Five Spirits | Skill Effect | If there are 5 Attributes in the Team, Team Attack x 2. If there are 5 or more Races in the Team, Team Attack x 2 additionally. |
Monster(s) | |||
1043 | Ire of Dragon King - Recovery | Skill Effect | Dragon and God Attack x 4. Dragon Recovery x 2. |
Monster(s) | |||
1044 | Ire of Despot - Recovery | Skill Effect | Elf Attack x 4.5. Beast Attack x 4 and Recovery x 1.8. |
Monster(s) | |||
1045 | Benevolent Dragons (1045) | Skill Effect | If the Team consists of only Human and 2 or more Dragons, Human Attack x 4.5, Dragon Attack x 3.5. |
Monster(s) | |||
1046 | Benevolent Theriomorphous (1046) | Skill Effect | If the Team consists of only Human and 2 or more Beasts or Elves, Human Attack x 4.5, Beast and Elf Attack x 3.5. |
Monster(s) | |||
1047 | Benevolent Phantoms (1047) | Skill Effect | If the Team consists of only Human and 2 or more Demons or Elves, Human Attack x 4.5, Demon and Elf Attack x 3.5. |
Monster(s) | |||
1048 | Benevolent Spirits (1048) | Skill Effect | If the Team consists of only Human and 2 or more Gods, Human Attack x 4.5, God Attack x 3.5. |
Monster(s) | |||
1049 | Trusty Dragons | Skill Effect | If the Team consists of only Human and 1 or more Dragons, Human Attack x 4.5, Dragon Attack x 3.5. |
Monster(s) | |||
1050 | Trusty Theriomorphs | Skill Effect | If the Team consists of only Human and 1 or more Beasts or Elves, Human Attack x 4.5, Beast and Elf Attack x 3.5. |
Monster(s) | |||
1051 | Trusty Phantoms | Skill Effect | If the Team consists of only Human and 1 or more Demons or Elves, Human Attack x 4.5, Demon and Elf Attack x 3.5. |
Monster(s) | |||
1052 | Trusty Spirits | Skill Effect | If the Team consists of only Human and 1 or more Gods, Human Attack x 4.5, God Attack x 3.5. |
Monster(s) | |||
1053 | Array of Elites - EX | Skill Effect | If the Team includes Water and Light Monsters, by dissolving Runestones of any 3 Attributes in the same Round, Water and Light Attack x 3.5. If Water and Light Runestones are dissolved in the same Round, there will be a 50% chance of gaining an extra of x 2 (the probability can be summed up). |
Monster(s) | |||
1055 | Boundary Revolution - Billows | Skill Effect | Water Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1059 | Boundary Revolution - Gloom | Skill Effect | Dark Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1060 | Boundary Revolution | Skill Effect | Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1061 | Convergence of Five Spirits (1061) | Skill Effect | If there are 5 Attributes in the Team, Team Attack x 1.5. If there are 5 or more Races in the Team, Team Attack x 1.5 additionally. |
Monster(s) | |||
1063 | Elemental Aggression | Skill Effect | The more Attributes of Runestones dissolved, the higher the Team Attack: Team Attack x 3 for 3 Attributes of Runestones dissolved, to the max x 4 for 5 Attributes of Runestones dissolved. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1067 | God & Demon Alliance - Billows | Skill Effect | If the Team consists of only Gods and Demons, Team Attack x 3; Fire and Earth Runestones also possess 100% effect of Water Runestones (no superimposing). |
Monster(s) | |||
1068 | God & Demon Alliance - Blaze | Skill Effect | If the Team consists of only Gods and Demons, Team Attack x 3; Water and Earth Runestones also possess 100% effect of Fire Runestones (no superimposing). |
Monster(s) | |||
1069 | God & Demon Alliance - Wood | Skill Effect | If the Team consists of only Gods and Demons, Team Attack x 3; Water and Fire Runestones also possess 100% effect of Earth Runestones (no superimposing). |
Monster(s) | |||
1080 | Promise of Luxuriance - Light | Skill Effect | Light Attack x 2. Coins obtained from Battles increase by 50% (effects can be superimposed). |
Monster(s) | |||
1100 | Ferocity of Billows - EX | Skill Effect | Water Attack x 4.5. |
Monster(s) | |||
1101 | Ferocity of Blaze - EX | Skill Effect | Fire Attack x 4.5. |
Monster(s) | |||
1102 | Ferocity of Wood - EX | Skill Effect | Earth Attack x 4.5. |
Monster(s) | |||
1103 | Ferocity of Beam - EX | Skill Effect | Light Attack x 4.5. |
Monster(s) | |||
1104 | Ferocity of Gloom - EX | Skill Effect | Dark Attack x 4.5. |
Monster(s) | |||
1105 | Ferocity of Billows - Ultimate | Skill Effect | Water Members: ⇒ Attack x 5. |
Monster(s) | |||
1108 | Ferocity of Beam - Ultimate | Skill Effect | Light Members: ⇒ Attack x 5. |
Monster(s) | |||
1110 | Cart Track - Earth | Skill Effect | Extend Runestone-moving time regardlessly by 1.5 seconds. The more Earth Runestones dissolved in a group, the higher the Earth Attack, to the max x 5 by dissolving a group of 6 Earth Runestones. |
Monster(s) | |||
1111 | Happy Gathering - Human | Skill Effect | Fire Attack x 2. The more Humans (besides this Monster) in the Team, the higher the HP, Attack and Recovery of Fire Monsters, to the max x 1.5 with 5 Humans in the Team. |
Monster(s) | |||
1112 | Dangerous Beauty | Skill Effect | Light Human and Dark Human Attack x 4 when 3 or more Combos are made. The more Combos made, the higher the Light Human and Dark Human Attack, to the max x 4.75 for 6 Combos made. Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed). |
Monster(s) | |||
1113 | Promise of Luxuriance - Billows | Skill Effect | Water Attack x 3. Coins obtained from Battles increase by 75% (effects can be superimposed). |
Monster(s) | |||
1114 | Promise of Luxuriance - Blaze | Skill Effect | Fire Attack x 3. Coins obtained from Battles increase by 75% (effects can be superimposed). |
Monster(s) | |||
1115 | Promise of Luxuriance - Wood | Skill Effect | Earth Attack x 3. Coins obtained from Battles increase by 75% (effects can be superimposed). |
Monster(s) | |||
1119 | Invisible Black Ninja | Skill Effect | Human and Demon Attack x 3; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Runestones in a column, Damage received -30% (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1120 | Power of Poverty | Skill Effect | I. Team Attack x 5 and Recovery becomes 0. II. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
1121 | Manifestation of Misfortune | Skill Effect | Water Attack x 3; Recovery -50%. |
Monster(s) | |||
1122 | Fiery Blood in Souls - Beasts | Skill Effect | If the Team consists of only Beasts, Team Attack x 5; after entering a Stage, Active Skill CDs of all Monsters -5 (no superimposing). |
Monster(s) | |||
1123 | Force of Nature - Spirits | Skill Effect | If the Team consists of only Beasts, Team Attack x 4 and HP x 1.5; recover 0.6% of total HP for each Runestone dissolved (affected by Combo bonus) (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1124 | Ferocity of Humans | Skill Effect | Human Attack x 4. |
Monster(s) | |||
1125 | Ferocity of Beasts | Skill Effect | Beast Attack x 4. |
Monster(s) | |||
1126 | Ferocity of Elves | Skill Effect | Elf Attack x 4. |
Monster(s) | |||
1127 | Ferocity of Dragons | Skill Effect | Dragon Attack x 4. |
Monster(s) | |||
1128 | Ferocity of Gods | Skill Effect | God Attack x 4. |
Monster(s) | |||
1129 | Ferocity of Demons | Skill Effect | Demon Attack x 4. |
Monster(s) | |||
1130 | Ferocity of Dragons - Life Extension | Skill Effect | If the Team consists of only Dragons, Dragon Attack x 4 and HP x 1.25. |
Monster(s) | |||
1138 | Rock-breaking Roar - Dragons | Skill Effect | If the Team consists of only Dragons, Dragon Attack x 6 and HP x 1.25; in the 3 seconds after moving and dissolving Runestones each Round, Summoner can tap and explode a row of Runestones. |
Monster(s) | |||
1142 | Balance of Element Powers - Light | Skill Effect | Light HP, Attack and Recovery x 2. |
Monster(s) | |||
1143 | Balance of Element Powers - Dark | Skill Effect | Dark HP, Attack and Recovery x 2. |
Monster(s) | |||
1144 | Illusory Flames | Skill Effect | Fire Attack x 3.2. By dissolving 3 types of Runestones, Fire Attack x 1.5 additionally; by dissolving 4 or more types of Runestones, Fire Attack x 1.8 additionally. |
Monster(s) | |||
1145 | Illusory Flames - Heart-cracking | Skill Effect | Fire Attack x 3.2. By dissolving 3 types of Runestones, Fire Attack x 1.5 additionally; by dissolving 4 or more types of Runestones, Fire Attack x 1.8 additionally. Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen. |
Monster(s) | |||
1146 | Whip of Elfish Spirits - Water | Skill Effect | If the Team has only Water Elves, I. Team Attack x 4.25. II. Add 1.75x Recovery basic value of each Member to its own Attack basic value. |
Monster(s) | |||
1147 | Beam of Power & Desire - Human | Skill Effect | Light Attack x 2. The more Humans (besides this Monster) in the Team, the higher the Light Attack, to the max x 3.5 with 5 Humans in the Team. If all present Light Runestones are dissolved, Light Attack x 1.5 additionally (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1148 | Waves of Fatality | Skill Effect | Water Attack 3.75. Summoner has a 50% chance to gain 1 Ex. Combo count for each group of Runestones dissolved, to the max 10 Ex. Combos (effects and Combo count can be superimposed). |
Monster(s) | |||
1149 | Forest of Power & Desire - Demon | Skill Effect | Earth Attack x 2. The more Demons (besides this Monster) in the Team, the higher the Earth Attack, to the max x 3.5 with 5 Demons in the Team. If all present Earth Runestones are dissolved, Earth Attack x 1.5 additionally (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1150 | Soul-reaping Sword | Skill Effect | Dark Attack x 3.5. By dissolving 3 or more types of Runestones, an extra Dark Attack as much as 4x the Monster's Attack will be launched when the Monster attacks. |
Monster(s) | |||
1151 | Spiritual Fountain of Elves | Skill Effect | Elf Recovery x 4. |
Monster(s) | |||
1152 | Ferocity of Godly Gloom | Skill Effect | Dark God Attack x 4.5. |
Monster(s) | |||
1153 | God & Demon Union | Skill Effect | If the Team consists of only Gods and 2 or more Demons, God Attack x 4.5, Demon Attack x 3.5. |
Monster(s) | |||
1154 | Soul-reaping Sword - Heart-cracking | Skill Effect | Dark Attack x 3.5. By dissolving 3 or more types of Runestones, an extra Dark Attack as much as 4x the Monster's Attack will be launched when the Monster attacks. Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen. |
Monster(s) | |||
1155 | Childlike Promise - Billows | Skill Effect | When Combos of odd numbers are made, Water Attack x 3; when Combos of even numbers are made, Water Attack x 5. |
Monster(s) | |||
1156 | Childlike Promise - Blaze | Skill Effect | When Combos of odd numbers are made, Fire Attack x 3; when Combos of even numbers are made, Fire Attack x 5. |
Monster(s) | |||
1157 | Childlike Promise - Wood | Skill Effect | When Combos of odd numbers are made, Earth Attack x 3; when Combos of even numbers are made, Earth Attack x 5. |
Monster(s) | |||
1158 | Childlike Promise - Beam | Skill Effect | When Combos of odd numbers are made, Light Attack x 3; when Combos of even numbers are made, Light Attack x 5. |
Monster(s) | |||
1159 | Childlike Promise - Gloom | Skill Effect | When Combos of odd numbers are made, Dark Attack x 3; when Combos of even numbers are made, Dark Attack x 5. |
Monster(s) | |||
1160 | Unbreakable Oath of Fraternity | Skill Effect | When the Team consists of only Water, Fire and Earth Monsters: Water Runestones also possess 50% effects of Fire and Earth Runestones; Fire Runestones also possess 50% effects of Water and Earth Runestones; Earth Runestones also possess 50% effects of Water and Fire Runestones (effects can be superimposed). If 2 out of 4 types of Runestones (Water, Fire, Earth and Heart) are dissolved in the same Round, Team Attack x 2.5; if 3 types are dissolved, Team Attack x 3. |
Monster(s) | |||
1161 | Flames of Brutal Tyrant | Skill Effect | Demon Attack x 2; HP & Recovery x 1.35. Extend Runestone-moving time by 1 second. The more the groups of Fire Runestones dissolved, the higher the Fire Attack, to the max x 2.4 for 3 groups. |
Monster(s) | |||
1162 | Billowing Power of Alliance | Skill Effect | When the Team consists of only Water and Light Monsters, Water & Light Attack x 3.5; by dissolving Water Runestones, Team Attack x 1.5 additionally. |
Monster(s) | |||
1163 | Safeguarding Power of Alliance | Skill Effect | When the Team consists of only Water and Light Monsters, Water & Light Attack x 3.5; by dissolving Light Runestones, Damage received -35%. |
Monster(s) | |||
1164 | Fierceness of Roaring Tiger - Dark | Skill Effect | Dark Attack x 3.75. Single Attack becomes Full Attack. Extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Runestones, Dark Attack increases additionally, to the max x 2.2 for 3 groups. |
Monster(s) | |||
1165 | The Spiritual Pledge - EX | Skill Effect | I. Team Attack x 3. II. In the Stage “Day of Souls”, ⇒ there is a 30%/50%/100% chance an Arcane Luster appears in the last Wave of the Basic level/Advanced level/Extra level floor (the probability can be summed up). |
Monster(s) | |||
1166 | The Blessing of Runestones - EX | Skill Effect | Heart Runestones also possess 300% effects of all Attributive Runestones. |
Monster(s) | |||
1167 | Will to Survive - Dark | Skill Effect | When HP >50%, the next Damage received will not lead to your defeat. The Damage relieved by this Skill will be dealt to the attacking enemies as a Dark Counterattack (one activation each Round). |
Monster(s) | |||
1168 | Unbreakable Oath of Fraternity - EX | Skill Effect | When the Team consists of only Water, Fire and Earth Monsters: Water Runestones also possess 50% effects of Fire and Earth Runestones; Fire Runestones also possess 50% effects of Water and Earth Runestones; Earth Runestones also possess 50% effects of Water and Fire Runestones (effects can be superimposed). If 2 out of 4 types of Runestones (Water, Fire, Earth and Heart) are dissolved in the same Round, Team Attack x 2.5; if 3 types are dissolved, Team Attack x 3. Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1169 | Heart of Animals - EX | Skill Effect | When the Team consists of only Beasts, Team Attack x 5; Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
1170 | Domination of Inferno - Beasts | Skill Effect | Fire Attack x 3; Recovery x 2. Fire Beast Attack x 4.5. |
Monster(s) | |||
1171 | Domination of Terra - Beasts | Skill Effect | Earth Attack x 3; Recovery x 2. Earth Beast Attack x 4.5. |
Monster(s) | |||
1172 | Alliance of Beasts - EX | Skill Effect | When the Team consists of only Beasts, Team Attack x 5; by dissolving 3 types of Runestones, Team Attack x 1.5 additionally. |
Monster(s) | |||
1173 | Forest of Gods & Demons | Skill Effect | When the Team consists of only Earth Demons, or Earth Gods and Earth Demons, Team Attack x 3.5; for every 4 groups of Runestones dissolved, 3 Earth Runestones will be generated. |
Monster(s) | |||
1174 | Omnipotence of Gods | Skill Effect | God Attack x 4.5. If Enchanted Dark Runestones are dissolved, there will be a 50% chance of gaining an extra of x 1.5 for Team Attack (the probability can be summed up). |
Monster(s) | |||
1175 | Convergence of Races - Light EX | Skill Effect | If there ≥4 Races in the Team, I. Light Attack x 4.5. II. Attack basic value of all Members will synchronize with that of the Member that has the highest Attack basic value. III. Recovery basic value of all Members will synchronize with that of the Member that has the highest Recovery basic value. |
Monster(s) | |||
1176 | Convergence of Races - Light | Skill Effect | If there are 4 or more Races in the Team, Light Attack x 4.5. |
Monster(s) | |||
1178 | Spell of Flames & Gods | Skill Effect | Fire Attack and God Attack x 4.5. Fire Runestones also possess 50% effect of other Attributive Runestones (effects can be superimposed). If 15 or more Runestones of one type are dissolved, Team Attack x 2.5 additionally. |
Monster(s) | |||
1181 | Howl of Earth - Demon-hunt | Skill Effect | Earth Attack x 3.5. Earth Attack on Demon enemies x 2 additionally. |
Monster(s) | |||
1182 | Spirits of Vines | Skill Effect | Earth Attack x 4. Heart Runestones also possess 50% effect of Earth Runestones (effects can be superimposed). |
Monster(s) | |||
1183 | Prerogative of Oceans | Skill Effect | Water Attack x 3.5; Recovery x 2. |
Monster(s) | |||
1184 | Prerogative of Inferno | Skill Effect | Fire Attack x 3.5; Recovery x 2. |
Monster(s) | |||
1185 | Prerogative of Terra | Skill Effect | Earth Attack x 3.5; Recovery x 2. |
Monster(s) | |||
1186 | Prerogative of Sanctity | Skill Effect | Light Attack x 3.5; Recovery x 2. |
Monster(s) | |||
1187 | Prerogative of Darkness | Skill Effect | Dark Attack x 3.5; Recovery x 2. |
Monster(s) | |||
1188 | Dark Magic of Recovery | Skill Effect | Elf Attack & Recovery x 4. Turn Heart Runestones into Enchanted Heart Runestones after each Round. |
Monster(s) | |||
1191 | Dance of the Light | Skill Effect | Light Human Attack x 4. By dissolving all Runestones in the bottom row, or a group of 5 or more Runestones in the left column or the right column, Team Attack x 2. If all the 3 conditions are fulfilled, Team Attack x 3.5. |
Monster(s) | |||
1194 | Alliance of Knights | Skill Effect | When the Team consists of only Fire, Earth and Dark Monsters, Team Attack x 4; and if Heart Runestones are dissolved, there will be a 50% chance of gaining an extra of x 2 (the probability can be summed up). |
Monster(s) | |||
1195 | Howl of Fire - Demon-hunt | Skill Effect | Fire Attack x 3.5. Fire Attack on Demon enemies x 2 additionally. |
Monster(s) | |||
1196 | Sword in the Lake | Skill Effect | When the Team consists of only Light Humans, Team Attack x 3; all Runestones also possess 15% effects of Light Runestones. |
Monster(s) | |||
1197 | Sword in the Lake - Light-cracking | Skill Effect | When the Team consists of only Light Humans, Team Attack x 3; all Runestones also possess 15% effects of Light Runestones. Upon the completion of moving and dissolving Runestones each Round, all Light Runestones will explode until there is no more Light Runestone on the screen. The more Light Runestones exploded, the higher the Team Attack, to the max x 2 additionally for 5 Light Runestones (no superimposing). |
Monster(s) | |||
1198 | Faith of Protection | Skill Effect | Team Attack x 3. By dissolving Heart Runestones, Earth Damage received -30% and recover 2000 HP. |
Monster(s) | |||
1199 | Fist of Immense Strength | Skill Effect | When there are only 2 Attributes in the Team, Team Attack x 2.5. If there are 4 or more Humans in the Team, Team Attack x 2 additionally. |
Monster(s) | |||
1201 | Raid of Flaming Blade | Skill Effect | Fire Human and Fire Dragon Attack x 4.5. Extend Runestone-moving time by 1 second. By dissolving 12 or more Fire Runestones, Team Attack x 1.5 additionally. |
Monster(s) | |||
1202 | Ferocity of Elves - Spirits | Skill Effect | Elf Attack x 4; HP x 2. |
Monster(s) | |||
1204 | Leafy Forest | Skill Effect | By dissolving 6 Earth Runestones, Earth Human Attack x 3.75; the more Earth Runestones dissolved, the higher the Attack, to the max x 6 for 15 Earth Runestones. |
Monster(s) | |||
1205 | Wall of Water, Earth & Darkness - EX | Skill Effect | Water, Earth and Dark Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round. |
Monster(s) | |||
1206 | Wall of Fire, Water & Light - EX | Skill Effect | Water, Fire and Light Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round. |
Monster(s) | |||
1207 | Wall of Earth, Fire & Dark - EX | Skill Effect | Fire, Earth and Dark Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round. |
Monster(s) | |||
1208 | Wall of Light, Water & Earth - EX | Skill Effect | Water, Earth and Light Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round |
Monster(s) | |||
1209 | Wall of Dark, Fire & Light - EX | Skill Effect | Fire, Light and Dark Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round. |
Monster(s) | |||
1210 | Cart Track - Vines | Skill Effect | Extend Runestone-moving time regardlessly by 1.5 seconds. The more Earth Runestones dissolved in a group, the higher the Earth Attack, to the max x 6 by dissolving a group of 6 Earth Runestones. By dissolving a group of 15 or more Earth Runestones, Earth Attack x 1.5 additionally. |
Monster(s) | |||
1211 | Dangerous Beauty - EX | Skill Effect | Light Human and Dark Human Attack x 4.25 when 3 or more Combos are made. The more Combos made, the higher the Light Human and Dark Human Attack, to the max x 5 for 6 Combos made. Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed). |
Monster(s) | |||
1212 | Fountainhead of Dragons | Skill Effect | I. Dark Dragon Attack x 4. II. Recovery basic value of each Dark Dragon +180. |
Monster(s) | |||
1213 | Dual Strategy of Attack & Defense | Skill Effect | I. Team Attack x 4. II. For each Runestone dissolved in the first batch, ⇒ Recover 0.5% of total HP (effects can be superimposed). |
Monster(s) | |||
1214 | King's Command - Fire | Skill Effect | Fire Attack x 3.5. By dissolving a group of 12 or more Runestones, Fire Attack x 1.5 additionally. |
Monster(s) | |||
1215 | Aquatic Universe - Beast | Skill Effect | Beast Attack x 4.5. Water Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed). |
Monster(s) | |||
1216 | Blazing Universe - Beast | Skill Effect | Beast Attack x 4.5. Fire Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed). |
Monster(s) | |||
1217 | Sylvan Universe - Beast | Skill Effect | Beast Attack x 4.5. Earth Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed). |
Monster(s) | |||
1218 | Sacred Universe - Beast | Skill Effect | Beast Attack x 4.5. Light Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed). |
Monster(s) | |||
1219 | Evil Universe - Beast | Skill Effect | Beast Attack x 4.5. Dark Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed). |
Monster(s) | |||
1220 | Flames of Demonic Fire | Skill Effect | Fire Demon, Fire Dragon & Fire Beast Attack x 3.5. When there is a Combined Monster in the Team, Team Attack x 1.6 additionally. |
Monster(s) | |||
1221 | Sword of Flowing Darkness | Skill Effect | Dark Attack x 2.25 in the first Round and x 4.5 in the next (dissolving Runestones is necessary). The above effects run as a cycle. |
Monster(s) | |||
1222 | Sword of Drifting Clouds | Skill Effect | Water Attack x 4. When the Monster attacks: by dissolving 3 or more types of Runestones in the same Round, an extra Water Attack as much as 3x the Monster's Attack will be launched; by dissolving Heart Runestones, an extra Water Attack as much as 1.5x the Monster's Attack will be launched. |
Monster(s) | |||
1224 | Light-Dark Heroes in Martial World | Skill Effect | Light and Dark Attack x 3.5. When the Team consists of only Light and Dark Monsters, Dark Runestones also possess the effect of Light Runestones; there will be a 50% chance of gaining an extra of Human Attack x 1.5 (the probability can be summed up). |
Monster(s) | |||
1226 | Light-Dark Imperviousness - Waves | Skill Effect | Team Attack x 3.5. Light and Dark Damage received -30%; Water Damage received -40%. |
Monster(s) | |||
1227 | Light-Dark Imperviousness - Flames | Skill Effect | Team Attack x 3.5. Light and Dark Damage received -30%; Fire Damage received -40%. |
Monster(s) | |||
1228 | Light-Dark Imperviousness - Vines | Skill Effect | Team Attack x 3.5. Light and Dark Damage received -30%; Earth Damage received -40%. |
Monster(s) | |||
1229 | Fireworks of Dancing Dragons | Skill Effect | Fire Attack and Dragon Attack x 2; Fire Dragon Attack x 4. |
Monster(s) | |||
1230 | Fluorescence of the Firefly | Skill Effect | Heart Runestones also possess 50% effect of Water Runestones. When the Team consists of only Water Elves, Team Attack x 4.5 and HP x 1.3. |
Monster(s) | |||
1231 | Dark-Light Heroes in Martial World | Skill Effect | Light and Dark Attack x 3.5. When the Team consists of only Light and Dark Monsters, Light Runestones also possess the effect of Dark Runestones; there will be a 50% chance of gaining an extra of Human Attack x 1.5 (the probability can be summed up). |
Monster(s) | |||
1234 | Alluring Beauty of the Sea | Skill Effect | Water Attack x 1.5 and Elf Attack x 3.5 additionally. By dissolving 4 or more types of Runestones, Damage received -25%. |
Monster(s) | |||
1241 | Supremacy of Illumination | Skill Effect | Light Runestones also possess 25% effect of Heart Runestones; Dark Runestones also possess 25% effect of Light Runestones; Heart Runestones also possess 50% effect of Light Runestones (effects can be superimposed). If 2 out of 3 types of Runestones (Light, Dark and Heart) are dissolved in the same Round, Light Attack x 3. |
Monster(s) | |||
1243 | Watery Shadows of Demons | Skill Effect | Water Demon Attack x 4.5; increase Water Attack on Fire enemies (excluding Active Skills). |
Monster(s) | |||
1244 | Fiery Shadows of Demons | Skill Effect | Fire Demon Attack x 4.5; increase Fire Attack on Earth enemies (excluding Active Skills). |
Monster(s) | |||
1245 | Leafy Shadows of Demons | Skill Effect | Earth Demon Attack x 4.5; increase Earth Attack on Water enemies (excluding Active Skills). |
Monster(s) | |||
1247 | Pledge of Dragon Blood | Skill Effect | I. Dragon Attack x 4. II. Recovery basic value of each Dragon +180. |
Monster(s) | |||
1249 | Sublimity of Flames | Skill Effect | Fire Attack x 4; Recovery x 1.5. |
Monster(s) | |||
1251 | Sublimity of Radiance | Skill Effect | Light Attack x 4; Recovery x 1.5. |
Monster(s) | |||
1252 | Sublimity of Gloom | Skill Effect | Dark Attack x 4; Recovery x 1.5. |
Monster(s) | |||
1257 | Aggression of Gods & Elves | Skill Effect | When the Team consists of only Gods and Elves, Team Attack x 3.5. |
Monster(s) | |||
1260 | Fighting Art of Time | Skill Effect | When there are only 3 Attributes in the Team, Team Attack x 3.5; extend Runestone-moving time regardlessly by 1 second; if a group of 4 or more Runestones are dissolved in a column, 2 Runestones of the Attribute of the Monster in that column will be generated (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1261 | Fighting Art of Combos | Skill Effect | When there are only 3 Attributes in the Team, I. Team Attack x 3. II. By dissolving ≥6 groups of Runestones, ⇒ Team Attack x 1.5 additionally. III. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 2 Runestones of the Member's Attribute will be generated in that column. |
Monster(s) | |||
1264 | Howl of Dark Beasts | Skill Effect | Dark Beast Attack x 3.5. |
Monster(s) | |||
1265 | Blessed by the Yata Mirror | Skill Effect | When Leader and Ally are not the same, Team Attack x 3.5; if 15 or more Heart Runestones are dissolved, Team Attack x 2.5 additionally. |
Monster(s) | |||
1266 | Spirit of Fighting | Skill Effect | Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, Team Attack & Recovery x 1.5 additionally. |
Monster(s) | |||
1267 | Waves of Fighting | Skill Effect | Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, Heart Runestones also possess 50% effect of Water Runestones (effects can be superimposed). |
Monster(s) | |||
1268 | Earth of Fighting | Skill Effect | Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, Heart Runestones also possess 50% effect of Earth Runestones (effects can be superimposed). |
Monster(s) | |||
1269 | Shimmer of Fighting | Skill Effect | Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, Heart Runestones also possess 50% effect of Light Runestones (effects can be superimposed). |
Monster(s) | |||
1270 | Soul of Fighting | Skill Effect | Team Attack x 2; the more the Attributes in the Team, the higher the Team Attack, to the max x 4. |
Monster(s) | |||
1271 | Fighting Art of Fire | Skill Effect | When there are only 3 Attributes in the Team: I. Team Attack x 3.5. II. Extend Runestone-moving time regardlessly by 1 second. III. Fire Runestones also possess 50% effect of other Attributive Runestones. IV. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Runestone of the Member's Attribute will be generated in that column. |
Monster(s) | |||
1272 | All-out Fighting | Skill Effect | When there are only 3 Attributes in the Team, Human Attack x 3.5; when HP is full, Human Attack x 1.5 additionally. |
Monster(s) | |||
1273 | Gleam of Fighting | Skill Effect | Human Attack x 3. Where there are 3 or more KOF Collaborative Monsters in the Team, Fire and Earth Runestones also possess 50% effect of Light Runestones (effects can be superimposed). |
Monster(s) | |||
1274 | Fighting Art of Onslaught | Skill Effect | Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, if a group of 5 or more Runestones are dissolved in a column, Monster's Attack x 2 additionally; if Leader and Ally are the same, the Monster's Attack x 4 additionally (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1277 | Billows of Human Hunt | Skill Effect | Water Attack x 3.5. Water Attack on Humans x 2 additionally. |
Monster(s) | |||
1278 | Powerful Strike of Light | Skill Effect | I. Team Attack x 3. II. For each Attribute of Monsters launching attacks in the Round, ⇒ the Character launches 1 extra Light Attack as much as 1.5x its Attack. III. If Runestones of 5 Attributes are dissolved in the first batch, ⇒ the Character's Damage will be dealt regardless of Defense. |
Monster(s) | |||
1279 | Dark Flow of Fighting | Skill Effect | Dark Attack x 3.5. If 10 or more Dark Runestones are dissolved, Dark Attack x 1.5 additionally. |
Monster(s) | |||
1280 | Unification of Notions | Skill Effect | Team Attack x 3.5. Dragon HP x 1.3; Demon Attack x 1.3; Elf Recovery x 1.3. Extend Runestone-moving time by 0.5 second for every Beast present in the Team. When there are 4 or more Races in the Team, all Attributive Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1281 | Supremacy of Illumination - EX | Skill Effect | Light Runestones also possess 25% effect of Heart Runestones; Dark Runestones also possess 25% effect of Light Runestones; Heart Runestones also possess 50% effect of Light Runestones (effects can be superimposed). If 2 out of 3 types of Runestones (Light, Dark and Heart) are dissolved in the same Round, Light Attack x 3. Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). At the end of each Round, Summoner can choose whether to explode 10 Runestones at fixed positions (in the shape of "X") or not. |
Monster(s) | |||
1282 | Art of Fighting | Skill Effect | When there are 3 Attributes in the Team, Team Attack x 3; if a group of 4 or more Runestones is dissolved in a column, 1 Runestone of the Attribute of the Monster in that column will be generated (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1288 | Coils of Elfish Indigo | Skill Effect | I. Elf Attack & Water Attack x 4.5. II. When ≥2 groups of Water Runestones are dissolved, ⇒ the Attack multiplier increases to x 5. III. By dissolving Heart Runestones, ⇒ Elf Attack & Water Attack x 1.5 additionally. IV. If no Water Runestones are dissolved in the first batch, ⇒ Damage received -35%. |
Monster(s) | |||
1292 | Ornamental Thorns of Elves - EX | Skill Effect | Elf Attack x 4.5. Heart Runestones also possess 75% effect of all Attributive Runestones (effects can be superimposed). By dissolving all Runestones in a row, 5 Heart Runestones will be generated (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1293 | Flush of Royal Cards | Skill Effect | When there are only 3 Attributes in the Team, Team Attack x 2. When there are only 3 Races in the Team, Team Attack x 2 additionally. |
Monster(s) | |||
1294 | Armor of Billows | Skill Effect | I. Team Attack x 4. II. For each Attribute of Members launching attacks in the Round, ⇒ the Character launches 1 extra Water Attack as much as 2x its Attack. III. If Runestones of 5 Attributes are dissolved in the first batch, ⇒ the Character's Damage will be dealt regardless of Defense. |
Monster(s) | |||
1295 | Armor of Flames | Skill Effect | I. Team Attack x 4. II. For each Attribute of Members launching attacks in the Round, ⇒ the Character launches 1 extra Fire Attack as much as 2x its Attack. III. If Runestones of 5 Attributes are dissolved in the first batch, ⇒ the Character's Damage will be dealt regardless of Defense. |
Monster(s) | |||
1296 | Armor of Sylva | Skill Effect | I. Team Attack x 4. II. For each Attribute of Members launching attacks in the Round, ⇒ the Character launches 1 extra Earth Attack as much as 2x its Attack. III. If Runestones of 5 Attributes are dissolved in the first batch, ⇒ the Character's Damage will be dealt regardless of Defense. |
Monster(s) | |||
1297 | Amor of Lightning | Skill Effect | I. Team Attack x 4. II. For each Attribute of Members launching attacks in the Round, ⇒ the Character launches 1 extra Light Attack as much as 2x its Attack. III. If Runestones of 5 Attributes are dissolved in the first batch, ⇒ the Character's Damage will be dealt regardless of Defense. |
Monster(s) | |||
1298 | Armor of Assassination | Skill Effect | I. Team Attack x 4. II. For each Attribute of Members launching attacks in the Round, ⇒ the Character launches 1 extra Dark Attack as much as 2x its Attack. III. If Runestones of 5 Attributes are dissolved in the first batch, ⇒ the Character's Damage will be dealt regardless of Defense. |
Monster(s) | |||
1299 | Sword of Drifting Clouds - EX | Skill Effect | Water Attack x 4.5. When the Character attacks: by dissolving 3 or more types of Runestones in the same Round, an extra Water Attack as much as 3.5x the Character's Attack will be launched; by dissolving Heart Runestones, an extra Water Attack as much as 2x the Character's Attack will be launched. Light Runestones also possess 25% effect of Water Runestones (effects can be superimposed). |
Monster(s) | |||
1301 | Deep Notion of the Ocean | Skill Effect | When the Team has only Water Members: I. Team Attack x 5. II. For each Water Runestone dissolved, ⇒ recover 1.2% of total HP (affected by Combo bonus). III. If Combos of odd numbers are made in the first batch, ⇒ Damage received -30%. IV. If Combos of even numbers are made in the first batch, ⇒ Team Attack x 1.8 additionally. V. If 6 or more Combos are made in the first batch, ⇒ both of the above effects will be triggered. |
Monster(s) | |||
1302 | Spirits of Elves - Water | Skill Effect | Elf & Water Attack x 3; Elf & Water Recovery x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
1303 | Spirits of Elves - Fire | Skill Effect | Elf & Fire Attack x 3; Elf & Fire Recovery x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
1304 | Spirits of Elves - Earth | Skill Effect | Elf & Earth Attack x 3; Elf & Earth Recovery x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
1305 | Spirits of Elves - Light | Skill Effect | Elf & Light Attack x 3; Elf & Light Recovery x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
1307 | Ornamental Thorns of Elves | Skill Effect | Elf Attack x 4.5. Heart Runestones also possess 25% effect of all Attributive Runestones (effects can be superimposed). |
Monster(s) | |||
1309 | Water Bewitchment | Skill Effect | Water Attack x 3; Water Elf Attack x 4. |
Monster(s) | |||
1310 | Fire Bewitchment | Skill Effect | Fire Attack x 3; Fire Elf Attack x 4. |
Monster(s) | |||
1311 | Earth Bewitchment | Skill Effect | Earth Attack x 3; Earth Elf Attack x 4. |
Monster(s) | |||
1312 | Light Bewitchment | Skill Effect | Light Attack x 3; Light Elf Attack x 4. |
Monster(s) | |||
1313 | Dark Bewitchment | Skill Effect | Dark Attack x 3; Dark Elf Attack x 4. |
Monster(s) | |||
1315 | Floral Rain of Sakura | Skill Effect | Elf Attack x 1.3. Fire and Heart Runestones also possess 25% effect of all Attributive Runestones (effects can be superimposed). Fire and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). The higher the Team Recovery, the higher the Team Attack, starting from x 1.5 additionally for 3000 Team Recovery, to the max x 2 additionally for 4000 Team Recovery. |
Monster(s) | |||
1317 | Power of Creation | Skill Effect | Light Dragon, Light Beast & Light Elf Attack x 3.5; HP x 1.5. Extend Runestone-moving time by 1 second. By dissolving a group of 5 Runestones, Attack x 1.8 additionally. The more Runestones dissolved in a group, the higher the Attack increases additionally, to the max x 2.4 for a group of 8 Runestones dissolved. |
Monster(s) | |||
1318 | Violence of Dark Dragons | Skill Effect | Dragon HP x 1.3; Dragon Attack x 4. For each Combo made in the first batch of Runestones dissolved, 1 Enchanted Dark Runestones will be generated in the column below the Character. If 10 or more Dark Runestones are dissolved in the Round, Team Attack x 1.6 additionally. |
Monster(s) | |||
1320 | The Blessing of Runestones - Time | Skill Effect | Heart Runestones also possess 250% effect of all Attributive Runestones. Extend Runestone-moving time by 1 second. |
Monster(s) | |||
1323 | Ravening Desire | Skill Effect | Demon, Dragon & Beast Attack x 4; Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed). |
Monster(s) | |||
1324 | Visual Illusions - Billows EX | Skill Effect | Water Attack x 4; the Attributive Runestones that are the most in number also possess 50% of the effect of Water Runestones (effects can be superimposed). If Water Runestones are the most in number, Water Attack x 1.8 additionally (effects can be superimposed). |
Monster(s) | |||
1326 | Visual Illusions - Blaze EX | Skill Effect | Fire Attack x 4; the Attributive Runestones that are the most in number also possess 50% of the effect of Fire Runestones (effects can be superimposed). If Fire Runestones are the most in number, Fire Attack x 1.8 additionally (effects can be superimposed). |
Monster(s) | |||
1328 | Visual Illusions - Wood EX | Skill Effect | Earth Attack x 4; the Attributive Runestones that are the most in number also possess 50% of the effect of Earth Runestones (effects can be superimposed). If Earth Runestones are the most in number, Earth Attack x 1.8 additionally (effects can be superimposed). |
Monster(s) | |||
1335 | Flames of the Heroine | Skill Effect | When there are 3 or more Attributes in the Team, Team Attack x 2.5; Fire Runestones also possess 25% effect of other Attributive Runestones (effects can be superimposed). When there are 3 or more Humans in the Team, Human Attack x 2.5. |
Monster(s) | |||
1339 | Meadow of Protection | Skill Effect | Earth Attack x 3. Human Recovery x 2. Upon receiving Damage from the enemy's attack, Damage received -5% for each present Earth Runestone, to the max -30% (Damage-reducing effect cannot be superimposed). |
Monster(s) | |||
1340 | Full Speed Ahead - Water | Skill Effect | Water Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
Monster(s) | |||
1341 | Full Speed Ahead - Fire | Skill Effect | Fire Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
Monster(s) | |||
1342 | Full Speed Ahead - Earth | Skill Effect | Earth Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
Monster(s) | |||
1343 | Driven by Billows | Skill Effect | Water Attack x 3.5; Water Machina Attack x 4. |
Monster(s) | |||
1344 | Driven by Flames | Skill Effect | Fire Attack x 3.5; Fire Machina Attack x 4 |
Monster(s) | |||
1345 | Driven by Trees | Skill Effect | Earth Attack x 3.5; Earth Machina Attack x 4 |
Monster(s) | |||
1346 | Driven by Rays | Skill Effect | Light Attack x 3.5; Light Machina Attack x 4 |
Monster(s) | |||
1347 | Driven by Shadows | Skill Effect | Dark Attack x 3.5; Dark Machina Attack x 4 |
Monster(s) | |||
1358 | Motion of Waves | Skill Effect | I. For every group of Runestones dissolved in the first batch, ⇒ 1 Water Runestone will be generated. II. For every 3 Water Runestones dissolved cumulatively, ⇒ 1 Enchanted Water Runestone will be generated |
Monster(s) | |||
1359 | Motion of Flames | Skill Effect | I. For every group of Runestones dissolved in the first batch, ⇒ 1 Fire Runestone will be generated. II. For every 3 Fire Runestones dissolved cumulatively, ⇒ 1 Enchanted Fire Runestone will be generated. |
Monster(s) | |||
1360 | Motion of Vines | Skill Effect | I. For every group of Runestones dissolved in the first batch, ⇒ 1 Earth Runestone will be generated. II. For every 3 Earth Runestones dissolved cumulatively, ⇒ 1 Enchanted Earth Runestone will be generated |
Monster(s) | |||
1361 | Motion of Beam | Skill Effect | I. For every group of Runestones dissolved in the first batch, ⇒ 1 Light Runestone will be generated. II. For every 3 Light Runestones dissolved cumulatively, ⇒ 1 Enchanted Light Runestone will be generated |
Monster(s) | |||
1362 | Motion of Gloom | Skill Effect | I. For every group of Runestones dissolved in the first batch, ⇒ 1 Dark Runestone will be generated II. For every 3 Dark Runestones dissolved cumulatively, ⇒ 1 Enchanted Dark Runestone will be generated |
Monster(s) | |||
1364 | Waves of Godly Power | Skill Effect | I. Water God Attack x 4.5. II. By dissolving God Runestones, Water Attack x 1.5 additionally. |
Monster(s) | |||
1365 | Flames of Godly Power | Skill Effect | I. Fire God Attack x 4.5. II. By dissolving God Runestones, Fire Attack x 1.5 additionally. |
Monster(s) | |||
1366 | Vines of Godly Power | Skill Effect | I. Earth God Attack x 4.5. II. By dissolving God Runestones, Earth Attack x 1.5 additionally. |
Monster(s) | |||
1367 | Beam of Godly Power | Skill Effect | I. Light God Attack x 4.5. II. By dissolving God Runestones, Light Attack x 1.5 additionally. |
Monster(s) | |||
1368 | Gloom of Godly Power | Skill Effect | I. Dark God Attack x 4.5 II. By dissolving God Runestones, Dark Attack x 1.5 additionally. |
Monster(s) | |||
1369 | Machinery Support | Skill Effect | I. Team Attack x 3. II. When the Team has only 2 Fire Members, ⇒ Team Attack x 5 and HP x 2. |
Monster(s) | |||
1374 | Savage Ferocity of Elves | Skill Effect | Elf Attack x 4; by dissolving Elf Runestones, Elf Attack x 1.5 additionally. |
Monster(s) | |||
1375 | Boundary Revolution - Gods | Skill Effect | Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). By dissolving God Runestones, God Attack x 1.5. |
Monster(s) | |||
1378 | Harvester of Soul Pieces | Skill Effect | Earth non-Elf & Earth non-Demon Attack x 4. Damage dealt to enemies of the Attributes of Runestones dissolved x 1.5. |
Monster(s) | |||
1382 | Godly Charm of Gloom | Skill Effect | Dark Attack & God Attack x 3.4; if 3 Runestones are dissolved, Attack x 1.3 additionally; the more Runestones dissolved, the higher the Attack increases additionally, to the max x 2.5 for 15 Runestones dissolved. |
Monster(s) | |||
1385 | Deep Blue Feelings | Skill Effect | Water Attack x 3 & Water God Attack x 4.5; Elf HP, Attack & Recovery x 1.5 additionally. |
Monster(s) | |||
1387 | Rainbow Chain Reaction | Skill Effect | Machina Attack x 4. The Monster launches 4 extra attacks (one each for Water, Fire, Earth and Light) as much as 50% of its attack. By dissolving 10 or more Enchanted Runestones, Team Attack x 1.5. |
Monster(s) | |||
1390 | Reign of the Emperor | Skill Effect | Water Attack x 2.5; Water Damage dealt to Humans x 2 additionally. When Team HP ≤35%, Damage received -40%. |
Monster(s) | |||
1391 | Flaming Sword | Skill Effect | Fire Attack x 3.5. The effect of Enchanted Runestones +15%. |
Monster(s) | |||
1392 | Spear of Victory | Skill Effect | Light Human Attack x 3.5. Light Damage dealt to Gods and Machinas x 2 additionally. |
Monster(s) | |||
1393 | Flow of Flames | Skill Effect | Fire Attack x 4.5. If Team HP ≥90%, Damage received -15%. If more Water Runestones are dissolved in the Round than Fire Runestones, Fire Attack x 1.6 additionally. |
Monster(s) | |||
1394 | King's Command - Water | Skill Effect | Water Attack x 3.5. By dissolving a group of 12 or more Runestones, Water Attack x 1.5 additionally. |
Monster(s) | |||
1396 | Fire of Extermination | Skill Effect | Fire Attack & Machina Attack x 4. If the same number of Water, Fire and Earth Combos are dissolved in the Round, each Machina launches 1 extra attack of its Attribute as much as 50% of its attack. |
Monster(s) | |||
1398 | Induction of Will | Skill Effect | When the Team consists of only Light Humans, Team Attack x 2.5; the more the types of Runestones dissolved, the more the Attack increases additionally: x 1.5 for 2 types, to the max x 2.5 for 4 types. |
Monster(s) | |||
1399 | Green Means | Skill Effect | When the Team consists of only Machinas, or Machinas and Humans, Team Attack x 4 and HP x 1.3; Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed). |
Monster(s) | |||
1400 | Punishment of Billows | Skill Effect | Water Damage dealt to Fire and Dark enemies x 5.5, while that on enemies of other Attributes x 3.5 (including Active Skills); Fire and Dark Damage received -25%. |
Monster(s) | |||
1402 | Punishment of Blaze | Skill Effect | Fire Damage dealt to Fire and Earth enemies x 5.5, while that to enemies of other Attributes x 3.5 (including Active Skills); Fire and Earth Damage received -25%. |
Monster(s) | |||
1404 | Punishment of Vines | Skill Effect | Earth Damage dealt to Water and Light enemies x 5.5, while that to enemies of other Attributes x 3.5 (including Active Skills); Water and Light Damage received -25%. |
Monster(s) | |||
1406 | Punishment of Beam | Skill Effect | Light Damage dealt to Fire and Dark enemies x 5.5, while that to enemies of other Attributes x 3.5 (including Active Skills); Fire and Dark Damage received -25%. |
Monster(s) | |||
1408 | Punishment of Gloom | Skill Effect | Dark Damage dealt to Earth and Light enemies x 5.5, while that to enemies of other Attributes x 3.5 (including Active Skills); Earth and Light Damage received -25%. |
Monster(s) | |||
1410 | Power of Water & Beasts | Skill Effect | Water Attack & Beast Attack x 4.5. |
Monster(s) | |||
1411 | Power of Fire & Dragons | Skill Effect | Fire Attack & Dragon Attack x 4.5. |
Monster(s) | |||
1412 | Power of Earth & Dragons | Skill Effect | Earth Attack & Dragon Attack x 4.5. |
Monster(s) | |||
1413 | Power of Light & Beasts | Skill Effect | Light Attack & Beast Attack x 4.5. |
Monster(s) | |||
1414 | Power of Dark & Gods | Skill Effect | Dark Attack & God Attack x 4.5. |
Monster(s) | |||
1415 | Full Speed Ahead - Light | Skill Effect | Light Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
Monster(s) | |||
1416 | Full Speed Ahead - Dark | Skill Effect | Dark Attack x 8 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
Monster(s) | |||
1417 | Heart Rate of Fire | Skill Effect | Fire Attack x 3.5. Recover HP as much as 3x the Monster's Recovery each Round (dissolving Runestones is necessary). |
Monster(s) | |||
1418 | Dark Deep Dreams | Skill Effect | Dark Attack x 3.5; Dark Damage dealt to Gods x 2 additionally. |
Monster(s) | |||
1419 | Ferocity of Machinas - Ultimate | Skill Effect | Machina Attack x 5. |
Monster(s) | |||
1422 | Gon's Nature | Skill Effect | When the Team consists of only Humans, Human Attack x 4; Damage received -25%; by dissolving Runestones of the Monster's Attribute in its column, the Monster's Attack x 2 additionally (no superimposing); by dissolving Enchanted Runestones, Team Attack x 1.5 additionally. |
Monster(s) | |||
1423 | Gon's Nature of Aura | Skill Effect | When the Team has only Humans, I. Human Attack x 4.5. II. Damage received -30%. III. By dissolving Runestones of a Member's Attribute in its column, ⇒ that Member's Attack x 2 additionally (no superimposing); IV. By dissolving Enchanted Runestones, ⇒ Team Attack x 1.8 additionally. |
Monster(s) | |||
1424 | Killua's Strength | Skill Effect | I. When the Team has only Humans, ⇒ Human Attack x 4.5; Team HP x 1.3. II. For each Attribute of Runestones dissolved in the first batch, ⇒ turn 2 random Runestones of that Attribute into Enchanted Runestones at the end of the Round. |
Monster(s) | |||
1425 | Killua's Strength of Aura | Skill Effect | When the Team consists of only Humans, Human Attack x 5; Team HP x 1.3; for each Attribute of Runestones dissolved, turn 3 random Runestones of that Attribute into Enchanted Runestones at the end of the Round (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1426 | Bellicosity of Hunters | Skill Effect | When the Team consists of only Humans, Human Attack x 4.5; Heart Runestones also possess 50% effects of other Attributive Runestones (effects can be superimposed). |
Monster(s) | |||
1427 | Palm of Elements | Skill Effect | Human Attack x 3. Light & Dark Damage received -30%. |
Monster(s) | |||
1428 | Undivided Attention - EX | Skill Effect | Full Attack x 6 (excluding Runestones' possessing effect of other Attributes). |
Monster(s) | |||
1429 | Bloodlust of Demons | Skill Effect | Demon Attack x 4; Demon HP & Recovery x 1.5. |
Monster(s) | |||
1430 | Force of Limitations | Skill Effect | When the Team consists of only Humans, Human Attack x 3.2, Light Human Attack x 3.6; extend Runestone-moving time regardlessly by 0.5 seconds; by dissolving Human Runestones, Damage received -15%. |
Monster(s) | |||
1431 | Force of Vows | Skill Effect | When the Team consists of only Humans, Human Attack x 3.6, Light Human Attack x 4; extend Runestone-moving time regardlessly by 1 second; by dissolving Human Runestones, Damage received -15%. |
Monster(s) | |||
1432 | Strength of Hunters | Skill Effect | When the Team consists of only Humans, Human Attack x 4. |
Monster(s) | |||
1433 | Power of Hunters | Skill Effect | When the Team consists of only Humans, Human Attack x 4.5. |
Monster(s) | |||
1434 | Code of Hunters | Skill Effect | When the Team consists of only Humans, Human Attack x 3. The more Attributes in the Team, the higher the Team Attack, to the max x 2 additionally for 4 Attributes. |
Monster(s) | |||
1435 | Kingdom of Chimera Ants | Skill Effect | When the Team consists of only Elves and Demons, Team Attack increases every time a Runestone is dissolved, to the max x 7. |
Monster(s) | |||
1437 | Force of Limitations - EX | Skill Effect | When the Team consists of only Humans, Human Attack x 3.2, Light Human Attack x 3.6; extend Runestone-moving time regardlessly by 0.5 seconds; by dissolving Human Runestones, Damage received -15%; turn all Light Runestones touched while moving into Enchanted Human Runestones; the more the steps moved while moving Runestones, the higher the Team Attack, to the max x 3 additionally for 25 steps. |
Monster(s) | |||
1438 | Force of Vows - EX | Skill Effect | When the Team consists of only Humans, Human Attack x 3.6, Light Human Attack x 4; extend Runestone-moving time regardlessly by 1 second; by dissolving Human Runestones, Damage received -15%; turn all Light Runestones touched while moving into Enchanted Human Runestones; the more the steps moved while moving Runestones, the higher the Team Attack, to the max x 3 additionally for 25 steps. |
Monster(s) | |||
1439 | Sorcery of Watery Moon | Skill Effect | Human Attack x 3.5; by dissolving 6 or more Water or Earth Runestones in total, Human Attack x 1.5 additionally. Water & Earth Damage received -30%. |
Monster(s) | |||
1440 | Sorcery of Fiery Shadow | Skill Effect | Human Attack x 3.5; by dissolving 6 or more Water or Fire Runestones in total, Human Attack x 1.5 additionally. Water & Fire Damage received -30%. |
Monster(s) | |||
1441 | Sorcery of Spring Leaves | Skill Effect | Human Attack x 3.5; by dissolving 6 or more Fire or Earth Runestones in total, Human Attack x 1.5 additionally. Fire & Earth Damage received -30%. |
Monster(s) | |||
1442 | Sorcery of Dual Force | Skill Effect | Human Attack x 3.5; by dissolving 6 or more Light or Dark Runestones in total, Human Attack x 1.5 additionally. Light & Dark Damage received -30%. |
Monster(s) | |||
1443 | Secrets of Elfish Power | Skill Effect | Elf Attack x 5. Modify 3 Water Runestones to become Elf Runestones at the end of each Round. By dissolving 4 or more types of Runestones, the Monster's Attack x 1.5 additionally. |
Monster(s) | |||
1444 | Blazing Blood in Souls - Beasts | Skill Effect | If the Team consists of only Beasts, Team Attack x 5; after entering a Stage, Active Skill CDs of all Monsters -5 (no superimposing); by dissolving a group of 5 or more Runestones, Team Attack x 1.5 additionally. |
Monster(s) | |||
1445 | Great Force of Nature - Spirits | Skill Effect | If the Team consists of only Beasts, Team Attack x 5 and HP x 1.5; recover 0.6% of total HP for each Runestone dissolved (affected by Combo bonus) (only the first batch of Runestones dissolved will be counted); Earth Runestones also possess 50% effects of other Attributive Runestones (effects can be superimposed). |
Monster(s) | |||
1446 | Uproar of Dragons - Life Extension | Skill Effect | If the Team consists of only Dragons, Dragon Attack x 5 and HP x 1.25. |
Monster(s) | |||
1447 | Sky-cracking Roar - Dragons | Skill Effect | If the Team consists of only Dragons, Dragon Attack x 6.5 and HP x 1.6; in the 3 seconds after moving and dissolving Runestones each Round, Summoner can tap and explode a row of Runestones; for each non-Light Runestone exploded, Team Attack increases additionally, to the max x 2.2 for 6 Runestones exploded; Light Runestones also possess the effects of other Attributive Runestones. |
Monster(s) | |||
1449 | Three Worlds as One | Skill Effect | When the Team includes only Humans, Elves and Demons, Team Attack x 4.5; HP & Recovery x 1.5; extend Runestone-moving time by 1 second; Water Runestones also possess 50% effect of Light Runestones; Light Runestones also possess 50% effect of Water Runestones (effects can be superimposed); Team Attack x 1.5 additionally when 4 or more Combos are made. |
Monster(s) | |||
1450 | Three Worlds as One - EX | Skill Effect | When the Team includes only Humans, Elves and Demons, Team Attack x 5; HP & Recovery x 1.5; extend Runestone-moving time by 1 second; Water Runestones also possess 50% effect of Light Runestones; Light Runestones also possess 50% effect of Water Runestones (effects can be superimposed); Team Attack x 1.5 additionally when 4 or more Combos are made. |
Monster(s) | |||
1451 | Scorching Gloom | Skill Effect | When the Team includes only Humans, Elves and Demons, Team Attack x 3.8; Demon Attack, HP & Recovery x 1.6 additionally; Fire Runestones also possess 50% effect of Dark Runestones; Dark Runestones also possess 50% effect of Fire Runestones (effects can be superimposed). |
Monster(s) | |||
1452 | Scorching Gloom - EX | Skill Effect | When the Team includes only Humans, Elves and Demons, Team Attack x 4; Demon Attack, HP & Recovery x 1.6 additionally; Fire Runestones also possess 50% effect of Dark Runestones; Dark Runestones also possess 50% effect of Fire Runestones (effects can be superimposed). |
Monster(s) | |||
1453 | Petal Whirlwind | Skill Effect | When the Team includes only Elves and Demons, Team Attack x 4; HP & Recovery x 1.3; all Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
1454 | Petal Whirlwind - EX | Skill Effect | When the Team includes only Elves and Demons, Team Attack x 4; HP & Reocvery x 1.3; all Attributive Runestones also possess 50% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
1455 | Shockwave of Five Spirits | Skill Effect | When there are 5 Attributes in the Team, Team Attack x 3.5. |
Monster(s) | |||
1456 | Shockwave of Five Spirits - EX | Skill Effect | When there are 5 Attributes in the Team, Team Attack x 4. |
Monster(s) | |||
1457 | Muscle Manipulation - EX | Skill Effect | Team Attack x 2. The lower the HP, the higher the Team Attack and the lower the Damage received, to the max Team Attack x 5 and Damage received -45% when HP is ≤25%. |
Monster(s) | |||
1458 | Release of Light | Skill Effect | I. When the Team has only Light Humans, ⇒ Team Attack x 4.5. II. By dissolving all present Light Runestones, ⇒ Team Attack x 1.5 additionally. III. By dissolving all present Heart Runestones in the first batch, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1459 | Release of Light - Protection | Skill Effect | When the Team consists of only Light Humans, Team Attack x 4.5; Damage received -50%; by dissolving all present Light Runestones, Team Attack x 1.5 additionally; by dissolving all present Heart Runestones, Team Attack x 1.5 additionally (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1460 | Ferocity of Fiery Beasts | Skill Effect | When the Team consists of only Beasts, Fire Attack x 5; turn 3 Fire Runestones into Enchanted Runestones at the end of each Round. |
Monster(s) | |||
1461 | Machinery Operation | Skill Effect | Team Attack x 3.5; Machina Attack x 1.5 additionally. |
Monster(s) | |||
1462 | Demonic Shadow of Flames | Skill Effect | Demon Attack x 4. Fire Runestones also possess 50% effect of Dark Runestones; Dark Runestones also possess 50% effect of Fire Runestones. |
Monster(s) | |||
1463 | Core of Spirits | Skill Effect | Elf Attack x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed). |
Monster(s) | |||
1464 | Power of Three Worlds | Skill Effect | When the Team includes only Humans, Elves and Demons, Team Attack x 4.5. |
Monster(s) | |||
1465 | Muscle Manipulation | Skill Effect | Team Attack x 2. The lower the HP, the higher the Team Attack, to the max x 5 when the HP is ≤25%. |
Monster(s) | |||
1466 | Blazing Blood in Souls - Beasts EX | Skill Effect | If the Team consists of only Beasts, Team Attack x 5; after entering a Stage, Active Skill CDs of all Monsters -5 (no superimposing); by dissolving a group of 5 or more Runestones, Team Attack x 1.5 additionally. The Attributive Runestones that are the most in number also possess the effect of Fire Runestones. If Fire Runestones are the most in number, Fire Attack x 1.8 additionally. |
Monster(s) | |||
1467 | Purple Shadow of Assassination - EX | Skill Effect | When the Team consists of only Beasts, Team Attack x 5 & HP x 1.2. By dissolving 3 types of Runestones (each type will be counted once only), 1 Enchanted Dark Beast Runestone will be generated. |
Monster(s) | |||
1468 | Greatness of the Warlord - Spirits | Skill Effect | Extend Runestone-moving time by 1 second. When the Team consists of only Water Humans, Team Attack x 4.5; total Combo count +1 for each group of Runestones dissolved; Runestones can be dissolved by grouping 4 or more of them. Heart Runestones can be dissolved by aligning 2 or more of them. |
Monster(s) | |||
1469 | Assembly of the Eight Xian | Skill Effect | I. If there are ≥3 Members of "The Eight Xian" (series) in the Team, ⇒ Attack bonus +125% for Combos made. II. By dissolving Heart Runestones, ⇒ Team Attack x 1.6 additionally. |
Monster(s) | |||
1470 | Coolness of Combativeness - EX | Skill Effect | I. When the Team has only Fire, Earth and Dark Members, ⇒ Team Attack x 4 II. By dissolving ≥9 Fire, Earth or Dark Runestones in total in one Round, ⇒ Team Attack x 1.8 additionally. |
Monster(s) | |||
1471 | Justice of Paladins | Skill Effect | I. Human Attack x 3 II. Members of "Paladins" (series): ⇒ HP, Attack & Recovery x 1.5 additionally. |
Monster(s) | |||
1472 | Grace of Heaven - Waves | Skill Effect | I. Water Attack x 4.5. II. If a group of ≥4 Runestones are dissolved in a column in the first batch, ⇒ 1 Water God Runestone will be generated in that column. |
Monster(s) | |||
1473 | Grace of Heaven - Blaze | Skill Effect | I. Fire Attack x 4.5. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Fire God Runestone will be generated in that column. |
Monster(s) | |||
1474 | Grace of Heaven - Wood | Skill Effect | I. Earth Attack x 4.5. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Earth God Runestone will be generated in that column. |
Monster(s) | |||
1475 | Grace of Heaven - Beam | Skill Effect | I. Light Attack x 4.5. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Light God Runestone will be generated in that column. |
Monster(s) | |||
1476 | Grace of Heaven - Gloom | Skill Effect | I. Dark Attack x 4.5. II. If a group of ≥4 Runestones is dissolved in a column in the column, ⇒ 1 Dark God Runestone will be generated in that column. |
Monster(s) | |||
1477 | Heavenly Grace - Waves | Skill Effect | I. Water Attack x 3.5. II. For every group of ≥3 Runestones dissolved in a row in the first batch, ⇒ 1 Water God Runestone will be generated. |
Monster(s) | |||
1478 | Heavenly Grace - Blaze | Skill Effect | I. Fire Attack x 3.5. II. For every group of ≥3 Runestones dissolved in a row in the first batch, ⇒ 1 Fire God Runestone will be generated. |
Monster(s) | |||
1479 | Heavenly Grace - Wood | Skill Effect | I. Earth Attack x 3.5. II. For every group of ≥3 Runestones dissolved in a row in the first batch, ⇒ 1 Earth God Runestone will be generated. |
Monster(s) | |||
1480 | Heavenly Grace - Beam | Skill Effect | I. Light Attack x 3.5. II. For every group of ≥3 Runestones dissolved in a row in the first batch, ⇒ 1 Light God Runestone will be generated. |
Monster(s) | |||
1481 | Heavenly Grace - Gloom | Skill Effect | I. Dark Attack x 3.5. II. For every group of ≥3 Runestones dissolved in a row in the first batch, ⇒ 1 Dark God Runestone will be generated. |
Monster(s) | |||
1482 | Selfless Heiress | Skill Effect | Earth Attack x 4; Earth Human Attack x 5. Extend Runestone-moving time regardlessly by 2.5 seconds. For every group of Light or Dark Runestones dissolved, turn 1 random Runestone into Enchanted Human Runestone at the end of the Round, to the max 30 Runestones to be turned (Earth and Heart Runestones rank first in priority). |
Monster(s) | |||
1483 | Selfless Heiress - EX | Skill Effect | Earth Attack x 4; Earth Human Attack x 5. Extend Runestone-moving time regardlessly by 2.5 seconds. For every group of Light or Dark Runestones dissolved, turn 1 random Runestone into Enchanted Human Runestone at the end of the Round, to the max 30 Runestones to be turned (Earth and Heart Runestones rank first in priority). Light and Dark Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1484 | Creation of Elements | Skill Effect | When the Team consists of only Gods: I. Team Attack x 4; II. If not Runestones of all 5 Attributes are dissolved in the first batch, ⇒ the 1st batch of Runestones to be dropped will be Runestones of an undissolved Attribute (Attributive Runestones that are the least in number rank first in priority) III. If Runestones of all 5 Attributes are dissolved, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1485 | Assault of Machinas | Skill Effect | When the Team has only Machinas and Dragons: I. Team Attack x 4.5. II. Attack basic value of each Member +300 III. By dissolving a group of ≥3 Runestones in the column below a Machina, ⇒ that Member's Attack x 1.5 additionally. |
Monster(s) | |||
1486 | Rejuvenation of Machinas | Skill Effect | I. Machina & Beast Recovery x 3. II. By dissolving Heart Runestones, HP as much as 5% of total Machina & Beast Recovery will be recovered. |
Monster(s) | |||
1487 | Endurance of Machinas | Skill Effect | I. Machina & Beast HP x 3. II. Upon receiving Damage from an enemy's attack, deal non-Attributive Damage as much as 5x of total Machina & Beast HP to all enemies before attacks in the next Round (dissolving Runestones is necessary). |
Monster(s) | |||
1488 | Aggression of Machinas - Light | Skill Effect | When the Team consists of only Machinas and Beasts: I. Team Attack x 5. II. Light Runestones also possess 50% effects of other Attributive Runestones (effects can be superimposed). III. When 5 or more Combos are made, Fuel of Machinas +5%. IV. When all Machinas in the Team have 100% Fuel, the Monster's Attack x 2. |
Monster(s) | |||
1489 | Aggression of Machinas - Dark | Skill Effect | When the Team consists of only Machinas and Beasts: I. Team Attack x 5. II. Dark Runestones also possess 50% effects of other Attributive Runestones (effects can be superimposed). III. When 5 or more Combos are made, Fuel of Machinas +5%. IV. When all Machinas in the Team have 100% Fuel, the Monster's Attack x 2. |
Monster(s) | |||
1491 | Destructive Power of Gods & Elves | Skill Effect | When the Team consists of only Gods and Elves, Team Attack x 4; extend Runestone-moving time by 1 second. By dissolving God or Elf Runestones, Team Attack x 1.5 additionally. |
Monster(s) | |||
1493 | Sacred Create Water | Skill Effect | I Water Attack & Attack of Characters of "KonoSuba" (series) x 5. II. When 5 or more Combos are made in the first batch, ⇒ Team Attack x 1.3 additionally. III. Only the first batch of Runestones can be dissolved. |
Monster(s) | |||
1494 | Swordsmanship of the Knight | Skill Effect | When the Team consists of only Humans, Human HP & Attack x 1.5; Light Human HP & Attack x 2; upon receiving Damage from the enemy's attack, Human Attack increases additionally, to the max x 6; if no Damage is received for 2 consecutive Rounds, Attack decreases. |
Monster(s) | |||
1495 | The Final Magical Blow | Skill Effect | When there are 3 or more Attributes in the Team, Human Attack & God Attack x 5; Damage dealt to Light and Dark enemies x 2, to other enemies x 1.5 (including Active Skills). |
Monster(s) | |||
1496 | Feast of Negative Emotions | Skill Effect | Dark Attack x 3. Damage dealt to Humans x 2. |
Monster(s) | |||
1497 | Flood of Demonic Blood | Skill Effect | Water Attack x 2.5 and Demon Attack x 3; Water Demon Attack x 7.5. |
Monster(s) | |||
1500 | Power of the Thinker | Skill Effect | Human Attack and Elf Attack x 6. |
Monster(s) | |||
1501 | Doctor of Cuteness - Beasts | Skill Effect | When the Team consists of only Beasts, Team Attack x 4; recover HP as much as 3x the Monster's Recovery each Round (dissolving Runestones is necessary) |
Monster(s) | |||
1502 | Fiery Trickery - Beasts | Skill Effect | When the Team consists of only Beasts, Team Attack x 4.5; by dissolving 6 or more Fire Runestones, Team Attack x 1.8 additionally. |
Monster(s) | |||
1503 | Feast of Beam - Beasts | Skill Effect | When the Team has only Beasts: I. Team Attack x 4.5 II. By dissolving 6 or more Light Runestones, Team Attack x 1.8 additionally. |
Monster(s) | |||
1504 | Trigger of Devices - Beasts | Skill Effect | When the Team has only Beasts: I. Team Attack x 3. II. Damage dealt to Machinas by Beasts x 2 additionally. |
Monster(s) | |||
1505 | Map of Recovery - Beasts | Skill Effect | When the Team has only Beasts, Team Recovery x 3.5. |
Monster(s) | |||
1506 | Spring of Allure - EX | Skill Effect | Water Attack x 4.5. When HP is lower than 50%, the effect of Heart Runestones x 300% (no superimposing). |
Monster(s) | |||
1507 | Pupils of the Cat | Skill Effect | I. Beast HP & Recovery x 1.5. II. Extend Runestone-moving time by 2 seconds. III. Attack bonus +125% for Combos made. IV. All Attributive Runestones also possess the effects of other Attributive Runestones; V. For every extra Beast present in the Team, the effects +20%, to the max 100% (effects can be superimposed). |
Monster(s) | |||
1508 | Reign of the Queen | Skill Effect | When the Team has only Beasts, I. Team Attack x 4. II. Recovery basic value of each Member +400. III. When there are no identical Members in the Team: the more the groups of Runestones dissolved in the Round, ⇒ the higher the Team Attack increases additionally, ⇒ to the max x 3 for 10 groups. |
Monster(s) | |||
1509 | Ability of the Unnoticed | Skill Effect | When the Team consists of only Beasts, Team Attack x 5.5; HP x 2; 10% of total HP will be deducted every Round; recover 5% of total HP for each Beast Runestone dissolved. |
Monster(s) | |||
1510 | Elements of Beasts - EX | Skill Effect | When there are 3 or more Attributes in the Team, Beast Attack x 5. |
Monster(s) | |||
1511 | Elements of Beasts | Skill Effect | When there are 3 or more Attributes in the Team, Beast Attack x 4. |
Monster(s) | |||
1512 | Nonagon of Billows | Skill Effect | Dragon Attack x 3; by dissolving 3 or more groups of Water Runestones, Dragon Attack x 3 additionally. |
Monster(s) | |||
1514 | Dancing Shadows of Elves | Skill Effect | Dark Attack and Elf Attack x 4.5; by dissolving Elf Runestones, Dark Attack and Elf Attack x 1.5 additionally. |
Monster(s) | |||
1515 | Dragon Slayer Magic: Fire | Skill Effect | When the Team includes only Humans, Elves and Dragons, Team Attack x 5; HP & Recovery x 1.3; by dissolving 2 or more groups of Fire Runestones, Team Attack x 1.5 additionally; Damage of Members dealt to Dragon enemies x 2.5 additionally. |
Monster(s) | |||
1516 | Celestial Magic | Skill Effect | Human Attack and Elf Attack x 4. Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed). |
Monster(s) | |||
1517 | Requip | Skill Effect | When the Team consists of only Humans and Elves, Team Attack x 3.5; the more the Combos made, the higher the Team Attack increases additionally, to the max x 2.6 for 8 Combos made; by dissolving Water and Light Runestones in the same Round, there will be a 50% chance of Damage received -40% (the probability can be summed up). |
Monster(s) | |||
1518 | Ice-making Magic | Skill Effect | When the Team consists of only Humans, Team Attack x 4; Water Damage dealt to Dragon, God and Demon enemies x 2.5 additionally. |
Monster(s) | |||
1519 | Dragon Slayer Magic: Sky | Skill Effect | When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Earth Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally. |
Monster(s) | |||
1520 | Dragon Slayer Magic: Lightning | Skill Effect | When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Light Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally. |
Monster(s) | |||
1521 | Dragon Slayer Magic: Metal | Skill Effect | When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Dark Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally. |
Monster(s) | |||
1522 | Take Over | Skill Effect | Human Attack and Demon Attack x 4. For each activation of a Demon's Skill, Human Attack and Demon Attack x 1.5 additionally, to the max 20 times for each Round. |
Monster(s) | |||
1523 | Heavenly Body Magic | Skill Effect | Team Attack x 3. When 6, 7 or 9 Combos are made, Team Attack x 2 additionally (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1524 | Fire Dragon King | Skill Effect | Fire Attack and Dragon Attack x 3; Fire Dragon Attack x 9. |
Monster(s) | |||
1525 | Black Arts | Skill Effect | Dark Attack x 5. When HP >80%, the next Damage received will not lead to your defeat (one activation each Round). When HP <25%, the Monster's Attack & Recovery x 2.5 additionally. |
Monster(s) | |||
1526 | Wings of Darkness | Skill Effect | When the Team consists of only Dark Dragons, Team Attack x 5; Monster's Recovery of each Member +200; Heart Runestones also possess 50% effect of Dark Runestones (effects can be superimposed); by dissolving Heart and Dark Runestones in the same Round, Team Attack x 1.5 additionally. |
Monster(s) | |||
1527 | Giant | Skill Effect | When the Team consists of only Humans, Team Attack & HP x 2.5. |
Monster(s) | |||
1528 | Water Magic | Skill Effect | Water Attack x 3. Turn Runestones adjacent to 2 Enchanted Water Runestones into Water Runestones at the end of each Round. |
Monster(s) | |||
1529 | Arc of Time | Skill Effect | Team Attack x 3. Extend Runestone-moving time by 5 seconds. 10% of total HP will be deducted every Round. |
Monster(s) | |||
1530 | Fairy Tactician | Skill Effect | Elf HP, Attack & Recovery x 2; by dissolving Elf Runestones, Elf Attack x 2 additionally. |
Monster(s) | |||
1531 | Requip - EX | Skill Effect | When the Team consists of only Humans and Elves, Team Attack x 3.5; the more the Combos made, the higher the Team Attack increases additionally, to the max x 2.6 for 8 Combos made; by dissolving Water and Light Runestones in the same Round, there will be a 50% chance of Damage received -40% (the probability can be summed up); Water, Light and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1532 | Forest of Gods & Demons - EX | Skill Effect | When the Team includes only Earth Demons and Earth Gods, Team Attack x 4; for every 4 groups of Runestones dissolved, 4 Enchanted Earth Runestones will be generated. |
Monster(s) | |||
1535 | Radiance of Billows - Machinas | Skill Effect | When the Team consists of only Water Machinas and Light Machinas, Team Attack x 5; HP x 1.5; extend Runestone-moving time by 1 second; when all Machinas in the Team have 100% Fuel, Team Attack x 2 additionally. |
Monster(s) | |||
1536 | Ferocity of Elves & Demons | Skill Effect | Elf Attack and Demon Attack x 4. |
Monster(s) | |||
1544 | Theory of Machines | Skill Effect | When the Team consists of only Machinas and Humans, Team Attack x 4.5; Damage received -40%; by dissolving Enchanted Water Runestones, Fuel of Machinas +5%; when all Machinas in the Team have 100% Fuel, Team Attack x 1.5 additionally. |
Monster(s) | |||
1545 | Flow of Golden Liquid | Skill Effect | When the Team consists of only Machinas, Team HP, Attack & Recovery x 2; by dissolving Runestones of 3 or more types, Team Attack x 3 additionally; Heart Runestones also possess 50% effects of all Attributive Runestones (the effects can be superimposed). |
Monster(s) | |||
1546 | Dimension of Geometry | Skill Effect | When the Team has only Machinas, I. Team Attack x 5. II. Extend Runestone-moving time regardlessly by 1 second. III. The Character's Attack becomes 0, adding 2x the deducted Attack basic value to the Attack basic value of all Members; IV. If the Leader and Ally are the same, the deducted Attack basic value will be added to the Attack basic value of all Members (Leader and Ally excluded) V. By dissolving a group of ≥4 Runestones in the column below the Monster, Active Skill CD of the neighboring Member(s) -1. |
Monster(s) | |||
1547 | Vitality of Souls | Skill Effect | When there are 3 or more Attributes in the Team, Team Attack & Recovery x 3; when HP is lower than 30%, the effect of Heart Runestones x 300% (no superimposing). |
Monster(s) | |||
1548 | Bloom of Spirits | Skill Effect | When there are 3 or more Attributes in the Team, Team Attack & Recovery x 3; upon receiving Damage from the enemy's attack, turn 2 random Runestones into Heart Runestones. |
Monster(s) | |||
1549 | Rise of Morale | Skill Effect | When there are 3 or more Attributes in the Team, Team Attack & Recovery x 3.5. |
Monster(s) | |||
1550 | Exceptional Talent | Skill Effect | I. Team Attack x 5. II. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
1551 | The Norse Notion | Skill Effect | When the Team consists of only Gods, Team Attack x 5; when there are 5 Attributes in the Team, Team Attack & Recovery x 2 additionally. |
Monster(s) | |||
1552 | Spirits of Aura - Water | Skill Effect | Human Attack x 3.5. Water Runestones also possess 25% effect of Heart Runestones (the effects can be superimposed). |
Monster(s) | |||
1553 | Spirits of Aura - Fire | Skill Effect | Human Attack x 3.5. Fire Runestones also possess 25% effect of Heart Runestones (the effects can be superimposed). |
Monster(s) | |||
1555 | Spirits of Aura - Light | Skill Effect | Human Attack x 3.5. Light Runestones also possess 25% effect of Heart Runestones (the effects can be superimposed). |
Monster(s) | |||
1556 | Spirits of Aura - Dark | Skill Effect | Human Attack x 3.5. Dark Runestones also possess 25% effect of Heart Runestones (the effects can be superimposed). |
Monster(s) | |||
1557 | Forces of Machines | Skill Effect | When there are Machinas of 3 or more Attributes in the Team, Team Attack x 3.5; when all Machinas in the Team have 100% Fuel, Team Attack x 1.5 additionally. |
Monster(s) | |||
1558 | Human Forces - Drifting Clouds | Skill Effect | Water Attack x 4 and Human Attack x 1.5; Water Human Attack x 6. |
Monster(s) | |||
1559 | Human Forces - Blazing Flames | Skill Effect | Fire Attack x 4 and Human Attack x 1.5; Fire Human Attack x 6. |
Monster(s) | |||
1560 | Human Forces - Pricking Thorns | Skill Effect | Earth Attack x 4 and Human Attack x 1.5; Earth Human Attack x 6. |
Monster(s) | |||
1561 | Human Forces - Electrification | Skill Effect | Light Attack x 4 and Human Attack x 1.5; Light Human Attack x 6. |
Monster(s) | |||
1562 | Human Forces - Shadow | Skill Effect | Dark Attack x 4 and Human Attack x 1.5; Dark Human Attack x 6. |
Monster(s) | |||
1563 | Confluence of Elves & Demons | Skill Effect | I. Elf and Demon Attack x 4.5. II. By dissolving Elf or Demon Runestones, each Elf or Demon in the Team launches 1 extra attack. |
Monster(s) | |||
1564 | Motion of Heart - EX | Skill Effect | I. For every group of Runestones dissolved in the first batch, ⇒ 1 Heart Runestone will be generated. II. For every 3 Heart Runestones dissolved cumulatively, ⇒ 1 Enchanted Heart Runestone will be generated. III. When 8 or more Combos are made, ⇒ Team Attack x 1.5. |
Monster(s) | |||
1565 | Centralization of Human Power | Skill Effect | When there are 3 or more Attributes in the Team, Human Attack x 4. |
Monster(s) | |||
1566 | Invincibility of Machinas | Skill Effect | Machina Attack x 2. When HP >70%, the next Damage received will not lead to your defeat (one activation each Round). |
Monster(s) | |||
1568 | The Original Sin | Skill Effect | When the Team consists of only Demons and Elves, Team Attack x 6; HP x 2; all Attributive Runestones also possess 25% effects of other Attributive Runestones (effects can be superimposed); recover HP as much as the total Attack basic value of "Origin of All Sins - Eve" in the Team each Round (dissolving Runestones is necessary). |
Monster(s) | |||
1570 | Dominance of the Empress | Skill Effect | When the Team consists of only Demons, Demon Attack x 4; Light Demon Attack x 5; by dissolving Demon Runestones, Team Attack x 2 additionally. |
Monster(s) | |||
1572 | Beauty of the World | Skill Effect | When the Team consists of only Demons and Elves, Team Attack, HP & Recovery x 1.5; by dissolving a Runestone in a corner, Team Attack x 1.25 additionally, to the max x 5 for dissolving Runestones in 4 corners (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1573 | Dominance of the Empress - EX | Skill Effect | When the Team has only Demons, Demon Attack x 4; Light Demon Attack x 5; by dissolving Demon Runestones, Team Attack x 2 additionally. When the last Runestone you let go to end moving is an Attributive Runestone, Runestones of that Attribute also possess the effect of other Runestones; turn the first 5 Runestones touched while moving into Enchanted Demon Runestones of that Attribute. Damage received -90% for the first 5 Damage received. After that, Damage received -45%. |
Monster(s) | |||
1574 | Rings of Flames | Skill Effect | Team Attack x 3.2. The more the Fire Members in the Team, the higher the Fire Attack & Recovery, to the max x 2.8 for 6 Fire Members. |
Monster(s) | |||
1578 | Balance of Powerful Beam | Skill Effect | Light HP, Attack & Recovery x 2.5. |
Monster(s) | |||
1580 | Whip of Elfish Spirits - Waves | Skill Effect | If the Team has only Water Elves: I. Team Attack x 5; HP & Recovery x 1.5. II. Add 2x Recovery basic value of each Character to its own Attack basic value. |
Monster(s) | |||
1581 | Jungle of Power & Desire - Demon | Skill Effect | I. Earth Attack x 3.5. II. Earth Demon Attack x 5. III. By dissolving all present Earth Runestones in the first batch, ⇒ Earth Attack x 1.5 additionally. |
Monster(s) | |||
1582 | Sword in Blood | Skill Effect | I. Dark Attack x 6; HP & Recovery x 1.3. II. By dissolving 3 or more types of Runestones, an extra Dark Attack as much as 5x the Monster's Attack will be launched when the Monster attacks. |
Monster(s) | |||
1583 | Sword in Blood - Heart-cracking | Skill Effect | I. Dark Attack x 6; HP & Recovery x 1.3. II. By dissolving 3 or more types of Runestones, an extra Dark Attack as much as 5x the Monster's Attack will be launched when the Monster attacks. III. Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen. |
Monster(s) | |||
1590 | Willpower of Saints | Skill Effect | When the Team consists of only Humans: I. Team Attack x 4. II. When there are 3 or more "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") in the Team, Team Attack & Recovery x 1.5 additionally. |
Monster(s) | |||
1591 | Courage of Saints | Skill Effect | When the Team consists of only Humans: I. Team Attack x 5. II. When there are 3 or more "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") in the Team, Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed.) |
Monster(s) | |||
1592 | Call of Saints | Skill Effect | HP, Attack & Recovery of "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") x 2.5. |
Monster(s) | |||
1593 | Soul of the Knight - Humans | Skill Effect | Human Attack & Recovery x 4.5. When the Craft Apparatus is fully charged, Human Attack x 1.5 additionally. For each Attribute of Runestones dissolved, modify 2 Runestones of that Attribute to become Human Runestones at the end of the Round (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1594 | Soul of the Knight - Beasts | Skill Effect | I. Beast Attack x 4.5. II. Recovery basic value of each Beast +500. III. When the Craft Apparatus is fully charged, ⇒ Beast Attack x 1.5 additionally. IV. For each Attribute of Runestones dissolved in the first batch, ⇒ modify 2 random Runestones of that Attribute to become Beast Runestones at the end of the Round. |
Monster(s) | |||
1595 | Soul of the Knight - Elves | Skill Effect | I. Elf Attack & Recovery x 4.5. II. When the Craft Apparatus is fully charged, ⇒ Elf Attack x 1.5 additionally. III. For each Attribute of Runestones dissolved in the first batch, ⇒ modify 2 Runestones of that Attribute to become Elf Runestones at the end of the Round. |
Monster(s) | |||
1596 | Soul of the Knight - Dragons | Skill Effect | I. Dragon Attack x 5. II. Recovery basic value of each Dragon +500. III. When the Craft Apparatus is fully charged, ⇒ Dragon Attack x 1.5 additionally. IV. For each Attribute of Runestones dissolved in the first batch, ⇒ modify 2 random Runestones of that Attribute to become Dragon Runestones at the end of the Round. |
Monster(s) | |||
1597 | Soul of the Knight - Demons | Skill Effect | Demon Attack & Recovery x 4.5. When the Craft Apparatus is fully charged, Demon Attack x 1.5 additionally. For each Attribute of Runestones dissolved, turn 2 Runestones of that Attribute into Demon Runestones at the end of the Round (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1598 | Water of the Miluo River | Skill Effect | The more the groups of Water Runestones dissolved, the higher the Team Attack, to the max x 6 for 4 groups. |
Monster(s) | |||
1599 | Billows of Fatality | Skill Effect | I. Water Attack x 5.25; HP & Recovery x 1.3. II. Summoner has a 50% chance to gain 1 Ex. Combo count for each group of Runestones dissolved, to the max 15 Ex. Combos (effects and Combo count can be superimposed). |
Monster(s) | |||
1600 | Billows of Fatality - Heart-cracking | Skill Effect | I. Water Attack x 5.25; HP & Recovery x 1.3. II. Summoner has a 50% chance to gain 1 Ex. Combo count for each group of Runestones dissolved, to the max 15 Ex. Combos (effects and Combo count can be superimposed). III.Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen. |
Monster(s) | |||
1601 | Illusory Blaze | Skill Effect | I. Fire Attack x 4.8; HP & Recovery x 1.3. II. The more types of Runestones dissolved, the higher the Fire Attack increases additionally: Fire Attack x 1.5 for 2 types of Runestones dissolved, to the max x 2.1 for 4 types. |
Monster(s) | |||
1602 | Illusory Blaze - Heart-cracking | Skill Effect | I. Fire Attack x 4.8; HP & Recovery x 1.3. II. The more types of Runestones dissolved, the higher the Fire Attack increases additionally: Fire Attack x 1.5 for 2 types of Runestones dissolved, to the max x 2.1 for 4 types. III. Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen. |
Monster(s) | |||
1605 | Dominion of Terra | Skill Effect | Earth Attack x 4.5; Recovery x 2. |
Monster(s) | |||
1608 | Circling Rays of Desire | Skill Effect | I. Light Attack x 3.5. II. Light Human Attack x 5. III. By dissolving all present Light Runestones in the first batch, ⇒ Light Attack x 1.5 additionally . |
Monster(s) | |||
1614 | Guidance of Gods (1614) | Skill Effect | I. God Attack x 2.5. II. When there are 3 or more Attributes in the Team, Team Attack x 2 additionally. |
Monster(s) | |||
1615 | Fist of Flowing Shadow | Skill Effect | When the Team consists of only Gods: I. Water & Dark Attack x 6. II. For every group of 4 or more Runestones dissolved, ⇒ 1 Dark God Runestone will be generated in the column below each Water Member in the first batch, to the max 2 Runestones for each column. ⇒ 1 Water God Runestone will be generated in the column below each Dark Member in the first batch, to the max 2 Runestones for each column. * Some Runestones will be arranged in order afterwards. III. By dissolving Water and Dark Runestones in the same Round, ⇒ Damage received -20%. |
Monster(s) | |||
1616 | Fist of Flowing Shadow - EX | Skill Effect | When the Team consists of only Gods: I. Water & Dark Attack x 6.I. For each group of 4 or more Runestones dissolved, ⇒ 1 Enchanted Dark God Runestone will be generated in the column below each Water Member in the first batch, to the max 2 Runestones for each column. ⇒ 1 Enchanted Water God Runestone will be generated in the column below each Dark Member in the first batch, to the max 2 Runestones for each column. * Some Runestones will be arranged in order afterwards. III. By dissolving Water and Dark Runestones in the same Round, ⇒ Damage received -20%. |
Monster(s) | |||
1617 | Blend of Four Elements | Skill Effect | When the Team consists of only Gods: I. Team Attack x 5. II. Water, Fire, Earth and Light Runestones also possess the effects of each other (the effects can be superimposed). III. By dissolving Dark or Heart Runestones, ⇒ Team Attack x 1.5 additionally. ⇒ Damage received -30%. IV. When the Craft Apparatus is fully charged, Team Attack x 1.5 additionally. |
Monster(s) | |||
1618 | Beam of Galaxy | Skill Effect | When the Team consists of only Gods: I. Light Attack x 5 & Recovery x 1.5. II. When 3 to 5 types of Runestones are dissolved, ⇒ Light Attack x 2 additionally. ⇒ Damage received -25%. III. When 6 types of Runestones are dissolved, ⇒ Light Attack x 3 additionally. ⇒ Damage received -37.5%. |
Monster(s) | |||
1619 | Assembly of Protectors | Skill Effect | I. God Attack x 4. III. When there are 3 or more Attributes in the Team, God Attack x 2 additionally. III. Damage dealt to "Invaders" x 2.5 additionally. |
Monster(s) | |||
1620 | Inspection of the Earth | Skill Effect | I. God Attack x 3; HP & Recovery x 1.5. II. Heart Runestones also possess 50% effect of Earth Runestones. |
Monster(s) | |||
1621 | Inspection of the Oceans | Skill Effect | I. God Attack x 3; HP & Recovery x 1.5. II. Heart Runestones also possess 50% effect of Water Runestones. |
Monster(s) | |||
1622 | Spurt of Flames | Skill Effect | When the Team has only Fire Beasts: I. Team Attack x 5.5. II. Recovery basic value of each Member +300. III. By dissolving a group of 5 or more Runestones, ⇒ Team Attack increases additionally, ⇒ to the max x 2.2 for 3 groups of Runestones dissolved. |
Monster(s) | |||
1623 | Assembly of Evil Power | Skill Effect | I. Dark Attack and Demon Attack x 4.5. II. The more the Dark Runestones dissolved, ⇒ the higher the Dark and Demon Attack, to the max x 2 for 10 Runestones dissolved. |
Monster(s) | |||
1624 | Absorption of Power | Skill Effect | I. Team Attack x 4. II. When a group of 6 or more Runestones are dissolved, ⇒ Team Attack x 3 additionally. ⇒ Damage received -15%. III. When ≥2 groups of 6 or more Runestones are dissolved, ⇒ Team Attack x 6 additionally. ⇒ Damage received -50%. |
Monster(s) | |||
1626 | Ferocity of Billows - Beasts | Skill Effect | Water Beast Attack x 4. |
Monster(s) | |||
1627 | Ferocity of Blaze - Beasts | Skill Effect | Fire Beast Attack x 4. |
Monster(s) | |||
1628 | Nature of Gods | Skill Effect | God Attack & Recovery x 3. |
Monster(s) | |||
1629 | Double Cloning | Skill Effect | I. Beast Attack x 4. II. "Space Ninja - Alien Baltan" launches 1 extra attack. |
Monster(s) | |||
1630 | Assault of Beasts & Machinas | Skill Effect | Beast Attack and Machina Attack x 4.5. |
Monster(s) | |||
1631 | Ferocity of Humans & Machinas | Skill Effect | Human Attack and Machina Attack x 4. |
Monster(s) | |||
1632 | Ferocity of Demons & Beasts | Skill Effect | Beast Attack and Demon Attack x 4. |
Monster(s) | |||
1633 | Shines of the Moon | Skill Effect | I. God Attack x 4.5. II. When the Team consists of only Light and Dark Members, ⇒ Team Attack x 2.5 additionally. ⇒ Light and Heart Runestones also possess the effect of Dark Runestones. ⇒ By dissolving Enchanted Runestones, Damage received -20%. |
Monster(s) | |||
1634 | Shadows of the Moon | Skill Effect | I. God Attack x 4.5. II. When the Team consists of only Light and Dark Members, ⇒ Team Attack x 2.5 additionally. ⇒ Dark and Heart Runestones also possess the effect of Light Runestones. ⇒ By dissolving Enchanted Runestones, Damage received -20%. |
Monster(s) | |||
1635 | Savage Ferocity of Blaze - EX+ | Skill Effect | I. Fire Attack x 4.5. II. By dissolving 12 or more Fire Runestones, ⇒ Fire Attack x 1.8 additionally. III. By dissolving a group of 12 or more Fire Runestones, ⇒ Fire Attack x 1.8 additionally. |
Monster(s) | |||
1636 | Savage Ferocity of Wood - EX+ | Skill Effect | I. Earth Attack x 4.5. II. By dissolving 12 or more Earth Runestones, ⇒ Earth Attack x 1.8 additionally. III. By dissolving a group of 12 or more Earth Runestones, ⇒ Earth Attack x 1.8 additionally. |
Monster(s) | |||
1637 | Convergence of Five Spirits - EX | Skill Effect | I. If there are 5 Attributes in the Team, ⇒ Team Attack x 2.5. II. If there are 5 or more Races in the Team, ⇒ Team Attack x 2 additionally. III. By dissolving 5 or more types of Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1638 | Floral Rain of Sakura - EX | Skill Effect | I. Elf Attack x 1.8. II. Fire and Heart Runestones also possess 25% effect of all Attributive Runestones (effects can be superimposed). III. Fire and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). IV. The higher the Team Recovery, the higher the Team Attack, ⇒ starting from x 2 additionally for 3000 Team Recovery, ⇒ to the max x 2.5 additionally for 4000 Team Recovery. |
Monster(s) | |||
1639 | Destructive Power of Gods & Elves - EX | Skill Effect | When the Team consists of only Gods and Elves: I. Team Attack x 6. II. Extend Runestone-moving time regardlessly by 1 second. III. By dissolving God or Elf Runestones, Team Attack x 1.5 additionally. |
Monster(s) | |||
1640 | Creation of Elements - EX | Skill Effect | When the Team consists of only Gods: I. Team Attack x 5; HP & Recovery x 1.3. II. If not Runestones of all 5 Attributes are dissolved, the 1st batch of Runestones to be dropped will be Runestones of an undissolved Attribute (the Attributive Runestones that are the least in number rank first in priority) (only the first batch of Runestones dissolved will be counted). III. If Runestones of all 5 Attributes are dissolved, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1641 | Supreme Protection | Skill Effect | When the Team consists of only Gods: I. Team Attack x 4 and Recovery x 1.5. II. By dissolving Light and Dark Runestones in the same Round, ⇒ Team Attack x 1.5 additionally and Damage received -20%. III. By dissolving God Runestones, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1642 | Convergence of Races - Beam | Skill Effect | If there are 3 or more Races in the Team: I. Light Attack x 6. II. For each Race of Race Runestones dissolved, Light Attack x 1.5 additionally. |
Monster(s) | |||
1643 | Convergence of Races - Beam EX | Skill Effect | If there are 3 or more Races in the Team: I. Light Attack x 6. II. For each Race of Race Runestones dissolved, Light Attack x 1.5 additionally. III. HP, Attack & Recovery basic value of all Members will synchronize with that of the Member that has the highest HP, Attack & Recovery. |
Monster(s) | |||
1644 | Aggressive Gods & Elves | Skill Effect | When the Team consists of only Gods and Elves: ⇒ Team Attack x 4.5 and HP x 1.3. |
Monster(s) | |||
1645 | Aggressive Gods & Elves - EX | Skill Effect | When the Team consists of only Gods and Elves, Team Attack x 4.5 and HP x 1.3; turn all Runestones touched while moving into Enchanted Runestones; the more the steps moved while moving Runestones, the higher the Team Attack, to the max x 3 additionally for 50 steps. |
Monster(s) | |||
1646 | Alluring Beauty of the Sea - EX | Skill Effect | I. Water Attack x 2; HP & Recovery x 1.3. II. Elf Attack x 5 additionally. III. By dissolving 4 or more types of Runestones, ⇒ Damage received -25%. |
Monster(s) | |||
1650 | Engine Energy | Skill Effect | Machina Attack x 3.9. |
Monster(s) | |||
1651 | Engine Energy - Water Spirits | Skill Effect | Machina Attack x 3.9. II. Water Runestones also possess 50% effect of Heart Runestones. |
Monster(s) | |||
1652 | Engine Energy - Fiery Hearts | Skill Effect | Machina Attack x 3.9. II. Heart Runestones also possess 50% effect of Fire Runestones. |
Monster(s) | |||
1653 | Energy of Humans & Machinas | Skill Effect | I. Human and Machina Attack x 3.9. II. When 5 or more Combos are made, each Human or Machina in the Team launches 1 extra attack as much as 39% of its attack. |
Monster(s) | |||
1654 | Expertise in Mechanics | Skill Effect | I. Team Attack x 4. II. Human Attack on Machina enemies x 3 additionally. III. Damage received from Machina enemies -30%. |
Monster(s) | |||
1655 | Ferocity of Machinas | Skill Effect | Machina Attack x 4. |
Monster(s) | |||
1656 | Frenzy of Machinas | Skill Effect | Machina Attack x 4.5. |
Monster(s) | |||
1657 | Raging Billows of Dragon King | Skill Effect | I. Human, Dragon & God Attack x 5. II. Recovery basic value of each Dragon +400. III. By dissolving Race Runestones, ⇒ Team Attack x 2 additionally. IV. Damage of Team Members' Attribute dealt to Human enemies x 2.5 additionally. |
Monster(s) | |||
1658 | Inferno Field - EX | Skill Effect | I. Other Members launch no attack; Add 2x of their Attack basic value to that of the Character. II. The Team launches 1 extra Afterattack as much as 30x the Character's Attack to all enemies regardless of Defense each Round. |
Monster(s) | |||
1659 | Commander of Forests | Skill Effect | I. Beast, Elf & Demon Attack x 5. II. By dissolving Race Runestones, ⇒ Team Attack x 2 additionally. III. Damage of Team Members' Attribute dealt to Elf enemies x 2.5 additionally. |
Monster(s) | |||
1660 | Golden Armor | Skill Effect | I. Team Recovery x 1.5. II. The higher the current HP, the lower the Damage received, to the max -80%. III. Team Attack x 0.75. ⇒ The lower the current HP, the higher the Team Attack, to the max x 9. IV. The lower the current HP, the higher the chance of dodging all the Attacks, to the max 50%. |
Monster(s) | |||
1661 | Overwhelming Beauty - EX | Skill Effect | I. Extend Runestone-moving time regardlessly by 2 seconds. II. Team Attack, HP & Recovery x 1.2. III. Attack bonus +200% for Combos made. |
Monster(s) | |||
1662 | Melodies of Life | Skill Effect | God Attack x 10 for 10 Rounds. (only the Round of dissolving Runestones will be counted) |
Monster(s) | |||
1663 | Affinity of Gods | Skill Effect | I. God Attack x 4. II. By dissolving a group of 5 or more Runestones, ⇒ God Attack x 3 additionally. III. By dissolving God Runestones, ⇒ there is a 50% chance of Team Attack x 1.5 additionally (the probability can be summed up). |
Monster(s) | |||
1667 | Retribution for Sins | Skill Effect | I. Elf Attack x 3. II. Damage received x 2. III. Launch an Attribute-effective Counterattack as much as 5x Damage received, regardless of Enchanted Runestone Shield. |
Monster(s) | |||
1668 | Commander of Elves | Skill Effect | I. Elf Attack & Recovery x 4. II. By dissolving Heart Runestones, ⇒ Elf Attack x 1.5 additionally. |
Monster(s) | |||
1669 | Two Hearts in One (1669) | Skill Effect | I. Human Attack x 4. II. By dissolving Heart Runestones, ⇒ Human Attack x 1.5 additionally. III. Attack bonus +100% for Combos made. |
Monster(s) | |||
1670 | Jade Green Gaze | Skill Effect | When the Team consists of only Elves: I. Team Attack x 6. II. Attack & Recovery basic value of each Elf +400. III. Earth Runestones also possess 50% effect of other Attributive Runestones. IV. Heart Runestones also possess 50% effect of all Attributive Runestones. V. Skill CDs of all Members -3 after entering a Stage (the effect can be superimposed). VI. When there is an additional effect in play, ⇒ Team Attack x 1.65 additionally. |
Monster(s) | |||
1671 | Glitter of Diamonds | Skill Effect | When there are 3 or more Attributes in the Team: I. Elf Attack x 6. II. Heart Runestones also possess 50% effect of all Attributive Runestones. III. Extend Runestone-moving time regardlessly by 1 second. IV. Damage dealt by Elves on non-Machina enemies x 1.8; on Human, God, Demon and Elf enemies x 2.42 additionally. |
Monster(s) | |||
1672 | Piercing Amber Eyes | Skill Effect | I. Elf HP & Attack x 2.5. II. Heart Runestones can only be dissolved by aligning ≥30 of them. III. For every group of Attributive Runestones dissolved, ⇒ recover HP as much as 5% of total Elf HP. |
Monster(s) | |||
1673 | Water Spirit Sorcery | Skill Effect | I. Elf Attack x 4.5. II. By dissolving Water and Heart Runestones, ⇒ Elf Attack x 2 additionally. |
Monster(s) | |||
1674 | Fire Spirit Sorcery | Skill Effect | I. Elf Attack x 4.5. II. By dissolving Fire and Heart Runestones, ⇒ Elf Attack x 2 additionally. |
Monster(s) | |||
1675 | Earth Spirit Sorcery | Skill Effect | I. Elf Attack x 4.5. II. By dissolving Earth and Heart Runestones, ⇒ Elf Attack x 2 additionally. |
Monster(s) | |||
1676 | Light Spirit Sorcery | Skill Effect | I. Elf Attack x 4.5. II. By dissolving Light and Heart Runestones, ⇒ Elf Attack x 2 additionally. |
Monster(s) | |||
1677 | Dark Spirit Sorcery | Skill Effect | I. Elf Attack x 4.5. II. By dissolving Dark and Heart Runestones, ⇒ Elf Attack x 2 additionally. |
Monster(s) | |||
1678 | Divinity of Seven | Skill Effect | When 7 Combos are made, Team Attack x 7 (only the first batch of Runestones dissolved will be counted). |
Monster(s) | |||
1679 | Pact of Twenty-Three | Skill Effect | When 23 Combos are made, Team Attack x 23. |
Monster(s) | |||
1680 | Elfish Illusions - Watery Moon | Skill Effect | I. Elf Attack x 4.5. II. Turn 3 random Runestones into Water Elf Runestones at the end of each Round. |
Monster(s) | |||
1681 | Elfish Illusions - Fiery Shadow | Skill Effect | I. Elf Attack x 4.5. II. Turn 3 random Runestones into Fire Elf Runestones at the end of each Round. |
Monster(s) | |||
1682 | Elfish Illusions - Spring Leaves | Skill Effect | I. Elf Attack x 4.5. II. Turn 3 random Runestones into Earth Elf Runestones at the end of each Round. |
Monster(s) | |||
1683 | Elfish Illusions - Shining Light | Skill Effect | I. Elf Attack x 4.5. II. Turn 3 random Runestones into Light Elf Runestones at the end of each Round. |
Monster(s) | |||
1684 | Elfish Illusions - Lurking Darkness | Skill Effect | I. Elf Attack x 4.5. II. Turn 3 random Runestones into Dark Elf Runestones at the end of each Round. |
Monster(s) | |||
1685 | Appearance of Scales | Skill Effect | I. Dragon Attack x 3. II. When HP >70%, the next Damage received will not lead to your defeat (one activation each Round). |
Monster(s) | |||
1686 | Final Vow of Fraternity | Skill Effect | When the Team consists of only Water, Fire and Earth Monsters: I. Water Runestones also possess 50% effects of other Attributive Runestones. II. Fire Runestones also possess 50% effects of other Attributive Runestones. III. Earth Runestones also possess 50% effects of other Attributive Runestones. IV. If 3 types of Runestones are dissolved, ⇒ Team Attack x 4. V. If 4 or more types of Runestones are dissolved, ⇒ Team Attack x 5. |
Monster(s) | |||
1687 | Final Vow of Fraternity - EX | Skill Effect | When the Team consists of only Water, Fire and Earth Monsters: I. Water Runestones also possess 50% effects of other Attributive Runestones. II. Fire Runestones also possess 50% effects of other Attributive Runestones. III. Earth Runestones also possess 50% effects of other Attributive Runestones. IV. If 3 types of Runestones are dissolved, ⇒ Team Attack x 4. V. If 4 or more types of Runestones are dissolved, ⇒ Team Attack x 5. VI. Attributive Runestones can be dissolved by grouping 3 or more of them. VII. Heart Runestones can be dissolved by grouping 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1688 | Xyloid Spurt - Flames EX | Skill Effect | I. Fire Attack x 3. II. By dissolving 3 or more types of Runestones, ⇒ Team Attack x 2 additionally. III. Earth and Heart Runestones also possess 50% effect of Fire Runestones. |
Monster(s) | |||
1689 | Marine Spurt - Wood EX | Skill Effect | I. Earth Attack x 3. II. By dissolving 3 or more types of Runestones, ⇒ Team Attack x 2 additionally. III. Water and Heart Runestones also possess 50% effect of Earth Runestones. |
Monster(s) | |||
1690 | Demons' Stone Sentinel Maze | Skill Effect | I. Demon Attack x 3; HP & Recovery x 1.5. II. When 8 or more Combos are made, ⇒ Demon Attack x 2 additionally. |
Monster(s) | |||
1691 | Beginning of New Year | Skill Effect | I. Team Attack x 4.5. II. Randomly change Attributes of all Runestones at the beginning of each Round. |
Monster(s) | |||
1692 | Gifted Power | Skill Effect | When the Team consists of only Humans: I. Team Attack x 4; HP x 1.3. II. Damage received -25%. III. By dissolving ≥1 Runestone of the Member's Attribute in a column, ⇒ that Member's Attack x 2 additionally (no superimposing). IV. By dissolving Enchanted Runestones, ⇒ Team Attack x 1.8 additionally. V. For each Attribute of Runestones dissolved in the first batch, ⇒ turn 2 Runestones of that Attribute into Enchanted Runestones at the end of the Round. |
Monster(s) | |||
1693 | Machi's Instincts | Skill Effect | When the Team consists of only Humans: I. Team Attack x 5; HP & Recovery x 1.2. II. Water Human Attack x 5.5; HP & Recovery x 1.4. III. Extend Runestone-moving time regardlessly by 1.5 seconds. IV. By dissolving Human Runestones, ⇒ Human Attack x 2 additionally. |
Monster(s) | |||
1694 | Battle of the Magician | Skill Effect | When the Team consists of only Humans: I. Team Attack x 5. II. Heart Runestones also possess 50% effect of other Attributive Runestones. III. Damage received -20%. IV. When there is other additional effect(s) in play, ⇒ Damage received -40%. |
Monster(s) | |||
1695 | Convergence of Phantom Power | Skill Effect | When the Team consists of only Humans: I. Team Attack x 6. II. Dark Runestones also possess 50% effect of all Runestones. III. When there are ≥3 Attributes in the Team, ⇒ Team Attack x 1.5 additionally. IV. When ≥1 Runestone in the Monster's column is dissolved, ⇒ the Monster's Attack x 2. |
Monster(s) | |||
1696 | Assembly of the Spiders | Skill Effect | When the Team consists of only Humans: I. Team Attack x 4. II. When there are 3 or more Monsters of "Phantom Troupe" in the Team, ⇒ Team Attack, HP & Recovery x 1.2. |
Monster(s) | |||
1697 | Assembly of the Spiders - Earth | Skill Effect | When the Team consists of only Humans: I. Team Attack x 4. II. When there are 3 or more Monsters of "Phantom Troupe" in the Team, ⇒ Earth and Heart Runestones also possess 50% effect of each other. |
Monster(s) | |||
1698 | Assembly of the Spiders - Light | Skill Effect | When the Team consists of only Humans: I. Team Attack x 4. II. When there are 3 or more Monsters of "Phantom Troupe" in the Team, ⇒ Light and Heart Runestones also possess 50% effect of each other. |
Monster(s) | |||
1699 | Assembly of the Spiders - Dark | Skill Effect | When the Team consists of only Humans: I. Team Attack x 4. II. When there are 3 or more Monsters of "Phantom Troupe" in the Team, ⇒ Dark and Heart Runestones also possess 50% effect of each other. |
Monster(s) | |||
1700 | Straight Spike | Skill Effect | I. Human Attack x 4. II. Light and Dark Runestones also possess 50% effect of each other. III. By dissolving Light and Dark Runestones in the same Round, ⇒ Human Attack x 1.5 additionally. |
Monster(s) | |||
1701 | Glittering Scales - Water | Skill Effect | I. Dragon Attack x 6. II. Recovery basic value of each Dragon +350. III. Heart Runestones also possess 50% effect of Water Runestones. IV. Attack bonus +150% for Combos made. |
Monster(s) | |||
1702 | Glittering Scales - Fire | Skill Effect | I. Dragon Attack x 6. II. Recovery basic value of each Dragon +350. III. Heart Runestones also possess 50% effect of Fire Runestones. IV. Attack bonus +150% for Combos made. |
Monster(s) | |||
1703 | Glittering Scales - Earth | Skill Effect | I. Dragon Attack x 6. II. Recovery basic value of each Dragon +350. III. Heart Runestones also possess 50% effect of Earth Runestones. IV. Attack bonus +150% for Combos made. |
Monster(s) | |||
1704 | Glittering Scales - Light | Skill Effect | I. Dragon Attack x 6. II. Recovery basic value of each Dragon +350. III. Heart Runestones also possess 50% effect of Light Runestones. IV. Attack bonus +150% for Combos made. |
Monster(s) | |||
1705 | Glittering Scales - Dark | Skill Effect | I. Dragon Attack x 6. II. Recovery basic value of each Dragon +350. III. Heart Runestones also possess 50% effect of Dark Runestones. IV. Attack bonus +150% for Combos made. |
Monster(s) | |||
1706 | Meadow of Protection - EX | Skill Effect | I. Earth Attack x 3. II. Human Recovery x 3. III. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 2 additionally. IV. Upon receiving Damage from the enemy's attack, Damage received -5% for each present Earth Runestone, to the max -30% for 6 Runestones. |
Monster(s) | |||
1707 | War of Light | Skill Effect | I. Light Attack x 3. II. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 2 additionally. III. Dark and Heart Runestones also possess 50% effect of Light Runestones. |
Monster(s) | |||
1708 | Slaughter of Roaring Tiger | Skill Effect | I. Dark Attack x 5. II. Dark Human HP & Recovery x 1.4. III. Single Attack becomes Full Attack. IV. Extend Runestone-moving time regardlessly by 1 second. V. By dissolving a group of 5 or more Runestones, ⇒ Dark Attack increases additionally, to the max x 2.8 for 3 groups. |
Monster(s) | |||
1709 | Glamor of the Charmer | Skill Effect | I. Heart Runestones also possess 400% effect of all Attributive Runestones. II. Turn 3 Runestones of one of the undissolved Attributes in the first batch into Heart Runestones each Round (the Attributive Runestones that are the least in number rank first in priority) (dissolving Runestones is necessary). |
Monster(s) | |||
1714 | Tenderness of the Goddess | Skill Effect | When the Team includes only Gods and Humans, and there are ≥4 Gods: I. Team Attack x 6.5; HP x 1.2. II. Extend Runestone-moving time regardlessly by 1 second. III. The more the Runestones dissolved, the higher the Team Attack increases additionally, to the max x 2.8 for 20 Runestones. |
Monster(s) | |||
1716 | The Utmost Dominance | Skill Effect | I. God & Machina Attack x 5. II. When ≥7 Combos are made, ⇒ God & Machina Attack x 5 additionally. III. When ≤6 Combos are made, ⇒ Damage received -80%. |
Monster(s) | |||
1717 | Faith of Obstinacy - Light | Skill Effect | I. By dissolving ≥5 types of Runestones, Team Attack x 5. II. For each Combo made in the first batch, 1 Enchanted Light Runestone will be generated in the column below the Monster. |
Monster(s) | |||
1718 | Faith of Protection - EX | Skill Effect | I. Team Attack x 5. II. Damage received -30%. III. By dissolving Heart Runestones, recover 5000 HP. |
Monster(s) | |||
1719 | Unification of Notions - EX | Skill Effect | I. Team Attack x 5. II. Dragon HP x 1.5. III. Demon Attack x 1.5. IV. Elf Recovery x 1.5. V. Extend Runestone-moving time by 1 second for every Beast present in the Team. VI. Fuel of Machinas +25% after entering a Stage. VII. When there are 4 or more Races in the Team, all Attributive Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1720 | Spurt of Watery Spirits | Skill Effect | I. Water Attack x 3. II. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 2 additionally. III. Fire and Heart Runestones also possess 50% effect of Water Runestones. |
Monster(s) | |||
1721 | Spurt of Sylvan Spirits | Skill Effect | I. Earth Attack x 3. II. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 2 additionally. III. Water and Heart Runestones also possess 50% effect of Earth Runestones. |
Monster(s) | |||
1722 | Flames of Brutal Tyrant - EX | Skill Effect | I. Attack of Demons & "Red Army" Members x 5; HP & Recovery x 1.4. II. Extend Runestone-moving time regardlessly by 1 second. III. The more the groups of Fire Runestones dissolved, ⇒ the higher the Attack of Fire & "Red Army" Members increases additionally, ⇒ to the max x 3.5 for 4 groups. |
Monster(s) | |||
1723 | Coldness of Combativeness | Skill Effect | When the Team includes only Fire, Earth and Dark Members: I. Team Attack x 5. II. By dissolving ≥9 Fire, Earth or Dark Runestones in total, ⇒ Team Attack x 2 additionally. III. If Fire, Earth and Dark Runestones are dissolved in the same Round, ⇒ Damage received -40%. |
Monster(s) | |||
1724 | Alchemy of Elements | Skill Effect | When the Team includes only Machinas and Humans: I. Team Attack x 5.5. II. 2 Enchanted Earth Runestones will be generated for every group of Enchanted Water, Enchanted Fire or Enchanted Earth Runestones dissolved in the first batch. III. 2 Heart Runestones will be generated for every group of Light, Dark or Heart Runestones dissolved in the first batch. IV. Earth Runestones also possess 50% effect of other Attributive Runestones. V. Heart Runestones also possess 50% effect of Attributive Runestones. VI. If Earth and Heart Runestones are dissolved in the same Round, ⇒ Team Attack x 1.4 additionally. |
Monster(s) | |||
1725 | Blood Seal | Skill Effect | When the Team includes only Machinas and Humans: I. Team Attack x 5. II. For every group of Runestones dissolved, ⇒ Ex. Combo count +1, ⇒ to the max +12 Ex. Combo. (Ex. Combo upper limit cannot be superimposed) III. When Ex. Combo count ≥6, ⇒ Team Attack x 2 additionally. IV. Light Runestones also possess 50% effect of other Attributive Runestones. V. Heart Runestones also possess 50% effect of Attributive Runestones. VI. If Light and Heart Runestones are dissolved in the same Round, ⇒ Team Attack x 1.4 additionally. |
Monster(s) | |||
1726 | Fullmetal Alchemy | Skill Effect | When the Team includes only Machinas and Humans: I. Team Attack x 6. II. 2 Enchanted Earth Runestones will be generated for every group of Enchanted Water, Enchanted Fire or Enchanted Earth Runestones dissolved in the first batch. III. 2 Enchanted Heart Runestones will be generated for every group of Light, Dark or Heart Runestones dissolved in the first batch. IV. Earth Runestones also possess 50% effect of other Attributive Runestones. V. Heart Runestones also possess 50% effect of Attributive Runestones VI. If Earth and Heart Runestones are dissolved in the same Round, ⇒ Team Attack x 1.6 additionally. |
Monster(s) | |||
1727 | Alchemy of Flames | Skill Effect | I. Fire Attack x 6. II. Human HP, Attack & Recovery x 1.3. III. Deal 500x Fire Damage to all enemies each time when Runestones are exploded by the Team (regardless of Enchanted Runestone Shield). IV. By dissolving Fire Runestones, Fire Attack x 2.2 additionally. V. By dissolving Water Runestones in the first batch, ⇒ Attack of Roy Mustang -80%. |
Monster(s) | |||
1728 | Alchemy of Flames - EX | Skill Effect | I. Fire Attack x 6.5. II. Human HP, Attack & Recovery x 1.4. III. Deal 600x Fire Damage to all enemies each time when Runestones are exploded by the Team (regardless of Enchanted Runestone Shield). IV. By dissolving Fire Runestones, Fire Attack x 2.8 additionally. V. By dissolving Water Runestones in the first batch, ⇒ Attack of Roy Mustang -80%. |
Monster(s) | |||
1729 | Human Tactics - Water | Skill Effect | I. Human Attack x 5. II. If Water and Heart Runestones are dissolved in the same Round: ⇒ Human Attack x 1.5 additionally. ⇒ Damage received -40%. |
Monster(s) | |||
1730 | Human Tactics - Fire | Skill Effect | I. Human Attack x 5. II. If Fire and Heart Runestones are dissolved in the same Round: ⇒ Human Attack x 1.5 additionally. ⇒ Damage received -40%. |
Monster(s) | |||
1731 | Strength of Humans | Skill Effect | Human Attack x 4; HP & Recovery x 2. |
Monster(s) | |||
1732 | Pursuit of Immortality | Skill Effect | I. Human Attack x 4. II. When Team HP is full, the Damage received in the Round will not lead to your defeat. |
Monster(s) | |||
1733 | Dark Charm of Humans | Skill Effect | I. Human Attack x 4. II. Dark Human Attack x 5.5. |
Monster(s) | |||
1734 | Flaming Spirits of Humans | Skill Effect | I. Human Attack x 4. II. Fire Runestones also possess 50% effect of Heart Runestones. |
Monster(s) | |||
1735 | Hunt for Humans - Beasts | Skill Effect | I. Beast Attack x 3.5. II. Beast Damage on Human enemies x 2 additionally. |
Monster(s) | |||
1736 | Hunt for Humans - Demons | Skill Effect | I. Demon Attack x 3.5. II. Demon Damage on Human enemies x 2 additionally. |
Monster(s) | |||
1737 | Hunt for Humans - Demons EX | Skill Effect | I. Demon Attack x 4. II. Demon Damage on Human enemies x 2 additionally. |
Monster(s) | |||
1738 | Power of Devastation | Skill Effect | I. Human Attack x 5. II. Turn Dark Runestones into Enchanted Runestones at the end of each Round. |
Monster(s) | |||
1739 | Power of Penetration | Skill Effect | I. Human Attack x 5. II. The Character's Damage will be dealt regardless of enemies' Defense. |
Monster(s) | |||
1740 | Power of Domination | Skill Effect | I. God Attack x 5. II. When Team HP is full: ⇒ The Character's Attack x 6 additionally. ⇒ The Character's Damage will be dealt regardless of enemies' Defense. III. When Team HP >80%: ⇒ The next Damage received will not lead to your defeat (one activation each Round). IV. When ≥5 Combos are made, fully recover HP at the end of the Round. |
Monster(s) | |||
1741 | One is All | Skill Effect | When the Team consists of only Humans: I. Team Attack x 4; HP & Recovery x 1.5. II. All Runestones also possess 50% effect of other Runestones. |
Monster(s) | |||
1742 | Alkahestry | Skill Effect | When there are ≥3 Attributes in the Team: I. Team HP, Attack & Recovery x 2. II. The more the types of Runestones dissolved, the higher the Team Attack increases additionally, to the max x 2.5 for 6 types. |
Monster(s) | |||
1743 | Repair of Automail | Skill Effect | I. Attack of Humans & Machinas x 4. II. Recover 1000 HP every Round for every Machina present in the Team (dissolving Runestones is necessary). |
Monster(s) | |||
1744 | Refinement of Water | Skill Effect | I. Water Attack x 5. II. If the Runestone in the bottom left corner is picked up to start moving, ⇒ Water Attack x 1.5 additionally. III. If the Runestone in the bottom right corner is picked up to start moving, ⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones. |
Monster(s) | |||
1745 | Refinement of Fire | Skill Effect | I. Fire Attack x 5. II. If the Runestone in the bottom left corner is picked up to start moving, ⇒ Fire Attack x 1.5 additionally. III. If the Runestone in the bottom right corner is picked up to start moving, ⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones. |
Monster(s) | |||
1746 | Refinement of Wind | Skill Effect | I. Earth Attack x 5. II. If the Runestone in the bottom left corner is picked up to start moving, ⇒ Earth Attack x 1.5 additionally. III. If the Runestone in the bottom right corner is picked up to start moving, ⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones. |
Monster(s) | |||
1747 | Refinement of Thunder | Skill Effect | I. Light Attack x 5. II. If the Runestone in the bottom left corner is picked up to start moving, ⇒ Light Attack x 1.5 additionally. III. If the Runestone in the bottom right corner is picked up to start moving, ⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones. |
Monster(s) | |||
1748 | Refinement of Nihility | Skill Effect | I. Dark Attack x 5. II. If the Runestone in the bottom left corner is picked up to start moving, ⇒ Dark Attack x 1.5 additionally. III. If the Runestone in the bottom right corner is picked up to start moving, ⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones. |
Monster(s) | |||
1749 | Chains of Traps - EX | Skill Effect | I. The more the Combos made, the higher the Team Attack, to the max x 10 for 10 Combos. II. When >10 Combos are made, the Attack multiplier becomes x 2. |
Monster(s) | |||
1750 | Strong Will - Light & Dark | Skill Effect | I. Reduce Runestone-moving time by 50%. II. Team Attack x 6. III. If Summoner ends moving Runestones in 5 seconds, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1751 | A Flash of Thoughts - Ultimate | Skill Effect | I. Reduce Runestone-moving time by 50%. II. Team Attack x 8. III. If Summoner ends moving Runestones in 5 seconds, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1752 | Law of Gods & Demons - EX | Skill Effect | If the Team consists of only Gods and Demons: I. Team Attack x 6. II. Fire and Earth Runestones also possess 50% effect of Water Runestones. III. By dissolving Water, Fire and Earth Runestones in the same Round, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1753 | Elemental Aggression - EX | Skill Effect | I. The more Attributes of Runestones dissolved, the higher the Team Attack: ⇒ Team Attack x 6 for 3 Attributes of Runestones dissolved. ⇒ Team Attack x 7 for 5 Attributes of Runestones dissolved. II. If 6 types of Runestones are dissolved: ⇒ Team Attack x 8. III. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). |
Monster(s) | |||
1754 | Corps of Dancing Elves | Skill Effect | I. Elf Attack & Recovery x 4. II. When HP is full, Elf Attack x 2 additionally. |
Monster(s) | |||
1755 | Repairing the Heaven | Skill Effect | When the Team consists of only Gods and Beasts: I. Team Attack x 6; Recovery x 2. II. Extend Runestone-moving by 1 second for each 6* Monster of "Primal Deities" present in the Team. III. By dissolving God Runestones, Team Attack x 2 additionally. |
Monster(s) | |||
1756 | Punishment of the Traitor | Skill Effect | When the Team consists of only Gods and Beasts: I. Team Attack x 4.5; HP x 1.6. II. By dissolving 5 or more God Runestones, Team Attack x 2 additionally. |
Monster(s) | |||
1757 | Magic Field of Taiji | Skill Effect | When the Team consists of only Gods and Beasts: I. Team Attack x 4.5; HP & Recovery x 1.4. II. When there are 3 or more Attributes in the Team, Team Attack x 2 additionally. III. By dissolving God Runestones, Team Attack x 1.5 additionally. |
Monster(s) | |||
1758 | Greatness of the Warlord - Ultimate | Skill Effect | I. Extend Runestone-moving time regardlessly by 1 second. II. When the Team consists of only Water Humans: ⓵ Team Attack x 6; HP & Recovery x 1.3. ⓶ Total Combo count +1 for every group of Runestones dissolved ⓷ By dissolving ≥2 groups of ≥4 Runestones in the first batch, Team Attack x 2.25 additionally. ⓸ Attributive Runestones can only be dissolved by grouping 4 or more of them. ⓹ Heart Runestones can be dissolved by aligning 2 or more of them. |
Monster(s) | |||
1759 | Billowing Power of Alliance - EX | Skill Effect | When the Team consists of only Water and Light Monsters: I. Team Attack x 5. II. By dissolving Water Runestones, Team Attack x 1.8 additionally. III. By dissolving Water and Light Runestones in the same Round, turn 5 Water Runestones into Enchanted Runestones next Round. |
Monster(s) | |||
1760 | Flames of the Heroine - EX | Skill Effect | I. When there are 3 or more Attributes in the Team: ⓵ Team Attack x 3.5. ⓶ Fire Runestones also possess 50% effect of other Runestones. II. When there are 3 or more Humans in the Team: ⓵ Human Attack x 3.5; HP & Recovery x 1.3. |
Monster(s) | |||
1761 | Safeguarding Power of Alliance - EX | Skill Effect | When the Team consists of only Water and Light Monsters: I. Team Attack x 5. II. By dissolving Light Runestones, Damage received -40%. III. By dissolving Water and Light Runestones in the same Round, turn 5 Light Runestones into Enchanted Runestones next Round. |
Monster(s) | |||
1763 | Melodies of Elfish Spirits | Skill Effect | When the Team has only Elves: I. Team Attack x 4.5; HP & Recovery x 1.3. II. All Attributive Runestones also possess 50% effect of Heart Runestones. |
Monster(s) | |||
1766 | Shield of Watery Moon | Skill Effect | I. Attack of Water Monsters and Monsters of "Creeds of Earthlings" x 6; HP & Recovery x 1.2. II. By dissolving Water Runestones, Damage received -30%. III. By dissolving a group of ≥5 Water Runestones, ⇒ Attack of Water Monsters and Monsters of "Creeds of Earthlings" x 2.8 additionally. |
Monster(s) | |||
1767 | Howling Thorns | Skill Effect | When the Team includes only Humans and Gods: I. Team Attack x 6. II. Earth and Heart Runestones also possess 50% effect of other Runestones. III. If the Team consists of only Earth Members, Monsters of "Creeds of Earthlings" or "Fire of Sagacity - Enlil", Team Attack x 3 additionally. |
Monster(s) | |||
1768 | Planning for Battles | Skill Effect | When the Team consists of only Dark Members: I. Team Attack x 5. II. If no Dark Runestones are dissolved in the first batch (dissolving Runestones is necessary), Damage received -25%. III. Heart Runestones also possess 50% effect of Dark Runestones. IV. When there are 5*, 6* and 7* Monsters in the Team: ⓵ Team Attack, HP & Recovery x 2 additionally. ⓶ Extend Runestone-moving time regardlessly by 2.5 seconds. |
Monster(s) | |||
1769 | Battles of Flare | Skill Effect | I. Human Attack x 5. II. By dissolving ≥7 Fire Runestones, Human Attack x 2.2 additionally. |
Monster(s) | |||
1770 | Battles of Vigor | Skill Effect | Human Attack x 3; Recovery x 5. |
Monster(s) | |||
1771 | Battles of Hunt | Skill Effect | I. Human Attack x 5. II. By dissolving 6 Runestones of the same type in the first batch, turn 6 Runestones of that type into Enchanted Human Runestones next Round. |
Monster(s) | |||
1772 | Battles of Caution | Skill Effect | I. For each group of Dark Runestones dissolved in the first batch, the Monster launches 1 extra Dark attack, to the max 10 attacks. II. By dissolving ≥2 groups of Dark Runestones, Combo count +5. |
Monster(s) | |||
1773 | Battles of Spirit | Skill Effect | I. Human & Machina Attack x 3.5. II. By dissolving ≥7 Heart Runestones in the first batch, the Monster's Attack x 8. |
Monster(s) | |||
1774 | Promise of Luxuriance - Humans | Skill Effect | I. Human Attack x 4. II. Coins obtained from Battles increase by 75% (effects can be superimposed). |
Monster(s) | |||
1775 | Promise of Luxuriance | Skill Effect | I. Randomly change Attributes of all Runestones at the beginning of each Round. II. Coins obtained from Battles increase by 75% (effects can be superimposed). |
Monster(s) | |||
1776 | Howling Thorns - Shield | Skill Effect | When the Team includes only Humans and Gods: I. Team Attack x 6. II. Earth and Heart Runestones also possess 50% effect of other Runestones. III. If the Team consists of only Earth Members, Monsters of "Creeds of Earthlings" or "Fire of Sagacity - Enlil", Team Attack x 3 additionally. IV. Damage received -50% for the first 25 attacks from enemies. |
Monster(s) | |||
1777 | Motion of Waves - EX | Skill Effect | I. Water Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Water Runestone will be generated. III. For every 4 Water Runestones dissolved cumulatively, ⇒ 1 Enchanted Water Runestone will be generated. IV. For every 9 Enchanted Water Runestones dissolved cumulatively, ⇒ 1 Water God Runestone will be generated. |
Monster(s) | |||
1778 | Motion of Flames - EX | Skill Effect | I. Fire Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Fire Runestone will be generated. III. For every 4 Fire Runestones dissolved cumulatively, ⇒ 1 Enchanted Fire Runestone will be generated. IV. For every 9 Enchanted Fire Runestones dissolved cumulatively, ⇒ 1 Fire God Runestone will be generated. |
Monster(s) | |||
1779 | Motion of Vines - EX | Skill Effect | I. Earth Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Earth Runestone will be generated. III. For every 4 Earth Runestones dissolved cumulatively, ⇒ 1 Enchanted Earth Runestone will be generated. IV. For every 9 Enchanted Earth Runestones dissolved cumulatively, ⇒ 1 Earth God Runestone will be generated. |
Monster(s) | |||
1780 | Motion of Beam - EX | Skill Effect | I. Light Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Light Runestone will be generated. III. For every 4 Light Runestones dissolved cumulatively, ⇒ 1 Enchanted Light Runestone will be generated. IV. For every 9 Enchanted Light Runestones dissolved cumulatively, ⇒ 1 Light God Runestone will be generated. |
Monster(s) | |||
1781 | Motion of Gloom - EX | Skill Effect | I. Dark Attack x 3; HP & Recovery x 1.2. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Dark Runestone will be generated. III. For every 4 Dark Runestones dissolved cumulatively, ⇒ 1 Enchanted Dark Runestone will be generated. IV. For every 9 Enchanted Dark Runestones dissolved cumulatively, ⇒ 1 Dark God Runestone will be generated. |
Monster(s) | |||
1782 | Ambition of Team Dai-Gurren | Skill Effect | When the Team includes only Machinas and "Team Dai-Gurren" Characters: I. Team Attack x 6. II. HP, Attack & Recovery of "Team Dai-Gurren" Characters x 1.2 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. When the Leader or Ally is a combined Character, ⇒ Team HP, Attack & Recovery x 1.5. V. By dissolving Enchanted Water, Enchanted Fire or Enchanted Earth Runestones, Team Attack x 2.2 additionally. VI. When there is an additional effect in play, ⇒ Damage received -40%. |
Monster(s) | |||
1783 | Aspiration of Team Dai-Gurren | Skill Effect | When the Team includes only Machinas and "Team Dai-Gurren" Characters: I. Team Attack x 6. II. HP, Attack & Recovery of "Team Dai-Gurren" Characters x 1.2 additionally. III. Heart Runestones also possess the effect of Attributive Runestones. IV. Turn 1 Water, 1 Fire and 1 Earth Runestone into Enchanted Machina Runestones each Round. V. When the Leader or Ally is a combined Character, ⇒ Team HP, Attack & Recovery x 1.5 additionally. VI. By dissolving Enchanted Runestones, Team Attack x 2 additionally. |
Monster(s) | |||
1784 | Will of Team Dai-Gurren | Skill Effect | When the Team includes only Humans and "Team Dai-Gurren" Characters: I. Team Attack x 5; HP x 1.3. II. The more the Characters of "Team Dai-Gurren" in the Team: (identical Monsters will only be counted as one) ⓵ The more the Runestone-moving time to be extended, to the max by 5 seconds for 5 Characters. ⓶ The higher the Team Attack increases additionally, to the max x 4 for 5 Characters. |
Monster(s) | |||
1785 | Greatness of Team Dai-Gurren | Skill Effect | When the Team includes only Machinas and "Team Dai-Gurren" Characters: I. Team Attack x 6.5. II. HP, Attack & Recovery of "Team Dai-Gurren" Characters x 1.2 additionally. III. Extend Runestone-moving time regardlessly by 1 second. IV. Heart Runestones also possess 50% effect of Attributive Runestones. V. By dissolving Enchanted Runestones, Team Attack x 2. VI. When there is an additional effect in play, ⇒ Damage received -40%. |
Monster(s) | |||
1786 | Unwavering Heart! | Skill Effect | When the Team includes only "Team Dai-Gurren" Characters or "Spiral King - Lordgenome & Lazengann": I. Team Attack x 6; HP & Recovery x 1.2. II. The more the Attributes of Runestones dissolved, the higher the Team Attack increases additionally, to the max x 3. III. By dissolving Heart Runestones, Damage received -40%. |
Monster(s) | |||
1787 | Break through the Fate! | Skill Effect | When the Team includes only "Team Dai-Gurren" Characters or "Spiral King - Lordgenome & Lazengann": I. Team Attack x 6.5; HP & Recovery x 1.2. II. The more the Attributes of Runestones dissolved, the higher the Team Attack increases additionally, to the max x 3. III. When there is an additional effect in play, Damage received -50%. |
Monster(s) | |||
1788 | Show You the Human Power! | Skill Effect | When the Team includes only "Team Dai-Gurren" Characters or "Spiral King - Lordgenome & Lazengann": I. Team Attack x 6.5; HP & Recovery x 1.2. II. Extend Runestone-moving time regardlessly by 2 seconds. III. Single Attack becomes Full Attack. IV. The more the Attributes of Runestones dissolved, the higher the Team Attack increases additionally, to the max x 3. V. When there is an additional effect in play, Damage received -50%. |
Monster(s) | |||
1789 | We're Team Dai-Gurren! | Skill Effect | When the Team consists of only "Team Dai-Gurren" Characters, Team Attack x 7.5. |
Monster(s) | |||
1790 | Strength of Breaking through | Skill Effect | I. Human, Beast & Machina Attack x 4. II. When there are ≥3 "Team Dai-Gurren" Characters in the Team, ⇒ Team Attack & Recovery x 1.5 additionally. |
Monster(s) | |||
1791 | Power of Gember | Skill Effect | I. Machina & Beast HP x 3. II. Upon receiving Damage from an enemy's attack, deal non-Attributive Damage as much as 3x of total Machina & Beast HP to all enemies before attacks in the next Round (dissolving Runestones is necessary). |
Monster(s) | |||
1792 | Power of Shuzack | Skill Effect | I. Machina & Beast Recovery x 3. II. By dissolving Heart Runestones, recover HP as much as 3% of total Machina & Beast HP. |
Monster(s) | |||
1793 | Power of Byakou | Skill Effect | I. Machina & Beast Attack x 3. II. Water Runestones also possess 25% effect of other Attributive Runestones. |
Monster(s) | |||
1794 | Power of Sayrune | Skill Effect | I. Machina & Dragon Attack x 3. II. Attack basic value of each Machina & Dragon +300. |
Monster(s) | |||
1795 | Power of Spiral King | Skill Effect | I. Machina HP, Attack & Recovery x 1.5. II. For every 3 types of Runestones dissolved: ⓵ Machina Attack x 2 additionally, to the max x 4. ⓶ Fuel of Machinas +5%, to the max +10%. |
Monster(s) | |||
1796 | Anti-Spiral Persistence | Skill Effect | When the Team consists of only Dark Members: I. Team Attack x 5; HP x 1.5. II. When the Team includes only Machinas, Demons and "Nia", ⇒ Team Attack & Recovery x 2 additionally. |
Monster(s) | |||
1797 | Decagonal Extermination | Skill Effect | When the Team consists of only Machinas and Gods: I. Team Attack x 10. II. Heart Runestones also possess 50% effect of Water Runestones. III. When 5 to 9 Combos are made, ⇒ Damage received -20%. IV. When ≥10 Combos are made, ⇒ Damage received -80%. |
Monster(s) | |||
1798 | Shadow of the Lady Commander | Skill Effect | I. Dark Attack x 5. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving all present Dark Runestones in the first batch, ⇒ Dark Attack x 1.5 additionally. |
Monster(s) | |||
1799 | Act of God | Skill Effect | I. Attack of Monsters of “Heroes of Dimension” & Gods x 7. II. Fire, Light & Dark HP & Recovery x 1.5. III. By dissolving all Runestones in any row in the first batch, ⇒ Attack of Monsters of “Heroes of Dimension” & Gods x 2 additionally. IV. When ≥6 Combos (Combo or Ex. Combo) are made, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1800 | Overwhelming Power | Skill Effect | I. God, Demon & Elf Attack x 6.5; HP & Recovery x 1.3. II. By dissolving ≥3 types of Runestones, ⇒ God, Demon & Elf Attack x 2 additionally. III. By dissolving Race Runestones, ⇒ God, Demon & Elf Attack x 2 additionally. IV. By dissolving Light Runestones, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1801 | Anger of Thorns | Skill Effect | I. God, Demon & Elf Attack x 6; HP & Recovery x 1.3. II. By dissolving ≥3 types of Runestones, ⇒ God, Demon & Elf Attack x 2 additionally. III. When HP is not full, ⇒ Team Attack x 3.5 additionally. IV. By dissolving Dark Runestones, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1802 | Strong Will - Solar | Skill Effect | I. Reduce Runestone-moving time by 50%. II. Team Attack x 7. III. Beast HP & Recovery x 1.5. IV. Convert 50% of Dark Damage received into HP recovery (Damage from Boss Skills will not be counted). V. If Summoner ends moving Runestones in 5 seconds, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
1803 | Strong Will - Lunar | Skill Effect | I. Reduce Runestone-moving time by 50%. II. Team Attack x 7. III. Beast HP & Recovery x 1.5. IV. Convert 50% of Light Damage received into HP recovery (Damage from Boss Skills will not be counted). V. If Summoner ends moving Runestones in 5 seconds, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
1804 | Strong Will - Solar & Lunar | Skill Effect | I. Reduce Runestone-moving time by 50%. II. Team Attack x 8. III. Beast HP & Recovery x 1.5. IV. Convert 50% of Light and Dark Damage received into HP recovery (Damage from Boss Skills will not be counted). V. If Summoner ends moving Runestones in 5 seconds, ⇒ Team Attack x 4.5 additionally. |
Monster(s) | |||
1805 | Devouring Will - Solar | Skill Effect | I. Increase Runestone-moving time by 50%. II. Team Attack x 5. III. Beast HP & Recovery x 1.5. IV. Damage dealt to Dark enemies x 2 additionally. V. If Summoner ends moving Runestones ≥5 seconds, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1806 | Devouring Will - Lunar | Skill Effect | I. Increase Runestone-moving time by 50%. II. Team Attack x 5. III. Beast HP & Recovery x 1.5. IV. Damage dealt to Light enemies x 2 additionally. V. If Summoner ends moving Runestones ≥5 seconds, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1807 | Hunt of Immortality | Skill Effect | I. Team Attack x 6. II. Single Attack becomes Full Attack. III. Convert 45% of Damage received from non-Demon enemies into HP Recovery (Damage from Boss Skills will not be counted). IV. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1808 | Heart of Fairy King | Skill Effect | When the Team has only Elves or Humans, and ≥4 Elves: I. Team Attack x 6; HP & Recovery x 1.6. II. Earth, Light and Heart Runestones also possess 50% effect of each other. III. For every group of ≥3 Runestones dissolved, ⓵ 1 Light Elf Runestone will be generated in the column below each Earth Member in the first batch, to the max 2 Runestones. ⓶ 1 Earth Elf Runestone will be generated in the column below each Light Member in the first batch, to the max 2 Runestones. * Runestones to be dropped later will be arranged in proper order. IV. By dissolving Heart Runestones, ⇒ Team Attack x 1.6 additionally. |
Monster(s) | |||
1809 | Wrath Domination | Skill Effect | When the Team has only Humans, Elves, Demons or “Goddess Elizabeth”: I. Team Attack x 7; HP & Recovery x 1.5. II. Dark Runestones also possess 50% effect of other Runestones. III. Launch an Attribute-effective Counterattack as much as 700x Damage received, regardless of Defense and Enchanted Runestone Shield. IV. When ≥7 Combos are made, Team Attack x 1.7 additionally. |
Monster(s) | |||
1810 | Wrath Domination - EX | Skill Effect | When the Team has only Humans, Elves, Demons or “Goddess Elizabeth”: I. Team Attack x 7. II. Demon HP, Attack & Recovery x 2. III. Dark Runestones also possess 50% effect of other Runestones. IV. Launch an Attribute-effective Counterattack as much as 700x Damage received, regardless of Defense and Enchanted Runestone Shield. V. When ≥7 Combos are made, Team Attack x 1.7 additionally. |
Monster(s) | |||
1811 | King of the Kings | Skill Effect | When the Team has only Humans: I. Team Attack x 5. II. Light and Heart Runestones also possess 50% effect of Fire Runestones. III. By dissolving Fire or Heart Runestones in the column below the Character, ⇒ the Character launches 1 extra Fire attack. |
Monster(s) | |||
1812 | Power of Giant | Skill Effect | When the Team has only Humans or Elves: I. Team Attack x 5. II. Light and Heart Runestones also possess 50% effect of Earth Runestones. III. By dissolving Earth or Heart Runestones in the column below the Character, ⇒ the Character's Damage will be dealt regardless of Defense. |
Monster(s) | |||
1813 | Healing Halo | Skill Effect | I. Attack and Recovery of “The Seven Deadly Sins” Characters x 5. II. Recover HP by 10x the Character's Recovery each Round (dissolving Runestones is necessary). |
Monster(s) | |||
1814 | Dark Illusionist | Skill Effect | When the Team has only Humans: I. Team Attack x 5. II. Fire and Heart Runestones also possess 50% effect of Dark Runestones. III. When a group of all the outer 18 Runestones is dissolved in the first batch, Damage received -80%. |
Monster(s) | |||
1815 | Delusional Dream | Skill Effect | When the Team has only Humans, Elves or Machinas: I. Team Attack x 5. II. Turn 9 random Runestones into 3 Human, 3 Elf and 3 Machina Runestones next Round. |
Monster(s) | |||
1816 | Magic of Air | Skill Effect | When the Team has only Light Elves: I. Team Attack x 5; HP & Recovery x 1.2. II. Heart Runestones also possess 50% effect of Light Runestones. |
Monster(s) | |||
1817 | The Godly Truth | Skill Effect | God Attack x 10. |
Monster(s) | |||
1818 | Demonic Miasma | Skill Effect | I. Demon Attack x 5. II. Dark and Heart Runestones also possess 50% effect of each other. III. By dissolving ≥6 Dark Runestones, ⇒ Demon Attack x 1.5 additionally. |
Monster(s) | |||
1819 | Dark Power - Demons | Skill Effect | I. Demon Attack x 5; HP & Recovery x 1.2. II. Dark and Heart Runestones also possess 50% effect of each other. III. By dissolving ≥6 Dark Runestones, ⇒ Demon Attack x 1.5 additionally. |
Monster(s) | |||
1820 | Darkness | Skill Effect | When the Team has only Demons: I. Team Attack x 7; HP & Recovery x 1.2. II. Dark and Heart Runestones also possess 50% effect of other Runestones. |
Monster(s) | |||
1821 | Magic of Earth | Skill Effect | I. Human & Demon Attack x 5. II. Light and Heart Runestones also possess 50% effect of Earth Runestones. |
Monster(s) | |||
1822 | Magic of Disasters | Skill Effect | I. Elf & Demon Attack x 5. II. Earth and Heart Runestones also possess 50% effect of Light Runestones. |
Monster(s) | |||
1823 | The One | Skill Effect | When the Team has only Humans: I. Light & Fire Attack x 8. II. When Light or Fire Runestones are dissolved each Round, ⇒ Light & Fire Attack continue to increase ⇒ to the max x 12. III. Light and Fire Runestones also possess 50% effect of Heart Runestones. |
Monster(s) | |||
1824 | The One - EX | Skill Effect | When the Team has only Humans: I. Light & Fire Attack x 14; The Attack decreases each Round, to 9x at most. II. Other Attributive Runestones also possess 50% effect of Light & Fire Runestones. III. Light & Fire Runestones also possess 50% effect of Heart Runestones. IV. Damage received -30%. V. Damage received from Demons -99%. |
Monster(s) | |||
1825 | Goddess's Strength | Skill Effect | When the Team has only Gods: I. Team Attack x 5; HP & Recovery x 1.5. II. All Runestones also possess 50% effect of other Runestones. III. Damage dealt to Demons x 3 additionally. |
Monster(s) | |||
1826 | Balor's Magical Eye | Skill Effect | I. Beast Attack x 3. II. Recover 2000 HP each Round (dissolving Runestones is necessary). |
Monster(s) | |||
1828 | Journey of Enlightenment | Skill Effect | I. Team Attack x 5. II. When there are ≥3 Races in the Team, ⇒ Team Attack x 4 additionally. III. When there are ≥3 Attributes in the Team, ⇒ Team HP & Recovery x 3 additionally. IV. Heart Runestones also possess the effect of Attributive Runestones. |
Monster(s) | |||
1829 | Visual Illusions - Billows EX+ | Skill Effect | I. Water Attack x 6.5. II. The Attributive Runestones that are the most in number and Heart Runestones also possess 50% effect of Water Runestones. III. If Water Runestones are the most in number, Water Attack x 2.2 additionally. |
Monster(s) | |||
1830 | Visual Illusions - Blaze EX+ | Skill Effect | I. Fire Attack x 6.5. II. The Attributive Runestones that are the most in number and Heart Runestones also possess 50% effect of Fire Runestones. III. If Fire Runestones are the most in number, Fire Attack x 2.2 additionally. |
Monster(s) | |||
1831 | Visual Illusions - Wood EX+ | Skill Effect | I. Earth Attack x 6.5. II. The Attributive Runestones that are the most in number and Heart Runestones also possess 50% effect of Earth Runestones. III. If Earth Runestones are the most in number, Earth Attack x 2.2 additionally. |
Monster(s) | |||
1832 | Full Circle of Luminescence - EX | Skill Effect | I. Light Attack x 6. II. Extend Runestone-moving time regardlessly by 1 second. III. By dissolving a group of ≥5 Light Runestones, Light Attack x 2 additionally. |
Monster(s) | |||
1833 | Full Circle of Gloom - EX | Skill Effect | I. Dark Attack x 6. II. Extend Runestone-moving time regardlessly by 1 second. III. By dissolving a group of ≥5 Dark Runestones, Dark Attack x 2 additionally. |
Monster(s) | |||
1834 | Reign of Crimson Terror - Water | Skill Effect | I. Water Attack x 7. II. For each group of Water Runestones dissolved, ⇒ Water Attack increases, ⇒ to the max x 10 for 3 groups. III. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. |
Monster(s) | |||
1835 | Reign of Crimson Terror - Fire | Skill Effect | I. Fire Attack x 7. II. For every group of Fire Runestones dissolved, ⇒ Fire Attack increases, ⇒ to the max x 10 for 3 groups. III. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. |
Monster(s) | |||
1836 | Reign of Crimson Terror - Earth | Skill Effect | I. Earth Attack x 7. II. For every group of Earth Runestones dissolved, ⇒ Earth Attack increases, ⇒ to the max x 10 for 3 groups. III. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. |
Monster(s) | |||
1837 | Overflow of Demons' Nature - Light EX | Skill Effect | Light Demon Attack x 6; HP & Recovery x 1.5. |
Monster(s) | |||
1838 | Murderer in Desperation - Light EX | Skill Effect | When the Team has only Light Monsters: The lower the HP, ⇒ the higher the Team Attack, to the max x 12. |
Monster(s) | |||
1839 | Overflow of Demons' Nature - Dark EX | Skill Effect | Dark Demon Attack x 6; HP & Recovery x 1.5. |
Monster(s) | |||
1840 | Murderer in Desperation - Dark EX | Skill Effect | When the Team has only Dark Monsters: The lower the HP, ⇒ the higher the Team Attack, to the max x 12. |
Monster(s) | |||
1841 | Water Covenant | Skill Effect | I. Water Attack x 5. II. By dissolving Race Runestones, ⇒ Water Attack x 2 additionally. |
Monster(s) | |||
1842 | Fire Covenant | Skill Effect | I. Fire Attack x 5. II. By dissolving Race Runestones, ⇒ Fire Attack x 2 additionally. |
Monster(s) | |||
1844 | Light Covenant | Skill Effect | I. Light Attack x 5. II. By dissolving Race Runestones, ⇒ Light Attack x 2 additionally. |
Monster(s) | |||
1846 | Beast Covenant | Skill Effect | When the Team has only Beasts: I. Team Attack x 5.5 II. By dissolving Beast Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1847 | Spell of Flames & Gods - EX | Skill Effect | I. Fire Attack and God Attack x 6.5. II. God HP & Recovery x 1.5. III. Fire Runestones also possess 50% effect of other Runestones. IV. If ≥8 Runestones of one type are dissolved, Fire & God Attack x 2.5 additionally. V. If ≥15 Runestones of one type are dissolved, Fire & God Attack x 3 additionally. |
Monster(s) | |||
1848 | Spirits of Vines - EX | Skill Effect | I. Earth Attack x 6.5; HP & Recovery x 1.2. II. Heart Runestones also possess 50% effect of Earth Runestones. III. Extend Runestone-moving time by 1.5 seconds. IV. If Earth and Heart Runestones are dissolved in the same Round, ⇒ Earth Attack x 2 additionally. |
Monster(s) | |||
1849 | Floral Sea of Shadow - EX | Skill Effect | I. Dark Attack x 6; HP & Recovery x 1.2. II. At the end of each Round, turn Runestones around 3 random Enchanted Dark Runestones into Dark God Runestones. III. By dissolving God Runestones, ⇒ Dark Attack x 2.5 additionally. |
Monster(s) | |||
1850 | Balance of Powerful Gloom - EX | Skill Effect | I. Dark HP, Attack & Recovery x 2. II. By dissolving ≥2 groups of Dark Runestones, ⇒ Dark Attack x 2.5 additionally. |
Monster(s) | |||
1851 | Blaze of God | Skill Effect | When the Team has only Gods: I. Team Attack x 6.5 & HP x 1.4. II. Fire, Light & Heart Runestones also possess 50% effect of each other. III. If 2 out of 3 types of Runestones (Fire, Light & Heart) are dissolved in the same Round, ⇒ Team Attack x 3 additionally. IV. When there is an additional effect in play, ⇒ Damage of the Monster and Members with an additional effect in play on their icons will be dealt regardless of "Quintet Elemental Shield". |
Monster(s) | |||
1852 | Palm of Astro | Skill Effect | When the Team has only Gods: I. Team Attack x 6.5; HP & Recovery x 1.2. II. Attack bonus +100% for Combos made. III. When there are ≥3 Attributes in the Team: ⓵ Extend Runestone-moving time regardlessly by 2 seconds. ⓶ Runestones of Team Members' Attribute also possess 50% effect of each other. IV. When there is an additional effect in play, ⇒ the Monster, "Twelve Zodiacs" & "Star Burst Pulses": ⓵ Launch an extra attack. ⓶ Damage will be dealt regardless of Puzzle Shield. |
Monster(s) | |||
1853 | Life Extinction | Skill Effect | I. Monster's Attribute & Demon Attack x 6; HP & Recovery x 1.3. II. Extend Runestone-moving time regardlessly by 2 seconds. III. Earth and Fire Runestones also possess the effect of each other. IV. By dissolving Fire Runestones, Demon Attack x 1.5 additionally. V. By dissolving Earth Runestones, ⇒ Attack of the Monster's Attribute & Demon x 2 additionally. |
Monster(s) | |||
1854 | Life Extinction - Heart-cracking | Skill Effect | I. Monster's Attribute & Demon Attack x 6; Hp & Recovery x 1.3. II. Extend Runestone-moving time regardlessly by 2 seconds. III. Earth and Fire Runestones also possess the effect of each other. IV. By dissolving Fire Runestones, Demon Attack x 1.5 additionally. V. By dissolving Earth Runestones, ⇒ Attack of the Monster's Attribute & Demon x 2 additionally. VI. Upon the completion of moving Runestones each Round, ⇒ all Heart Runestones will explode ⇒ until there is no more Heart Runestone on the screen. |
Monster(s) | |||
1855 | God Bloodline - Water | Skill Effect | I. Water Attack x 5. II. God HP x 1.4. III. When there is an additional effect in play, ⇒ Water Attack x 2 additionally. |
Monster(s) | |||
1856 | Demon Bloodline - Fire | Skill Effect | I. Fire Attack x 5. II. Demon HP x 1.6. III. When there is an additional effect in play, ⇒ Fire Attack x 2 additionally. |
Monster(s) | |||
1857 | Demon Bloodline - Earth | Skill Effect | I. Earth Attack x 5. II. Demon HP x 1.6. III. When there is an additional effect in play, ⇒ Earth Attack x 2 additionally. |
Monster(s) | |||
1858 | God Bloodline - Light | Skill Effect | I. Light Attack x 5. II. God HP x 1.4. III. When there is an additional effect in play, ⇒ Light Attack x 2 additionally. |
Monster(s) | |||
1859 | Demon Bloodline - Dark | Skill Effect | I. Dark Attack x 5. II. Demon HP x 1.6. III. When there is an additional effect in play, ⇒ Dark Attack x 2 additionally. |
Monster(s) | |||
1860 | Dream of Fantasy | Skill Effect | I. God Attack x 7 & Recovery x 2. II. When the Team has only Gods: ⓵ Team Attack x 2.5 additionally. ⓶ All Attributive Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1862 | Demonized Core | Skill Effect | When the Team has only Demons or Gods, and ≥4 Demons: I. Team Attack x 6 & HP x 1.2. II. Extend Runestone-moving time regardlessly by 1 second. III. The more the Runestones dissolved, ⇒ the higher the Attack increases additionally, ⇒ to the max x 2.6 for 20 Runestones. |
Monster(s) | |||
1863 | Ferocity of Humans - EX | Skill Effect | Human Attack x 5. |
Monster(s) | |||
1864 | Ferocity of Beasts - EX | Skill Effect | Beast Attack x 5. |
Monster(s) | |||
1865 | Ferocity of Elves - EX | Skill Effect | Elf Attack x 5. |
Monster(s) | |||
1866 | Ferocity of Dragons - EX | Skill Effect | Dragon Attack x 5. |
Monster(s) | |||
1867 | Ferocity of Gods - EX | Skill Effect | God Attack x 5. |
Monster(s) | |||
1868 | Ferocity of Demons - EX | Skill Effect | Demon Attack x 5. |
Monster(s) | |||
1869 | Bloodlust Killing | Skill Effect | I. When Combos of even numbers are made in the first batch, Team Attack x 10. II. The more the enemies defeated cumulatively, ⇒ the higher the Attack ⇒ to the max x 20. |
Monster(s) | |||
1870 | Bloodlust of Demons (1870) | Skill Effect | Demon Attack x 4; Demon HP & Recovery x 1.5. |
Monster(s) | |||
1871 | Demon Force | Skill Effect | Demon Attack x 4.5 & HP x 1.5. |
Monster(s) | |||
1872 | Light Slaughter | Skill Effect | I. Light Attack x 1.5 & Demon Attack x 3. II. Light Demon Attack x 4.5. III. Heart Runestones also possess 50% effect of Light Runestones. |
Monster(s) | |||
1873 | Demon Breath | Skill Effect | Demon Attack x 4.5 & Recovery x 1.5. |
Monster(s) | |||
1875 | Bellicosity of Drifting Clouds | Skill Effect | I. Water Attack x 5. II. The more the Runestones dissolved, ⇒ the higher the Water Attack increases additionally, ⇒ to the max x 3 for 40 Runestones. III. Extend Runestone-moving time by 1 second. |
Monster(s) | |||
1876 | Bellicosity of Blazing Flames | Skill Effect | I. Fire Attack x 5. II. The more the Runestones dissolved, ⇒ the higher the Fire Attack increases additionally, ⇒ to the max x 3 for 40 Runestones. III. Extend Runestone-moving time by 1 second. |
Monster(s) | |||
1877 | Bellicosity of Pricking Thorns | Skill Effect | I. Earth Attack x 5. II. The more the Runestones dissolved, ⇒ the higher the Earth Attack increases additionally, ⇒ to the max x 3 for 40 Runestones. III. Extend Runestone-moving time by 1 second. |
Monster(s) | |||
1878 | Bellicosity of Electrification | Skill Effect | I. Light Attack x 5. II. The more the Runestones dissolved, ⇒ the higher the Light Attack increases additionally, ⇒ to the max x 3 for 40 Runestones. III. Extend Runestone-moving time by 1 second. |
Monster(s) | |||
1879 | Bellicosity of Shadow | Skill Effect | I. Dark Attack x 5. II. The more the Runestones dissolved, ⇒ the higher the Dark Attack increases additionally, ⇒ to the max x 3 for 40 Runestones. III. Extend Runestone-moving time by 1 second. |
Monster(s) | |||
1880 | The Third Children | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 6.5; HP & Recovery x 1.3. II. Heart Runestones also possess 50% effect of Attributive Runestones. III. For each Attribute of Runestones dissolved, the Character launches 1 extra attack of that Attribute. IV. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 2.2 additionally. V. Damage dealt to God enemies x 2 additionally. |
Monster(s) | |||
1881 | The Third Children - EX | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 7; HP & Recovery x 1.3. II. Heart Runestones also possess 50% effect of Attributive Runestones. III. For each Attribute of Runestones dissolved, ⇒ the Character launches 1 extra attack of that Attribute. IV. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 2.2 additionally. V. Damage dealt to God enemies x 2 additionally. VI. When the Craft Apparatus is shattered or its remaining times is 0, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1882 | The Second Children | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 6; HP & Recovery x 1.3. II. By dissolving ≥1 Runestones of the Member's Attribute in its column, that Member's Attack x 1.5 additionally. III. The more the Fire Runestones dissolved, ⇒ the higher the Fire Attack increases, ⇒ to the max x 4 for 12 Runestones dissolved. |
Monster(s) | |||
1883 | The Second Children - EX | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 6.5; HP & Recovery x 1.4. II. By dissolving ≥1 Runestones of the Member's Attribute in its column, that Member's Attack x 1.5 additionally. III. The more the Fire Runestones dissolved, ⇒ the higher the Fire Attack increases, ⇒ to the max x 5 for 16 Runestones dissolved. |
Monster(s) | |||
1884 | The Second Children - Code 777 | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 6.5; HP & Recovery x 1.4. II. By dissolving ≥1 Runestones of the Member's Attribute in its column, that Member's Attack x 1.5 additionally. III. The more the Fire Runestones dissolved, ⇒ the higher the Fire Attack increases, ⇒ to the max x 5 for 16 Runestones dissolved. IV. Ex. Combo +1 for every 2 groups of Runestones dissolved. |
Monster(s) | |||
1885 | The First Children | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 6.5 & HP x 1.2. II. Damage received -35%. III. Damage received from Gods -60%. IV. The more the types of Runestones dissolved, the higher the Team Attack increases additionally, ⇒ x 2 for 2 types ⇒ to the max x 4 for 6 types. |
Monster(s) | |||
1886 | Human Power - Water | Skill Effect | I. Water Attack x 3. II. Water Human & Water God Attack x 9. |
Monster(s) | |||
1887 | Human Power - Fire | Skill Effect | I. Fire Attack x 3. II. Fire Human & Fire God Attack x 9. |
Monster(s) | |||
1888 | Human Power - Earth | Skill Effect | I. Earth Attack x 3. II. Earth Human & Earth God Attack x 9. |
Monster(s) | |||
1889 | Full Strike of Darkness | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 4; HP & Recovery x 1.3. II. Water Runestones also possess 50% effect of Dark Runestones. |
Monster(s) | |||
1890 | Full Strike of Wood | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 4; HP & Recovery x 1.3. II. Heart Runestones also possess 50% effect of Earth Runestones. |
Monster(s) | |||
1891 | Full Strike of Vines | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 4.5; HP & Recovery x 1.3. II. Heart and Fire Runestones also possess 50% effect of Earth Runestones. |
Monster(s) | |||
1892 | Command of Energy | Skill Effect | God & Machina Attack x 6. |
Monster(s) | |||
1893 | Power of Angels | Skill Effect | I. “Angels” Attack x 5. II. Non-Attributive Damage dealt to enemies x 2.5. |
Monster(s) | |||
1894 | Power of Angels - EX | Skill Effect | I. “Angels” Attack x 5. II. Skill CD of “Angels” -3 after entering a Stage. III. Non-Attributive Damage dealt to enemies x 3. |
Monster(s) | |||
1895 | Attack of Angels | Skill Effect | When the Team has only Gods: I. God Attack x 6 & HP x 2. II. When Team HP is full, “Angels” Attack x 4 additionally. |
Monster(s) | |||
1896 | Attack of Angels - EX | Skill Effect | When the Team has only Gods: I. God Attack x 6 & HP x 2. II. When Team HP is full, “Angels” Attack x 4 additionally. III. When “Angels” activate the Active Skill, fully recover HP. |
Monster(s) | |||
1897 | EVA 13 Awaken | Skill Effect | When the Team has only Gods and “EVA Pilots”: I. Team Attack x 6; HP & Recovery x 1.2. II. Water and Dark Runestones also possess the effect of each other. III. If the same number of Water and Dark Combos are dissolved in the Round in the first batch, Team Attack x 2.4 additionally. |
Monster(s) | |||
1898 | Circus Time | Skill Effect | Demon & Elf Attack x 10 for 15 Rounds. |
Monster(s) | |||
1899 | Beast Berserker | Skill Effect | When the Team has only Beasts: I. Team Attack x 6 & HP x 1.3. II. When ≥5 Combos are made, ⓵ Team Attack x 2 additionally. ⓶ Damage of the Team will be dealt regardless of Trio Elemental Shield. III. When ≥8 Combos are made, ⓵ Team Attack x 2.5 additionally. ⓶ Damage of the Team will be dealt regardless of Quintet Elemental Shield. |
Monster(s) | |||
1900 | Heart of Red Dragon | Skill Effect | When the Team has only Dragons, Humans, Elves or Demons: I. Team Attack x 6.5. II. Fire Runestones also possess 50% effect of other Runestones. III. If there are ≥3 Dragons in the Team: ⓵ Team HP x 1.8. ⓶ Team Attack x 2.8 additionally. IV. Upon receiving Damage from the enemy's attack, ⇒ turn 5 random Runestones into Enchanted Dragon Runestones. |
Monster(s) | |||
1901 | Will of Witch | Skill Effect | I. Team Attack x 6. II. If there are ≥3 Races in the Team, ⇒ Team Attack x 1.8 additionally. III. If there are ≥3 Attributes in the Team, ⇒ Team Attack x 1.5 additionally. IV. If the Attributes and Races of Team Members and Ally are not repeated, ⇒ Team HP, Attack & Recovery x 1.8 additionally. |
Monster(s) | |||
1902 | Allied Force - Demon | Skill Effect | I. Team Attack x 5. II. If there are ≥3 Races in the Team, ⇒ Team Attack x 1.5 additionally. III. By dissolving Demon Runestones, ⇒ Water Attack x 1.5 additionally. |
Monster(s) | |||
1903 | Allied Force - Elf | Skill Effect | I. Team Attack x 5. II. If there are ≥3 Races in the Team, ⇒ Team Attack x 1.5 additionally. III. By dissolving Elf Runestones, ⇒ Earth Attack x 1.5 additionally. |
Monster(s) | |||
1904 | Allied Force - Beast | Skill Effect | I. Team Attack x 5. II. If there are ≥3 Races in the Team, ⇒ Team Attack x 1.5 additionally. III. By dissolving Beast Runestones, ⇒ Light Attack x 1.5 additionally. |
Monster(s) | |||
1905 | Allied Force - Machina | Skill Effect | I. Team Attack x 5. II. If there are ≥3 Races in the Team, ⇒ Team Attack x 1.5 additionally. III. By dissolving Machina Runestones, ⇒ Dark Attack x 1.5 additionally. |
Monster(s) | |||
1906 | Allied Force - God | Skill Effect | I. Team Attack x 5. II. If there are ≥3 Races in the Team, ⇒ Team Attack x 1.5 additionally. III. By dissolving God Runestones, ⇒ Light Attack x 1.5 additionally. |
Monster(s) | |||
1909 | Deadly Temptation | Skill Effect | I. Demon & Elf Attack x 6. II. All Attributive Runestones also possess 50% effect of Water Runestones. III. Recover HP as much as the total Attack basic value of “Innocent Temptation - Eve” and "Origin of All Sins - Eve" in the Team each Round (dissolving Runestones is necessary). |
Monster(s) | |||
1910 | Human Adherence | Skill Effect | When the Team has only Humans: I. Human Attack x 4. II. Light Human Attack x 6. III. Extend Runestone-moving time regardlessly by 1 second. IV. By dissolving Human Runestones ⇒ Damage received -20%. |
Monster(s) | |||
1911 | Bloodthirsty Dragon King - EX+ | Skill Effect | I. Dragon Attack x 6. II. 10% of Damage dealt to enemies by Dragons ⇒ will be converted to HP Recovery (excluding Damage dealt by Active and Leader Skills); ⇒ The max HP Recovery is 100% of Summoner's total HP (no superimposing). III. By dissolving Dragon Runestones, ⇒ Team Attack x 2.5 additionally. |
Monster(s) | |||
1912 | Teary Breath of Dragon | Skill Effect | I. Dragon Attack x 6. II. Recovery basic value of each Dragon +450. |
Monster(s) | |||
1913 | Fangs of Dragon - EX | Skill Effect | I. Dragon Attack x 4. II. Extend Runestone-moving time by 2 seconds. III. By dissolving a group of 6 - 8 Attributive Runestones, ⇒ Dragon Attack x 7. IV. By dissolving a group of ≥9 Attributive Runestones, ⇒ Dragon Attack x 10. |
Monster(s) | |||
1914 | Bellicosity of Dragon | Skill Effect | I. Dragon Attack x 6. II. Attack basic value of each Dragon +450. |
Monster(s) | |||
1915 | Claws of Dragon - EX | Skill Effect | I. Extend Runestone-moving time by 2 seconds. II. By dissolving a group of 6 to 8 Attributive Runestones, ⇒ Dragon Attack x 7. III. By dissolving a group of ≥9 Attributive Runestones, ⇒ Dragon Attack x 10. |
Monster(s) | |||
1916 | Dragonborn | Skill Effect | I. Dragon Attack x 6. II. HP basic value of each Dragon +450. |
Monster(s) | |||
1917 | Buster Battle | Skill Effect | When the Team has only Machinas: I. Team Attack x 6.5; HP & Recovery x 1.3. II. By dissolving Water or Heart Runestones, ⇒ Team Attack x 3 additionally. III. Water, Light and Heart Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1918 | Buster Battle - First Armor | Skill Effect | When the Team has only Machinas: I. Team Attack x 6.8; HP & Recovery x 1.5. II. By dissolving Water or Heart Runestones, ⇒ Team Attack x 3.3 additionally. III. Water, Light and Heart Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1919 | Buster Battle - Second Armor | Skill Effect | When the Team has only Machinas: I. Team Attack x 7; HP & Recovery x 1.4. II. By dissolving Light or Heart Runestones, ⇒ Team Attack x 3.3 additionally. III. Water, Light and Heart Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1920 | Buster Battle - Ultimate Armor | Skill Effect | When the Team has only Machinas: I. Team Attack x 7; HP & Recovery x 1.6. II. By dissolving Dark or Heart Runestones, ⇒ Team Attack x 2.2 additionally. III. Water, Light, Dark and Heart Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1921 | Close Combat Mode | Skill Effect | When the Team has only Fire Attribute or Machinas: I. Team Attack x 6.5 & HP x 1.5. II. For every group of Fire or Heart Runestones dissolved, ⇒ +1 (Ex. Combo & Combo) ⇒ to the max +8. (Ex. Combo upper limit cannot be superimposed) III. For each Combo made, ⇒ recover 1,500 HP. IV. When ≥6 Combos are made, ⇒ Team Attack x 2.5 additionally. |
Monster(s) | |||
1922 | Close Combat Mode - Awakened | Skill Effect | When the Team has only Fire Attribute or Machinas: I. Team Attack x 6.5 & HP x 1.5. II. For every group of Fire or Heart Runestones dissolved, ⇒ +1 (Ex. Combo & Combo) ⇒ to the max +12. III. For each Combo made, ⇒ recover 2,000 HP. IV. When ≥6 Combos are made, ⇒ Team Attack x 2.5 additionally. |
Monster(s) | |||
1923 | Love & Peace | Skill Effect | I. Fire & Machina Attack x 6.5; HP & Recovery x 1.4. II. Attack bonus +125% for Combos made. III. Fire Runestones also possess 50% effect of other Runestones. |
Monster(s) | |||
1924 | Mech Engine | Skill Effect | I. Machina Attack x 5. II. For Machina(s) who activated their Active Skill, ⇒ Attack x 2 additionally in that Round. |
Monster(s) | |||
1925 | Mech Strategy | Skill Effect | I. Machina Attack x 5. II. When there is a Controlling Skill on an enemy, ⇒ Machina Attack x 2 additionally. |
Monster(s) | |||
1926 | Mech Valor | Skill Effect | I. Machina Attack x 5. II. When HP ≥75%, ⇒ Machina Attack x 3 additionally. |
Monster(s) | |||
1927 | Mech Spirit | Skill Effect | I. Machina Attack x 5. II. Heart Runestones also possess 50% effect of Attributive Runestones. |
Monster(s) | |||
1928 | Mech Brutality | Skill Effect | I. Machina Attack x 5. II. Water and Dark Runestones also possess 50% effect of each other. |
Monster(s) | |||
1929 | Mech Suppression | Skill Effect | I. Machina HP x 2. II. All Runestones also possess the effect of Attributive Runestones. For 12 Rounds, III. Machina Attack & Recovery x 12. |
Monster(s) | |||
1930 | Mech Abuse | Skill Effect | I. Machina Attack x 4. II. When HP ≥50%, ⇒ Machina Attack x 3 additionally. III. Upon receiving Damage from an enemy's attack, ⇒ there will be a 50% chance of Machina Attack x 2 additionally next Round (the probability can be summed up). |
Monster(s) | |||
1931 | God of War | Skill Effect | I. Team Attack x 7 & HP x 1.5. II. Extend Runestone-moving time regardlessly by 2.5 seconds. III. Damage received -20%. IV. Fire Damage received -40%. V. When the Team has only Fire Attribute, ⇒ Team Attack x 1.2 additionally. VI. When the Team has ≥2 Attributes, ⇒ Team Attack x 1.5 additionally. VII. The more the Runestones dissolved, ⇒ the higher the Attack increases additionally, ⇒ to the max x 4 for 30 Runestones. |
Monster(s) | |||
1932 | Corps of Dancing Elves - Dark | Skill Effect | When the Team has only Dark Attribute or Elves: I. Team Attack & Recovery x 15. II. When HP is full, ⇒ Team Attack x 2 additionally. III. By dissolving Elf Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
1933 | Close Combat Mode - Rebuild | Skill Effect | When the Team has only Fire Attribute or Machinas: I. Team Attack x 6.5 & HP x 1.5. II. For every group of Fire or Heart Runestones dissolved, ⇒ +1 (Ex. Combo & Combo) ⇒ to the max +8. III. For each Combo made, ⇒ recover 1,500 HP. IV. When ≥6 Combos are made, ⇒ Team Attack x 2.5 additionally. V. Each time a Fire Member or Machina activates its Skill: ⓵ Recover 5,000 HP. ⓶ Team Attack increases, ⇒ to the max x 3. |
Monster(s) | |||
1934 | Close Combat Mode - Awakened Rebuild | Skill Effect | When the Team has only Fire Attribute or Machinas: I. Team Attack x 6.5 & HP x 1.5. II. For every group of Fire or Heart Runestones dissolved, ⇒ +1 (Ex. Combo & Combo) ⇒ to the max +12. III. For each Combo made, ⇒ recover 2,000 HP. IV. When ≥6 Combos are made, ⇒ Team Attack x 2.5 additionally. V. Each time a Fire Member or Machina activates its Skill: ⓵ Recover 10,000 HP. ⓶ Team Attack increases, ⇒ to the max x 4.5. |
Monster(s) | |||
1935 | Combo Strike | Skill Effect | Attack bonus +150% for Combos made. |
Monster(s) | |||
1936 | Mystery of Nature | Skill Effect | Earth Attack & Recovery x 4. |
Monster(s) | |||
1937 | Fire Conjuring | Skill Effect | I. By dissolving Fire Runestones, ⇒ Fire Attack x 5. II. By dissolving ≥1 group of ≥5 Fire Runestones, ⇒ Fire Attack x 3 additionally. |
Monster(s) | |||
1938 | Elf Rejuvenation | Skill Effect | Elf Recovery x 5. |
Monster(s) | |||
1939 | Dark Conjuring | Skill Effect | I. By dissolving Dark Runestones, ⇒ Dark Attack x 5. II. By dissolving ≥1 group of ≥5 Dark Runestones, ⇒ Dark Attack x 3 additionally. |
Monster(s) | |||
1940 | Wrath of Water | Skill Effect | If the Leader and Ally are Water Attribute or God: I. Water Attack x 4; HP & Recovery x 1.2. II. Water God Attack x 3 additionally. III. The 1st batch of Runestones to be dropped each Round will be Water Runestones. |
Monster(s) | |||
1941 | Beast Savagery | Skill Effect | I. Team Attack x 3.5. II. When HP is full, ⇒ Beast Attack x 3 additionally. |
Monster(s) | |||
1942 | Rise of Diversity | Skill Effect | The more the Attributes in the Team, ⇒ the higher the Team HP, Attack & Recovery, ⇒ to the max Team Attack x 6; HP & Recovery x 1.6. |
Monster(s) | |||
1943 | Fire of Extermination - EX | Skill Effect | I. Fire Attack & Machina Attack x 6.5. II. Damage of "Ruler of Scorching Flames - Pompeii" will be dealt regardless of Defense. III. By dissolving Water, Fire or Earth Runestones, ⇒ each Machina launches 1 extra attack of the corresponding Attribute(s) dissolved. IV. For each type of Runestones dissolved in the first batch, ⇒ modify 5 random Runestones of that type to become Machina Runestones at the end of the Round (non-Race Runestones rank first in priority). |
Monster(s) | |||
1944 | Power of Guinea Pigs - Light | Skill Effect | When the Team has only Beasts: I. Team Attack x 6.5 & HP x 1.5. II. By dissolving ≥2 groups of Runestones in the first batch, ⇒ Team Attack increases additionally, ⇒ to the max x 4 for 6 groups in the first batch. |
Monster(s) | |||
1945 | Power of Guinea Pigs - Earth | Skill Effect | When the Team has only Beasts: I. Team Attack x 7. II. By dissolving ≥2 groups of Runestones in the first batch, ⇒ Team Attack increases additionally, ⇒ to the max x 4 for 6 groups in the first batch. |
Monster(s) | |||
1946 | Power of Guinea Pigs - Water | Skill Effect | When the Team has only Beasts: I. Team Attack x 6 & HP x 1.8. II. By dissolving ≥2 groups of Runestones in the first batch, ⇒ Team Attack increases additionally, ⇒ to the max x 4 for 6 groups in the first batch. |
Monster(s) | |||
1947 | Power of Guinea Pigs - Dark | Skill Effect | When the Team has only Beasts: I. Team Attack x 6.5. II. Recovery basic value of each Member +200. III. By dissolving ≥2 groups of Runestones in the first batch, ⇒ Team Attack increases additionally, ⇒ to the max x 4 for 6 groups in the first batch. |
Monster(s) | |||
1948 | Power of Guinea Pigs - Fire | Skill Effect | When the Team has only Beasts: I. Team Attack x 6. II. Recovery basic value of each Member +500. III. By dissolving ≥2 groups of Runestones in the first batch, ⇒ Team Attack increases additionally, ⇒ to the max x 4 for 6 groups in the first batch. |
Monster(s) | |||
1949 | Power of the Holy Grail | Skill Effect | I. Water & Human Attack x 6.5. II. Extend Runestone-moving time regardlessly by 1 second. III. Water, Fire and Earth Runestones also possess 50% effect of Heart Runestones. IV. If 2 out of 3 types of Runestones (Water, Fire & Earth) are dissolved in the same Round, ⇒ Water & Human Attack x 3 additionally. V. By dissolving Water, Fire and Earth Runestones in the same Round, the Monster launches 3 extra attacks (Water, Fire and Earth each). |
Monster(s) | |||
1951 | Water Breathing (Tanjiro Kamado) | Skill Effect | When the Team has only Humans and "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters: I. Team Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time regardlessly by 1.5 seconds. III. By dissolving a group of Water Runestones, ⇒ Team Attack x 2.6 additionally. IV. For every group of Water Runestones dissolved, ⇒ the Character launches 1 extra Water attack as much as 2.5x of his own Attack, ⇒ to the max 3 extra attacks. V. Damage of the Team dealt to Demon enemies x 1.5 additionally, ⇒ regardless of its Initial Shield. |
Monster(s) | |||
1952 | Hinokami - Clear Blue Sky | Skill Effect | When the Team has only Humans and "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters: I. Team Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time regardlessly by 1.5 seconds. III. By dissolving a group of Water or Fire Runestones, ⇒ Team Attack x 2.6 additionally. IV. For every group of Water or Fire Runestones dissolved, ⇒ the Character launches 1 extra attack of the corresponding Attribute as much as 2.5x of his own Attack, ⇒ to the max 2 extra Water and 2 extra Fire attacks. V. Damage of the Team dealt to Demon enemies x 1.5 additionally, ⇒ regardless of its Initial Shield. |
Monster(s) | |||
1953 | Water Breathing (Giyu Tomioka) | Skill Effect | When the Team has only Water Characters: I. Team Attack x 7 & HP x 1.6. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving Water Runestones in the column below a Member, ⇒ Attack of that Member x 2 additionally. IV. Upon receiving Damage from enemies' attacks, ⇒ Damage received -10% for every present Water Runestone, ⇒ to the max -50%. V. Damage of the Team dealt to Demon enemies x 1.5 additionally. |
Monster(s) | |||
1954 | Flame Breathing | Skill Effect | When the Team has only Fire Characters or Humans and no Demon: I. Team Attack x 6.5; HP & Recovery x 1.8. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving Fire Runestones in the column below the Character, ⇒ Team Attack x 1.8 additionally. IV. By dissolving a group of ≥5 Fire Runestones, ⇒ Team Attack x 2.2 additionally. V. Damage of the Team dealt to Demon enemies x 1.5 additionally. |
Monster(s) | |||
1955 | Demonized Battle | Skill Effect | When the Team has only Humans and “Nezuko Kamado” or “Tamayo & Yushiro”: I. Team Attack x 6.5; HP & Recovery x 1.6. II. When the Team has “Tanjiro Kamado” or “Hinokami - Tanjiro Kamado”, ⇒ Team Attack x 1.6 additionally. III. By dissolving Race Runestones, ⇒ Team Attack x 2 additionally. IV. Damage received -25%. V. Damage received from Demons -50%. |
Monster(s) | |||
1956 | Beast Breathing | Skill Effect | When the Team has only Beasts, Humans or "Demon Slayer: Kimetsu no Yaiba" Diamond Seal Characters: I. Team Attack x 6 & HP x 1.2. II. Recovery basic value of each Member +160. III. By dissolving Race Runestones, ⇒ Team Attack x 2 additionally. IV. Damage of the Team dealt to Demon enemies x 1.5 additionally. |
Monster(s) | |||
1957 | Beast Breathing - EX | Skill Effect | When the Team has only Beasts, Humans or "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters: I. Team Attack x 6 & HP x 1.2. II. Recovery basic value of each Member +160. III. By dissolving Race Runestones, ⇒ Team Attack x 2 additionally. IV. Damage of the Team dealt to Demon enemies x 1.5 additionally. V. At the end of the Round, Summoner can tap and explode 10 Runestones at fixed positions (in the shape of "X") ⇒ to generate Enchanted Runestones." |
Monster(s) | |||
1958 | Thunder Breathing | Skill Effect | When the Team has only Light Characters or "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters: I. Team Attack x 6; HP & Recovery x 1.2. II. By dissolving Race Runestones, ⇒ Team Attack x 1.6 additionally. III. Damage of the Team dealt to Demon enemies x 1.5 additionally. IV. For each Combo made in the first batch, ⇒ 1 Enchanted Light Runestone will be generated in the column below the Character. V. By dissolving ≥10 Light Runestones, ⇒ Team Attack x 1.4 additionally. |
Monster(s) | |||
1959 | Insect Breathing | Skill Effect | When the Team has only Dark Characters, Humans or "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters: I. Team Attack x 6; HP & Recovery x 1.2. II. By dissolving Race Runestones, ⇒ Team Attack x 1.6 additionally. III. Damage of the Team dealt to Demon enemies x 1.5 additionally. IV. By dissolving Dark or Heart Runestones, ⇒ the Character launches 5 extra attacks as much as 50% of her own Attack. |
Monster(s) | |||
1960 | Blood Demon Art - Destructive Death | Skill Effect | I. Demon Attack x 6. II. Other Attributive Runestones also possess 50% effect of Water Runestones. III. When the Leader and Ally are “Akaza” and there are no Members in the Team, ⇒ Team HP, Attack & Recovery x 5 additionally. |
Monster(s) | |||
1963 | Forces of Three Races | Skill Effect | When the Team has only Dragons, Gods or Beasts: I. Team Attack x 6.5 & HP x 1.4. II. Recovery basic value of each Member +300. III. When a Dragon, a God and a Beast launch attacks in the same Round, ⇒ Team Attack x 1.8 additionally. IV. When the Team has only Dragons, ⇒ Team Attack x 1.8 additionally. V. Water Runestones also possess 50% effect of other Runestones. |
Monster(s) | |||
1964 | Power of Creation - EX | Skill Effect | I. Light Dragon, Light Beast & Light Elf Attack x 6.5; HP x 1.8. II. Extend Runestone-moving time by 1 second. III. If a group of ≥5 Runestones is dissolved, Attack increases additionally and proportionally. ⇒ Attack x 4 if a group of 5 Runestones are dissolved, ⇒ to the max x 4.6 for a group of 8 Runestones dissolved. |
Monster(s) | |||
1965 | Violence of Dark Dragons - EX | Skill Effect | I. Dragon HP x 1.6; Dragon Attack x 7. II. For each Combo made in the first batch, ⇒ 1 Enchanted Dark Runestone will be generated in the column below the Monster. III. If ≥10 Dark Runestones are dissolved in the Round, Team Attack x 3.2 additionally. |
Monster(s) | |||
1966 | Howl of Dragons & Gods - Billows | Skill Effect | If the Team has only Gods and Dragons: I. Team Attack x 6.5. II. Recovery basic value of each Dragon +150. III. If Water and Heart Runestones are dissolved in the same Round, ⇒ Team Attack x 2 additionally. IV. Water Runestones also possess 50% effect of Heart Runestones. |
Monster(s) | |||
1967 | Howl of Dragons & Demons - Blaze | Skill Effect | If the Team has only Demons and Dragons: I. Team Attack x 6.5. II. Recovery basic value of each Dragon +150. III. When there is an additional effect in play, ⇒ Fire Attack x 2 additionally. IV. Fire Runestones also possess 50% effect of Heart Runestones. |
Monster(s) | |||
1968 | Howl of Dragons & Gods - Wood | Skill Effect | If the Team has only Gods and Dragons: I. Team Attack x 6.5. II. Recovery basic value of each Dragon +150. III. By dissolving all present Earth Runestones in the first batch, ⇒ Team Attack x 2.5 additionally. IV. Dark Runestones also possess 50% effect of Earth Runestones. |
Monster(s) | |||
1969 | Dreadful Breath of Dragon - Burst | Skill Effect | If the Team has only Dragons: I. Team Attack x 4. II. Extend Runestone-moving time by 2 seconds. III. Attack basic value of each Dragon +250. IV. Attack bonus +200% for Combos made. |
Monster(s) | |||
1970 | Pupils of the Cat - EX | Skill Effect | I. Beast HP & Recovery x 1.8. II. Extend Runestone-moving time by 2 seconds. III. Attack bonus +200% for Combos made. IV. All Attributive Runestones also possess the effect of other Attributive Runestones: For every extra Beast in the Team, ⇒ the effect +20%, ⇒ to the max +100% (effects can be superimposed). V. By dissolving Beast Runestones, ⇒ Beast Attack x 3 additionally. |
Monster(s) | |||
1971 | Fires of War | Skill Effect | When the Team has only Beasts: I. Team Attack x 6.5 & HP x 1.5. II. Recovery basic value of each Member +500. III. For every additional effect in play, ⇒ Team Attack x 1.5 additionally, ⇒ to the max for 4 effects. IV. When Team HP is not full, ⇒ Team Attack & Recovery x 2 additionally. V. By dissolving a group of ≥5 Runestones in the first batch, ⇒ poison all enemies with the Monster's Attack every Round (regardless of Defense and Attribute until defeated). |
Monster(s) | |||
1972 | Fragments of Memories | Skill Effect | I. Team Attack x 6. II. Upon the completion of a Basic, Intermediate, Advanced or specific Stage in "The Traveler's Memories", Summoner will be rewarded with an extra item. |
Monster(s) | |||
1974 | Mightiness of Dragons | Skill Effect | I. Dragon & Beast Attack x 7 & HP x 1.5. II. When the Team has only Dragons and Beasts, ⇒ Team HP x 1.5 additionally. III. If no Heart Runestones are dissolved in the first batch (dissolving Runestones is necessary), ⇒ Dragon & Beast Attack x 3 additionally. IV. Extend Runestone-moving time by 2.5 seconds. |
Monster(s) | |||
1975 | Predatory Instinct | Skill Effect | I. Beast & Dragon Attack x 6.5 & HP x 1.3. II. When the Team has only Beasts, ⇒ Beast HP & Recovery x 1.3 additionally. III. When ≥6 Combos are made, ⇒ Dragon & Beast Attack x 2.5 additionally. IV. Extend Runestone-moving time by 2 seconds. |
Monster(s) | |||
1976 | Majesty of Dragons | Skill Effect | I. Dragon Attack x 6 & HP x 2.5. II. If 2 out of 3 types of Runestones (Water, Dark & Heart) are dissolved in the same Round, ⇒ Dragon Attack x 4 additionally. III. Water and Dark Runestones also possess 50% effect of each other. IV. Extend Runestone-moving time by 2.5 seconds. |
Monster(s) | |||
1977 | Roar of King of the Monsters | Skill Effect | I. Beast & Elf Attack x 6; HP & Recovery x 1.5. II. Beast Attack x 1.5 additionally. III. Elf Recovery x 1.5 additionally. IV. When ≥6 Combos are made, ⇒ Beast & Elf Attack x 2 additionally. |
Monster(s) | |||
1978 | Wish of Guardian Angel | Skill Effect | When the Team has only Elves: I. Team Attack x 6.5; HP & Recovery x 1.3. II. By dissolving Earth Runestones, ⇒ Team Attack x 2 additionally. III. By dissolving Heart Runestones, ⇒ Team Attack x 2 additionally. IV. If Earth and Heart Runestones are dissolved in the same Round, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
1979 | Strike of Super Dragon Kaiju | Skill Effect | I. Attack of Light Monsters & Dragons x 7. II. Dragon HP x 1.3. III. If 2 out of 3 types of Runestones (Light, Dark & Heart) are dissolved in the same Round, ⇒ Attack of Light Monsters & Dragons x 3 additionally. |
Monster(s) | |||
1980 | My Name is 01! | Skill Effect | When the Team has only Earth Character(s), Human(s) or Machina(s): I. Team Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time regardlessly by 1 second. III. Attack of【KAMEN RIDER】x 1.5 additionally. IV. Earth and Light Runestones also possess 50% effect of each other. V. For every Runestone dissolved, ⇒ Team Attack increases additionally by x 0.1, ⇒ to the max x 3 for 20 Runestones. |
Monster(s) | |||
1981 | KAMEN RIDER ZERO-TWO is My Name! | Skill Effect | When the Team has only Earth Character(s), Human(s) or Machina(s): I. Team Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time regardlessly by 2 seconds. III. Attack of【KAMEN RIDER】x 1.5 additionally. IV. Earth, Light and Heart Runestones also possess 50% effect of each other. V. For every 2 Runestones dissolved, ⇒ Team Attack increases additionally by x 0.2, ⇒ to the max x 3 for 20 Runestones. |
Monster(s) | |||
1982 | Can Only End All This! | Skill Effect | When the Team has only Human(s) or Machina(s): I. Team Attack x 7; HP & Recovery x 1.6. II. Extend Runestone-moving time regardlessly by 1.5 seconds. III. Attack of【KAMEN RIDER】x 1.5 additionally. IV. Dark Runestones also possess 50% effect of other Attributive Runestones. V. For every group of Runestones dissolved, ⇒ Team Attack increases additionally, ⇒ to the max x 2 for 10 groups. |
Monster(s) | |||
1983 | I'm Just a Passing-through KAMEN RIDER! | Skill Effect | When the Team has only Dark Character(s) or【KAMEN RIDER】: I. Team Attack x 6.5; HP & Recovery x 1.5. II. When ≥10 Combos or Ex. Combos are made, ⇒ Team Attack x 3 additionally. III. Damage received -25%. IV. Damage received from Human enemies -40%. |
Monster(s) | |||
1984 | The Destroyer of Worlds | Skill Effect | When the Team has only Dark Character(s) or【KAMEN RIDER】: I. Team Attack x 7; HP & Recovery x 1.5. II. When ≥10 Combos or Ex. Combos are made, ⇒ Team Attack x 4 additionally. III. Damage received -30%. IV. Damage received from Human enemies -40%. |
Monster(s) | |||
1985 | Don't Wanna See Anyone Cry! | Skill Effect | When the Team has only Humans: I. Team Attack x 6.5; HP & Recovery x 1.6. II. Fire Runestones also possess 50% effect of Heart Runestones. III. Heart Runestones also possess 50% effect of Attributive Runestones. IV. By dissolving ≥12 Runestones, ⇒ Team Attack x 2.5 additionally. |
Monster(s) | |||
1986 | Dream Seeker | Skill Effect | When the Team has only Humans: I. Team Attack x 7; HP & Recovery x 1.6. II. Fire Runestones also possess 50% effect of Heart Runestones. III. Heart Runestones also possess 50% effect of Attributive Runestones. IV. By dissolving ≥12 Runestones, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
1987 | Never Despair! | Skill Effect | When the Team has only Humans or "Shadow Moon": I. Team Attack x 6.5 & Recovery x 3. II. Extend Runestone-moving time by 2 seconds. III. When ≥6 Combos are made, ⇒ Team Attack x 3.5 additionally. IV. Dark and Fire Runestones also possess 50% effect of other Runestones. V. The effect of Light Runestones increases by 100%. |
Monster(s) | |||
1988 | The Child of the Sun | Skill Effect | When the Team has only Humans or "Shadow Moon": I. Team Attack x 6.5 & Recovery x 3. II. Extend Runestone-moving time by 3 seconds. III. When ≥6 Combos are made, ⇒ Team Attack x 3.5 additionally. IV. Dark and Fire Runestones also possess 50% effect of other Runestones. V. The effect of Light Runestones increases by 100%. |
Monster(s) | |||
1989 | The Promise | Skill Effect | When the Team has only Human(s) &【KAMEN RIDER】: I. Team Attack x 6 & HP x 1.5. II. By dissolving all present Fire Runestones in the first batch, ⇒ Team Attack x 1.5 additionally. III. Fire and Heart Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1990 | For the Peace of Humans! | Skill Effect | When the Team has only Human(s) &【KAMEN RIDER】: I. Team Attack x 6; HP & Recovery x 1.2. II. Earth and Heart Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1991 | Here I Come! | Skill Effect | When the Team has only Human(s) &【KAMEN RIDER】: I. Team Attack x 6 & Recovery x 1.5. II. If Fire and Light Runestones are dissolved in the same Round, ⇒ Team Attack x 1.5 additionally. III. Fire and Heart Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1992 | I'll Change the Patient's Fate! | Skill Effect | When the Team has only Human(s) &【KAMEN RIDER】: I. Team Attack x 6.5. II. If a Runestone in the 3 columns on the right is picked up to start moving, ⇒ Attack of【KAMEN RIDER】x 1.5 additionally. III. Light and Heart Runestones also possess 50% effect of other Attributive Runestones. |
Monster(s) | |||
1993 | I Want to Become a King! | Skill Effect | When the Team has only Humans & Demons: I. Team Attack x 7; HP & Recovery x 2. II. Skill CD of Human(s) -2 after entering a Stage. III. Each Demon launches 1 extra attack as much as 50% of its attack. |
Monster(s) | |||
1994 | Rejoice! Its Name is OHMA ZI-O! | Skill Effect | When the Team has only Humans & Demons: I. Team Attack x 7; HP & Recovery x 1.5. II. Damage received -60%. III. Each Demon launches 1 extra attack. IV. Damage of Demon(s) will be dealt regardless of Defense. |
Monster(s) | |||
1995 | All as the Ark Wills it! | Skill Effect | I. Dark Attack x 4; Dark HP & Recovery x 1.5. II. Dark Machina Attack x 4 additionally. III. By dissolving all present Dark Runestones in the first batch: ⓵ The Character's Attack x 4 additionally. ⓶ Combo count +3. |
Monster(s) | |||
1996 | Frost of Absolute Zero | Skill Effect | When the Team consists of only Humans: I. Team Attack x 3.5; HP & Recovery x 1.2. II. Extend Runestone-moving time by 2 seconds. III. The more the Combos made, ⇒ the higher the Team Attack increases additionally: ⓵ Attack x 3 for 1 Combo ⓶ Attack x 5.5 to the max for 6 Combos IV. Water and Heart Runestones also possess 50% effect of each other. V. HP, Attack & Recovery of【Saints】x 1.2. |
Monster(s) | |||
1997 | Frost of Absolute Zero - EX | Skill Effect | When the Team consists of only Humans: I. Team Attack x 3.5; HP & Recovery x 1.2. II. Extend Runestone-moving time by 2 seconds. III. The more the Combos made, ⇒ the higher the Team Attack increases additionally: ⓵ Attack x 3 for 1 Combo ⓶ Attack x 6.5 to the max for 8 Combos IV. Water and Heart Runestones also possess 50% effect of each other. V. HP, Attack & Recovery of【Saints】x 1.2. |
Monster(s) | |||
1998 | Scales of the Dragon | Skill Effect | When the Team consists of only Humans: I. Team Attack x 7; HP & Recovery x 1.2. II. Extend Runestone-moving time by 2 seconds. III. If the Runestone in the bottom left corner is picked up to start moving, ⇒ Team Attack & Recovery x 1.8 additionally. IV. If the Runestone in the bottom right corner is picked up to start moving, ⇒ turn the first 5 Runestones touched while moving into Enchanted Earth Runestones. V. HP, Attack & Recovery of【Saints】x 1.2. |
Monster(s) | |||
1999 | Scales of the Dragon - EX | Skill Effect | When the Team consists of only Humans: I. Team Attack x 7; HP & Recovery x 1.2. II. Extend Runestone-moving time by 2 seconds. III. If the Runestone in the bottom left corner is picked up to start moving, ⇒ Team Attack & Recovery x 2 additionally. IV. If the Runestone in the bottom right corner is picked up to start moving, ⇒ turn the first 5 Runestones touched while moving into Enchanted Earth Human Runestones. V. HP, Attack & Recovery of【Saints】x 1.2. |
Monster(s) | |||
2000 | Union of Saints | Skill Effect | When the Team consists of only Humans: I. Team HP, Attack & Recovery x 1.5. II. Extend Runestone-moving time regardlessly by 2 seconds. III. The more the Runestones dissolved in a group, ⇒ the higher the Team Attack: ⓵ Attack x 6 for 3 Runestones. ⓶ Attack x 12 to the max for 6 Runestones. IV. HP, Attack & Recovery of【Saints】x 1.2. |
Monster(s) | |||
2006 | Glory of Destiny | Skill Effect | I. Team Attack x 7; HP x 1.3. II. When the Team has only Light Members: ⓵ Team HP, Attack & Recovery x 1.5 additionally. ⓶ By dissolving Character or Race Runestones, ⇒ Team Attack x 3.8 additionally. |
Monster(s) | |||
2007 | Wild Beast Strategy | Skill Effect | I. Team Attack x 6.5. II. Water Runestones also possess 25% effect of other Runestones. III. By dissolving a group of ≥4 Runestones, ⇒ Team Attack x 2.5 additionally. IV. When the Team has only Beasts or Dragons: ⓵ Team HP & Recovery x 1.8 additionally. ⓶ Other Runestones also possess 25% effect of Water Runestones. |
Monster(s) | |||
2009 | Axiom of Purple Souls | Skill Effect | When the Team has only Humans: I. Team Attack x 8; HP & Recovery x 2. II. If no Dark Runestones are dissolved in the first batch, ⇒ Team Attack x 3 additionally. III. If no Light Runestones are dissolved in the first batch, ⇒ Damage received -40%. |
Monster(s) | |||
2016 | The Holy Oracle | Skill Effect | I. Team Attack x 6.5; HP x 1.2. II. When the Team has ≥3 Races, ⇒ Team Attack x 4.5 additionally. III. For every group of Runestones dissolved in the first batch, ⇒ Ex. Combo count +1. |
Monster(s) | |||
2020 | Grace of Heaven - Waves EX | Skill Effect | I. Water Attack x 7; HP & Recovery x 1.4. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Enchanted Water God Runestone will be generated in that column. III. By dissolving a group of ≥5 Water Runestones, ⇒ Water Attack x 2.5 additionally. IV. By dissolving Enchanted Runestones, ⇒ Water Attack x 1.8 additionally. |
Monster(s) | |||
2021 | Grace of Heaven - Blaze EX | Skill Effect | I. Fire Attack x 7; HP & Recovery x 1.4. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Enchanted Fire God Runestone will be generated in that column. III. By dissolving a group of ≥5 Fire Runestones, ⇒ Fire Attack x 2.5 additionally. IV. By dissolving Enchanted Runestones, ⇒ Fire Attack x 1.8 additionally. |
Monster(s) | |||
2022 | Grace of Heaven - Wood EX | Skill Effect | I. Earth Attack x 7; HP & Recovery x 1.4. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Enchanted Earth God Runestone will be generated in that column. III. By dissolving a group of ≥5 Earth Runestones, ⇒ Earth Attack x 2.5 additionally. IV. By dissolving Enchanted Runestones, ⇒ Earth Attack x 1.8 additionally. |
Monster(s) | |||
2023 | Grace of Heaven - Beam EX | Skill Effect | I. Light Attack x 7; HP & Recovery x 1.4. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Enchanted Light God Runestone will be generated in that column. III. By dissolving a group of ≥5 Light Runestones, ⇒ Light Attack x 2.5 additionally. IV. By dissolving Enchanted Runestones, ⇒ Light Attack x 1.8 additionally. |
Monster(s) | |||
2024 | Grace of Heaven - Gloom EX | Skill Effect | I. Dark Attack x 7; HP & Recovery x 1.4. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Enchanted Dark God Runestone will be generated in that column. III. By dissolving a group of ≥5 Dark Runestones, ⇒ Dark Attack x 2.5 additionally. IV. By dissolving Enchanted Runestones, ⇒ Dark Attack x 1.8 additionally. |
Monster(s) | |||
2026 | Dominion of the Devourers | Skill Effect | When the Team has only Beasts or Dragons: I. Team Attack x 15. II. Runestone-moving time will be doubled. III. By dissolving Beast or Dragon Runestones ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2027 | Saints in Unity | Skill Effect | When the Team has only Humans or Gods: I. Team Attack x 6.5; HP & Recovery x 1.4. II. Extend Runestone-moving time by 3 seconds. III. HP, Attack & Recovery of【Saints】x 1.2 additionally. IV. When the Team has ≥3 Attributes, ⇒ Team Attack x 3 additionally. V. Damage received from Human and God enemies -30%. |
Monster(s) | |||
2028 | Saints in Unity - EX | Skill Effect | When the Team has only Humans or Gods: I. Team Attack x 6.5; HP & Recovery x 1.4. II. Extend Runestone-moving time by 3 seconds. III. HP, Attack & Recovery of【Saints】x 1.2 additionally. IV. When the Team has ≥3 Attributes, ⇒ Team Attack x 3 additionally. V. Damage received from Human and God enemies -30%. VI. If Runestones are dissolved, explode 6 Runestones to generate Light Human Runestones (non-Light Attributive Runestones rank first in priority) at the end of each Round. |
Monster(s) | |||
2029 | Strongest Saints in Unity | Skill Effect | When the Team has only Humans or Gods: I. Team Attack x 7; HP & Recovery x 1.6. II. Extend Runestone-moving time regardlessly by 3 seconds. III. HP, Attack & Recovery of【Saints】x 1.2 additionally. IV. When the Team has ≥3 Attributes, ⇒ Team Attack x 3 additionally. V. Damage received from Human and God enemies -30%. |
Monster(s) | |||
2030 | Strongest Saints in Unity - EX | Skill Effect | When the Team has only Humans or Gods: I. Team Attack x 7; HP & Recovery x 1.6. II. Extend Runestone-moving time regardlessly by 3 seconds. III. HP, Attack & Recovery of【Saints】x 1.2 additionally. IV. When the Team has ≥3 Attributes, ⇒ Team Attack x 3 additionally. V. Damage received from Human and God enemies -30%. VI. If Runestones are dissolved, explode 6 Runestones to generate Light Human Runestones (non-Light Attributive Runestones rank first in priority) at the end of each Round. |
Monster(s) | |||
2031 | Chains of Saints | Skill Effect | When the Team has only Humans or "Athena the Goddess of War and Wisdom": I. Team Attack x 6; HP & Recovery x 1.5. II. Extend Runestone-moving time by 3 seconds. III. By dissolving a group of ≥7 Runestones: ⓵ Team Attack x 5 additionally. ⓶ Damage of 【Saints】 will be dealt regardless of Puzzle Shield. IV. Dark Runestones also possess 50% effect of other Runestones. V. Heart Runestones also possess the effect of Dark Runestones. |
Monster(s) | |||
2032 | Chains of Saints - EX | Skill Effect | When the Team has only Humans or "Athena the Goddess of War and Wisdom": I. Team Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time by 3 seconds. III. By dissolving a group of ≥7 Runestones: ⓵ Team Attack x 5 additionally. ⓶ Damage of 【Saints】 will be dealt regardless of Puzzle Shield. IV. Dark Runestones also possess the effect of other Runestones. V. Heart Runestones also possess the effect of Dark Runestones. |
Monster(s) | |||
2033 | Saints of Phoenix | Skill Effect | When the Team has only Fire Members, Dark Members, 【Saints】or "Athena the Goddess of War and Wisdom": I. Team Attack x 6.5; HP & Recovery x 1.5. II. Extend Runestone-moving time by 2 seconds. III. Fire, Dark and Heart Runestones also possess 50% effect of other Runestones. IV. If 2 out of 3 types of Runestones (Fire, Dark and Heart) are dissolved in the same Round, ⇒ Team Attack x 4.5 additionally. |
Monster(s) | |||
2034 | Saints of Phoenix - EX | Skill Effect | When the Team has only Fire Members, Dark Members,【Saints】 or "Athena the Goddess of War and Wisdom": I. Team Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time regardlessly by 2 seconds. III. Fire, Dark and Heart Runestones also possess 50% effect of other Runestones. IV. If 2 out of 3 types of Runestones (Fire, Dark and Heart) are dissolved in the same Round, ⇒ Team Attack x 4.5 additionally. |
Monster(s) | |||
2035 | Will of Saints | Skill Effect | When the Team has only Humans or "Athena the Goddess of War and Wisdom": I. Team Attack x 5; HP & Recovery x 1.2. II. Extend Runestone-moving time by 1 second. III. Attack of【Saints】x 3 additionally. IV. Heart Runestones also possess 50% effect of Attributive Runestones. V. Water and Earth Runestones also possess 50% effect of each other. |
Monster(s) | |||
2036 | Will of Saints - EX | Skill Effect | When the Team has only Humans or "Athena the Goddess of War and Wisdom": I. Team Attack x 6; HP & Recovery x 1.2. II. Extend Runestone-moving time regardlessly by 1 second. III. Attack of【Saints】x 3 additionally. IV. Heart Runestones also possess 50% effect of other Runestones. V. Water and Earth Runestones also possess 50% effect of each other. |
Monster(s) | |||
2037 | Necklace of the Underworld | Skill Effect | When the Team has only Humans and Gods: I. Team Attack x 5; HP & Recovery x 1.2. II. Extend Runestone-moving time by 1 second. III. Heart Runestones also possess 50% effect of Attributive Runestones. IV. Fire and Dark Runestones also possess 50% effect of each other. |
Monster(s) | |||
2038 | Morale of Saints | Skill Effect | When the Team has only Humans: I. Team Attack x 5; HP & Recovery x 1.2. II. Extend Runestone-moving time by 1 second. III. Attack of【Saints】x 3 additionally. IV. Heart Runestones also possess 50% effect of Attributive Runestones. V. Water and Light Runestones also possess 50% effect of each other. |
Monster(s) | |||
2039 | Aggression of Specters | Skill Effect | Attack of【Specters】x 7. |
Monster(s) | |||
2040 | Monopoly of Death | Skill Effect | When the Team has only Light Members, Dark Members or 【Specters】: I. Team Attack x 7; HP & Recovery x 1.6. II. Extend Runestone-moving time by 3 seconds. III. When the Team has ≥3 Races, ⇒ Team Attack x 2 additionally. IV. When ≥8 Combos are made, ⇒ each Member launches 1 extra attack as much as 3x of its attack. |
Monster(s) | |||
2041 | Rebirth of Warriors | Skill Effect | When the Team has only Humans: I. Team Attack x 5. II. When the Team has ≥3【Saints】, ⇒ Team Attack & Recovery x 1.5 additionally. III. When the Team has ≥3【Specters】, ⇒ Team Attack & Recovery x 1.5 additionally. |
Monster(s) | |||
2042 | Command of Gods | Skill Effect | God Attack x 7; Recovery x 3. |
Monster(s) | |||
2043 | Saints of Athena | Skill Effect | Attack & Recovery of 【Saints】x 10. |
Monster(s) | |||
2044 | Peerless Divinity | Skill Effect | I. Team Attack x 7; HP & Recovery x 1.7. II. The more the Races in the team, the higher the Team Attack increases additionally: ⓵ x 4 additionally for 2 Races, ⓶ to the max x 6 for 4 Races. III. God Damage will be dealt regardless of Defense. IV. Damage of Humans, Demons and Machinas will be dealt regardless of Initial Shield. V. Damage of Dragons, Beasts and Elves will be dealt regardless of Fixed Combo Shield. |
Monster(s) | |||
2045 | Battering Magic | Skill Effect | When the Team has only Water Members, Demons or Gods: I. Team Attack x 5; HP x 1.5. II. The more the Combos made, the higher the Team Attack increases additionally: ⓵ x 2 additionally for 2 Combos, ⓶ to the max x 8 for 8 Combos. III. For each Demon Runestone dissolved, ⇒ recover 2,000 HP. |
Monster(s) | |||
2046 | Antagonistic Attack | Skill Effect | I. Beast & Human Attack x 7; HP x 2.5. II. Each Beast launches 1 extra attack of its Counter Attribute. III. Skill CDs of Humans -2 after entering a Stage. IV. When the Team has only Beasts or Humans, ⇒ Team Attack x 4 additionally. |
Monster(s) | |||
2047 | Glowing Lapis Lazuli | Skill Effect | When the Team has only Elves: I. Team Attack x 8; Recovery x 1.8. II. All Runestones also possess 50% effect of other Runestones. III. Each time a Member activates its Skill, ⇒ recover 50% HP. |
Monster(s) | |||
2048 | Will to Survive - EX | Skill Effect | I. Team HP, Attack & Recovery x 1.5. II. When current HP is >50%, ⇒ the next Damage received will not lead to your defeat. III. When the Team has only Dark Members or Gods: The lower the HP, ⇒ the higher the Team Attack & Recovery, to the max x 20. |
Monster(s) | |||
2049 | Unyielding Hero - EX | Skill Effect | I. Earth Attack x 5. II. The more Humans (besides this Character) in the Team, ⇒ the higher the HP and Recovery of Earth Members, to the max x 2.5 with 5 Humans in the Team. |
Monster(s) | |||
2050 | Dark Magic of Recovery - EX | Skill Effect | I. Elf Attack & Recovery x 6.5; HP x 1.5. II. If a group of ≥4 Runestones is dissolved in a column in the first batch, ⇒ 1 Enchanted Heart Runestone will be generated in that column. III. At the end of the Round, ⇒ turn Heart Runestones into Enchanted Elf Runestones. |
Monster(s) | |||
2051 | League of Knights | Skill Effect | When the Team has only Fire, Earth or Dark Members: I. Team Attack x 6.5; HP & Recovery x 1.3. II. By dissolving Heart Runestones, ⇒ Team Attack x 2.5 additionally. III. By dissolving Enchanted Runestones, ⇒ the Character's Attack x 1.5 additionally. |
Monster(s) | |||
2052 | Selfless Heiress - EX (2052) | Skill Effect | I. Earth Attack x 6.5; HP & Recovery x 1.6. II. Earth Human Attack x 8. III. Extend Runestone-moving time regardlessly by 3 seconds. IV. By dissolving Race Runestones, ⇒ Earth Attack x 4 additionally. V. For every group of Light or Dark Runestones dissolved, ⇒ turn 3 Runestones into Enchanted Human Runestones at the end of the Round (Earth and Heart Runestones rank first in priority), ⇒ to the max 30 Runestones to be turned. |
Monster(s) | |||
2054 | The Qin Law Code | Skill Effect | I. Dark and Demon Attack x 7. II. The Character's Damage will be dealt regardless of Defense. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. By dissolving a group of ≥5 Runestones, ⇒ Team Attack x 3.5 additionally. |
Monster(s) | |||
2055 | Omnipotence of Gods - EX | Skill Effect | I. God Attack x7. II. By dissolving Enchanted Attributive Runestones, ⇒ Attack of that Attribute x 2 additionally. III. Upon activation of the Character's Skill, ⇒ God Attack x 2 additionally. |
Monster(s) | |||
2056 | Total Supremacy of Illumination | Skill Effect | I. Light HP, Attack & Recovery x 1.5. II. Light and Dark Runestones also possess 50% effect of Heart Runestones. III. Dark Runestones also possess 50% effect of Light Runestones. IV. Heart Runestones also possess the effect of Light Runestones. V. If 2 out of 3 types of Runestones (Light, Dark & Heart) are dissolved in the same Round, Light Attack x 7 additionally. |
Monster(s) | |||
2057 | Total Supremacy of Illumination - EX | Skill Effect | I. Light HP, Attack & Recovery x 1.6. II. Extend Runestone-moving time to 10 seconds. III. Light and Dark Runestones also possess 50% effect of Heart Runestones. IV. Dark and Heart Runestones also possess the effect of Light Runestones. V. Water, Fire and Earth Runestones also possess 50% effect of Light Runestones. VI. If 2 out of 3 types of Runestones (Light, Dark & Heart) are dissolved in the same Round, Light Attack x 7 additionally. VII. Runestones can be dissolved by grouping ≥3 of them. VIII. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). IX. At the end of the Round, Summoner can choose whether to explode 10 Runestones at fixed positions (in the shape of "X") or not. X. If Runestones are not exploded, turn Runestones at fixed positions into Enchanted Light Runestones. |
Monster(s) | |||
2058 | Core of Elements | Skill Effect | When the Team has only Beasts: I. Team Attack x 8; HP & Recovery x 1.5. II. All Runestones also possess 50% effect of other Runestones. III. By dissolving Beast Runestones, ⇒ Team Attack x 2.5 additionally. |
Monster(s) | |||
2059 | Source of Sins | Skill Effect | I. Elf HP, Attack & Recovery x 1.6. II. When ≥5 Combos are made, ⓵ Team Attack x 2 additionally; ⓶ Elf Attack x 5 additionally. III. Extend Runestone-moving time regardlessly by 1.5 seconds. IV. All Runestones also possess 300% effect of other Runestones. |
Monster(s) | |||
2060 | Palm of Cosmos | Skill Effect | I. Demon Attack x 7.5; HP x 1.4. II. Only the first batch of Runestones can be dissolved. III. Runestones can be dissolved by grouping ≥3 of them. IV. Extend Runestone-moving time regardlessly by 3 seconds. V. By dissolving ≥15 Runestones in the first batch, ⇒ Demon Attack x 2 additionally. ⇒ Damage of Demons will be dealt regardless of Puzzle Shield. |
Monster(s) | |||
2061 | One For All | Skill Effect | When the Team has only Humans: I. Team Attack x 7.5; HP x 1.8. II. Attack of "Midoriya Izuku" x 3 additionally. III. By dissolving Runestones of ≥3 Attributes, ⇒ Team Attack x 3 additionally. IV. Earth and Light Runestones also possess 50% effect of other Runestones. |
Monster(s) | |||
2062 | Explosion | Skill Effect | I. Fire Attack x 7; HP & Recovery x 1.8. II. Extend Runestone-moving time by 1 second. III. The Character's Skill CD -5 after entering a Stage. IV. Skill CD of Fire Humans -1 after entering a Stage. V. Damage dealt to the enemies by counterattack x 2 additionally. VI. Each Member's Attack towards the target x 1.5. |
Monster(s) | |||
2063 | Half-Cold Half-Hot | Skill Effect | I. Water, Fire Members and 【U.A. High School】 Members: ⇒ Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time by 2 seconds. III. By dissolving Water Runestones, ⇒ Damage received -50%. IV. By dissolving Fire Runestones, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2064 | The Power of U.A. | Skill Effect | I. Human Attack x 6. II. 【U.A. High School】 Members: ⇒ Attack, HP & Recovery x 2. III. By dissolving Heart Runestones and Runestones of the Character's Attribute in the same Round, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2065 | One For All (All Might) | Skill Effect | When the Team has only Humans: I. Team Attack x 5; HP & Recovery x 2. II. Extend Runestone-moving time by 5 seconds. For 10 Rounds: III. Attack of "All Might" x 20 additionally. |
Monster(s) | |||
2066 | Hellflame | Skill Effect | When the Team has only Humans: I. Team Attack x 5; HP & Recovery x 2. II. Extend Runestone-moving time by 2.5 seconds. III. Attack of "Endeavor" x 10 additionally. |
Monster(s) | |||
2067 | The Power of League of Villains | Skill Effect | When the Team has only【League of Villains】Members: I. Team Attack x 10; HP x 1.5. II. If 2 out of 3 types of Runestones (Light, Dark & Heart) are dissolved in the same Round, ⇒ Team Attack x 3 additionally. III. 20% of Damage received (excluding Boss Skill Damage) will be converted to HP recovery. |
Monster(s) | |||
2068 | Dragonborn Flames | Skill Effect | I. Team Attack x 8; HP x 2. II. Dragon HP x 1.6 additionally; Attack x 4.5 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. |
Monster(s) | |||
2069 | Tender Guidance | Skill Effect | I. Human Attack x 8; HP & Recovery x 2. II. By dissolving Fire Runestones, ⇒ Team Attack x 5 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. |
Monster(s) | |||
2070 | Astral Power | Skill Effect | When the Team has only Gods: I. Team Attack x 6; Recovery x 1.5. II. Light Attack x 4 additionally; HP & Recovery x 1.5 additionally. III. Other Runestones also possess 50% effect of Light and Heart Runestones. |
Monster(s) | |||
2071 | Maddened Retaliation | Skill Effect | I. Recovery of all Members will be lowered to 0. II. Add 2x Recovery basic value of each Dragon and Beast to its own Attack basic value. III. Deduct 5% of total Team HP each Round. IV. Dragon & Beast Attack x 25; HP x 2.5. V. 10% of Dragon and Beast Attack-damage dealt to enemies will be converted to HP recovery, ⇒ to the max 50% of HP. VI. If the converted HP exceeds Team HP: For every 15% of total Team HP exceeded, ⇒ turn 1 Runestone into Enchanted Earth Runestone at the end of the Round, (non-Earth Runestones rank first in priority.) ⇒ to the max 3 Runestones to be turned. |
Monster(s) | |||
2072 | Dragon Retaliation | Skill Effect | I. Dragon HP & Attack x 5. II. Dragon Recovery basic value will be lowered to 0. III. By dissolving Earth Runestones, ⇒ recover 15% of total HP of Dragons in the Team. |
Monster(s) | |||
2073 | Source of Spirits (2073) | Skill Effect | When the Team has only Elves: I. Team Attack x 10; Recovery x 20. II. If HP is full before Runestone movement, ⇒ Team Recovery x 2 additionally. |
Monster(s) | |||
2074 | Holy Sabre | Skill Effect | When the Team has only Light Humans and 【Knights of the Round Table】: I. Team Attack x 7; HP & Recovery x 1.8. II. Other Runestones also possess 50% effect of Light and Heart Runestones. III. By dissolving all Runestones of 1 type in the first batch, ⇒ Team Attack x 1.35 additionally. IV. For every group of non-Light Runestones dissolved, ⇒ Combo count +1. ⇒ to the max +4 Combos. |
Monster(s) | |||
2075 | Alliance of Knights - EX | Skill Effect | When the Team has only Fire, Earth and Dark Members: I. Team Attack x 5. II. By dissolving Heart Runestones, ⇒ Team Attack x 2.5 additionally. |
Monster(s) | |||
2076 | The Aloof Fallen Angel | Skill Effect | I. Team Attack x 7; HP & Recovery x 1.6. II. 【Monster Strike】Members and Elves: ⇒ Attack x 2.5 additionally. III. By dissolving ≥2 types of Runestones, ⇒ Team Attack x 2 additionally. IV. For every group of Runestones dissolved in the first batch, ⇒ 1 Enchanted Heart Runestone will be generated. (All dropping Heart Runestones in the first batch will be adjacent.) V. Extend Runestone-moving time regardlessly by 3 seconds. |
Monster(s) | |||
2077 | Beauteous Water Mirror | Skill Effect | I. 【Monster Strike】Members and Water Members: ⇒ Attack x 6.5; HP & Recovery x 1.3. II. Water and Heart Runestones also possess 50% effect of each other. III. Extend Runestone-moving time by 1 second. IV. By dissolving all Runestones in the bottom row in the first batch, ⇒ Team Attack x 3 additionally. V. By dissolving all Runestones in the column below "Enchanting Crystal Queen Margarite" in the first batch, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2078 | Breath of True Flame | Skill Effect | I. 【Monster Strike】Members and Fire Members: ⇒ Attack x 6; HP & Recovery x 1.5. II. Damage of each Member dealt to Beast, Dragon, Machina and Demon enemies x 2 additionally. |
Monster(s) | |||
2079 | Legacy of Magic | Skill Effect | I. The more Elves and 【Monster Strike】Members in the Team, ⇒ the higher the Team Attack, ⇒ to the max x 7. II. Extend Runestone-moving time by 2 seconds. III. By dissolving Earth or Dark Runestones, ⇒ Combo count +4. |
Monster(s) | |||
2080 | Guidance of the Queen of Knights | Skill Effect | I. 【Monster Strike】Members and Light Members: ⇒ Attack x 6.5; HP & Recovery x 1.3. II. Light and Heart Runestones also possess 50% effect of each other. III. Extend Runestone-moving time by 1 second. IV. By dissolving a group of ≥5 Runestones in the shape of【十】in the first batch, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2081 | Soul-culling | Skill Effect | I. 【Monster Strike】Members and Demons: ⇒ Attack x 7. II. Extend Runestone-moving time by 1 second. III. Damage received -25%. IV. Damage of Counter Attribute(s) dealt to enemies x 2 additionally. |
Monster(s) | |||
2082 | Gift of Worldtree | Skill Effect | I. 【Monster Strike】Members and Elves: ⇒ Attack x 6. II. Extend Runestone-moving time by 2 seconds. III. 100% of Attack-damage dealt to an enemy will be diffused to other enemies. |
Monster(s) | |||
2084 | The Qin Law Code - EX | Skill Effect | I. Attack of Dark Members, Demons and Dragons x 7.5. II. Damage will be dealt regardless of Defense. III. Extend Runestone-moving time regardlessly by 2.5 seconds. IV. If a group of ≥4 Runestones is dissolved, ⇒ Team Attack x 4 additionally. |
Monster(s) | |||
2085 | Fount of Nightmares | Skill Effect | I. Team Attack x 7. II. Earth Members and Demons: ⇒ HP & Attack x 1.7 additionally. III. By dissolving a Character Runestone or Race Runestone, ⇒ Team Attack x 3 additionally. IV. All Attributive Runestones also possess 50% effect of other Attributive Runestones. V. Extend Runestone-moving time regardlessly by 2 seconds. |
Monster(s) | |||
2086 | Pioneering Inventor | Skill Effect | When the Team has only Machinas: I. Team Attack x 6.5; HP & Recovery x 1.5. II. For every 3 groups of Runestones dissolved, ⇒ 3 Water Machina Runestones will be generated. III. Damage received -40%. |
Monster(s) | |||
2087 | A Woman of Her Words | Skill Effect | I. Only the first batch of Runestones can be dissolved. II. When the Team has only Beasts, Dragons or Elves: ⓵ Team Attack x 8.5; HP & Recovery x 2. ⓶ By dissolving ≥10 Runestones in the first batch, ⇒ Team Attack x 6 additionally. |
Monster(s) | |||
2088 | Transient Conflagration | Skill Effect | When the Team has only Dragons: I. Team Attack x 6; HP x 3. II. The Character launches no attack. III. By dissolving a Character Runestone, ⇒ Team Attack x 6 additionally. IV. If no Character Runestones are dissolved in the first batch, ⇒ Damage Received -40%. |
Monster(s) | |||
2089 | Enoch's Mettle | Skill Effect | I. Team Attack x 7. II. All Runestones also possess 25% effect of other Runestones. III. When the Team has only Humans: ⓵ Team Attack x 5.5 additionally. ⓶ Team HP & Recovery x 2. |
Monster(s) | |||
2090 | The Witch's Mettle | Skill Effect | I. Team Attack x 6. II. Fire, Dark and Heart Runestones also possess 50% effect of each other. III. When the Team has only Humans: ⓵ Team Attack x 3.5 additionally. ⓶ Team HP & Recovery x 2.2. |
Monster(s) | |||
2091 | Dragon Devourer | Skill Effect | When the Team has only Dragons: I. Team Attack x 15. II. If HP is not full before Runestone movement, ⇒ Team Attack x 2 additionally. III. By dissolving Dragon Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2092 | Fight of the Hegemon | Skill Effect | I. Light Attack x 7.5; HP & Recovery x 1.8. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 3.5 additionally. IV. By dissolving all present Light Runestones in the first batch, ⇒ Light Attack x 1.5 additionally. |
Monster(s) | |||
2093 | Might of the Hegemon | Skill Effect | I. Team Attack x 9; HP & Recovery x 1.6. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 2 additionally. IV. The 1st batch of Runestones to be dropped will be Enchanted Runestones of the Member's Attribute in that column. * Runestones to be dropped later will be arranged in proper order. |
Monster(s) | |||
2094 | Jabbanero's Roar | Skill Effect | I. Fire Attack x 6. II. Coins obtained from Battles increase by 50%. |
Monster(s) | |||
2095 | Samurai Spirit | Skill Effect | I.【Gintama】Members and Water Members: ⇒ Attack x 7; HP & Recovery x 1.6. II. By dissolving 2 groups of ≥3 Runestones, ⇒ Team Attack x 3.5. III. Skill CDs of 【Yorozuya】 Members -2 after entering a Stage. |
Monster(s) | |||
2096 | In the Name of Shiroyasha | Skill Effect | I. Team Attack x 7; HP & Recovery x 1.7. II. By dissolving a group of ≥3 Runestones, ⓵ Team Attack x 4. ⓶ Single Attack becomes Full Attack. III. Skill CDs of Humans -1 after entering a Stage. IV. By dissolving Runestones of the Members' Attributes, ⇒ Team Attack x 1.7 additionally. |
Monster(s) | |||
2097 | Combat Power of the Yato tribe | Skill Effect | I.【Yorozuya】 Members and Fire Members: ⇒ Attack x 8; HP & Recovery x 1.8. II. The more the groups of Runestones dissolved, ⇒ the higher the Attack of 【Yorozuya】 Members and Humans, ⇒ to the max x 6 for 10 groups. III. The Character's Damage will be dealt regardless of Defense. |
Monster(s) | |||
2098 | Will of Kendo | Skill Effect | I.【Yorozuya】 Members and Humans: ⇒ Attack x 8; HP & Recovery x 2. II. Runestones can be dissolved by aligning 3 or more of them. III. By dissolving ≥8 Runestones in the first batch, ⇒ Attack of【Yorozuya】 Members and Humans x 3 additionally. |
Monster(s) | |||
2099 | No Hesitation | Skill Effect | I. Team Attack x 6. II. HP, Attack & Recovery of 【Gintama】 Members x 1.6 additionally. III. Heart Runestones and Runestones of the Character's Attribute also possess 50% effect of other Attributive Runestones. IV. By dissolving Heart Runestones and Runestones of the Character's Attribute in the same Round, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2100 | Cute Bite | Skill Effect | I.【Yorozuya】 Members and Beasts: ⇒ Attack x 6.5; HP & Recovery x 1.5. II. Extend Runestone-moving time by 1.5 seconds. III. By dissolving ≥3 types of Runestones, ⇒ Attack of 【Yorozuya】 Members and Beasts x 2 additionally. |
Monster(s) | |||
2101 | Power of Kiheitai | Skill Effect | When the Team has only Humans: I. Team Attack x 6; HP & Recovery x 1.4. II. Extend Runestone-moving time by 1 second. III. For each Combo made in the first batch, ⇒ 1 Enchanted Dark Runestone will be generated in the column below the Character. IV. By dissolving ≥10 Dark Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2102 | Will of Jyoui-shishi | Skill Effect | When the Team has only Humans: I. Team Attack x 6; HP & Recovery x 1.4. II. Skill CDs of all Members -2 after entering a Stage. III. Extend Runestone-moving time by 1 second. IV. Each time when Runestones are exploded by the Team, ⇒ deal a non-Attributive Damage as much as 500x the Character's Attack basic value to all enemies regardless of Enchanted Runestone Shield. |
Monster(s) | |||
2103 | Undying Longevity | Skill Effect | I. Team Attack x 10; HP & Recovery x 1.5. II. Human HP, Attack & Recovery x 1.5 additionally. III. Extend Runestone-moving time regardlessly by 1.5 seconds. |
Monster(s) | |||
2104 | Faith of Bushido | Skill Effect | I.【Shinsengumi】 and 【Yorozuya】 Members: ⇒ Attack x 7; HP & Recovery x 2.5. II. By triggering a Character Runestone, ⇒ Attack of the Leader and Ally x 5 additionally. |
Monster(s) | |||
2105 | Power of Unusual Women | Skill Effect | I. 【Yorozuya】 Members and Humans: ⇒ Attack x 7; HP & Recovery x 2. II. By triggering a Character Runestone, ⇒ Damage received -50%. |
Monster(s) | |||
2106 | Unflagging Will of Soul | Skill Effect | I. Total HP will be deducted by 80%. II. Team Attack x 1.3. III. By triggering the Character's Character Runestone, ⇒ Team Attack becomes 0. |
Monster(s) | |||
2107 | Mussong Endowment | Skill Effect | I. Elves and Gods: ⓵ Attack & Recovery x 8. ⓶ HP basic value of each Member +1,200. II. By dissolving Race Runestones, ⇒ Attack of Elves and Gods x 4 additionally. III. If the number of groups of Runestones dissolved in the first batch is a multiple of 4, ⇒ Elves and Gods: ⓵ Damage will be dealt regardless of Fixed Combo Shield and Defense. |
Monster(s) | |||
2108 | Instinct to Flee | Skill Effect | I. Earth and Light Members: Attack x 6; HP & Recovery x 1.6. II. If no Dark Runestones are dissolved in the first batch, ⇒ Earth and Light Attack x 4 additionally. |
Monster(s) | |||
2109 | Basilisk Insight | Skill Effect | When the Team has only Dragons: I. Team Attack x 6; HP x 2.5. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving Water Runestones, ⇒ Team Attack x 3 additionally. IV. By dissolving a Character Runestone, ⇒ Team Attack x 2.5 additionally. V. If no Character Runestone is dissolved in the first batch, ⇒ Damage received -30%. |
Monster(s) | |||
2110 | Onmyō Divination | Skill Effect | I. Team Attack x 6; HP & Recovery x 1.5. II. The more the types of Runestones dissolved, ⇒ the higher the Character's Attack increases additionally, ⇒ to the max x 12. III. When the Team has only Humans or Elves: ⓵ Team Attack x 3 additionally. ⓶ Other Runestones also possess 25% effect of Dark Runestones. |
Monster(s) | |||
2111 | Visual Illusions - Billows ULT | Skill Effect | When the Team has only Water Members and ≥1 Demon(s): I. Team Attack x 7. II. Demon Attack x 5 additionally; HP x 1.5. III. Extend Runestone-moving time regardlessly by 1.5 seconds. IV. The Attributive Runestones that are the most in number each Round also possess 50% effect of Water Runestones. V. If Water Runestones are the most in number, ⇒ Water Attack x 2.2 additionally. VI. Heart Runestones also possess 50% effect of Water Runestones. VII. By dissolving Demon Runestones: ⓵ Team Attack x 3.5 additionally. ⓶ Damage received -60%. |
Monster(s) | |||
2112 | Visual Illusions - Blaze ULT | Skill Effect | When the Team has only Fire Members and ≥1 Demon(s): I. Team Attack x 7. II. Demon Attack x 5 additionally; HP x 1.5. III. Extend Runestone-moving time regardlessly by 1.5 seconds. IV. The Attributive Runestones that are the most in number each Round also possess 50% effect of Fire Runestones. V. If Fire Runestones are the most in number, ⇒ Fire Attack x 2.2 additionally. VI. Heart Runestones also possess 50% effect of Fire Runestones. VII. By dissolving Demon Runestones: ⓵ Team Attack x 3.5 additionally. ⓶ Damage received -60%. |
Monster(s) | |||
2113 | Visual Illusions - Wood ULT | Skill Effect | When the Team has only Earth Members and ≥1 Demon(s): I. Team Attack x 7. II. Demon Attack x 5 additionally; HP x 1.5. III. Extend Runestone-moving time regardlessly by 1.5 seconds. IV. The Attributive Runestones that are the most in number each Round also possess 50% effect of Earth Runestones. V. If Earth Runestones are the most in number, ⇒ Earth Attack x 2.2 additionally. VI. Heart Runestones also possess 50% effect of Earth Runestones. VII. By dissolving Demon Runestones: ⓵ Team Attack x 3.5 additionally. ⓶ Damage received -60%. |
Monster(s) | |||
2114 | Full Circle of Luminescence - Demon Floruit | Skill Effect | When the Team has only Light Members and ≥1 Demon(s): I. Team Attack x 7. II. Demon Attack x 5 additionally; HP x 2. III. Extend Runestone-moving time regardlessly by 2.5 seconds. IV. For every group of ≥5 Light Runestones dissolved, ⇒ Team Attack increases additionally, ⇒ to the max x 6 for 3 groups. |
Monster(s) | |||
2115 | Full Circle of Gloom - Demon Floruit | Skill Effect | When the Team has only Dark Members and ≥1 Demon(s): I. Team Attack x 7. II. Demon Attack x 5 additionally; HP x 2. III. Extend Runestone-moving time regardlessly by 2.5 seconds. IV. For every group of ≥5 Dark Runestones dissolved, ⇒ Team Attack increases additionally, ⇒ to the max x 6 for 3 groups. |
Monster(s) | |||
2116 | Mission of the Galactic Child | Skill Effect | When the Team has only 【Monster Strike】Members and Humans: I. Team Attack x 8; HP & Recovery x 1.8. II. Extend Runestone-moving time regardlessly by 2 seconds. III. When current HP is ≥80%, ⇒ Attack-damage dealt to enemies x 3 additionally. IV. By dissolving ≥2 types of Runestones, ⇒ Team Attack x 2.5 additionally. |
Monster(s) | |||
2117 | Guidance of the New World | Skill Effect | I.【Monster Strike】 and Water Members: ⇒ Attack x 7.5; HP & Recovery x 1.6. II. Extend Runestone-moving time regardlessly by 3 seconds. III. By dissolving Water Runestones, ⇒ Attack of 【Monster Strike】 and Water Members x 1.8 additionally. IV. Other Runestones also possess the effect of Water Runestones. |
Monster(s) | |||
2118 | Flames of Affection | Skill Effect | I. Team Attack x 7; HP & Recovery x 1.6. II.【Monster Strike】 Members and Gods: ⇒ Attack x 2 additionally. III. Extend Runestone-moving time regardlessly by 3 seconds. IV. By dissolving ≥2 types of Runestones, ⇒ Team Attack x 1.5 additionally. V. For every group of Runestones dissolved in the first batch, ⇒ 1 Enchanted Fire Runestone will be generated. (All dropping Fire Runestones in the first batch will be adjacent.) |
Monster(s) | |||
2119 | Redeemer of Freedom | Skill Effect | I.【Monster Strike】 and Dark Members: ⇒ Attack x 7.5; HP & Recovery x 1.8. II. HP of 【Monster Strike】 Members x 1.2 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. By dissolving all Runestones in the column below the Leader or Ally in the first batch, ⇒ Team Attack x 4 additionally. V. By dissolving all Runestones in the columns below the Leader and Ally in the first batch, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
2120 | Kingdom Declaration of Nostredame | Skill Effect | I.【Monster Strike】 Members: ⇒ Attack x 6.5; HP & Recovery x 1.5. II. Extend Runestone-moving time by 2 seconds. III. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 2.5 additionally. IV. Damage dealt to Light and Dark enemies x 2 additionally. |
Monster(s) | |||
2121 | Excalibur of Bonds | Skill Effect | I.【Monster Strike】 and Fire Members: ⇒ Attack x 6.5; HP & Recovery x 1.3. II. Fire, Light and Heart Runestones also possess 50% effect of each other. III. Extend Runestone-moving time by 1 second. IV. By dissolving a group of ≥5 Runestones in the shape of【十】in the first batch, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2122 | Apocalyptic Revelation | Skill Effect | I.【Monster Strike】Members and Elves: ⇒ Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time by 1.5 seconds. III. Earth, Dark and Heart Runestones also possess the effect of each other. IV. Damage received from Water enemies -25%. |
Monster(s) | |||
2123 | Timeless Tune | Skill Effect | I.【Monster Strike】 Members and Gods: ⇒ Attack x 6.5; HP & Recovery x 1.3. II. Extend Runestone-moving time by 1 second. III. Heart Runestones also possess the effect of Light Runestones. IV. 10% of Attack-damage dealt to enemies by 【Monster Strike】 Members and Gods will be converted to HP recovery, ⇒ to the max 50% of HP. (This effect can be superimposed to 100% of HP.) |
Monster(s) | |||
2124 | Forbidden Box | Skill Effect | I.【Monster Strike】 Members and Humans: ⇒ Attack x 6.5; HP & Recovery x 1.3. II. Extend Runestone-moving time by 1 second. III. Heart Runestones also possess the effect of Dark Runestones. IV. 10% of 【Monster Strike】 Member and Human Attack-damage dealt to enemies will be converted to HP recovery, ⇒ to the max 50% of HP. |
Monster(s) | |||
2125 | Chalice System Activated | Skill Effect | Attack of 【Monster Strike】 Members x 6. |
Monster(s) | |||
2126 | Power of Immortals | Skill Effect | Attack of 【Monster Strike】 Members and Gods x 7. |
Monster(s) | |||
2127 | Incarnation of Antagonism | Skill Effect | I.【Monster Strike】 Members and Demons: ⇒ Attack x 8; HP & Recovery x 1.5. II. Damage of the enemy's Weakness Attribute x 2 additionally. III. Non-Attributive Damage dealt to enemies x 3.5 additionally. |
Monster(s) | |||
2128 | Arising of Destruction | Skill Effect | I.【Monster Strike】 Members and Demons: ⇒ Attack x 6; HP & Recovery x 1.5. II. Damage dealt to Human, Beast and Elf enemies x 2 additionally. |
Monster(s) | |||
2129 | Revival of Humans - Wave EX+ | Skill Effect | I. Attack of Water Members x 3. II. Human Recovery x 3. III. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 2 additionally. IV. Upon receiving Damage from an enemy's attack, ⇒ Damage received -5% for each present Water Runestone, ⇒ to the max -30%. |
Monster(s) | |||
2130 | Leafy Forest - EX | Skill Effect | I.【Sengoku】Members and Earth Humans: ⇒ Attack x 7; HP & Recovery x 2. II. By dissolving ≥6 Earth Runestones, ⇒ Team Attack x 4 additionally. III. By dissolving ≥12 Earth Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2131 | Fist of Immense Strength - EX | Skill Effect | When the Team has only Humans or 2 Attributes: I. Team Attack x 7.5; HP & Recovery x 1.3. II.【Sengoku】 Members: ⇒ HP & Recovery x 1.5 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. By dissolving all Light Runestones in the first batch, ⇒ Team Attack x 3 additionally. V. By dissolving all Water Runestones in the first batch, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2132 | Spring of Elf Spirits | Skill Effect | When the Team has only Elves: I. Team Attack x 6; HP x 2.5. II. Skill CDs of all Members -2 after entering a Stage. III. Attributive Runestones also possess 25% effect of Heart Runestones. |
Monster(s) | |||
2133 | The Queen's Glamor | Skill Effect | When the Team has only Water Members: I. Team Attack x 7; HP x 1.6. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving Water Runestones in the column below a Member, ⇒ Attack of that Member x 2 additionally. IV. Upon receiving Damage from an enemy's attack, ⇒ Damage received -10% for each present Water Runestone, ⇒ to the max -50%. |
Monster(s) | |||
2134 | Unequaled Exquisiteness | Skill Effect | I. Team Attack x 10; HP & Recovery x 1.8. II. The more the Races in the Team, the higher the Team HP & Recovery increase additionally: ⇒ x 1.2 for 2 Races, ⇒ to the max x 1.4 for 4 Races. III. Extend Runestone-moving time regardlessly by 3 seconds. IV. Attack bonus +300% for Combos made. |
Monster(s) | |||
2135 | The Almighty Keeper | Skill Effect | I. Team Attack x 8; HP & Recovery x 1.5. II. Upon the completion of a Basic, Intermediate, Advanced or specific Stage in "The Traveler's Memories", ⇒ Summoner will be rewarded with an extra item. III. Stage Clearance EXP increases by 10%. IV. Stage Clearance Coins increases by 10%. |
Monster(s) | |||
2136 | Power of Blood Demon | Skill Effect | I. Team Attack x 8. II. Elves and Demons: ⓵ HP x 2.2. ⓶ Attack x 4 additionally. III. By dissolving Fire Runestones, ⇒ each Demon launches 1 extra Fire attack. IV. 5% of Demon Attack-damage dealt to enemies will be converted to HP recovery, ⇒ to the max 50% of HP. |
Monster(s) | |||
2137 | Papillon Phantasm | Skill Effect | I. Team Attack x 6. II. Elf HP & Recovery x 2. III. By dissolving ≥3 types of Runestones, ⇒ Elf Attack x 6 additionally. IV. Runestones of each Elf's Attribute in the Team also possess 50% effect of Water and Heart Runestones. |
Monster(s) | |||
2138 | Source of All | Skill Effect | I. All "Monesis" and ≥8* Members: ⇒ Attack x 11. II. When the Team has ≥5 Races, ⇒ Team HP x 4. III. By dissolving Attributive Runestones, ⇒ each "Monesis" launches 1 extra attack of that Attribute(s) as much as 50% of its Attack. |
Monster(s) | |||
2139 | Taichi Yagami's Courage | Skill Effect | When the Team has only【DigiDestined】 Members or Dragons: I. Team Attack x 7.5; HP x 2. II. Extend Runestone-moving time regardlessly by 1.5 seconds. III. By dissolving a group of ≥4 Runestones, ⇒ Combo count +4. IV. By dissolving Race Runestones, ⇒ Team Attack x 3 Additionally. |
Monster(s) | |||
2140 | Taichi Yagami's Courage - EX | Skill Effect | When the Team has only【DigiDestined】 Members or Dragons: I. Team Attack x 8; HP x 1.8. II.【DigiDestined】 Members: ⇒ HP x 1.3 additionally. III. Extend Runestone-moving time regardlessly by 1.5 seconds. IV. By dissolving ≥2 groups of Fire Runestones, ⇒ Team Attack x 2.2 additionally. V. By dissolving Race Runestones, ⇒ Team Attack x 3 additionally. VI. Damage dealt to Beast and Dragon enemies x 2 additionally. |
Monster(s) | |||
2141 | Yamato Ishida's Friendship | Skill Effect | When the Team has only【DigiDestined】 Members or Beasts: I. Team Attack x 7; HP & Recovery x 1.7. II. Extend Runestone-moving time regardlessly by 1.5 seconds. III. By dissolving Water or Heart Runestones, ⇒ Team Attack x 2 additionally. IV. When ≥4 Combos are made, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2142 | Yamato Ishida's Friendship - EX | Skill Effect | When the Team has only【DigiDestined】 Members or Beasts: I. Team Attack x 7.5; HP & Recovery x 1.7. II. Attack bonus +200% for Combos made. III. Extend Runestone-moving time regardlessly by 1.5 seconds. IV. By dissolving Water or Heart Runestones, ⇒ each Member launches 1 extra attack. |
Monster(s) | |||
2143 | Power of Courage and Friendships | Skill Effect | When the Team has only【DigiDestined】 Members, Beasts or Dragons: I. Team Attack x 10; HP & Recovery x 2.2. II. Extend Runestone-moving time regardlessly by 5 seconds. III. By dissolving Race Runestones, ⇒ Team Attack x 2 additionally. IV. By dissolving Water Runestones, ⇒ Team Attack x 1.5 additionally. V. By dissolving Fire Runestones, ⇒ Combo count and Ex. Combo count +6. VI. By dissolving ≥2 types of Runestones, ⇒ Attack of Leader and Ally x 1.5 additionally. |
Monster(s) | |||
2144 | Power of Hope and Light | Skill Effect | I.【DigiDestined】Members, Light Members and Gods: ⇒ Attack x 7; HP & Recovery x 1.7. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving ≥4 types of Runestones, ⇒ Team Attack x 3.5 additionally. IV. Damage received -30%. V. Damage received from Demon enemies -50%. |
Monster(s) | |||
2145 | Power of Hope and Light - EX | Skill Effect | I.【DigiDestined】Members, Light Members and Gods: ⇒ Attack x 8; HP & Recovery x 1.8. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 3.5 additionally. IV. Damage received -40%. |
Monster(s) | |||
2146 | Koushiro Izumi's Knowledge | Skill Effect | I.【DigiDestined】 Members and Beasts: ⇒ Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time by 1.5 seconds. III. Water, Fire and Dark Runestones also possess 50% effect of each other. |
Monster(s) | |||
2147 | Mimi Tachikawa's Sincerity | Skill Effect | I.【DigiDestined】 Members and Elves: ⇒ Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time by 1.5 seconds. III. Earth Runestones also possess 50% effect of other Runestones. |
Monster(s) | |||
2148 | Will of Perseverance and Heart of Justice | Skill Effect | I. Beast Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time by 1.5 seconds. III. Skill CDs of Beasts -2 after entering a Stage. IV. By dissolving Light Runestones, ⇒ Beast Attack x 2 additionally. |
Monster(s) | |||
2149 | Blustering Storm | Skill Effect | I. Machina Attack x 5. II. Launch an Attribute-effective Counterattack as much as 700x Damage received, regardless of Defense and Enchanted Runestone Shield. |
Monster(s) | |||
2150 | One United Heart | Skill Effect | I.【DigiDestined】Members: ⇒ Attack x 6; HP & Recovery x 2. II. For 12 Rounds, Team Attack x 12. |
Monster(s) | |||
2151 | Evil Annihilation | Skill Effect | I.【DigiDestined】Members, Beasts, Elves and Dragons: ⇒ Attack x 8; HP & Recovery x 2.2. II. Damage received -40%. III. When ≥6 Combos are made, ⇒ Team Attack x 6 additionally. |
Monster(s) | |||
2152 | The Legendary Dragon Warrior | Skill Effect | I.【DigiDestined】, Water, Earth and Light Members: ⇒ Attack x 9; HP & Recovery x 1.6. II. By dissolving ≥3 types of Runestones: ⓵ Team Attack x 6 additionally. ⓶ Combo count and Ex. Combo count +3. |
Monster(s) | |||
2153 | Destruction and Slaughter | Skill Effect | I. Demon Attack x 10; HP & Recovery x 2. II. "Diaboromon": ⓵ Attack x 5 additionally. ⓶ HP x 2 additionally. III. By dissolving a group of ≥5 Dark Runestones in the first batch, ⇒ Combo count +5. |
Monster(s) | |||
2159 | Deep Notion of the Ocean - EX | Skill Effect | When the Team has only Water Members: I. Team Attack x 8; HP x 1.5. II. For each Water Runestone dissolved, ⇒ recover 3% of total HP (affected by Combo bonus). III. If an odd number of Combos are made in the first batch: ⓵ Damage received -45%. ⓶ Damage will be dealt regardless of Trio Elemental Shield and Quintet Elemental Shield. IV. If an even number of Combos are made in the first batch: ⇒ Team Attack x 3 additionally. V. If ≥5 Combos are made in the first batch: ⓵ Effects III & IV will be granted. ⓶ Damage will be dealt regardless of Fixed Combo Shield. |
Monster(s) | |||
2160 | Holy Intimidation | Skill Effect | I. Light Members, Elves and Gods: ⇒ Attack x 7; HP & Recovery x 1.5. II. Elves and Gods: ⓵ Attack x 3 additionally. ⓶ HP & Recovery x 1.3 additionally. III. Extend Runestone-moving time regardlessly by 3 seconds. IV. By dissolving ≥4 groups of Runestones, ⇒ Light Members, Elves and Gods: Attack x 2 additionally. |
Monster(s) | |||
2161 | Raid of Flaming Blade - EX | Skill Effect | When the Team has only 【Sengoku】 or Fire Members: I. Team Attack x 8; HP & Recovery x 1.5. II.【Sengoku】 Members, Humans and Dragons: ⓵ HP x 1.5 additionally. ⓶ Attack x 3 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. By dissolving ≥6 Fire, Light or Dark Runestones in total, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2162 | Revival of Humans - Flames EX+ | Skill Effect | I. Attack of Fire Members x 3. II. Human Recovery x 3. III. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 2 additionally. IV. Upon receiving an attack from an enemy: For each present Fire Runestone, ⇒ Damage received -5%, ⇒ to the max -30%. |
Monster(s) | |||
2163 | Bloody Path - Light | Skill Effect | I. Total HP will be lowered by 40%. II. Light Members and Demons: ⇒ Attack x 7. III. Extend Runestone-moving time by 7 seconds. IV. For every 5 Light Runestones dissolved in the first batch, ⇒ Combo count +1. |
Monster(s) | |||
2164 | Will of Wyrd - Water | Skill Effect | I. God Attack x 6; HP & Recovery x 1.5. II. Water and Heart Runestones also possess 50% effect of each other. |
Monster(s) | |||
2165 | Will of Wyrd - Fire | Skill Effect | I. God Attack x 6; HP & Recovery x 1.5. II. Fire and Heart Runestones also possess 50% effect of each other. |
Monster(s) | |||
2166 | Will of Wyrd - Earth | Skill Effect | I. God Attack x 6; HP & Recovery x 1.5. II. Earth and Heart Runestones also possess 50% effect of each other. |
Monster(s) | |||
2167 | Rebirth of Wyrd | Skill Effect | I. God Recovery x 6; HP & Attack x 1.5. II. Recover HP as much as 15x the Character's Recovery basic value each Round. (Dissolving Runestones is necessary.) |
Monster(s) | |||
2168 | End of Wyrd | Skill Effect | I. God Attack x 6; HP & Recovery x 1.5. II. The Team launches 1 extra non-Attributive Afterattack as much as 6x the Character's Attack to all enemies regardless of Defense each Round. |
Monster(s) | |||
2169 | Fate Spinning - Water | Skill Effect | I. Attack of Water Gods x 5. II. By dissolving God Runestones, ⇒ Water Attack x 3 additionally. |
Monster(s) | |||
2170 | Fate Spinning - Fire | Skill Effect | I. Attack of Fire Gods x 5. II. By dissolving God Runestones, ⇒ Fire Attack x 3 additionally. |
Monster(s) | |||
2171 | Fate Spinning - Earth | Skill Effect | I. Attack of Earth Gods x 5. II. By dissolving God Runestones, ⇒ Earth Attack x 3 additionally. |
Monster(s) | |||
2172 | Fate Spinning - Light | Skill Effect | I. Attack of Light Gods x 5. II. By dissolving God Runestones, ⇒ Light Attack x 3 additionally. |
Monster(s) | |||
2173 | Fate Spinning - Dark | Skill Effect | I. Attack of Dark Gods x 5. II. By dissolving God Runestones, ⇒ Dark Attack x 3 additionally. |
Monster(s) | |||
2174 | Pre-existential Carnage | Skill Effect | When the Team has only Gods or Demons: I. Team Attack x 15. II. By dissolving God or Demon Runestones, ⇒ Team Attack x 2 additionally. III. Light and Dark Runestones also possess 50% effect of each other. |
Monster(s) | |||
2175 | Machina Purpose | Skill Effect | When the Team has only Machinas: I. Team Attack x 8; HP & Recovery x 2. II. Fuel of Machinas increases by 1.5x the number of groups of Runestones dissolved in the first batch. III. When ≥10 Combos are made, ⇒ Team Attack x 3 additionally. IV. When ≥20 Combos are made, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2176 | Scarlet Fortitude | Skill Effect | I. Humans and Dragons: ⇒ Attack x 6; HP & Recovery x 2. II.Extend Runestone-moving time by 3 seconds. III. All Attributive Runestones also possess 50% effect of other Runestones. IV. When the Team has ≥2 Attributes or ≥2 Races: ⓵ Team Attack x 6 additionally. ⓶ Damage will be dealt regardless of Defense. |
Monster(s) | |||
2177 | Jo Kido's Reliability | Skill Effect | I.【DigiDestined】 Members and Beasts: ⇒ Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time by 1.5 seconds. III. Water, Fire and Dark Runestones also possess 50% effect of each other. |
Monster(s) | |||
2178 | Sora Takenouchi's Love | Skill Effect | I.【DigiDestined】 Members and Beasts: ⇒ Attack x 7; HP & Recovery x 1.5. II. Extend Runestone-moving time by 1.5 seconds. III. Water, Fire and Dark Runestones also possess 50% effect of each other. |
Monster(s) | |||
2179 | The Heart of Martial Arts | Skill Effect | I.【Hero Association】 Members and Humans: ⇒ Attack x 7; HP & Recovery x 1.5. II. By dissolving all present Runestones of ≥1 type(s) in the first batch, ⇒【Hero Association】 Members and Humans: ⇒ Attack x 3 additionally. |
Monster(s) | |||
2180 | Pursuit of Justice | Skill Effect | I.【Hero Association】 Members and Machinas: ⇒ Attack x 7; HP x 2. II. When ≥4 Combos are made, ⇒ Team Attack x 3.5 additionally. III. When ≥8 Combos are made, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2181 | Psychic Powers | Skill Effect | I.【Hero Association】 and Earth Members: ⇒ Attack x 8; HP & Recovery x 1.5. II. By dissolving Earth or Heart Runestones: ⓵ Team Attack x 4. ⓶ Damage will be dealt regardless of Fixed Combo Shield. III. If Team HP is full before the enemies attack, ⇒ Damage received in the Round -50%. |
Monster(s) | |||
2182 | Unparalleled Strength | Skill Effect | I. Team Attack x 10. II. Damage of "Saitama" will be dealt regardless of Defense. III.【Hero Association】 Members: ⇒ Attack x 10 additionally; HP & Recovery x 3. |
Monster(s) | |||
2183 | The Strongest Man on Earth | Skill Effect | I.【Hero Association】 Members and Humans: ⇒ Attack x 7; HP & Recovery x 1.5. II. "Saitama": ⇒ HP, Attack & Recovery x 2 additionally. |
Monster(s) | |||
2184 | Power of the Blizzard Bunch | Skill Effect | I.【Hero Association】 Members and Humans: ⇒ Attack x 7; HP & Recovery x 1.5. II. By dissolving Earth or Heart Runestones: ⓵ Team Attack x 2.5. ⓶ Damage will be dealt regardless of Defense. |
Monster(s) | |||
2185 | Unyielding Heroism | Skill Effect | 【Hero Association】 Members and Humans: ⇒ Attack x 7. |
Monster(s) | |||
2186 | The Self-proclaimed Strongest Ninja | Skill Effect | I. Human Attack x 6; HP & Recovery x 1.5. II. If Team HP is full before the enemies attack, ⇒ dodge the first attack of each Demon enemy in that Round. |
Monster(s) | |||
2187 | Hero Hunt | Skill Effect | I. Human Attack x 5. II. When the Team has only "Garou", ⇒ Team Attack x 5 additionally; HP & Recovery x 3. III. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2188 | Power of the Universe Dominator | Skill Effect | I. Non-Human Attack x 10; HP & Recovery x 1.8. II. When ≥7 Combos are made, ⇒ Team Attack x 3 additionally. III. Damage received from non-God enemies -50%. |
Monster(s) | |||
2189 | Code of Integrity | Skill Effect | I. Team Attack x 6; HP & Recovery x 1.6. II. Beast Attack x 9; HP & Recovery x 1.8 additionally. III. When there is an additional effect in play, ⇒ Damage received -40%. IV. Runestones of each Beast's Attribute in the Team also possess the effect of all Runestones. |
Monster(s) | |||
2190 | Power of the Holy Grail - Glory | Skill Effect | I. Water Members and Humans: ⇒ Attack x 8; HP x 2. II. Extend Runestone-moving time regardlessly by 2 seconds. III. Water, Fire and Earth Runestones also possess 50% effect of Heart Runestones. IV. By dissolving ≥3 types of Runestones in the same Round, ⇒ Water Members and Humans: ⇒ Attack x 3 additionally. V. By dissolving Water, Fire and Earth Runestones in the same Round, ⇒ "Resplendent Devotion - Aria" launches 3 extra attacks (one each for Water, Fire and Earth). |
Monster(s) | |||
2191 | Dragon Tutelage | Skill Effect | I. Humans, Elves and Dragons: ⇒ Attack x 9. II. Dragon HP x 2.6. III. By dissolving a Character Runestone or Race Runestones, ⇒ Team Attack x 3.5 additionally. IV. Effect of Earth Runestones increases by 200%. V. Humans, Elves and Dragons: ⇒ Skill CDs -3 after entering a Stage. |
Monster(s) | |||
2192 | Flame-twirling Spirit | Skill Effect | I. Team Attack x 7; HP x 1.5. II. Fire Members and Gods: ⇒ HP & Attack x 1.5 additionally. III. By dissolving Fire or Heart Runestones, ⇒ Team Attack x 3.5 additionally. |
Monster(s) | |||
2193 | Continuation of the Arthurian Glory | Skill Effect | I. Light Members and Humans: ⇒ Attack x 8; HP & Recovery x 1.2. II. Light Humans: ⇒ HP, Attack & Recovery x 1.8 additionally. III. By dissolving Light Runestones, ⇒ Team Attack x 4 additionally. IV. By dissolving a Character Runestone or Race Runestones, ⇒ Combo count +2. |
Monster(s) | |||
2194 | Shadowy Guidance | Skill Effect | I. Humans and Beasts: ⇒ Attack x 6. II. Beast HP x 2. III. By dissolving Light or Dark Runestones, ⇒ Team Attack x 6 additionally. IV. By dissolving a Character Runestone, ⇒ recover 50% HP. |
Monster(s) | |||
2195 | Synthetic Soul's Paso Doble | Skill Effect | When the Team has only Machinas: I. Team Attack x 8; HP & Recovery x 1.8. II. If the Team has ≥3 Attributes, ⇒ Team Attack x 1.8 additionally. |
Monster(s) | |||
2196 | Blood-dripping Decay | Skill Effect | When the Team has only 【Yanxi】 Members or Demons: I. Team Attack x 7; HP & Recovery x 1.8. II. Extend Runestone-moving time by 3 seconds. III. If the Team has ≥2 Races, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2197 | Shines of the Moon - EX | Skill Effect | I. Gods and 【Yanxi】 Members: ⇒ Attack x 7; HP & Recovery x 1.5. II. When the Team has only 【Yanxi】, Light and Dark Members: ⓵ Team Attack x 3.5; HP x 1.2 additionally. ⓶ Dark and Heart Runestones also possess the effect of Light Runestones. ⓷ By dissolving Enchanted Runestones, ⇒ Damage received -40%. ⓸ By dissolving Race Runestones, ⇒ Combo count +3. |
Monster(s) | |||
2198 | Shadows of the Moon - EX | Skill Effect | I. Gods and 【Yanxi】 Members: ⇒ Attack x 7; HP & Recovery x 1.5. II. When the Team has only 【Yanxi】, Light and Dark Members: ⓵ Team Attack x 3.5; HP x 1.2 additionally. ⓶ Light and Heart Runestones also possess the effect of Dark Runestones. ⓷ By dissolving Enchanted Runestones, ⇒ Damage received -40%. ⓸ By dissolving Race Runestones, ⇒ Combo count +3. |
Monster(s) | |||
2199 | Efflorescent Oasis | Skill Effect | 【Yanxi】, Light Members and Elves: ⇒ Attack x 6. |
Monster(s) | |||
2200 | Dragon Barricade | Skill Effect | I. Dragon Attack x 5; HP x 1.5. II. Earth & Dark Damage received -60%. III. Damage of other Attributes received -30%. |
Monster(s) | |||
2201 | The Supreme Law | Skill Effect | When the Team has only Gods and Demons: I. Team Attack x 15; HP & Recovery x 1.5. II. Water, Fire and Earth Runestones also possess 50% effect of each other. III. By dissolving Water, Fire and Earth Runestones in the same Round, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2202 | Dark Mythos | Skill Effect | I. Attack of Dark Members x 6. II. Attack of Dark Gods x 8. III. God HP, Attack & Recovery x 1.6 additionally. |
Monster(s) | |||
2203 | Crowned Power | Skill Effect | I. Members of the Character's Attribute: ⇒ Attack x 8; HP & Recovery x 1.8. II. Team Attack x 2 additionally. For every Wave passed, ⇒ Team Attack increases additionally, ⇒ to the max x 5. III. Every time a group of ≥4 Runestones is dissolved in a column, ⇒ Team Attack x 1.4 additionally, ⇒ to the max increasing Team Attack for 4 times. |
Monster(s) | |||
2204 | Fateful Thrust | Skill Effect | When the Team has only Humans or ≥3 Attributes, I. Team Attack x 9; HP & Recovery x 1.5. II. Humans: ⇒ Attack x 6; HP & Recovery x 1.8 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. By dissolving Fire, Earth or Dark Runestones, ⇒ Human Damage will be dealt regardless of Puzzle Shield. |
Monster(s) | |||
2205 | A Sophisticated Agent | Skill Effect | When the Team has only Humans or ≥3 Attributes, I. Team Attack x 9; HP & Recovery x 1.5. II. Humans: ⇒ Attack x 6; HP & Recovery x 1.8 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. By dissolving Fire, Earth or Dark Runestones, ⇒ Human Damage will be dealt regardless of Fixed Combo Shield. |
Monster(s) | |||
2206 | Telepathic Girl | Skill Effect | When the Team has only Humans or ≥3 Attributes, I. Team Attack x 9; HP & Recovery x 1.5. II. Humans: ⇒ Attack x 6; HP & Recovery x 1.8 additionally. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. By dissolving Fire, Earth or Dark Runestones, ⇒ Combo count +3. |
Monster(s) | |||
2207 | Power of SPYxFAMILY | Skill Effect | Attack of 【SPY×FAMILY】 Members x 6. |
Monster(s) | |||
2208 | Spy Family | Skill Effect | 【SPY×FAMILY】 Members: ⇒ Attack x 7; HP & Recovery x 2. |
Monster(s) | |||
2209 | The Savior's Bloodline | Skill Effect | I. Team Attack x 10. II. Humans, Earth and Dark Members: ⇒ Attack & HP x 2.2. III. Extend Runestone-moving time regardlessly by 3 seconds. IV. All Attributive Runestones also possess 50% effect of all Attributive Runestones. V. By dissolving Earth or Dark Runestones, ⇒ Team Attack x 4 additionally. |
Monster(s) | |||
2210 | Witches' Unison - Water | Skill Effect | When the Team has only Water, Fire or Earth Members: I. Team Attack x 7; HP x 1.5. II. Humans: ⓵ Attack x 7 additionally. ⓶ HP x 1.5 additionally. ⓷ Skill CDs -2 after entering a Stage. III. All Runestones also possess 50% effect of Water Runestones. |
Monster(s) | |||
2211 | Witches' Choices - Water | Skill Effect | When the Team has only Humans: I. Team Attack x 7; HP x 1.3. II. All Members: ⇒ Recovery basic value +500. III. If ≥2 out of 3 types of Runestones (Water, Fire and Earth) are dissolved, ⇒ Team Attack x 5 additionally. IV. Water Runestones also possess 50% effect of all Runestones. |
Monster(s) | |||
2212 | Witches' Unison - Fire | Skill Effect | When the Team has only Water, Fire or Earth Members: I. Team Attack x 7; HP x 1.5. II. Humans: ⓵ Attack x 7 additionally. ⓶ HP x 1.5 additionally. ⓷ Skill CDs -2 after entering a Stage. III. All Runestones also possess 50% effect of Fire Runestones. |
Monster(s) | |||
2213 | Witches' Choices - Fire | Skill Effect | When the Team has only Humans: I. Team Attack x 7; HP x 1.3. II. If ≥2 out of 3 types of Runestones (Water, Fire and Earth) are dissolved, ⇒ Team Attack x 5 additionally. III. Fire Runestones also possess 50% effect of all Runestones. IV. Effect of Fire Runestones increases by 50%. |
Monster(s) | |||
2214 | Witches' Unison - Earth | Skill Effect | When the Team has only Water, Fire or Earth Members: I. Team Attack x 7; HP x 1.5. II. Humans: ⓵ Attack x 7 additionally. ⓶ HP x 1.5 additionally. ⓷ Skill CDs -2 after entering a Stage. III. All Runestones also possess 50% effect of Earth Runestones. |
Monster(s) | |||
2215 | Witches' Choices - Earth | Skill Effect | When the Team has only Humans: I. Team Attack x 7; HP x 1.3. II. If ≥2 out of 3 types of Runestones (Water, Fire and Earth) are dissolved, ⇒ Team Attack x 5 additionally. III. Earth Runestones also possess 50% effect of all Runestones. IV. By dissolving Earth Runestones, ⇒ Combo count +3. |
Monster(s) | |||
2216 | Ruinous Allure | Skill Effect | I.【Star Burst Pulses】 and Water Members: ⇒ Attack x 8; HP & Recovery x 1.8. II.【Star Burst Pulses】 Members and Elves: ⇒ Attack x 4 additionally. III. By dissolving ≥3 types of Runestones, ⇒ Damage received -50%. IV. By launching attacks of ≥3 Attributes, ⇒ Skill CDs of Elves -1 at the end of the Round. |
Monster(s) | |||
2217 | Celestial Reverie - Flame | Skill Effect | I. Fire Members: ⇒ Attack x 6; HP & Recovery x 2. II. By dissolving God Runestones, ⇒ Attack of Fire Members x 2 additionally. |
Monster(s) | |||
2218 | Celestial Reverie - Verdure | Skill Effect | I. Light Members: ⇒ Attack x 6; HP & Recovery x 2. II. By dissolving God Runestones, ⇒ Attack of Light Members x 2 additionally. |
Monster(s) | |||
2219 | Caracal Chase | Skill Effect | When the Team has only 【Star Burst Pulses】 Members or Beasts: I. Team Attack x 8; HP x 3. II. For each type of Runestones dissolved, ⇒ 2 Enchanted Dark Beast Runestones will be generated. III. By dissolving Beast Runestones, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2220 | Idols Forever | Skill Effect | I.【Miss Idols】 Members: ⇒ Attack x 6; HP & Recovery x 1.3. II. Water and Heart Runestones also possess 50% effect of each other. III. By dissolving ≥6 Water Runestones, ⇒ Attack of 【Miss Idols】 Members x 2 additionally. |
Monster(s) | |||
2221 | Never-failing Charm | Skill Effect | When the Team has only 【Miss Idols】 Members: I. Team Attack x 7; HP & Recovery x 1.5. II. The more the Attributes of Runestones dissolved, ⇒ the higher the Team Attack increases additionally, ⇒ to the max Team Attack x 3. III. By dissolving Heart Runestones, ⇒ Damage received -40%. |
Monster(s) | |||
2222 | Idols' Devotion | Skill Effect | When the Team has only 【Miss Idols】 Members or Elves: I. Team Attack x 7; HP & Recovery x 1.5. II. By dissolving Earth Runestones, ⇒ Team Attack x 2 additionally. III. By dissolving Heart Runestones, ⇒ Team Attack x 2 additionally. IV. By dissolving Earth and Heart Runestones in the same Round, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
2223 | Code of Idols | Skill Effect | When the Team has only 【Miss Idols】 Members, Humans or Dragons: I. Team Attack x 7. II. For every group of Runestones dissolved, ⇒ Ex. Combo count +1, ⇒ to the max +12. (Ex. Combo upper limit cannot be superimposed) III. When ≥6 Ex. Combos are made, ⇒ Team Attack x 2 additionally. IV. Light Runestones also possess 50% effect of other Attributive Runestones. V. Heart Runestones also possess 50% effect of Attributive Runestones. VI. By dissolving Light and Heart Runestones in the same Round, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
2224 | Girls' Power - Demon | Skill Effect | I.【Miss Idols】 Members and Demons: ⇒ Attack x 7; HP & Recovery x 1.3. II. Dark and Heart Runestones also possess 50% effect of each other. III. By dissolving ≥6 Dark Runestones, ⇒【Miss Idols】 Members and Demons: Attack x 2 additionally. |
Monster(s) | |||
2225 | We Are the Idols! | Skill Effect | When the Team has only 【Miss Idols】 Members: Team Attack x 8; HP & Recovery x 1.5. |
Monster(s) | |||
2226 | Heavenly Realm | Skill Effect | I. Elves and Gods: ⇒ Attack x 8; HP & Recovery x 1.8. II. When the Team has ≤2 Races: ⓵ Team Attack x 6; HP x 1.2 additionally. ⓶ All Runestones also possess 50% effect of all Runestones. |
Monster(s) | |||
2227 | Spirited Fungia | Skill Effect | I. Team Attack x 6. II. Fire Members and Elves: ⓵ Attack x 4 additionally. ⓶ HP & Recovery x 2 additionally. III. By dissolving a Character Runestone or Race Runestones: ⓵ Team Attack x 2. ⓶ Each Member launches 1 extra Earth attack. |
Monster(s) | |||
2228 | Bloody Sweet Encounter | Skill Effect | I. Team Attack x 7; HP & Recovery x 1.6. II. When there are Weathered Runestones, Weakened Runestones, Frozen Runestones or Petrified Runestones, ⇒ Team Attack x 3 additionally. III. 5% of Attack-damage dealt to enemies will be converted to HP recovery, ⇒ to the max 100% of HP. |
Monster(s) | |||
2229 | Supreme Saga - Billows | Skill Effect | When the Team has only Water Members: I. Team Attack x 10; HP & Recovery x 2. II. God HP & Recovery x 1.2 additionally. III. By dissolving Enchanted Runestones, ⇒ Team Attack x 2 additionally. IV. By dissolving God Runestones, ⇒ Team Attack x 2 additionally. V. At the end of each Round, ⇒ turn 3 Water Runestones into Enchanted God Runestones. |
Monster(s) | |||
2230 | Supreme Saga - Blaze | Skill Effect | When the Team has only Fire Members: I. Team Attack x 10; HP & Recovery x 2. II. God HP & Recovery x 1.2 additionally. III. By dissolving Enchanted Runestones, ⇒ Team Attack x 2 additionally. IV. By dissolving God Runestones, ⇒ Team Attack x 2 additionally. V. At the end of each Round, ⇒ turn 3 Fire Runestones into Enchanted God Runestones. |
Monster(s) | |||
2231 | Supreme Saga - Wood | Skill Effect | When the Team has only Earth Members: I. Team Attack x 10; HP & Recovery x 2. II. God HP & Recovery x 1.2 additionally. III. By dissolving Enchanted Runestones, ⇒ Team Attack x 2 additionally. IV. By dissolving God Runestones, ⇒ Team Attack x 2 additionally. V. At the end of each Round, ⇒ turn 3 Earth Runestones into Enchanted God Runestones. |
Monster(s) | |||
2232 | Supreme Saga - Beam | Skill Effect | When the Team has only Light Members: I. Team Attack x 10; HP & Recovery x 2. II. God HP & Recovery x 1.2 additionally. III. By dissolving Enchanted Runestones, ⇒ Team Attack x 2 additionally. IV. By dissolving God Runestones, ⇒ Team Attack x 2 additionally. V. At the end of each Round, ⇒ turn 3 Light Runestones into Enchanted God Runestones. |
Monster(s) | |||
2233 | Supreme Saga - Gloom | Skill Effect | When the Team has only Dark Members: I. Team Attack x 10; HP & Recovery x 2. II. God HP & Recovery x 1.2 additionally. III. By dissolving Enchanted Runestones, ⇒ Team Attack x 2 additionally. IV. By dissolving God Runestones, ⇒ Team Attack x 2 additionally. V. At the end of each Round, ⇒ turn 3 Dark Runestones into Enchanted God Runestones. |
Monster(s) | |||
2234 | Silver Crystal Power | Skill Effect | I. “Neo-Queen Serenity & King Endymion” and 【Sailor Guardian】 Members: ⇒ Attack x 8; HP & Recovery x 1.5. II. For every 3 Runestones dissolved in the first batch cumulatively, ⇒ 1 Enchanted Heart Runestone will be generated. III. For every 4 Heart Runestones dissolved cumulatively, ⇒ 1 Enchanted Heart Runestone will be generated. IV. For every 9 Enchanted Heart Runestones dissolved cumulatively, ⇒ 1 Enchanted Heart Runestone will be generated. |
Monster(s) | |||
2235 | Love and Justice | Skill Effect | I. Light Members and Humans: ⇒ Attack x 9; HP & Recovery x 1.5. II. “Tuxedo Mask” and 【Sailor Guardians】 Members: ⇒ HP, Attack & Recovery x 1.6 additionally. III. By dissolving ≥2 types of Runestones, ⇒ Team Attack x 4. IV. By dissolving Light or Heart Runestones: ⓵ The Character's Attack x 4. ⓶ The Character's Damage will be dealt regardless of Fixed Combo Shield. |
Monster(s) | |||
2236 | Love and Justice - EX | Skill Effect | I. Light Members and Humans: ⇒ Attack x 10; HP & Recovery x 1.5. II. “Tuxedo Mask” and 【Sailor Guardians】 Members: ⇒ HP, Attack & Recovery x 1.6 additionally. III. By dissolving ≥2 types of Runestones, ⇒ Team Attack x 5. IV. By dissolving Light or Heart Runestones: ⓵ The Character's Attack x 5. ⓶ The Character's Damage will be dealt regardless of Fixed Combo Shield. |
Monster(s) | |||
2237 | Pink Moon Crystal Power | Skill Effect | I. Human and God Attack x 6. II. When the Team has ≥2 Attributes, ⇒ Team Attack x 6 additionally; HP & Recovery x 1.8. III. By dissolving Race Runestones, ⇒ Humans and Gods: ⓵ Attack x 2 additionally. ⓶ Damage will be dealt regardless of Duet Elemental Shield, Trio Elemental Shield, Quartet Elemental Shield and Quintet Elemental Shield. |
Monster(s) | |||
2238 | Saturn Crystal Power | Skill Effect | I.【Sailor Guardians】 and Dark Members: ⇒ Attack x 7; HP & Recovery x 1.8. II. By dissolving Dark Runestones: ⓵ Team Attack x 3.5. ⓶ Each【Sailor Guardians】 Member launches 1 extra Dark attack. |
Monster(s) | |||
2239 | Power of Sailor Guardians | Skill Effect | I. Human Attack x 6. II. “Tuxedo Mask” and 【Sailor Guardians】 Members: ⇒ Attack, HP & Recovery x 1.8 additionally. III. By dissolving Runestones of the Character's Attribute or Heart Runestones, ⇒ Team Attack x 3 additionally. IV. Heart Runestones also possess 50% effect of Attributive Runestones. |
Monster(s) | |||
2240 | Darkness and Chaos | Skill Effect | I. When the Team has only Humans, Elves or Demons, ⇒ Team Attack x 8; HP x 4. II. By dissolving ≥4 types of Runestones: ⓵ Team Attack x 4 additionally. ⓶ Damage will be dealt regardless of Defense. |
Monster(s) | |||
2241 | Fight of the Hegemon - EX | Skill Effect | I. Team Attack x 10; HP & Recovery x 2.5. II. Extend Runestone-moving time regardlessly by 3 seconds. III. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 4 additionally. IV. By dissolving all Runestones of ≥1 type(s) in the first batch, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2242 | Core of Cessation | Skill Effect | I. Team Attack x 10; HP & Recovery x 2.8. II. If there are a God(s) and a Demon(s) in the Team, ⇒ Gods and Demons: Attack x 1.6 additionally. III. The more the Combos made, ⇒ the higher the Team Attack increases additionally, ⇒ to the max x 6.25 for 5 Combos made. |
Monster(s) | |||
2243 | Core of Devisal | Skill Effect | I. Team Attack x 10, HP & Recovery x 2.8. II. If there are a God(s) and a Demon(s) in the Team, ⇒ Gods and Demons: Attack x 1.6 additionally. III. For every 3 Runestones dissolved, ⇒ Team Attack increases additionally, ⇒ to the max x 6.25 for 15 Runestones dissolved. |
Monster(s) | |||
2244 | Howl Under Confinement | Skill Effect | When the Team has only Demons: I. Team Attack x 15; HP & Recovery x 2. II. All Runestones also possess the effect of all Attributive Runestones. III. By dissolving Demon Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2245 | Automaton Warfare | Skill Effect | I. Team Attack x 6; HP & Recovery x 1.3. II.【Yanxi】 Members and Machinas: ⓵ Attack x 6 additionally. ⓶ HP & Recovery x 1.8 additionally. III. Runestones of each 【Yanxi】 Member's Attribute also possess 50% effect of all Runestones. IV. Skill CDs of 【Yanxi】 Members -3 after entering a Stage. |
Monster(s) | |||
2246 | Power of Passion | Skill Effect | I. Team Attack x 6; HP & Recovery x 1.3. II. Human Attack x 4 additionally. III. All Runestones also possess 50% effect of Light and Heart Runestones. IV. In the Stage “Day of Souls”, ⇒ there is a 100% chance an Arcane Luster appears in the last Wave of the Basic level, Advanced level and Extra level floor. |
Monster(s) | |||
2247 | Power of Perseverance | Skill Effect | I. Team Attack x 8; HP & Recovery x 1.3. II. Human Attack x 4 additionally. III. All Runestones also possess 50% effect of Water and Heart Runestones. IV. Coins obtained from Battles increase by 50%. |
Monster(s) | |||
2249 | Machinery Alliance | Skill Effect | I. Machina Attack x 6; HP & Recovery x 1.5. II. When the Team has only 2 Members, ⇒ Machinas: ⓵ Attack x 5 additionally. ⓶ Skill CDs -3 after entering a Stage. |
Monster(s) | |||
2250 | Drooling and Dribbling | Skill Effect | I. Team Attack x 9; HP x 2. II. Water Runestones also possess 100% effect of all Attributive Runestones; ⇒ the effect increases by 20% for every extra Beast in the Team, ⇒ to the max 200%. III. When the Team has ≥3 Beasts, ⇒ extend Runestone-moving time by 3 seconds. |
Monster(s) | |||
2251 | Summons of Flames | Skill Effect | I. Team Attack x 9; HP & Recovery x 1.5. II. All Runestones also possess 250% effect of other Runestones. III. When the Team has ≥3 Beasts, ⇒ extend Runestone-moving time by 3 seconds. |
Monster(s) | |||
2252 | Spells of Vines | Skill Effect | I. Team Attack x 9; HP x 1.5. II. When the Team has ≥3 Races, ⇒ Team Attack x 4.5 additionally. III. For each group of Runestones dissolved in the first batch, ⇒ 1 Enchanted Earth Runestone will be generated in the first batch in each column below Humans and Gods. |
Monster(s) | |||
2253 | The Crimson Magic | Skill Effect | I. Team Attack x 9; HP x 1.8. II. Demon Attack x 4 additionally. III. 5% of Demon Attack-damage dealt to enemies will be converted to HP recovery, ⇒ to the max 100% of total HP. III. When the Team has ≥3 Demons, ⇒ extend Runestone-moving time by 3 seconds |
Monster(s) | |||
2254 | Purples of Shadows | Skill Effect | I. Team Attack x 9; HP x 1.5. II. When the Team has ≥3 Races, ⇒ Team Attack x 4.5 additionally. III. For every group of Runestones dissolved in the first batch, ⇒ 1 Enchanted Dark Runestone will be generated in the first batch in each column below Humans and Gods. |
Monster(s) | |||
2255 | Eye of the Dragon | Skill Effect | I. Team Attack x 9; HP x 3. II. For every 2 groups of Runestones dissolved in the first batch, ⇒ each Dragon and Demon launches 1 extra attack. III. When the Team has ≥3 Races, ⇒ extend Runestone-moving time by 1.5 seconds. |
Monster(s) | |||
2256 | Battles in Sleep | Skill Effect | I. Team Attack x 9; HP x 1.5. II. Heart Runestones also possess the effect of all Attributive Runestones. III. According to the last Damage received, ⇒ Damage dealt to enemies of that Attribute x 4 additionally. |
Monster(s) | |||
2257 | The Holy Oracle (2257) | Skill Effect | I. Team Attack x 9; HP x 1.5. II. When the Team has ≥3 Races, ⇒ Team Attack x 4.5 additionally. III. For every group of Runestones dissolved in the first batch, ⇒ Ex. Combo count +1. |
Monster(s) | |||
2258 | Code Name: F | Skill Effect | I. Team Attack x 9; HP x 1.5. II. When ≥4 Combos are made, ⇒ Fuel of Machinas +5%. III. When all Machinas in the Team have 100% Fuel, ⇒ the Character's Attack x 6 additionally. |
Monster(s) | |||
2259 | Code Name: D | Skill Effect | I. Team Attack x 9; HP x 2. II. When ≥4 Combos are made, ⇒ Fuel of Machinas +5%. III. When all Machinas in the Team have 100% Fuel, ⇒ recover 30,000 HP at the end of the Round. |
Monster(s) | |||
2260 | Burning the Bridges | Skill Effect | When the Team has only 2 Machinas or Fire Members: ⇒ Team Attack x 4; Recovery x 3. |
Monster(s) | |||
2261 | Power of Metazord | Skill Effect | I. Machina Attack x 6. II. The Character and “Metazord”: ⇒ Attack, HP & Recovery x 2.5. III. By dissolving Heart Runestones or Runestones of the Character's Attribute, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2262 | Giant Elemental Waves - EX | Skill Effect | I.【Yanxi】 and Water Members: ⇒ Attack x 10; ⇒ the more the groups of Water Runestones dissolved, ⇒ the higher the Attack increases additionally, ⇒ to the max x 30 for 2 groups. II.【Yanxi】 and Water Members: ⇒ HP & Recovery x 2. III. At the end of each Round, ⇒ turn 2 random Runestones into Enchanted Water God Runestones. |
Monster(s) | |||
2263 | Protective Shield of Water Elements | Skill Effect | I. Attack of Water Members x 10. II. Damage received -60%. |
Monster(s) | |||
2264 | Inextinguishable Fire - EX | Skill Effect | I.【Yanxi】 and Fire Members: ⇒ Attack x 10; HP & Recovery x 2. II. At the end of each Round, ⇒ turn Fire Runestones into Enchanted Fire God Runestones. III. By dissolving Fire Runestones, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2265 | Tongues of Flames - EX | Skill Effect | I. Attack of Fire Members x 9. II. By dissolving Heart Runestones, ⇒ Attack of Fire Members x 3 additionally. |
Monster(s) | |||
2266 | Unreformable Loyalty | Skill Effect | When the Team has only Humans or Machinas: I. Team Attack x 9; HP & Recovery x 1.8. II. By starting Runestone movement with a Runestone in the 3 columns on the left: ⓵ Team Attack x 2 additionally; If all Machinas in the Team have 100% Fuel, ⇒ Team Attack x 2.5 additionally. ⓶ At the end of each Round, ⇒ Fuel of Machinas +20%. III. By starting Runestone movement with a Runestone in the 3 columns on the right: ⓵ Turn the Runestones touched while moving into Enchanted Runestones. ⓶ Damage will be dealt regardless of Puzzle Shield. IV. By dissolving Machina Runestones, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2267 | Unabashed Inventions | Skill Effect | When the Team has only Machinas: I. Team Attack x 9; HP & Recovery x 1.5. II. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 4 additionally. III. Damage received -50%. |
Monster(s) | |||
2268 | Lady's Fangs | Skill Effect | I. Team Attack x 9. II. Demon HP x 2.2; Attack x 5 additionally. III. When the current HP is full, ⇒ Demon Damage dealt to the enemies x 3 additionally. IV. All Attributive Runestones also possess 50% effect of all Attributive Runestones. V. Heart Runestones also possess 50% effect of Attributive Runestones. VI. 5% of Demons' Attack-Damage will be converted to HP Recovery, ⇒ to the max 50% HP. |
Monster(s) | |||
2269 | Missionary's Wings | Skill Effect | I. Team Attack x 8. II. Dragons and Gods: ⇒ Attack x 3 additionally; HP x 2. III. Extend Runestone-moving time by 2 seconds. IV. When there is a Controlling Skill on the enemy, ⇒ Dragons and Gods: Skill CDs -1 at the end of the Round. V. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2270 | Hedonistic Massacre | Skill Effect | When the Team has only Elves: I. Team Attack x 9; HP & Recovery x 3 additionally. II. Dark Elves: ⇒ Attack x 1.6 additionally. III. All Members: ⇒ Skill CDs -2 after entering a Stage. III. By dissolving ≥3 types of Runestones, ⇒ Team Attack x 6 additionally. |
Monster(s) | |||
2271 | Silvery Imprisonment | Skill Effect | I. Team Attack x 8, HP & Recovery x 1.8. II. When the Team has ≥3 Races, ⇒ Team HP & Recovery x 1.5 additionally. III. By dissolving Water or Light Runestones, ⇒ Humans, Elves and Demons: Attack x 6 additionally. |
Monster(s) | |||
2272 | The Hope of Humanity | Skill Effect | I. Fire Members and Humans: ⇒ Attack x 9; HP & Recovery x 2. II. When the Team has ≥3 【Scout Regiment】 Members, ⇒ Team Attack x 2 addtionally. III.【Scout Regiment】 Members: ⇒ Each launches 1 extra attack as much as 50% of its Attack. IV. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 2 addtionally. |
Monster(s) | |||
2273 | A Mind of Steel | Skill Effect | I. Fire Members and Humans: ⇒ Attack x 10; HP & Recovery x 2. II. When the Team has ≥3 【Scout Regiment】 Members, ⇒ Team Attack x 2.2 additionally. III.【Scout Regiment】 and 【Titans】 Members: ⇒ Each launches 1 extra attack as much as 50% of its Attack. IV. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2274 | A Mind of Steel - Inherit | Skill Effect | I. Members of the Character's Attribute and Humans: ⇒ Attack x 10; HP & Recovery x 2. II. When the Team has ≥3 【Scout Regiment】 Members, ⇒ Team Attack x 2.2 additionally. III.【Scout Regiment】 and 【Titans】 Members: ⇒ Each launches 1 extra attack as much as 50% of its Attack. IV. By dissolving ≥3 groups of Runestones, ⇒ Team Attack x 2.5 additionally. |
Monster(s) | |||
2275 | Humanity's Strongest Soldier | Skill Effect | I. Dark Members and Humans: ⇒ Attack x 8; HP & Recovery x 1.5. II.【Scout Regiment】Members: ⓵ HP x 1.5 additionally. ⓶ Attack x 2 additionally. III. The Character: ▋ Attack x 2 additionally. ▋ Damage will be dealt regardless of Defense. IV. By dissolving Fire or Dark Runestones, ⇒ Team Attack x 4 additionally. |
Monster(s) | |||
2276 | Vertical Manoeuvring Combat (Mikasa) | Skill Effect | I. Water Members and Humans: ⇒ Attack x 6; HP & Recovery x 1.8. II.【Scout Regiment】 Members: ⇒ Attack x 2 additionally. III. By dissolving Water, Fire or Light Runestones, ⇒ Team Attack x 3 additionally. IV. If there is “Eren Yeager” or any “Attack Titan” in the Team, ⇒ the Character: ⓵ Attack x 3 additionally. ⓶ Damage will be dealt regardless of Anti-Runestone Shield (First Batch). |
Monster(s) | |||
2277 | Vertical Manoeuvring Combat (Armin) | Skill Effect | I. Light Members and Humans: ⇒ Attack x 5; HP & Recovery x 2. II.【Scout Regiment】 Members: ⇒ Attack x 2.5 additionally. III. By dissolving Light or Heart Runestones, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2278 | Titan Form | Skill Effect | I. Light Members and Humans: ⇒ Attack x 5; HP & Recovery x 2.5. II.【Scout Regiment】 Members: ⇒ Attack x 2.5 additionally. III. By dissolving Light or Heart Runestones, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2279 | Vertical Manoeuvring Combat | Skill Effect | I. Human Attack x 7. II.【Scout Regiment】 Members: ⇒ Attack, HP & Recovery x 2 additionally. III. By dissolving a Character Runestone, ⇒ Team Attack x 2 additionally. IV. Heart Runestones also possess the effect of all Attributive Runestones. |
Monster(s) | |||
2280 | Power of Titans | Skill Effect | I. Human Attack x 7. II.【Titans】 Members: ⇒ Attack, HP & Recovery x 2 additionally. III. By dissolving a Character Runestone, ⇒ Team Attack x 2 additionally. IV. Heart Runestones also possess the effect of all Attributive Runestones. |
Monster(s) | |||
2281 | Power of Promise | Skill Effect | I. Team Attack x 10. II. The more the Races in the Team, ⇒ the higher the Team HP, Attack & Recovery increase additionally: ⇒ x 2 for 2 Races, ⇒ to the max x 3 for 3 Races. III. By dissolving ≥10 Runestones in the first batch: ⓵ Team Attack x 2.5. ⓶ Recover 100,000 HP. |
Monster(s) | |||
2282 | Weapon of Wisdom | Skill Effect | I. Team Attack x 10; HP & Recovery x 1.5. II. By dissolving ≥10 Runestones, ⇒ Team Attack x 2 additionally. III. Humans, Gods and Machinas: ⇒ Damage dealt to enemies x 2.5 additionally. |
Monster(s) | |||
2283 | Agression of the Snake Bearer | Skill Effect | When the Team has only 【Star Burst Pulses】 Members, Elves or Gods: I. Team Attack x 10; HP & Recovery x 1.6. II. By dissolving Runestones of the Members' Attributes, ⇒ Team Attack x 5.5 additionally. |
Monster(s) | |||
2284 | Agression of the Snake Bearer - EX | Skill Effect | When the Team has only 【Star Burst Pulses】 Members, Elves or Gods: I. Team Attack x 10; HP & Recovery x 2.5. II. By dissolving Runestones of the Members' Attributes, ⇒ Team Attack x 5.5 additionally. III. Turn the Runestones touched while moving into Enchanted Runestones. IV. The more the steps moved while moving Runestones, ⇒ the higher the Team Attack, ⇒ to the max x 4 additionally for 50 steps. |
Monster(s) | |||
2285 | Beasts' Impulse | Skill Effect | I. Beast Attack x 6; HP & Recovery x 2. II. By dissolving Beast Runestones, ⇒ Beast Attack x 2 additionally. |
Monster(s) | |||
2286 | Dragons' Impulse | Skill Effect | I. Dragon Attack x 6; HP & Recovery x 2. II. By dissolving Dragon Runestones, ⇒ Dragon Attack x 2 additionally. |
Monster(s) | |||
2287 | Flaming Impulse | Skill Effect | I. Fire Members: ⇒ Attack x 6; HP & Recovery x 2. II. By dissolving God Runestones, ⇒ Attack of Fire Members x 2 additionally. |
Monster(s) | |||
2288 | Eyes of Heaven | Skill Effect | I. Human Attack x 10; HP & Recovery x 2. II.【Jujutsu Sorcerer】Members: ⇒ HP & Attack x 1.5 additionally. III. By dissolving ≥3 types of Runestones: ⓵ Team Attack x 5. ⓶【Jujutsu Sorcerer】 Members: ⇒ Attack-damage will be dealt regardless of Initial Shield. IV. All Runestones also possess 50% effect of all Runestones. |
Monster(s) | |||
2289 | Fearless Spirit | Skill Effect | I.【Jujutsu Sorcerer】 and Light Members: ⇒ Attack x 7; HP & Recovery x 2.2. II. By dissolving Light or Heart Runestones, ⇒ Team Attack x 4 additionally. III. Each Member launches 1 extra attack of its Counter Attribute as much as 1.5x its Attack. |
Monster(s) | |||
2290 | The Unequal Savior | Skill Effect | I.【Jujutsu Sorcerer】 and Dark Members: ⇒ Attack x 8; HP & Recovery x 2. II. When ≥4 Combos are made, ⇒ Team Attack x 4 additionally. III. When ≥8 Combos are made, ⇒ Team Attack x 2 additionally. IV. When there is an additional effect in play, ⇒ Damage received -30%. |
Monster(s) | |||
2291 | No More Overtime | Skill Effect | When the Team has only 【Jujutsu Sorcerer】 Members or Humans: I. Team Attack x 7; HP & Recovery x 3.7. II. When ≥7 Combos are made: ⓵ Team Attack x 7 additionally. ⓶ Damage received -30%. |
Monster(s) | |||
2292 | The True Brotherhood | Skill Effect | When the Team has only Humans: I. Team Attack x 7. II.【Jujutsu Sorcerer】 Members: ⇒ HP, Attack & Recovery x 2.2 additionally. III. “Yuji Itadori” and “Aoi Todo”: ⇒ Attack x 5 additionally. |
Monster(s) | |||
2293 | Power of Jujutsu Sorcerers | Skill Effect | I.【Jujutsu Sorcerer】 Members: ⇒ Attack x 8; HP & Recovery x 1.8. II. By dissolving Runestones of the Character's Attribute, ⇒ Team Attack x 4 additionally. |
Monster(s) | |||
2294 | Power of Curses | Skill Effect | I.【Curse User/Cursed Spirit】 Members: ⇒ Attack x 8; HP & Recovery x 1.8. II. By dissolving Runestones of the Character's Attribute, ⇒ Team Attack x 4 additionally. |
Monster(s) | |||
2295 | The Worst of All Curse Users | Skill Effect | When the Team has only 【Curse User/Cursed Spirit】 or Earth Members: I. Team Attack x 10; HP & Recovery x 2.5. II. 【Curse User/Cursed Spirit】 Members: ⇒ Each launches 3 extra Earth attacks. III. By dissolving Water, Fire or Earth Runestones, ⇒ Team Attack x 3.5 additionally. |
Monster(s) | |||
2296 | The King of Curses | Skill Effect | When the Team has only Dark Members or Demons: I. Team Attack x 10; HP & Recovery x 2.8. II. By dissolving Demon Runestones, ⇒ Team Attack x 4 additionally. III. For each group of Runestones dissolved in the first batch, ⇒ Combo count +1. IV. When ≥10 Combos are made, ⇒ Attack of “Ryomen Sukuna” x 2.5 additionally. |
Monster(s) | |||
2297 | Scorching Halos | Skill Effect | I. Team Attack x 10; HP & Recovery x 2.4. II. Direct Damage (Active Skill) dealt to all enemies x 5 additionally. III. When the Team has ≥3 Races, ⇒ Team Attack & Recovery x 1.5 additionally. IV. By dissolving Fire Runestones: ⓵ Team Attack x 2.2 additionally. ⓶ Damage received -40%. ⓷ Combo count +6. V. By dissolving Light Runestones: ⓵ Team Attack x 2.2 additionally. ⓶ The Character launches 1 extra Fire attack. |
Monster(s) | |||
2298 | Punishment of Billows - EX | Skill Effect | I. Water Members: ⇒ Attack x 8; HP & Recovery x 2.5. II. Water Members' Damage dealt to all enemies x 10 additionally. III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally. IV. Fire and Dark Damage received -50%. V. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
2299 | Punishment of Blaze - EX | Skill Effect | I. Fire Members: ⇒ Attack x 8; HP & Recovery x 2.5. II. Fire Members' Damage dealt to all enemies x 10 additionally. III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally. IV. Fire and Earth Damage received -50%. V. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
2300 | Punishment of Vines - EX | Skill Effect | I. Earth Members: ⇒ Attack x 8; HP & Recovery x 2.5. II. Earth Members' Damage dealt to all enemies x 10 additionally. III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally. IV. Water and Light Damage received -50%. V. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
2301 | Punishment of Beam - EX | Skill Effect | I. Light Members: ⇒ Attack x 8; HP & Recovery x 2.5. II. Light Members' Damage dealt to all enemies x 10 additionally. III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally. IV. Fire and Dark Damage received -50%. V. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
2302 | Punishment of Gloom - EX | Skill Effect | I. Dark Members: ⇒ Attack x 8; HP & Recovery x 2.5. II. Dark Members' Damage dealt to all enemies x 10 additionally. III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally. IV. Earth and Light Damage received -50%. V. Damage will be dealt regardless of Attribute Relation. |
Monster(s) | |||
2304 | A Thief's Altruism | Skill Effect | I. Team Attack x 5. II. When ≥5 Combos are made, ⇒ Team Attack x 5 additionally. III. Coins obtained from Battles increase by 100%. |
Monster(s) | |||
2305 | Core of Elements - Refine | Skill Effect | When the Team has only Beasts: I. Team Attack x 10; HP & Recovery x 3. II. All Runestones also possess the effect of all Runestones. III. By dissolving ≥3 types of Runestones or Fire Runestones, ⇒ Team Attack x 3 additionally. IV. By dissolving Beast Runestones, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2306 | A Vampire's Etiquette | Skill Effect | I. Fire Members, Beasts and Demons: ⇒ Attack x 9; HP & Recovery x 2.5. II. By dissolving ≥9 Runestones, ⇒ Team Attack x 9 additionally. III. Based on the Attribute(s) and number of Members in the Team, ⇒ the Character launches a number of extra attack(s) of the corresponding Attribute(s). |
Monster(s) | |||
2307 | Insatiable Hunger | Skill Effect | I.【Blood Extortioner】 Members and Beasts: ⓵ Attack x 9; HP x 2.5. ⓶ 5% of Attack-damage dealt to enemies will be converted to HP recovery, ⇒ to the max 50% of HP. II. By dissolving Race Runestones, ⇒【Blood Extortioner】 Members and Beasts: Each launches 1 extra Light attack. III. By dissolving Runestones of the enemy's Weakness Attribute, ⇒ Team Attack x 6 additionally. |
Monster(s) | |||
2308 | The Mother's Pride | Skill Effect | I. Dark Members and Machinas: ⇒ Attack x 7; HP & Recovery x 1.5. II. When the Team has only Machinas: ⓵ Team Attack x 7 additionally; HP & Recovery x 1.5 additionally. ⓶ Damage received -20%; If all Machinas in the Team have 100% Fuel, ⇒ Damage received -40%. |
Monster(s) | |||
2309 | Black or White | Skill Effect | I. Team Attack x 8; HP & Recovery x 1.5. II. By dissolving ≥3 types of Runestones, ⇒【Hei Jiajia】 Members: Attack x 4 additionally. III. By dissolving Water, Fire or Earth Runestones, ⇒ each Member launches 1 extra attack as much as 50% of its Attack. IV. By dissolving Light, Dark or Heart Runestones, ⇒ Combo count +3. |
Monster(s) | |||
2310 | Unification of Notions - Ultimate | Skill Effect | When the Team has different Races: I. Team Attack x 20; HP & Recovery x 2.5. II. All Runestones also possess the effect of all Attributive Runestones. III. By dissolving ≥1 group of ≥9 Runestones, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2311 | Demonic Magic - EX | Skill Effect | When the Team has only Demons: I. Team Attack x 9; HP x 2.5. II. When HP is full: ⓵ Team Attack x 2. ⓶ Damage received -40%. III. By dissolving Demon Runestones, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2312 | Coils of Elfish Indigo - EX | Skill Effect | I. Water Members and Elves: ⇒ Attack & Recovery x 10; HP x 2.5. II. By dissolving Water or Heart Runestones: ⓵ Team Attack x 7.5 additionally. ⓶ Damage will be dealt regardless of Defense. III. If no Water Runestones are dissolved in the first batch, ⇒ Damage received in the Round -60%. |
Monster(s) | |||
2313 | Botanic Temptation - Earth | Skill Effect | I. Elf Attack x 6; HP & Recovery x 1.5. II. Earth Elves: ⇒ Attack x 1.5 additionally. III. By dissolving Earth Runestones or Elf Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2314 | Botanic Temptation - Dark | Skill Effect | I. Elf Attack x 6; HP & Recovery x 1.5. II. Dark Elves: ⇒ Attack x 1.5 additionally. III. By dissolving Dark Runestones or Elf Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2315 | Botanic Temptation - Water | Skill Effect | I. Elf Attack x 6; HP & Recovery x 1.5. II. Water Elves: ⇒ Attack x 1.5 additionally. III. By dissolving Water Runestones or Elf Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2316 | Jade of Superiority | Skill Effect | I. Dragon Attack x 8; HP x 1.8. II. By dissolving Dragon Runestones, ⇒ the Character's Attack x 4 additionally. III. When ≥3 Dragons launch attacks, ⇒ Damage dealt to the enemies x 5 additionally. IV. When the Team has only Dragons, ⇒ Earth Runestones also possess the effect of Runestones of the Member's Attributes in the Team. |
Monster(s) | |||
2317 | Jade of Supremacy | Skill Effect | I. Dragon Attack x 10; HP x 1.8. II. By dissolving Dragon Runestones, ⇒ Team Attack x 2.5 additionally. III. According to the number of Combos made in the first batch, ⇒ In the next Round: ▋Combo count increases. ▋Turn a number of random Runestones into Enchanted Dragon Runestones. (Non-Dragon Runestones rank first in priority.) IV. When the Team has only Dragons: ⇒ All Runestones also possess 150% effect of Runestones of the Member's Attributes in the Team. |
Monster(s) | |||
2318 | Elemental Symbiosis | Skill Effect | I. Team Attack x 8; HP & Recovery x 1.8. II. Beasts and Dragons: ⓵ Attack x 6 additionally. ⓶ HP x 2 additionally. III. Fire, Light, Dark and Heart Runestones also possess 75% effect of each other. |
Monster(s) | |||
2319 | The Spirit of A Thousand Years | Skill Effect | When the Team has only Humans or Gods: I. Team Attack x 9; HP & Recovery x 2.2. II.【Hikaru no Go】 Members: ⇒ Attack x 2.5 additionally. III. By dissolving Water, Light or Dark Runestones, ⇒ Team Attack x 4.5 additionally. |
Monster(s) | |||
2320 | Pursuit of the Divine Move | Skill Effect | When the Team has only Humans or Gods: I. Team Attack x 10; HP & Recovery x 2.2. II.【Hikaru no Go】 Members: ⇒ Attack x 2.5 additionally. III. By dissolving Water, Light or Dark Runestones, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2321 | The Strongest Shodan | Skill Effect | When the Team has only Humans or Gods: I. Team Attack x 8; HP & Recovery x 2. II.【Hikaru no Go】 Members: ⇒ Attack x 2.5 additionally. III. All Runestones also possess 50% effect of Water, Earth and Light Runestones. IV. By dissolving Water, Earth or Light Runestones: ⓵ Team Attack x 4 additionally. ⓶ Damage will be dealt regardless of Duet Elemental Shield, Trio Elemental Shield, Quartet Elemental Shield, Quintet Elemental Shield. |
Monster(s) | |||
2322 | Undefeatable Tenacity | Skill Effect | When the Team has only Humans or Gods: I. Team Attack x 8; HP & Recovery x 2. II.【Hikaru no Go】 Members: ⇒ Attack x 2.5 additionally. III. All Runestones also possess 50% effect of Water, Earth and Light Runestones. IV. By dissolving Water, Earth or Light Runestones: ⓵ Team Attack x 4 additionally. ⓶ Damage will be dealt regardless of Fixed Combo Shield. |
Monster(s) | |||
2323 | The Meijin's Artistry | Skill Effect | I. Human Attack x 10; HP & Recovery x 1.5. II. “Koyo Toya”, “Seiji Ogata”, “The Eternal Rival - Akira Toya”, “Akira Toya”: ⓵ Attack x 8 additionally. ⓶ HP x 2 additionally. III. “Koyo Toya”: ⇒ Damage will be dealt regardless of ⓵ Fixed Combo Shield ⓶ Quintet Elemental Shield |
Monster(s) | |||
2324 | A Go Player's Tactics | Skill Effect | When the Team has only 【Hikaru no Go】 Members or Humans: I. Team Attack x 8; HP & Recovery x1.5. II. By dissolving Heart Runestones or Runestones of the Character's Attribute, ⇒ Team Attack x 3.5 additionally. III. Heart Runestones also possess the effect of Runestones of the Character's Attribute. |
Monster(s) | |||
2328 | Intimidating Hiss | Skill Effect | I. Beasts, Elves and Demons: ⇒ Attack x 9; HP & Recovery x 2.5. II. By dissolving Race Runestones, ⇒ Team Attack x 4 additionally. III. The more groups of Runestones are dissolved, ⇒ the higher Team Attack increases additionally, ⇒ to the max x 3 for 10 groups dissolved. |
Monster(s) | |||
2329 | Midnight Whispers | Skill Effect | When the Team has only Elves or Demons: I. Team Attack x 9; HP & Recovery x 2.5. II. By dissolving a Character Runestone or Race Runestones, ⇒ Team Attack x 7 additionally. III. All Runestones also possess the effect of all Runestones. |
Monster(s) | |||
2330 | Record of Fate | Skill Effect | I. Team Attack x 9; HP & Recovery x 2.2. II. Light Members and Gods: ⓵ Attack x 8 additionally. ⓶ HP & Recovery x 1.5 additionally. III. By dissolving all Runestones in ≥1 row(s) in the first batch: ⓵ Team Attack x 1.5 additionally. ⓶ Generate 8 Enchanted Heart Runestones. IV. By dissolving all Runestones in ≥1 column(s) in the first batch: ⓵ Each Member launches 1 non-Attributive attack as much as 50% of its Attack. ⓶ Generate 8 Enchanted Heart Runestones. |
Monster(s) | |||
2331 | An Owl's Hoot | Skill Effect | I. Humans and Beasts: ⇒ Attack x 9; HP & Recovery x 2.5. II. Beasts: ⓵ Skill CDs -3 after entering a Stage. ⓶ HP x 1.5 additionally. III. By dissolving a Character Runestone or Race Runestones, ⇒ Team Attack x 7 additionally. IV. When ≥6 Combos are made: ⓵ Team Attack x 1.5 additionally. ⓶ Damage received -40%. |
Monster(s) | |||
2332 | A Rain of Sakura Tears | Skill Effect | I. Fire Members and Elves: ⓵ Attack & Recovery x 8. ⓶ HP x 2. II. Fire and Heart Runestones also possess 50% effect of all Runestones. III. By dissolving ≥15 Fire or Heart Runestones in total, ⇒ Team Attack x 6 additionally. IV. Fire and Heart Runestones can be dissolved by aligning 2 or more of them. |
Monster(s) | |||
2333 | Ornamental Thorns of Elves - Heart | Skill Effect | I. Dark Members, Elves and Demons: ⓵ Attack & Recovery x 8. ⓶ HP x 2. II. By dissolving Heart Runestones: ⓵ Team Attack x 3.5 additionally. ⓶ Combo count +5. III. Heart Runestones also possess 300% effect of all Attributive Runestones. |
Monster(s) | |||
2334 | Illustrious Bewitchment | Skill Effect | I. Elf Attack x 6; HP & Recovery x 1.5. II. Light Elves: ⇒ Attack x 1.5 additionally. III. By dissolving Light Runestones or Elf Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2335 | Delirious Bewitchment | Skill Effect | I. Elf Attack x 6; HP & Recovery x 1.5. II. Fire Elves: ⇒ Attack x 1.5 additionally. III. By dissolving Fire Runestones or Elf Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2336 | Start of Summoners | Skill Effect | I. Team Attack x 9; HP & Recovery x 2. II. The more the types of Runestones are dissolved, ⇒ the higher the Team Attack increases additionally, ⇒ to the max x 7.5. III. Extend Runestone-moving time by 4 seconds. |
Monster(s) | |||
2337 | The Beater | Skill Effect | I. Team Attack x 10; HP & Recovery x 1.8. II.【SAO】 and 【ALO】 Members: ⓵ Attack x 5.5 additionally. ⓶ HP & Recovery x 1.8 additionally. III. By dissolving Water or Dark Runestones: ⓵ 【SAO】 and 【ALO】 Members: ⇒ Attack x 2 additionally. ⓶ Combo count +8. |
Monster(s) | |||
2338 | The Swordsman's Protection | Skill Effect | I. Team Attack x 10; HP & Recovery x 1.6. II.【SAO】 and 【ALO】 Members: ⓵ Attack x 2 additionally. ⓶ HP & Recovery x 2 additionally. III. Attack bonus +250% for Combos made. |
Monster(s) | |||
2339 | Flashes of the Rapier | Skill Effect | I. Team Attack x 9; HP & Recovery x 1.8. II.【SAO】 and 【ALO】 Members: ⓵ Attack x 4.5 additionally. ⓶ HP & Recovery x 1.8 additionally. III. At the end of each Round: ⇒ Explode the column below the Character ⇒ to generate Enchanted Human Runestones (Fire and Heart) of fixed numbers and fixed positions. IV. By dissolving Race Runestones, ⇒ 【SAO】 and 【ALO】 Members: Team Attack x 2.5 additionally. V. The Character's Skill CD -6 after entering a Stage. |
Monster(s) | |||
2340 | Benevolence of the Undine | Skill Effect | I. Team Attack x 9; HP & Recovery x 2. II.【SAO】 and 【ALO】 Members: ⓵ Attack x 4.5 additionally. ⓶ HP & Recovery x 2 additionally. III. By dissolving Enchanted Runestones, ⇒ 【SAO】 and 【ALO】Members: ⓵ Team Attack x 1.5 additionally. ⓶ Each launches 1 extra attack. |
Monster(s) | |||
2341 | A Sylph's Swordswomanship | Skill Effect | I. Team Attack x 8; HP & Recovery x 2. II.【ALO】 and Earth Members: ⇒ Attack x 4 additionally. III. By dissolving Earth or Heart Runestones, ⇒ Team Attack x 2 additionally. IV. “The Sylph Swordswoman - Leafa” and “The Spriggan - Kirito”: ⓵ HP, Attack & Recovery x 2. ⓶ Attack-damage will be dealt regardless of Defense. |
Monster(s) | |||
2342 | The Cait's Vision | Skill Effect | I. Team Attack x 8; HP & Recovery x 2. II.【ALO】 and Light Members: ⇒ Damage dealt to all enemies x 8 additionally. III. Direct Damage (Active Skill) dealt to all enemies x 2.5 additionally. IV. “The Light Bow Archer - Sinon”: ⇒ Skill CD -3 after entering a Stage. V. “The Light Bow Archer - Sinon” and “The Spriggan - Kirito”: ⓵ HP, Attack & Recovery x 2. ⓶ Attack-damage will be dealt regardless of Defense. |
Monster(s) | |||
2343 | Zekken | Skill Effect | I. Team Attack x 7; HP & Recovery x 1.7. II. Elves: ⓵ Attack x 5 additionally. ⓶ HP & Recovery x 1.7 additionally. III. By dissolving Enchanted Runestones: ⓵ Team Attack x 2 additionally. ⓶ Damage received -40%. |
Monster(s) | |||
2344 | The In-game Family | Skill Effect | I. Team Attack x 20; HP & Recovery x 2. II.【SAO】 Members: ⓵ Attack x 5 additionally. ⓶ HP & Recovery x 1.5 additionally. |
Monster(s) | |||
2345 | In the World of Swords | Skill Effect | I. Team Attack x 8; HP & Recovery x 1.3. II.【SAO】Members: ⇒ HP & Attack x 1.3 additionally. III. By dissolving ≥5 groups of Runestones in the first batch, ⇒ Team Attack x 4. IV. Otherwise, ⇒ Damage received -30%. |
Monster(s) | |||
2346 | In the Land of Fairies | Skill Effect | I. Team Attack x 8; HP & Recovery x 1.3. II.【ALO】 Members: ⇒ HP & Attack x 1.3 additionally. III. By dissolving ≥5 groups of Runestones in the first batch, ⇒ Team Attack x 4. IV. Otherwise, ⇒ Damage received -30%. |
Monster(s) | |||
2347 | The Death Game Creator | Skill Effect | I. Team Attack x 10; HP & Recovery x 2. II. When the current HP is ≥50%, ⇒【SAO】 Members: ⓵ Attack x 10. ⓶ Damage will be dealt regardless of Defense. III. The higher the Team HP, ⇒ the less the Damage to be received, ⇒ to the max Damage received -80%. |
Monster(s) | |||
2348 | In the World of Guns | Skill Effect | I. Human Attack x 9; HP & Recovery x 1.8. II.【GGO】 Members: ⇒ HP & Attack x 1.5 additionally. III. By dissolving ≥1 group(s) of ≥5 Runestones, ⇒ Team Attack x 4.5. IV. Otherwise, Damage received -30%. V. By dissolving Earth and Dark Runestones, ⇒ recover 50% HP at the end of the Round. |
Monster(s) | |||
2349 | Ringing of Lethal Bells | Skill Effect | When the Team has only Machinas: I. Team Attack x 3.9. II. For every 3 groups of Runestones dissolved, ⇒ 3 Water Machina Runestones will be generated. III. By dissolving Machina Runestones, ⇒ Team Attack x 3.9 additionally. IV. When all Machinas in the Team have 100% Fuel, ⇒ Team Attack x 3.9 additionally. |
Monster(s) | |||
2350 | Heart Connection | Skill Effect | When the Team has only Humans or Machinas: I. Team Attack x 3.9; HP & Recovery x 1.39. II. Extend Runestone-moving time regardlessly by 1 second. III. By dissolving Machina Runestones, ⇒ Team Attack x 3.9 additionally. IV. When ≥6 Combos are made, ⇒ Team Attack x 3.9 additionally. |
Monster(s) | |||
2351 | Dance of Purple Butterflies | Skill Effect | When the Team has only Machinas: I. Team Attack x 9; HP & Recovery x 2.2. II. By starting Runestone movement with a Runestone in the 3 columns on the right, ⇒ Team Attack x 3.3 additionally. III. By ending the last Runestone movement in the 3 columns on the left, ⇒ each Member launches 1 extra attack. IV. By dissolving Machina Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2352 | Virtual Singer Craze | Skill Effect | When the Team has only 【Virtual Singer】 Members: ⇒ Team Attack x 39; HP & Recovery x 1.39. |
Monster(s) | |||
2353 | Musical Engine | Skill Effect | When the Team has only Machinas: I. Team Attack x6; HP & Recovery x 1.8. II. When all Machinas in the Team have 100% Fuel, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2354 | Milonga para Hermana | Skill Effect | I.【Virtual Singer】 and Light Members: ⇒ Attack x 8; HP & Recovery x 2.8. II.【Virtual Singer】 Members and Machinas: ⇒ Attack x 2 additionally. III. For every 2 Runestones dissolved in the first batch, ⇒ 1 Enchanted Light Runestone will be generated. IV. By dissolving ≥20 Runestones, ⇒ Team Attack x 3 additionally. |
Monster(s) | |||
2355 | Hunting Night | Skill Effect | I.【Virtual Singer】 and Fire Members: ⇒ Attack x 8; HP & Recovery x 2.8. II. When the Team has ≥3 【Virtual Singer】 Members, ⇒ Team Attack x 3 additionally. III. By dissolving Fire or Heart Runestones, ⇒ Team Attack x 2.5. |
Monster(s) | |||
2356 | Hoseki no Masquerade | Skill Effect | I.【Virtual Singer】and Dark Members: ⇒ Attack x 9; HP & Recovery x 1.3. II.【Virtual Singer】 Members: ⇒ HP & Recovery x 1.9 additionally. III. By dissolving Dark Runestones, ⓵【Virtual Singer】Members: ⇒ Attack x 3.9 additionally. ⓶ Damage received -39%. IV. Runestones can be dissolved by aligning 3 or more of them. V. Effect of Dark Runestones increases by 139%. |
Monster(s) | |||
2357 | It's Magic Tune | Skill Effect | I. Machinas: ⇒ Attack x 9; HP & Recovery x 3.39. II.【Virtual Singer】Members: ⇒ Attack x 3.9 additionally. III. For every 3 Water Runestones dissolved, ⓵ Combo count +3, ⇒ to the max +39. ⓶ Ex. Combo count +9, ⇒ to the max +39. VI. Runestones of the 【Virtual Singer】 Members' Attributes also possess: ⓵ 39% effect of each other ⓶ 39% effect of Heart Runestones |
Monster(s) | |||
2358 | From Hearts to Hearts | Skill Effect | I.【Virtual Singer】 and Dark Members: ⇒ Attack x 9; HP & Recovery x 3. II. By dissolving Runestones of the Members' Attributes, ⇒ Team Attack x 3.9 additionally. III. By dissolving ≥3 types of Runestones in the first batch, ⇒【Virtual Singer】 Members: Attack x 3.9 additionally. |
Monster(s) | |||
2359 | Embers of Remembrance - Dragon | Skill Effect | I. Fire Members, Humans and Dragons: ⇒ Attack x 9; HP x 2.5. II. Fire Dragons and Fire Humans: ⇒ Damage dealt to all enemies x 8 additionally. III. Direct Damage (Active Skill) dealt to all enemies x 2.8 additionally. IV. When ≥6 Combos are made, ⇒ Team Attack x 1.5 additionally. |
Monster(s) | |||
2360 | Embers of Remembrance - Human | Skill Effect | I. Humans and Dragons: ⇒ Attack x 9; HP & Recovery x 2.2. II. By dissolving Fire or Water Runestones, ⇒ Team Attack x 6 additionally. III. Each Member launches 1 extra attack as much as 1.5x its Attack. |
Monster(s) | |||
2361 | Bloodstained Prologue | Skill Effect | I. Beasts, Dragons and Demons: ⇒ Attack x 6; HP & Recovery x 1.8. II. Beast, Dragon, and Demon Runestones also possess the effect of each other. III. By dissolving Race Runestones, ⇒ Team Attack x 4 additionally. |
Monster(s) | |||
2362 | Primordial Wrath | Skill Effect | I.【Prologue of the Universe】 Members and Dragons: ⇒ Attack x 10; HP x 4. II. For each group of Runestones dissolved in the first batch, ⇒ 1 Enchanted Runestone of the corresponding Member's Attribute and Race will be generated in the column below each 【Prologue of the Universe】 Member and Dragon, ⇒ to the max 5 Enchanted Runestones to be generated. III. The more the Runestones of the 【Prologue of the Universe】 Members' Attributes are dissolved, ⇒ the higher the Team Attack increases additionally, ⇒ to the max x 10 for 15 Runestones dissolved. IV. For each Race Runestone dissolved, ⇒ Combo count +1, ⇒ to the max +5. |
Monster(s) | |||
2363 | Elfish Flames | Skill Effect | I. Elves: ⓵ Attack & Recovery x 10. ⓶ HP basic value +2,000. II. By dissolving Fire or Heart Runestones, ⇒ Elf Attack x 6 additionally. III. By dissolving Fire and Heart Runestones, ⇒ Elf Attack x 2 additionally. IV. If the number of groups of Runestones dissolved in the first batch is a multiple of 5, ⇒ Elf Damage will be dealt regardless of: ⓵ Fixed Combo Shield ⓶ Defense |
Monster(s) | |||
2364 | Humanity's Resolve | Skill Effect | I. Humans and Members of the Character's Attribute: ⇒ Attack x 9; HP & Recovery x 2. II. The more Runestones are dissolved, ⇒ the higher the Team Attack increases additionally, ⇒ to the max x 6 for 30 Runestones dissolved. III. By dissolving Enchanted Runestones: ⓵ Team Attack x 2.2 additionally. ⓶ Damage received -40%. |
Monster(s) | |||
2365 | Humanity's Bond | Skill Effect | I. Humans and Members of the Character's Attribute: ⇒ Attack x 8; HP & Recovery x 2. II. By dissolving Heart Runestones or Runestones of the Character's Attribute, ⇒ Team Attack x 5 additionally. III. At the end of each Round, ⇒ explode Runestones of the Character's Weakness Attribute to generate Enchanted Runestones of the Character's Attribute. |
Monster(s) | |||
2366 | Synthetic Soul's Knack | Skill Effect | I. Team Attack x 10; HP & Recovery x 2.2. II. Extend Runestone-moving time regardlessly by 2.5 seconds. III. The more the types of Runestones are dissolved, ⇒ the higher Team Attack increases additionally, ⇒ to the max x 6. IV. When the Team has ≥2 Attributes: ⓵ Team Attack x 1.8 additionally. ⓶ For every 5 Runestones dissolved in the first batch, ⇒ Combo count +1. |
Monster(s) | |||
2374 | Yearning For Creation | Skill Effect | I. Beasts, Elves & Dragons: ⇒ Attack x 8; HP x 1.8. II. Extend Runestone-moving time regardlessly by 1 second. III. The more Runestones are dissolved in 1 group, ⇒ Beasts, Elves & Dragons: the higher their Attack increases additionally, ⇒ to the max x 9 for 1 group of ≥8 Runestones dissolved. IV. If there are only Light Members (Beasts, Elves & Dragons) in the Team, ⇒ Team HP & Attack x 1.8 additionally. |
Monster(s) | |||
2375 | Ravening Delusion | Skill Effect | I. Beasts, Dragons & Demons: ⇒ Attack x 9, HP & Recovery x 1.8. II. Extend Runestone-moving time regardlessly by 2 seconds. III. Heart Runestones also possess 50% effect of all Attributive Runestones. IV. By dissolving Race Runestones, ⇒ Beasts, Dragons & Demons: Attack x 9 additionally. |
Monster(s) | |||
2376 | Ethereal Dragon Annihilation | Skill Effect | I. Team Attack x 10; HP x 1.8. II. Dragons: ⓵ Attack x 3 additionally. ⓶ HP x 2.8 additionally. III. By dissolving 1 group of ≥5 Runestones, ⇒ Dragon Attack x 1.8 additionally. IV. For every 2 Dragon Runestones dissolved: ⓵ Team Attack increases, ⇒ to the max x 2.5 for 20 Runestones dissolved. ⓶ Combo count +1, ⇒ to the max +10 for 20 Runestones dissolved. V. 10% of Dragon Attack-damage dealt to enemies will be converted to HP recovery, ⇒ to the max 50% of total HP, ⇒ until Team HP is full. |
Monster(s) | |||
2377 | Power of Ethereal Dragons | Skill Effect | I. Dragon Attack x 8; HP x 3. II. Dark Dragon Attack x 5 additionally. III. By dissolving 1 group of ≥5 Runestones, ⇒ Team Attack x 2 additionally. |
Monster(s) | |||
2378 | Shepherd of Faith | Skill Effect | I.【Good Shepherd】 and Dark Members: ⇒ Attack x 8; HP & Recovery x 2.5. II. By dissolving ≥2 groups of ≥3 Runestones, ⇒ Team Attack x 6. III.【Good Shepherd】 Members: ⇒ Skill CDs -2 after entering a Stage. |
Monster(s) | |||
2379 | Decagonal Extermination - EX | Skill Effect | When the Team has only Gods and Machinas: I. Team Attack x 10; HP & Recovery x 1.8. II. Water and Heart Runestones also possess the effect of each other. III. By dissolving ≥10 Runestones, ⇒ Team Attack x 10 additionally. IV. When ≤9 Combos are made, ⇒ Damage received -20%. V. When ≥10 Combos are made, ⇒ Damage received -80%. |
Monster(s) | |||
2380 | Source of Sins - EX | Skill Effect | I. Team HP, Attack & Recovery x 2.5. II. When ≥5 Combos are made: ⓵ Team Attack x 5 additionally. ⓶ Elf Attack x 15 additionally instead. III. Extend Runestone-moving time regardlessly by 2 seconds. IV. All Runestones also possess 300% effect of all Runestones. |
Monster(s) | |||
2381 | The Invincible Star Platinum | Skill Effect | When the Team has only Humans, 【Golden Spirit】 or Dark Members: I. Team Attack x 11; HP & Recovery x 2. II.【Golden Spirit】 Members: ⇒ HP, Attack & Recovery x 2 additionally. III. By dissolving Runestones of the Members' Attributes, ⇒ Team Attack x 6 additionally. |
Monster(s) | |||
2382 | A True Gentleman | Skill Effect | When the Team has only Humans, 【Golden Spirit】 or Light Members: I. Team Attack x 9; HP & Recovery x 1.6. II.【Golden Spirit】Members: ⓵ HP, Attack & Recovery x 2 additionally. ⓶ Each launches 1 extra Light attack as much as 50% of its Attack. III. By dissolving ≥5 Light or Heart Runestones in total, ⓵ Team Attack x 4 additionally. ⓶ “Jonathan Joestar”: ⇒ Skill CD -1. |
Monster(s) | |||
2383 | Wits and Prestidigitation | Skill Effect | When the Team has only Humans, 【Golden Spirit】 or Earth Members: I. Team Attack x 9; HP & Recovery x 1.6. II.【Golden Spirit】Members: ⇒ HP, Attack & Recovery x 2 additionally. III. By dissolving Runestones of the enemy's Attribute(s), ⇒ there is a 50% chance that the first attack of each enemy of that Attribute(s) will be dodged in that Round. IV. By dissolving ≥9 Water, Fire or Earth Runestones in total, ⇒ Team Attack x 4 additionally. |
Monster(s) | |||
2384 | Unyielding Golden Spirit | Skill Effect | I.【Golden Spirit】Members: ⇒ Attack x 8; HP & Recovery x 1.5. II. By dissolving a Character Runestone or Runestones of the Character's Attribute, ⇒ Team Attack x 5 additionally. |
Monster(s) | |||
2385 | Loyal Support | Skill Effect | I. Team Attack x 5; HP & Recovery x 1.5. II.【Golden Spirit】Members: ⓵ Attack x 5 additionally. ⓶ Coins obtained from Battles increase by 100%. |
Monster(s) | |||
2386 | Power of Ambition | Skill Effect | When the Team has only Demons: I. Team Attack x 10; HP & Recovery x 2. II. By dissolving ≥3 types of Runestones, ⇒ Leader and Ally: Attack x 5 additionally. III. By dissolving Race Runestones, ⇒ the Character's Attack x 4 additionally. |
Monster(s) | |||
2387 | The Most Powerful World | Skill Effect | When the Team has only Demons: I. Team Attack x 10; HP & Recovery x 1.8. II.【Vampire】 Members: ⇒ HP, Attack & Recovery x 2 additionally. III. The more the Runestones are dissolved, ⇒ the higher the Attack of 【Vampire】 Members increases additionally, ⇒ to the max x 5 for 20 Runestones dissolved. IV. For each Light Runestone dissolved, ⇒ Combo count +1, ⇒ to the max +5. |
Monster(s) | |||
2388 | Flash of Foresight | Skill Effect | I. Team Attack x 11; HP & Recovery x 3. II. Beasts and Gods: ⇒ Attack & Recovery x 1.3 additionally. III. All Runestones also possess the effect of Earth, Light and Heart Runestones. IV. When ≥11 Combos are made, ⇒ Team Attack x 11 additionally. |
Monster(s) | |||
2389 | Golden Blessings | Skill Effect | I. Team Attack x 11; HP & Recovery x 3.3. II. All Runestones also possess the effect of Earth, Light and Heart Runestones. III. Damage received -30%. IV. By starting Runestone movement with an Attributive Runestone, ⇒ Damage received from enemies of that Attribute -50% additionally. V. By dissolving ≥11 Runestones, ⇒ Team Attack x 11 additionally. |
Monster(s) | |||
2390 | God of War - EX | Skill Effect | I. Team Attack x 10; HP x 2.5. II. Extend Runestone-moving time regardlessly by 3 seconds. III. Damage received -40%; Fire Damage received -80% instead. IV. The more the Runestones are dissolved, ⇒ the higher the Team Attack increases additionally, ⇒ to the max x 6.25 for 30 Runestones dissolved. V. When the Team has only Fire Members, ⇒ Team Attack x 1.8 additionally. VI. When the Team has ≥2 Attributes, ⇒ Team Attack x 2.2 additionally. |
Monster(s) | |||
2391 | Moonlit Magic | Skill Effect | I. Team Attack x 9; HP & Recovery x 1.7. II. Humans: ⓵ Attack x 4.5 additionally. ⓶ HP x 1.7 additionally. III. By dissolving Human Runestones, ⇒ Human Attack x 1.7 additionally. IV. Heart Runestones and Runestones of the Humans' Attributes also possess 50% effect of Light Runestones. V. Light & Dark Damage received -50%. |
Monster(s) | |||
2396 | Decuple Ferocity - Beast | Skill Effect | Beast Attack x 10. |
Monster(s) | |||
2398 | Decuple Ferocity - Dragon | Skill Effect | Dragon Attack x 10. |
Monster(s) | |||
2399 | Decuple Ferocity - God | Skill Effect | God Attack x 10. |
Monster(s) | |||
2408 | Talismanic Philosophy | Skill Effect | I. Demons, 【Intoxicating Charms】and Earth Members: ⇒ Attack x 10; HP x 3.5. II.【Intoxicating Charms】Members and Demons: ⇒ Attack x 6.5 additionally. III. For every 3 Runestones dissolved, ⇒ Combo count +1, ⇒ to the max +10. IV. By dissolving all Runestones in the first batch, ⇒ Team Attack x 2.5 additionally. V. Otherwise, Damage received -50%. |
Monster(s) | |||
2409 | Life Force Extraction | Skill Effect | When the Team has only Humans, Elves or Demons: I. Team Attack x 9; HP & Recovery x 3. II. Extend Runestone-moving time regardlessly by 2.5 seconds. III. By dissolving Heart Runestones, ⇒ Team Attack x 6.9 additionally. IV. For every group of Heart Runestones dissolved: ⓵ Combo count +2, ⇒ to the max +6. ⓶ Ex. Combo count +3, ⇒ to the max +9. |
Monster(s) | |||
2410 | Intoxicated Desire | Skill Effect | I. Elves and Demons: ⇒ Attack x 7; HP & Recovery x 2. II. Extend Runestone-moving time regardlessly by 2 seconds. III. By dissolving Runestones of the Members' Attributes in the Team, ⇒ Team Attack x 6 additionally. |
Monster(s) | |||
2411 | Jade of Superiority - EX | Skill Effect | I. Dragon Attack x 10; HP x 4. II. By dissolving Dragon Runestones, ⇒ the Character's Attack x 6 additionally. III. When ≥3 Dragons launch attacks, ⇒ Damage dealt to the enemies x 8 additionally. IV. When the Team has ≥3 Dragons, ⇒ Runestones of the Members' Attributes in the Team also possess the effect of each other. |
Monster(s) | |||
2412 | Jade of Supremacy - EX | Skill Effect | I. Dragon Attack x 10; HP x 4. II. By dissolving Dragon Runestones, ⇒ Dragon Attack x 4 additionally. III. According to the number of Combos made in the first batch, in the next Round: ⓵ Add 2x the number to the Combo count. ⓶ Turn 2x the number of random Runestones into Enchanted Dragon Runestones. (Non-Dragon Runestones rank first in priority) IV. When the Team has ≥3 Dragons, ⇒ all Runestones also possess 200% effect of the Runestones of the Members' Attributes in the Team. |
Monster(s) |
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List of Leader Skills
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