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ID Skill Name Skill Details
1 Power of the Ocean Skill Effect Water Attack x 1.5
Monster(s) 001i 002i 176i 177i 241i 246i 251i 256i 270i 275i 280i 319i 320i 344i 379i 403i 443i 546i 566i 577i 706i 871i 926i 966i 967i 1006i 1007i 1111i 1112i 1631i 1859i 1899i 2367i 8026i
2 Anger of the Ocean Skill Effect Water Attack x 2
Monster(s) 003i 004i 178i 201i 202i 345i 375i 408i 426i 551i 552i 581i 636i 691i 784i 811i 856i 878i 927i 946i 1001i 1019i 1031i 1051i 1056i 1411i 1441i 1501i 1864i 1895i 2401i 8001i 8002i 8016i
3 Power of the Flame Skill Effect Fire Attack x 1.5
Monster(s) 005i 006i 179i 180i 242i 247i 252i 257i 271i 276i 281i 321i 322i 346i 380i 404i 444i 547i 567i 576i 707i 872i 928i 968i 969i 1008i 1009i 1113i 1114i 1632i 1860i 1900i 2368i 8027i
4 Anger of the Flame Skill Effect Fire Attack x 2
Monster(s) 007i 008i 181i 203i 204i 347i 409i 427i 541i 553i 554i 582i 637i 692i 786i 812i 857i 929i 948i 1002i 1052i 1058i 1215i 1412i 1442i 1502i 1810i 1896i 2402i 8003i 8004i 8017i
5 Power of the Woods Skill Effect Earth Attack x 1.5
Monster(s) 009i 010i 182i 183i 243i 248i 253i 258i 272i 277i 282i 323i 324i 381i 405i 445i 548i 568i 708i 873i 930i 970i 971i 1010i 1011i 1115i 1116i 1633i 1861i 1901i 2369i 8028i
6 Anger of the Woods Skill Effect Earth Attack x 2
Monster(s) 011i 012i 184i 205i 206i 410i 428i 555i 556i 583i 638i 693i 778i 788i 813i 858i 877i 931i 950i 1003i 1053i 1060i 1413i 1443i 1503i 1865i 2403i 2653i 8018i 8023i
7 Power of the Light Skill Effect Light Attack x 1.5
Monster(s) 013i 014i 185i 186i 244i 249i 254i 259i 273i 278i 283i 325i 326i 382i 406i 446i 549i 569i 709i 874i 932i 972i 973i 1012i 1013i 1117i 1118i 1634i 1718i 1862i 1902i 2370i 2372i 8024i 8029i
8 Anger of the Light Skill Effect Light Attack x 2
Monster(s) 015i 016i 187i 207i 208i 384i 398i 411i 557i 558i 584i 639i 694i 779i 796i 814i 859i 933i 952i 1004i 1037i 1054i 1062i 1072i 1414i 1444i 1504i 1751i 1866i 2404i 8019i
9 Power of the Darkness Skill Effect Dark Attack x 1.5
Monster(s) 017i 018i 188i 189i 245i 250i 255i 260i 274i 279i 284i 327i 328i 383i 407i 447i 550i 570i 578i 710i 875i 934i 974i 975i 1014i 1015i 1119i 1120i 1635i 1863i 1903i 2371i 8025i 8030i
10 Anger of the Darkness Skill Effect Dark Attack x 2
Monster(s) 019i 020i 190i 209i 210i 291i 412i 559i 560i 561i 585i 640i 695i 780i 815i 860i 935i 954i 1005i 1039i 1055i 1064i 1071i 1073i 1074i 1075i 1099i 1161i 1415i 1445i 1505i 1867i 2405i 8020i
11 Aquatic Shield Skill Effect Water Damage received -30%
Monster(s) 425i
12 Aquatic Wall Skill Effect Water Damage received -50%
Monster(s) 041i
13 Fiery Shield Skill Effect Fire Damage received -30%
Monster(s) 424i
14 Fiery Wall Skill Effect Fire Damage received -50%
Monster(s) 044i
15 Verdant Shield (15) Skill Effect Earth Damage received -30%
Monster(s) 423i
16 Verdant Wall Skill Effect Earth Damage received -50%
Monster(s) 047i
18 Luminous Wall Skill Effect Light Damage received -50%
Monster(s) 050i
20 Dusky Wall Skill Effect Dark Damage received -50%
Monster(s) 053i
21 Damnation of Water Skill Effect Increase Water Attack on Fire enemies (including Active Skills)
Monster(s) 066i 067i 161i 162i 163i 211i 334i
22 Judgement of Water Skill Effect Greatly increase Water Attack on Fire enemies (including Active Skills)
Monster(s) 212i
23 Damnation of Fire Skill Effect Increase Fire Attack on Earth enemies (including Active Skills)
Monster(s) 068i 069i 164i 165i 166i 213i 335i
24 Judgement of Fire Skill Effect Greatly increase Fire Attack on Earth enemies (including Active Skills)
Monster(s) 214i
25 Damnation of Earth Skill Effect Increase Earth Attack on Water enemies (including Active Skills)
Monster(s) 070i 071i 167i 168i 169i 215i 336i
26 Judgement of Earth Skill Effect Greatly increase Earth Attack on Water enemies (including Active Skills)
Monster(s) 216i
27 Damnation of Light Skill Effect Increase Light Attack on Dark enemies (including Active Skills)
Monster(s) 072i 073i 170i 171i 172i 217i 337i
28 Judgement of Light Skill Effect Greatly increase Light Attack on Dark enemies (including Active Skills)
Monster(s) 218i
29 Damnation of Darkness Skill Effect Increase Dark Attack on Light enemies (including Active Skills)
Monster(s) 074i 075i 173i 174i 175i 219i 338i
30 Judgement of Darkness Skill Effect Greatly increase Dark Attack on Light enemies (including Active Skills)
Monster(s) 220i
31 Power of Human Skill Effect Human Attack x 1.5
Monster(s) 086i 087i 088i 089i 090i 091i 092i 093i 094i 095i 456i 457i 458i 459i 460i 774i 1566i 1567i 1568i 1569i 1570i
32 Will of Human Skill Effect Human HP x 2.5
Monster(s) 142i
33 Power of Beasts Skill Effect Beast Attack x 1.5
Monster(s) 106i 107i 108i 109i 110i 111i 112i 113i 114i 115i 461i 462i 463i 464i 465i 619i 744i 773i 775i 879i
34 Anger of Beasts Skill Effect Beast Attack x 2
Monster(s) 033i 034i 035i 037i 038i 039i 225i 1158i 1223i 1225i 1870i
35 Blood of Beasts Skill Effect Beast HP x 2
Monster(s) 029i 030i 031i 267i 268i 269i
36 Revival of Beasts Skill Effect Beast Recovery x 2
Monster(s) 025i 026i 027i
37 Power of Elves Skill Effect Elf Attack x 1.5
Monster(s) 056i 057i 058i 059i 060i 061i 062i 063i 064i 065i 297i 298i 306i 307i 451i 452i 453i 454i 455i 517i 771i 8031i 8032i 8033i 8034i 8035i 8036i 8037i 8038i 8039i 8040i 8041i 8042i 8043i 8044i
39 Power of Dragons Skill Effect Dragon Attack x 1.5
Monster(s) 076i 077i 078i 079i 080i 081i 082i 083i 084i 085i 339i 340i 341i 342i 343i 772i
40 Anger of Dragons Skill Effect Dragon Attack x 2
Monster(s) 021i 022i 023i 221i 1121i 1123i 1125i 1227i 1229i 1868i
41 Anger of the Dragon King Skill Effect Dragon and God Attack x 2
Monster(s) 222i
42 Anger of the Bull Demon King Skill Effect Beast and Elf Attack x 2.5
Monster(s) 226i
44 The Foxy General Skill Effect Team Attack and Recovery x 1.5
Monster(s) 134i 135i 136i 439i
45 Sharp Shooting Skill Effect Single Attack x 2.5 (apply to all Team Members)
Monster(s) 139i 371i 372i 440i
47 Propulsion of Water Skill Effect For every 4 Water Runestones dissolved
⇒ 1 Enchanted Water Runestone will be generated.
Monster(s) 191i
48 Propulsion of Fire Skill Effect For every 4 Fire Runestones dissolved
⇒ 1 Enchanted Fire Runestone will be generated.
Monster(s) 193i
49 Propulsion of Earth Skill Effect For every 4 Earth Runestones dissolved
⇒ 1 Enchanted Earth Runestone will be generated.
Monster(s) 195i
50 Propulsion of Light Skill Effect For every 4 Light Runestones dissolved
⇒ 1 Enchanted Light Runestone will be generated.
Monster(s) 197i
51 Propulsion of Darkness Skill Effect For every 4 Dark Runestones dissolved
⇒ 1 Enchanted Dark Runestone will be generated.
Monster(s) 199i
52 Scorching Field Skill Effect Launch an extra Attack of as much as Character's Attack each Round,
regardless of enemy's Attribute
(dissolving Runestones is necessary)
Monster(s) 149i 150i
53 Fiery Field Skill Effect The Team launches 1 extra non-Attributive Afterattack
as much as 3x the Character's Attack basic value to all enemies each Round.
Monster(s) 151i 223i 662i 667i
54 Hellfire Field Skill Effect The Team launches 1 extra non-Attributive Afterattack
as much as 5x the Character's Attack basic value to all enemies each Round.
Monster(s) 224i
55 Curing Heart Skill Effect Recover HP as much as the Monster's Recovery each Round (dissolving Runestones is necessary)
Monster(s) 125i 126i 617i 1199i 1299i 1700i 1985i 2327i 10149i
56 Healing Heart Skill Effect Recover HP as much as 3x the Monster's Recovery each Round (dissolving Runestones is necessary)
Monster(s) 127i 292i 10242i
57 Attack Support Skill Effect Attack bonus +25% for Combos made.
Monster(s) 096i 097i 098i 099i 100i 101i 102i 103i 104i 105i 229i 264i 265i 266i 329i 330i 331i 332i 333i
58 Beauty Allure Skill Effect Attack bonus +75% for Combos made.
Monster(s) 230i
59 Water Counterattack Skill Effect Launch a Water Counterattack as much as 2x of Damage received on all attacking enemies
Monster(s) 146i 147i 148i 661i 666i
60 The Healing Duo Skill Effect Convert 30% of Damage received into HP recovery (Damage from Boss Skills will not be counted)
Monster(s) 152i 153i 154i 429i 430i 502i 503i 504i 505i 663i 668i 675i 701i 702i 736i 738i 741i 783i 849i 936i 997i 1016i 1076i 1078i 1187i 1396i 1398i 1494i 1660i 1715i 1756i 1757i 1758i 1945i 1950i 1951i 1954i 1999i 2080i 2093i 2179i 2278i 2331i 2334i 2544i 2656i 2772i
61 Light Counterattack Skill Effect Launch a Light Counterattack as much as Damage received to all enemies
Monster(s) 155i 156i 157i 664i 669i
62 Dark Counterattack Skill Effect Launch a Dark Counterattack as much as Damage received to all enemies
Monster(s) 158i 159i 160i 665i 670i
63 Will to Carry on Skill Effect When HP >70%
⇒ the next Damage received will not lead to your defeat
(one activation each Round)
Monster(s) 131i 132i 261i 262i 263i 2673i
64 Will to Survive Skill Effect When HP >50%
⇒ the next Damage received will not lead to your defeat
(one activation each Round)
Monster(s) 133i 287i 438i 739i 1310i
65 Active Defense - Water Skill Effect Water Runestones also possess 50% effect of Heart Runestones
Monster(s) 116i 117i 118i 481i
66 Active Defense - Fire Skill Effect Fire Runestones also possess 50% effect of Heart Runestones
Monster(s) 119i 120i 121i 482i 10196i
67 Active Defense - Earth Skill Effect Earth Runestones also possess 50% effect of Heart Runestones
Monster(s) 122i 123i 124i 483i
68 Soul Reaping Skill Effect When the enemy's HP is <40%,
⇒ the Team launches 1 extra
non-Attributive Afterattack to all enemies
as much as the Character's Attack basic value
regardless of Defense.
Monster(s) 128i
69 Massive Soul Reaping Skill Effect When the enemy's HP is <40%,
⇒ the Team launches 1 extra
non-Attributive Afterattack as much as
3x the Character's Attack basic value
to all enemies regardless of Defense.
Monster(s) 129i
70 Ultimate Soul Reaping Skill Effect When the enemy's HP is <40%,
⇒ the Team launches 1 extra
non-Attributive Afterattack as much as
6x the Character's Attack basic value to all enemies
regardless of Defense.
Monster(s) 130i 400i 485i 800i 999i 1000i 1165i 1200i 1300i 1399i 1400i 1401i 1402i 1403i 1600i 1800i 1820i 2000i 2200i 2600i 10222i 10600i
71 Critical Hit Skill Effect 25% chance for Attack x 5 each Round
Monster(s) 231i 233i 235i 237i 239i
73 Fury of Beasts Skill Effect Beast Attack x 2.5
Monster(s) 036i 040i 696i 1131i 8015i
74 Will of Beasts Skill Effect Beast HP x 2.5
Monster(s) 032i 441i
75 Regeneration of Beasts Skill Effect Beast Recovery x 2.5
Monster(s) 028i
76 Dance of Elves Skill Effect Elf Attack and Recovery x 2
Monster(s) 286i 876i 7007i 7010i
77 Fury of Dragons Skill Effect Dragon Attack x 2.5
Monster(s) 024i 449i 1636i 8021i
80 Counterattack of Sins Skill Effect Launch an Attribute-effective Counterattack as much as 2x Damage received
Monster(s) 285i
82 Indestructible Body Skill Effect The higher the HP
⇒ the less the Damage received, to the max -60%
Monster(s) 227i 228i
83 Motion of Water Skill Effect For every 3 Water Runestones dissolved,
⇒ 1 Enchanted Water Runestone will be generated.
Monster(s) 192i 941i
84 Motion of Fire Skill Effect For every 3 Fire Runestones dissolved,
⇒ 1 Enchanted Fire Runestone will be generated.
Monster(s) 194i 942i
85 Motion of Earth Skill Effect For every 3 Earth Runestones dissolved,
⇒ 1 Enchanted Earth Runestone will be generated.
Monster(s) 196i 943i
86 Motion of Light Skill Effect For every 3 Light Runestones dissolved,
⇒ 1 Enchanted Light Runestone will be generated.
Monster(s) 198i 944i
87 Motion of Darkness Skill Effect For every 3 Dark Runestones dissolved,
⇒ 1 Enchanted Dark Runestone will be generated.
Monster(s) 200i 945i
88 Song of Elves Skill Effect Elf Recovery x 1.5
Monster(s) 294i 295i 303i 304i 518i
89 Heart of Elves Skill Effect Elf HP x 1.5
Monster(s) 300i 301i 516i 521i 522i 523i 524i 525i 526i 527i 528i 529i 530i 1526i 1527i 1528i 1529i 1530i 1661i 1662i 1663i 1664i 1665i
90 Mirage of Elves Skill Effect Elf Recovery x 2
Monster(s) 296i 305i 2773i
91 Blood of Elves Skill Effect Elf HP x 2
Monster(s) 302i
92 Anger of Elves Skill Effect Elf Attack x 2
Monster(s) 299i 308i 1156i 1160i 1221i
93 Breath of Dragons Skill Effect I. Dragon Attack x 1.5.
II. Dragon Recovery basic value +120.
Monster(s) 309i 311i 313i 315i 317i
94 Teardrops of the Dragon Skill Effect I. Dragon Attack x 2.
II. Dragon Recovery basic value +150.
Monster(s) 310i 312i 314i 316i 318i 1214i
96 Fatal Hit Skill Effect 30% chance for Attack x 6 each Round. If HP is below 10%. the chance increases to 50%
Monster(s) 232i 234i 236i 238i 240i
100 Fury of Water Skill Effect Water Attack x 2.5
Monster(s) 506i 947i 986i 1020i 1022i 1046i 1057i 1878i 1910i 1976i
101 Cure of Water Skill Effect Water Recovery x 1.5
Monster(s) 1146i 1147i 1735i
102 Revival of Water Skill Effect Water Recovery x 2
Monster(s) 1873i 2251i
104 Spirit of Water Skill Effect Water HP x 1.5
Monster(s) 1592i 1801i 1898i
106 Fury of Fire Skill Effect Fire Attack x 2.5
Monster(s) 507i 848i 949i 988i 1024i 1047i 1059i 1138i 1253i 1879i 1977i
107 Cure of Fire Skill Effect Fire Recovery x 1.5
Monster(s) 1148i 1149i 1709i
108 Revival of Fire Skill Effect Fire Recovery x 2
Monster(s) 1874i 2252i
110 Spirit of Fire Skill Effect Fire HP x 1.5
Monster(s) 1593i
112 Fury of Earth Skill Effect Earth Attack x 2.5
Monster(s) 508i 951i 990i 1026i 1061i 1140i 1880i 1978i
113 Cure of Earth Skill Effect Earth Recovery x 1.5
Monster(s) 1150i 1151i
114 Revival of Earth Skill Effect Earth Recovery x 2
Monster(s) 1875i 2253i
116 Spirit of Earth Skill Effect Earth HP x 1.5
Monster(s) 1594i 1897i
118 Fury of Light Skill Effect Light Attack x 2.5
Monster(s) 509i 797i 953i 992i 1028i 1063i 1979i
119 Cure of Light Skill Effect Light Recovery x 1.5
Monster(s) 1152i 1153i 1777i
120 Revival of Light Skill Effect Light Recovery x 2
Monster(s) 1876i 2254i
121 Rebirth of Light Skill Effect Light Recovery x 2.5
Monster(s) 1438i
122 Spirit of Light Skill Effect Light HP x 1.5
Monster(s) 1595i
124 Fury of Darkness Skill Effect Dark Attack x 2.5
Monster(s) 510i 918i 955i 994i 1030i 1065i 1980i
125 Cure of Darkness Skill Effect Dark Recovery x 1.5
Monster(s) 1154i 1155i
126 Revival of Darkness Skill Effect Dark Recovery x 2
Monster(s) 1877i 2255i
128 Spirit of Darkness Skill Effect Dark HP x 1.5
Monster(s) 385i 386i 387i 1596i
130 Anger of Human Skill Effect Human Attack x 2
Monster(s) 616i 646i 647i 648i 649i 650i 766i 767i 1271i 1272i 1273i 1274i 1275i 1301i 1302i 1303i 1304i 1305i 1446i 1448i 1450i 1456i 1458i
131 Fury of Human Skill Effect Human Attack x 2.5
Monster(s) 480i 587i 1258i 1259i 1468i 1470i 1495i 1496i 1514i 1515i 1516i 1558i 1560i 1587i 1746i 1747i 1748i 1749i 1750i
132 Spirit of Human Skill Effect Human HP x 1.5
Monster(s) 1176i 1177i 1178i 1179i 1180i 1531i 1532i 1533i 1534i 1535i
133 Bloodline of Human Skill Effect Human HP x 2
Monster(s) 140i 141i
134 Song of Human Skill Effect Human Recovery x 1.5
Monster(s) 606i 607i 608i 609i 610i
135 Revival of Human Skill Effect Human Recovery x 2
Monster(s) 1778i
137 Rebirth of Elves Skill Effect Elf Recovery x 2.5
Monster(s) 1905i 1906i 1907i 2436i 2437i 2438i
138 Will of Elves Skill Effect Elf HP x 2.5
Monster(s) 1776i 9003i 9004i
139 Fury of Elves Skill Effect Elf Attack x 2.5
Monster(s) 431i 1232i 1233i 1246i 1559i 1564i 9001i 9002i
148 Power of Gods Skill Effect God Attack x 1.5
Monster(s) 361i 369i 831i 832i 833i 834i 835i 836i 837i 838i 839i 840i
149 Anger of Gods Skill Effect God Attack x 2
Monster(s) 362i 370i 756i 757i
150 Fury of Gods Skill Effect God Attack x 2.5
Monster(s) 590i 819i 823i 1134i 7005i 7011i
159 Date of Elves Skill Effect Elf Attack and Recovery x 1.5
Monster(s) 673i 861i 863i 865i 867i 869i
160 Dance of the Elf King Skill Effect Elf Attack and Recovery x 2.5
Monster(s) 674i 1191i 1192i 1193i 1194i 1195i 10275i 10276i
162 Power of Demons Skill Effect Demon Attack x 1.5
Monster(s) 388i 486i 487i 488i 489i 490i 672i
163 Anger of Demons Skill Effect Demon Attack x 2
Monster(s) 351i 392i 396i 697i 700i 718i 719i 720i 1122i 1124i 1157i 1159i
164 Fury of Demons Skill Effect Demon Attack x 2.5
Monster(s) 389i 544i 721i 1050i 1100i 1132i 1197i 1256i 1257i 1260i 1469i 1561i
166 Revival of Demons Skill Effect Demon Recovery x 2
Monster(s) 350i
171 Conviction of Ocean Skill Effect Water Attack and Recovery x 1.5
Monster(s) 956i
172 Conviction of Inferno Skill Effect Fire Attack and Recovery x 1.5
Monster(s) 355i 957i
173 Conviction of Terra Skill Effect Earth Attack and Recovery x 1.5
Monster(s) 348i 958i
174 Conviction of Sanctity Skill Effect Light Attack and Recovery x 1.5
Monster(s) 365i 401i 588i 959i
175 Conviction of Darkness Skill Effect Dark Attack and Recovery x 1.5
Monster(s) 402i 589i 909i 910i 960i
176 Might of Oceans Skill Effect Water Attack x 2; Recovery x 1.5
Monster(s) 376i 841i 1712i 1713i
177 Might of Inferno Skill Effect Fire Attack x 2; Recovery x 1.5
Monster(s) 356i 842i
178 Might of Terra Skill Effect Earth Attack x 2; Recovery x 1.5
Monster(s) 349i 843i
179 Might of Sanctity Skill Effect Light Attack x 2; Recovery x 1.5
Monster(s) 366i
180 Might of Darkness Skill Effect Dark Attack x 2; Recovery x 1.5
Monster(s) 845i
196 Trojan Horse Skill Effect When HP is below 20%, Team Attack x 3
Monster(s) 145i 442i
197 Wrathful Flames of Demons Skill Effect Demon Attack and HP x 1.5
Monster(s) 352i 354i 390i 698i 716i 717i
198 Bloody Rage of Demons Skill Effect Demon Attack x 2; HP x 1.5
Monster(s) 393i 472i 473i 723i
199 War Drum of Demons Skill Effect Demon Attack and Recovery x 1.5
Monster(s) 353i 563i
200 Army of Demons Skill Effect Demon Attack x 2; Recovery x 1.5
Monster(s) 397i 725i 8022i 9016i
212 A Flash of Thoughts Skill Effect I. Reduce Runestone-moving time by 50%.
II. Team Attack x 2.5
Monster(s) 288i 289i
221 Crescendo Skill Effect The lower your HP
⇒ the higher the Team Attack, to the max x 2.5.
Monster(s) 359i 539i
222 Crescendo - EX Skill Effect The lower your HP
⇒ the higher the Team Attack, to the max x 3.
Monster(s) 360i 540i
223 Might of Gods Skill Effect God Attack x 2; Recovery x 1.5
Monster(s) 1077i
225 Nature of Demons Skill Effect Demon Attack, HP and Recovery x 1.5
Monster(s) 391i 474i 475i 543i 722i 1198i
233 Dual Effect - Light Skill Effect ⓵ Light Attack x 1.5
⓶ Heart Runestones also possess 50% effect of Light Runestones
Monster(s) 394i 395i 724i
252 The Blessing of Runestones Skill Effect Heart Runestones possess the effect of all Attributive Runestones
Monster(s) 399i
265 Fangs of Dragon Skill Effect I. Dragon Attack x 1.5
II. By dissolving a group of 6 or more Runestones of the same Attribute (Heart Runestone excluded)
⇒ Dragon Attack x 3
Monster(s) 415i 416i 421i 422i 1067i 1070i
281 Claws of Dragon Skill Effect By dissolving a group of 6 or more Runestones of the same Type (Heart Runestone included), Dragon Attack x 3.
Monster(s) 419i 420i 1069i
284 Focus Skill Effect Extend Runestone-moving time by 3 seconds
Monster(s) 367i 519i
285 Calm as Still Water Skill Effect I. Attack x 1.5
II. Extend Runestone-moving time by 3 seconds
Monster(s) 368i
289 Might of Beasts Skill Effect Beast Attack x 2.5; Recovery x 1.5
Monster(s) 448i 520i 565i 1186i
290 Bloodthirsty Dragon King Skill Effect I. Dragon Attack x 2.
II. 5% of Damage dealt to enemies by Dragons
⇒ will be converted to HP Recovery (Damage dealt by Active and Leader Skills will not trigger the effect)
⇒ the max HP Recovery is 50% of summoner's total HP (no superimposing).
The effect will be enhanced if there is only one enemy.
Monster(s) 414i 418i
293 Bloodthirsty Dragon Race Skill Effect I. Dragon Attack x 1.5.
II. 5% of Damage dealt to enemies by Dragons
⇒ will be converted to HP Recovery
⇒ The max HP Recovery is 50% of summoner's total HP.
The effect will be enhanced if there is only one enemy. (no superimposing; Damage dealt by Active and Leader Skills will not trigger the effect)
Monster(s) 413i 417i
317 Burning the Boats Skill Effect Team Attack x 3 for 10 Rounds
(only the Round of dissolving Runestones will be counted)
Monster(s) 476i 477i 478i
339 Spirit of Human & Elves Skill Effect Human and Elf Attack x 2.5
Monster(s) 479i
348 Ally of Blood Skill Effect I. Dragon Attack x 3; HP x 2.
II. 10% of total HP will be deducted every Round.
Monster(s) 290i
349 Spirit of Beasts & Elves Skill Effect Beast and Elf Attack x 2
Monster(s) 491i 492i 493i 494i 495i
350 Motion of Heart Skill Effect For every 3 Heart Runestones dissolved cumulatively,
⇒ 1 Enchanted Heart Runestone will be generated.
Monster(s) 496i
352 Ultra Recovery Skill Effect HP will be recovered as much as 7x the Character's Recovery each Round (dissolving Runestones is necessary)
Monster(s) 484i 2426i 2751i
356 Spirits of Runes - Light Skill Effect By dissolving a group of 4 or more Light Runestones
⇒ Light Attack x 2.5.
Monster(s) 501i
368 Steady Gaze Skill Effect I. Team Attack x 3.
II. Damage will be dealt regardless of Attribute Relation.
Monster(s) 7002i 8011i 8012i 9011i 9012i
380 Truculence Overflow - Water Skill Effect I. Water Attack increases every time Water Runestones are dissolved.
II. Attack decreases if no Water Runestones are dissolved for 2 consecutive Rounds.
III. When Attack reaches the max x 3
⇒ Attack decreases if no Water Runestones are dissolved for 1 Round.
Monster(s) 466i 467i
381 Truculence Overflow - Fire Skill Effect I. Fire Attack increases every time Fire Runestones are dissolved.
II. Attack decreases if no Fire Runestones are dissolved for 2 consecutive Rounds.
III. When Attack reaches the max x 3
⇒ Attack decreases if no Fire Runestones are dissolved for 1 Round.
Monster(s) 468i 469i
382 Truculence Overflow - Earth Skill Effect I. Earth Attack increases every time Earth Runestones are dissolved.
II. Attack decreases if no Earth Runestones are dissolved for 2 consecutive Rounds.
III. When Attack reaches the max x 3
⇒ Attack decreases if no Earth Runestones are dissolved for 1 Round.
Monster(s) 470i 471i
385 Barbican - Water and Earth Skill Effect I. Water Damage received -50%
II. Earth Damage received -30%
Monster(s) 042i
386 Barbican - Fire and Water Skill Effect I. Fire Damage received -50%
II. Water Damage received -30%
Monster(s) 045i
387 Barbican - Earth and Fire Skill Effect I. Earth Damage received -50%
II. Fire Damage received -30%
Monster(s) 048i
388 Barbican - Light and Water Skill Effect I. Light Damage received -50%
II. Water Damage received -30%
Monster(s) 051i
389 Barbican - Dark and Fire Skill Effect I. Dark Damage received -50%
II. Fire Damage received -30%
Monster(s) 054i
390 Wall of Water, Earth & Darkness Skill Effect I. Water Damage received -50%
II. Earth and Dark Damage received -30%
Monster(s) 043i
391 Wall of Fire, Water and Light Skill Effect I. Fire Damage received -50%
II. Water and Light Damage received -30%
Monster(s) 046i
392 Wall of Earth, Fire and Dark Skill Effect I. Earth Damage received -50%
II. Fire and Dark Damage received -30%
Monster(s) 049i
393 Wall of Light, Water and Earth Skill Effect I. Light Damage received -50%
II. Water and Earth Damage received -30%
Monster(s) 052i
394 Wall of Dark, Fire and Light Skill Effect I. Dark Damage received -50%
II. Fire and Light Damage received -30%
Monster(s) 055i
395 Song of Armor - Fire Skill Effect I. Team Attack x 1.5
II. Fire Damage received -50%
Monster(s) 357i
396 Song of Armor - Fire & Earth Skill Effect I. Team Attack x 1.5
II. Fire and Earth Damage received -50%
Monster(s) 358i
397 Song of Armor - Light Skill Effect I. Team Attack x 1.5
II. Light Damage received -50%
Monster(s) 363i
398 Song of Armor - Light & Water Skill Effect I. Team Attack x 1.5
II. Light and Water Damage received -50%
Monster(s) 364i
399 Song of Armor - Earth Skill Effect I. Team Attack x 1.5
II. Earth Damage received -50%
Monster(s) 373i
400 Song of Armor - Earth & Water Skill Effect I. Team Attack x 1.5
II. Earth and Water Damage received -50%
Monster(s) 374i
401 Song of Armor - Water Skill Effect I. Team Attack x 1.5
II. Water Damage received -50%
Monster(s) 377i
402 Song of Armor - Water & Fire Skill Effect I. Team Attack x 1.5
II. Water and Fire Damage received -50%
Monster(s) 378i
403 Target Lock-on Skill Effect Single Attack x 2 (apply to all Team Members)
Monster(s) 137i 138i
404 Deadly Double-edge Skill Effect When HP is below 20%
⇒ Team Attack x 2.5
Monster(s) 143i 144i
406 Awakening of Beasts Skill Effect Beast Recovery x 3
Monster(s) 512i
407 Gore of Beasts Skill Effect Beast HP x 3
Monster(s) 513i
408 Roar of the Beast Skill Effect Beast Attack x 3
Monster(s) 514i 515i 769i 1049i 1231i 1234i 1235i 7006i 7012i
410 Undivided Attention Skill Effect Full Attack x 3 (excluding Runestones' possessing effect of other Attributes)
Monster(s) 542i
414 Mutualism of Light and Dark Skill Effect Light Runestones also possess the effect of Dark Runestones and vice versa.
Monster(s) 293i 998i 2479i 2911i 2912i
420 Roar of the Dragon Skill Effect I. Dragon Attack x 2.5.
II. Dragon Attack basic value +200.
Monster(s) 511i
421 Occult Force Skill Effect Team Attack x 2
Monster(s) 562i
423 Ignition of Runes - Fire Skill Effect I. Fire Runestones can be dissolved by aligning 2 or more of them
II. Drop rate of all Runestones will not be affected by Amelioration or Skills
(including those altering the Attribute of dropping Runestones)
Monster(s) 533i
424 Ignition of Runes - Earth Skill Effect I. Earth Runestones can be dissolved by aligning 2 or more of them
II. Drop rate of all Runestones will not be affected by Amelioration or Skills
(including those altering the Attribute of dropping Runestones)
Monster(s) 535i
428 Ignition of Runes - Fire & Heart Skill Effect I. Fire and Heart Runestones can be dissolved by aligning 2 or more of them
II. Drop rate of all Runestones will not be affected by Amelioration or Skills
(including those altering the Attribute of dropping Runestones)
Monster(s) 534i
429 Ignition of Runes - Earth & Heart Skill Effect I. Earth and Heart Runestones can be dissolved by aligning 2 or more of them
II. Drop rate of all Runestones will not be affected by Amelioration or Skills
(including those altering the Attribute of dropping Runestones)
Monster(s) 536i
433 Array of Elites Skill Effect If the Team includes Water and Light Monsters, by dissolving Runestones of any 3 Attributes in the same Round, Water and Light Attack x 2.5. If Heart Runestones are also dissolved, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up)
Monster(s) 531i 532i 537i 538i
439 Crescendo - SP Skill Effect The lower your HP
⇒ the higher the Team Attack, to the max x 3.5
Monster(s) 690i 8007i 8008i 9007i 9008i
441 Array of Specter Skill Effect I. The Team must include Fire, Earth and Dark Monsters
⓵ By dissolving Runestones of any 3 Attributes in the same Round
⇒ Fire, Earth and Dark Attack x 3.
II. If Heart Runestones are also dissolved
⇒ there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up)
Monster(s) 8005i 8006i 8009i 8010i 9005i 9006i 9009i 9010i
442 Blitzkrieg Skill Effect The less the time spent on moving Runestones each Round
⇒ the higher the Attack
⇒ at least x 1.5 and to the max x 4.
Monster(s) 8013i 8014i 9013i 9014i
443 Dragons on Offense Skill Effect I. Dragon Attack x 2
II. Add the Recovery basic value of each Dragon to its Attack basic value.
III. By dissolving Heart Runestones,
⇒ recovers a certain percentage of HP lost (Recovery % of each Heart Runestone is the no. of Dragons x 2)
Monster(s) 571i 572i 573i
444 Dragons on Defense Skill Effect I. Dragon Attack x 2.
II. Recovery basic value of each Dragon +200.
III. Heart Runestones also possess 50% effect of Dark Runestones
⇒ equals to dissolving Dark Runestones
Monster(s) 575i
445 Pulse of the Dragon Skill Effect I. Dragon Attack x 2.5.
II.Recovery basic value of each Dragon +200.
Monster(s) 574i 1493i
452 Elemental Protection Skill Effect All Attributive Damage received -30%
Monster(s) 579i 1017i 1699i
455 Elemental Concentration Skill Effect The more Attributes in the Team
⇒ the higher the Team Attack, to the max 3.5
Monster(s) 580i
457 All-out Attack Skill Effect I. Team Attack x 2.5
II. Damage received x 1.5
Monster(s) 586i
467 Ire of Dragon King Skill Effect I. Dragon Attack x 3
II. God Attack x 2.5
Monster(s) 591i 1082i
469 Ire of Despot Skill Effect Beast and Elf Attack x 3
Monster(s) 593i 1086i
472 Overwhelming Beauty Skill Effect Attack bonus +125% for Combos made.
Monster(s) 595i 1089i 1090i 2901i 2910i
473 Inferno Field Skill Effect The Team launches 1 extra non-Attributive Afterattack
as much as 15x the Character's Attack basic value to all enemies each Round.
Monster(s) 592i 1084i
482 The Dual Effect - Wave Skill Effect I. Water Attack x 2
II. Heart Runestones also possess 50% effect of Water Runestones
(no superimposing)
Monster(s) 611i 676i 677i
483 The Dual Effect - Flames Skill Effect I. Fire Attack x 2
II. Heart Runestones also possess 50% effect of Fire Runestones
(no superimposing)
Monster(s) 612i 678i 679i
484 The Dual Effect - Wood Skill Effect I. Earth Attack x 2
II. Heart Runestones also possess 50% effect of Earth Runestones
(no superimposing)
Monster(s) 613i 680i 681i
485 The Dual Effect - Twilight Skill Effect I. Light Attack x 2
II. Heart Runestones also possess 50% effect of Light Runestones
(no superimposing)
Monster(s) 614i 682i 683i
486 The Dual Effect - Gloom Skill Effect I. Dark Attack x 2
II. Heart Runestones also possess 50% effect of Dark Runestones
(no superimposing)
Monster(s) 615i 684i 685i
492 Flaring Spurt - Waves Skill Effect Water Attack x 2. Fire Runestones and Heart Runestones possess 50% effect of Water Runestones
Monster(s) 1681i 1682i
493 Xyloid Spurt - Flames Skill Effect Fire Attack x 2. Earth Runestones and Heart Runestones possess 50% effect of Fire Runestones
Monster(s) 1293i 1683i 1684i
494 Marine Spurt - Wood Skill Effect Earth Attack x 2. Water Runestones and Heart Runestones possess 50% effect of Earth Runestones
Monster(s) 1280i 1281i
495 Dusky Spurt - Twilight Skill Effect Light Attack x 2. Dark Runestones and Heart Runestones possess 50% effect of Light Runestones
Monster(s) 1282i 1283i 1677i 1678i 1685i 1686i
497 Deadly Hit Skill Effect I. 30% chance for Attack x 7 each Round
II. If HP is below 10%
⇒ the chance increases to 50%
Monster(s) 564i 979i
513 Gilded Armor Skill Effect I. The higher the HP
⇒ the less the Damage received
⇒ to the max -60%
II. The lower the HP
⇒ the higher the chance of dodging all the Attacks
⇒ to the max 50%
Monster(s) 594i 1088i
514 Human Spleen Skill Effect Human Attack x 3
Monster(s) 1164i 1297i 1447i 1457i 1872i 2031i 2032i 2035i 2296i 2297i 2635i 2684i 2685i 2711i 2713i 7009i 7019i 10169i
515 Benevolent Animal Skill Effect If the Team consists of only Human and 2 or more Beasts, Human Attack x 3.5, Beast Attack x 2.5
Monster(s) 1714i
516 Benevolent Dragons Skill Effect If the Team has only Humans and ≥2 Dragons
I. Human Attack x 3.5
II. Dragon Attack x 2
Monster(s) 596i 598i
517 Benevolent Spirits Skill Effect If the Team has only Humans and ≥2 Gods
I. Human Attack x 3.5
II. God Attack x 2
Monster(s) 604i
518 Benevolent Theriomorphs Skill Effect If the Team has only Humans and ≥2 Beasts/Elves
I. Human Attack x 3.5,
II. Beast and Elf Attack x 2.5
Monster(s) 600i
521 Benevolent Phantoms Skill Effect If the Team has only Humans and ≥2 Demons/Elves
I. Human Attack x 3.5
II. Demon and Elf Attack x 2.5
Monster(s) 602i
522 Aquatic World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Water Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 621i 622i 623i
523 Blazing World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Fire Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 624i 625i 626i 1490i
524 Sylvan World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Earth Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 627i 628i 629i
525 Sacred World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Light Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 630i 631i 632i
526 Evil World - Beast Skill Effect I. Beast Attack x 2.5
II. For each Beast present in the Team
⇒ Dark Runestones also possess 10% effect of other Attributive Runestones
⇒ to the max 50% (effects can be superimposed).
Monster(s) 633i 634i 635i
539 Amulet of God Skill Effect If the Team consists of only Gods, Team Attack x 2.5
Monster(s) 618i
540 Punishment of Water Skill Effect I. Attribute Relation does not apply to Water attacks of the Team
II. Greatly increase Water Damage dealt to Fire and Dark enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills)
Monster(s) 641i
541 Punishment of Fire Skill Effect I. Attribute Relation does not apply to Fire attacks of the Team
II. Greatly increase Fire Damage dealt to Fire and Earth enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills)
Monster(s) 642i
542 Punishment of Earth Skill Effect I. Attribute Relation does not apply to Earth attacks of the Team
II. Greatly increase Earth Damage dealt to Water and Light enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills)
Monster(s) 643i
543 Punishment of Light Skill Effect I. Attribute Relation does not apply to Light attacks of the Team
II. Greatly increase Light Damage dealt to Fire and Dark enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills).
Monster(s) 644i
544 Punishment of Dark Skill Effect Attribute Relation does not apply to Dark attacks of the Team. Greatly increase Dark Damage dealt to Earth and Light enemies
III. Damage dealt to enemies of other Attributes increases
(including Active Skills)
Monster(s) 645i
545 Loyal Dragon Skill Effect If the Team has only Humans and ≥2 Dragons
I. Human Attack x 3
II. Dragon Attack x 1.5
Monster(s) 651i 652i
546 Loyal Theriomorphous Skill Effect If the Team has only Humans and ≥2 Beasts/Elves
I. Human Attack x 3
II. Beast and Elf Attack x 2
Monster(s) 653i
547 Loyal Phantom Skill Effect If the Team has only Humans and ≥2 Demons/Elves
I. Human Attack x 3
II. Demon and Elf Attack x 2
Monster(s) 654i
548 Loyal Deity Skill Effect If the Team has only Human and ≥2 Gods
I. Human Attack x 3
II. God Attack x 1.5
Monster(s) 655i
549 Unbeatable Counter - Water Skill Effect I. When HP >50%
⇒ the next Damage received will not lead to your defeat
II. The Damage relieved by this Skill will be dealt to the attacking enemies as a Water Counterattack (one activation each Round)
Monster(s) 686i 2755i
554 Archer Strike Skill Effect I. Single Attack x 2.5
II. If Runestones of ≥3 Attributes are dissolved
⇒ Attack x 3 (applies to all Members)
If there is only 1 enemy, Full Attack will be regarded as Single Attack
Monster(s) 688i
558 Time to Kill Skill Effect When Combos of even numbers are made
⇒ Team Attack x 5
Monster(s) 671i
570 Inheritor of Fiery Dance Skill Effect I. Team Attack and Recovery x 1.5
II. Human HP x 1.5
Monster(s) 687i
572 Dunamis of Elf Skill Effect Elf Attack and Recovery x 1.5
Monster(s) 699i 1479i
573 Wish of Human Skill Effect Human HP x 3
Monster(s) 689i
574 Truculence Inundation - Water Skill Effect Every time Water Runestones are dissolved, Water Attack increases. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Water Runestones are dissolved for 1 Round
Monster(s) 711i
575 Truculence Inundation - Fire Skill Effect Every time Fire Runestones are dissolved, Fire Attack increases. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Fire Runestones are dissolved for 1 Round.
Monster(s) 712i
576 Truculence Inundation - Earth Skill Effect Every time Earth Runestones are dissolved, Earth Attack increases. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Earth Runestones are dissolved for 1 Round
Monster(s) 713i
580 Revival of Allure - Wave Skill Effect I. Water Attack x 2.5
II. Demon Recovery x 2
Monster(s) 727i
581 Revival of Allure - Flames Skill Effect I. Fire Attack x 2.5
II. Demon Recovery x 2
Monster(s) 729i
582 Revival of Allure - Wood Skill Effect I. Earth Attack x 2.5
II. Demon Recovery x 2
Monster(s) 731i
585 Spring of Allure Skill Effect I. Water Attack x 2.5
II. When HP is lower than 50%
⇒ the effect of Heart Runestones x 300%
(no superimposing)
Monster(s) 737i
586 Power of Outlaw Skill Effect Human and Demon Attack x 2.5
Monster(s) 705i 1306i 1307i 1308i
587 Outrage of Demon - Water Skill Effect Water Demon Attack x 3.5
Monster(s) 1628i 2551i
588 Outrage of Demon - Fire Skill Effect Fire Demon Attack x 3.5
Monster(s) 2552i
589 Outrage of Demon - Earth Skill Effect Earth Demon Attack x 3.5
Monster(s) 1464i 1629i 2553i
590 Outrage of Demon - Light Skill Effect Light Demon Attack x 3.5
Monster(s) 733i 1630i 2554i
591 Outrage of Demon - Dark Skill Effect Dark Demon Attack x 3.5
Monster(s) 735i 2555i
592 Demons' Nature - Attack Skill Effect Demon Attack x 2; Demon HP and Recovery x 1.5
Monster(s) 472i 473i 474i 475i 714i 715i
593 Revival of Allure - Water Skill Effect I. Water Attack x 2
II. Demon Recovery x 2
Monster(s) 726i
594 Revival of Allure - Fire Skill Effect I. Fire Attack x 2
II. Demon Recovery x 2
Monster(s) 728i
595 Revival of Allure - Earth Skill Effect I. Earth Attack x 2
II. Demon Recovery x 2
Monster(s) 730i
600 Wrath of Demon - Earth Skill Effect Earth Demon Attack x 2.5
Monster(s) 1640i
601 Wrath of Demon - Light Skill Effect Light Demon Attack x 2.5
Monster(s) 732i 1485i
602 Wrath of Demon - Dark Skill Effect Dark Demon Attack x 2.5
Monster(s) 734i
603 Ire of Water Skill Effect Water Attack x 3
Monster(s) 432i 506i 980i 1021i 1166i 1167i 1236i 1261i 1471i 1611i 1816i 1921i 2030i
604 Ire of Fire Skill Effect Fire Attack x 3
Monster(s) 434i 507i 982i 1023i 1168i 1169i 1238i 1262i 1483i 1538i 1546i 1613i 1658i 1923i 7001i
605 Ire of Earth Skill Effect Earth Attack x 3
Monster(s) 436i 508i 905i 984i 1025i 1170i 1171i 1203i 1248i 1263i 1605i 1675i 1881i 1931i
606 Ire of Light Skill Effect Light Attack x 3
Monster(s) 497i 509i 897i 1027i 1172i 1173i 1204i 1250i 1264i 1517i 1550i 1607i 1742i 1933i
607 Ire of Dark Skill Effect Dark Attack x 3
Monster(s) 499i 510i 1029i 1174i 1175i 1244i 1265i 1519i 1615i 1935i
613 Rage of Human & Demon Skill Effect Human and Demon Attack x 2
Monster(s) 776i 777i 781i
614 Armor Defense - Fire Skill Effect I. Team Attack x 1.5
II. Fire and Dark Damage Received -50%
Monster(s) 782i 1466i
615 Assembly of Blades Skill Effect When the Team consists of only Water, Fire and Earth Monsters:
I. By dissolving Runestones of any 3 Attributes in the same Round
⇒ Team Attack x 3
II. If Heart Runestones are also dissolved
⇒ 50% chance of gaining an extra of x 1.5
(the probability can be summed up)
Monster(s) 746i 747i 748i 749i 750i 751i
618 Layers of Light Skill Effect I. Light Attack x 2
II. The more Humans in the Team
⇒ the more Light Attack increases additionally
⇒ at most x 3.5
Monster(s) 752i 753i 907i 908i 915i 916i
619 Injured Murderer Skill Effect If the Team has only Humans and Demons
I. Human and Demon Attack x 2.5
II. x 3.5 when HP is not full
Monster(s) 754i 755i
622 Fortification of Sun Skill Effect I. Light Attack x 2.5
II. If all present Light Runestones are dissolved in the 1st batch
⇒ Light Human Attack x 4
Monster(s) 762i 763i
624 The Yin Yang Circle Skill Effect I. Light and Dark Attack x 2
II. If Light and Dark Runestones are dissolved in the same Round
⇒ Light and Dark Attack x 1.5 additionally
(effects can be superimposed)
Monster(s) 764i 765i
626 Cycle of Venomous Fire Skill Effect I. Fire Attack x 4 in the first Round
II. Fire Attack x 2 in the next (dissolving Runestones is necessary)
The above effects run as a cycle
Monster(s) 768i
627 The Spiritual Promise Skill Effect In the Stage "Day of Souls", there is a 30% chance that an Arcane Luster appears in the last Wave of the Basic level (the probability can be summed up)
Monster(s) 759i 761i
629 The Dual Reaction - Twilight Skill Effect I. Light Attack x 2.5
II. Heart Runestones also possess 50% of the effect of Light Runestones
(no superimposing)
Monster(s) 740i
630 Roar of the Demon Skill Effect Demon Attack x 3
Monster(s) 770i 1018i 1775i 2471i 2472i 2674i 2676i 2677i
631 The Spiritual Bond Skill Effect In the Stage "Day of Souls", there is a 15% chance that an Arcane Luster appears in the last Wave of the Basic level (the probability can be summed up)
Monster(s) 758i 760i
632 Whizzing Dragon - Water Skill Effect If the Team has only Gods and Dragons:
I. Team Attack x 2.5
II. By dissolving Water and Heart Runestones
⇒ 40% chance of gaining an extra of x 2
(the probability can be summed up)
Monster(s) 790i 791i
634 Whizzing Dragon - Earth Skill Effect If the Team has only Gods and Dragons:
I. Team Attack x 2.5
II. By dissolving Earth and Heart Runestones
⇒ 40% chance of gaining an extra of x 2
(the probability can be summed up)
Monster(s) 794i 795i
638 Hollering Dragon - Fire Skill Effect If the Team has only Demons and Dragons:
I. Team Attack x 3
II. If any additional effect(s) is in play
⇒ 25% chance of gaining an extra of x 1.5 for Fire Attack
(the probability can be summed up)
Monster(s) 792i 793i
642 Protection of Waves Skill Effect I. Water Attack x 2.5
II. Fire Damage received -20%
Monster(s) 785i
643 Protection of Flames Skill Effect I. Fire Attack x 2.5
II. Earth Damage received -20%
Monster(s) 787i
644 Protection of Woods Skill Effect I. Earth Attack x 2.5
II. Water Damage received -20%
Monster(s) 789i
647 Law of Gods & Demons Skill Effect If the Team has only Gods and Demons:
I. God Attack x 3 and Demon Attack x 2.5
II. Fire and Earth Runestones also possess 50% effect of Water Runestones
(no superimposing)
Monster(s) 450i
648 God & Demon Alliance - Water Skill Effect If the Team has only Gods and Demons:
I. God Attack x 3 and Demon Attack x 2.5
II. Fire and Earth Runestones also possess 100% effect of Water Runestones
(no superimposing)
Monster(s) 450i
649 God & Demon Alliance - Fire Skill Effect If the Team has only Gods and Demons:
I. God Attack x 3 and Demon Attack x 2.5
II. Water and Earth Runestones also possess 100% effect of Fire Runestones
(no superimposing)
Monster(s) 450i
650 God & Demon Alliance - Earth Skill Effect If the Team has only Gods and Demons:
I. God Attack x 3 and Demon Attack x 2.5
II. Water and Fire Runestones also possess 100% effect of Earth Runestones
(no superimposing)
Monster(s) 450i
651 Castigation of Sins Skill Effect Launch an Attribute-effective Counterattack as much as 3x Damage received
Monster(s) 742i
652 Elemental Concentration - Beast Skill Effect The more Attributes of Beasts in the Team, the higher the Team Attack, to the max x 3.5
Monster(s) 743i
653 Dreadful Breath of Dragon Skill Effect If the Team has only Dragons,
Attack bonus for Combos made +125%.
Monster(s) 798i 799i
658 Gilded Armor - SP Skill Effect The higher the HP, the less the Damage received, to the max -80%. The lower the HP, the higher the chance of dodging all the Attacks, to the max 50%
Monster(s) 594i
659 Indestructible Body - SP Skill Effect The higher the HP, the less the Damage received, to the max -80%
Monster(s) 227i 228i
660 Hegemony of Ocean Skill Effect Water Attack x 2.5; Recovery x 2.
Monster(s) 826i
661 Hegemony of Inferno Skill Effect Fire Attack x 2.5; Recovery x 2.
Monster(s) 816i
662 Hegemony of Terra Skill Effect Earth Attack x 2.5; Recovery x 2.
Monster(s) 1048i
663 Hegemony of Sanctity Skill Effect Light Attack x 2.5; Recovery x 2.
Monster(s) 821i 1211i
665 Song of Armor - Break of Water & Fire Skill Effect Team Attack x 2; Water and Fire Damage received -50%; Light Damage received -30%.
Monster(s) 827i
666 Song of Armor - Break of Earth & Water Skill Effect Team Attack x 2; Earth and Water Damage received -50%; Fire Damage received -30%.
Monster(s) 825i
667 Song of Armor - Break of Fire & Earth Skill Effect Team Attack x 2; Fire and Earth Damage received -50%; Light Damage received -30%.
Monster(s) 817i
668 Song of Armor - Break of Light & Water Skill Effect Team Attack x 2; Light and Water Damage received -50%; Fire Damage received -30%.
Monster(s) 820i
669 Roar of Gods Skill Effect God Attack x 3.
Monster(s) 819i 823i 1295i 2712i
670 Tranquility Skill Effect Attack x 2; Extend Runestone-moving time by 3 seconds.
Monster(s) 822i
671 Sharp Shooting - Crossbow Skill Effect Single Attack x 2.5; Single Attack x 4 when Fire, Earth and Dark Runestones are dissolved in the same Round (apply to all Team Members)
Monster(s) 824i
672 Crescendo - Critical Skill Effect The lower your HP, the higher the Team Attack, to the max x 3; if Light and Dark Runestones are dissolved in the same Round, Attack x 1.5 additionally (effects can be superimposed)
Monster(s) 818i
673 Gift from Heaven - Water Skill Effect I. Water Attack x 2.5.
II. If a group of ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Water Runestone will be generated in that column.
Monster(s) 802i
674 Gift from Heaven - Fire Skill Effect I. Fire Attack x 2.5.
II. If a group of 4 or more Runestones is dissolved in a column in the first batch,
⇒ 1 Fire Runestone will be generated in that column.
Monster(s) 804i
675 Gift from Heaven - Earth Skill Effect I. Earth Attack x 2.5.
II. If a group of ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Earth Runestone will be generated in that column.
Monster(s) 806i
676 Gift from Heaven - Light Skill Effect I. Light Attack x 2.5.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Light Runestone will be generated in that column.
Monster(s) 808i
677 Gift from Heaven - Dark Skill Effect I. Dark Attack x 2.5.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 DarkRunestone will be generated in that column.
Monster(s) 810i
679 Notion of Elements - Water Skill Effect I. Water Attack x 2.
II. If ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Water Runestone will be generated in that column.
Monster(s) 801i
680 Notion of Elements - Fire Skill Effect I. Fire Attack x 2.
II. If ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Fire Runestone will be generated in that column.
Monster(s) 803i
681 Notion of Elements - Earth Skill Effect I. Earth Attack x 2.
II. If ≥4 or more Runestones are dissolved in a column in the first batch,
⇒ 1 Earth Runestone will be generated in that column.
Monster(s) 805i
682 Notion of Elements - Light Skill Effect I. Light Attack x 2.
II. If ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Light Runestone will be generated in that column.
Monster(s) 807i 1133i
683 Notion of Elements - Dark Skill Effect I. Dark Attack x 2.
II. If ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Dark Runestone will be generated in that column.
Monster(s) 809i
686 Steady Gaze Afar Skill Effect I. Team Attack x 3.25.
II. Damage will be dealt regardless of Attribute Relation.
Monster(s) 8011i 8012i 9011i 9012i
688 Profusion of Pneuma Skill Effect When HP is full, Team Attack x 2.5.
Monster(s) 828i
689 Aggression of Pneuma Skill Effect When HP is full, Team Attack x 3.
Monster(s) 1096i
690 Convergence of Allure - Earth Skill Effect If the Team consists of only Earth Elves, Earth Beasts and Earth Demons, Earth Attack x 3.
Monster(s) 8045i 9015i
691 Gift from Heaven - Billows Skill Effect I. Water Attack x 3.
II. For each group of ≥4 Runestones dissolved in a column in the first batch,
⇒ 1 Water Runestone will be generated in that column.
Monster(s) 802i 1216i
692 Gift from Heaven - Blaze Skill Effect I. Fire Attack x 3.
II. For each group of ≥4 Runestones dissolved in a column in the first batch,
⇒ 1 Fire Runestone will be generated in that column.
Monster(s) 804i 1217i
693 Gift from Heaven - Wood Skill Effect I. Earth Attack x 3.
II. For each group of ≥4 Runestones dissolved in a column in the first batch,
⇒ 1 Earth Runestone will be generated in that column.
Monster(s) 806i 1218i 2258i
694 Gift from Heaven - Beam Skill Effect I. Light Attack x 3.
II. For each group of ≥4 or more Runestones dissolved in a column in the first batch,
⇒ 1 Light Runestone will be generated in that column.
Monster(s) 808i 1219i 1397i
695 Gift from Heaven - Gloom Skill Effect I. Dark Attack x 3.
II. For each group of ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Dark Runestone will be generated in that column.
Monster(s) 810i 1220i
696 Blitzkrieg - EX Skill Effect The less the time spent on moving Runestones each Round, the higher the Attack, at least x 2 and to the max x 4.5.
Monster(s) 8013i 8014i 9013i 9014i
702 Howl of Water - Beast Skill Effect Water Attack x 2. Water Beast Attack x 3.5
Monster(s) 851i 1646i
703 Howl of Fire - Beast Skill Effect Fire Attack x 2. Fire Beast Attack x 3.5
Monster(s) 852i
704 Howl of Earth - Beast Skill Effect Earth Attack x 2. Earth Beast Attack x 3.5
Monster(s) 853i
705 Howl of Light - Beast Skill Effect Light Attack x 2. Light Beast Attack x 3.5
Monster(s) 854i 1648i 1717i
706 Howl of Darkness - Beast Skill Effect Dark Attack x 2. Dark Beast Attack x 3.5
Monster(s) 855i 1650i
707 Light Steps of Elves Skill Effect Elf Attack x 2; Recovery x 1.5
Monster(s) 862i 864i 866i 868i 870i
709 Oath of Blood Skill Effect Dragon Attack x 3.5; HP x 2; 10% of total HP will be deducted every Round.
Monster(s) 850i
716 Anger of Contrary Forces Skill Effect Light and Dark Attack x 2
Monster(s) 847i
717 Fountain of Life - Water Skill Effect Water Attack x 2; HP x 1.5
Monster(s) 844i
734 Childlike Promise - Water Skill Effect When Combos of odd numbers are made, Water Attack x 2; when Combos of even numbers are made, Water Attack x 3.5
Monster(s) 881i 882i
735 Childlike Promise - Fire Skill Effect When Combos of odd numbers are made, Fire Attack x 2; when Combos of even numbers are made, Fire Attack x 3.5
Monster(s) 883i 884i
736 Childlike Promise - Earth Skill Effect When Combos of odd numbers are made, Earth Attack x 2; when Combos of even numbers are made, Earth Attack x 3.5
Monster(s) 885i 886i
737 Childlike Promise - Light Skill Effect When Combos of odd numbers are made, Light Attack x 2; when Combos of even numbers are made, Light Attack x 3.5
Monster(s) 887i 888i
738 Childlike Promise - Dark Skill Effect When Combos of odd numbers are made, Dark Attack x 2; when Combos of even numbers are made, Dark Attack x 3.5
Monster(s) 889i 890i
739 Wavy Silhouette Skill Effect Water Attack x 2. The more Humans in the Team, the more Water Attack increases additionally, at most x 3.5.
Monster(s) 901i 902i
740 Burning Silhouette Skill Effect Fire Attack x 2. The more Humans in the Team, the more Fire Attack increases additionally, at most x 3.5.
Monster(s) 903i 904i
741 Vining Silhouette Skill Effect Earth Attack x 2. The more Humans in the Team, the more Earth Attack increases additionally, at most x 3.5.
Monster(s) 913i 914i
742 Shadowy Sihouette Skill Effect Dark Attack x 2. The more Humans in the Team, the more Dark Attack increases additionally, at most x 3.5.
Monster(s) 1162i
747 Assembly of Swords Skill Effect When the Team consists of only Water, Fire and Earth Monsters, Team Attack x 3 when 4 or more groups of Runestones are dissolved; if Heart Runestones are also dissolved, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up)
Monster(s) 911i 912i
755 Truculence Eruption - Water Skill Effect Water Attack x 2. Every time Water Runestones are dissolved, Water Attack increases. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Water Runestones are dissolved for 1 Round. If Water, Fire and Heart Runestones are dissolved in the same Round, Water Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2)
Monster(s) 711i
756 Truculence Eruption - Fire Skill Effect Fire Attack x 2. Every time Fire Runestones are dissolved, Fire Attack increases. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Fire Runestones are dissolved for 1 Round. If Fire, Earth and Heart Runestones are dissolved in the same Round, Fire Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2)
Monster(s) 712i
757 Truculence Eruption - Earth Skill Effect Earth Attack x 2. Every time Earth Runestones are dissolved, Earth Attack increases. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 3.5, Attack decreases if no Earth Runestones are dissolved for 1 Round. If Earth, Water and Heart Runestones are dissolved in the same Round, Earth Attack x 3 additionally in the Round (no superimposing); the multiplier decreases by 1 next Round (bottom out at 2)
Monster(s) 713i
758 Sword and Fairy Skill Effect When the Team consists of only Water, Fire and Earth Monsters, Water Runestones possess the effect of Fire and Earth Runestones; Fire Runestones possess the effect of Water and Earth Runestones; Earth Runestones possess the effect of Water and Fire Runestones (no superimposing); and if Heart Runestones are dissolved, there will be a 50% chance for Team Attack to gain an extra of x1.5 (the probability can be summed up)
Monster(s) 891i 892i 893i 894i
760 Rage of Water - Human Skill Effect Water Attack x 2; Water Human Attack x 2.5
Monster(s) 921i
761 Rage of Fire - Human Skill Effect Fire Attack x 2; Fire Human Attack x 2.5
Monster(s) 922i 923i
762 Rage of Earth - Human Skill Effect Earth Attack x 2; Earth Human Attack x 2.5
Monster(s) 917i 924i
763 Rage of Light - Human Skill Effect Light Attack x 2; Light Human Attack x 2.5
Monster(s) 925i
765 Authority of Ocean Skill Effect Water Attack x 2.5; Recovery x 1.5.
Monster(s) 987i
766 Authority of Inferno Skill Effect Fire Attack x 2.5; Recovery x 1.5.
Monster(s) 989i 1092i 1209i
767 Authority of Terra Skill Effect Earth Attack x 2.5; Recovery x 1.5.
Monster(s) 991i 1240i 1241i 7003i
768 Authority of Sanctity Skill Effect Light Attack x 2.5; Recovery x 1.5.
Monster(s) 993i 1080i
769 Authority of Darkness Skill Effect Dark Attack x 2.5; Recovery x 1.5.
Monster(s) 995i
770 Unfettered Sword of Hsiao-Yao Skill Effect Team Attack x 1.8; The more Runestones are dissolved (Runestones dissolved by Active Skills excluded), the higher the Team Attack (No superimposing). When the Team consists of only Water, Fire and Earth Monsters, there will be a 50% chance of gaining an extra of x 1.5 (the probability can be summed up) when Heart Runestones are dissolved.
Monster(s) 895i 896i
773 Risky Sword Advance Skill Effect The fewer Monsters in the Team, the higher the Attack, to the max x 6.
Monster(s) 919i 920i
774 Assembly of Duality Skill Effect When the Team consists of only Light and Dark Humans, Team Attack x 3; Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed).
Monster(s) 899i 900i
775 Bloodline of Devil Skill Effect Fire Demon Attack x 3; HP x 1.3
Monster(s) 938i
778 Unyielding Hero - Earth Skill Effect Earth Attack x 2.5. The more Humans (besides this Monster) in the Team, the higher the HP and Recovery of Earth Monsters, to the max x 1.5 with 5 Humans in the Team.
Monster(s) 1451i
779 Unyielding Hero - Light Skill Effect Light Attack x 2.5. The more Humans (besides this Monster) in the Team, the higher the HP and Recovery of Light Monsters, to the max x 1.5 with 5 Humans in the Team.
Monster(s) 939i
781 Howl of Water - Demon Skill Effect Water Attack x 2 and Water Demon Attack x 3.5.
Monster(s) 937i
785 Howl of Darkness - Demon Skill Effect Dark Attack x 2 and Dark Demon Attack x 3.5.
Monster(s) 940i
793 Alliance of Gods Skill Effect God Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.
Monster(s) 976i
794 Alliance of Gods - Water Skill Effect God and Water Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5.
Monster(s) 961i
795 Alliance of Gods - Fire Skill Effect God and Fire Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5.
Monster(s) 962i
796 Alliance of Gods - Earth Skill Effect God and Earth Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5.
Monster(s) 963i
797 Alliance of Gods - Light Skill Effect God and Light Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5.
Monster(s) 964i
798 Alliance of Gods - Dark Skill Effect God and Dark Attack x 2.5; if the Ally is a God, Attack multiplier increases to x 3.5.
Monster(s) 965i
799 Fortification of Sun - EX Skill Effect I. Light Attack x 3.
II. By dissolving all present Light Runestones in the first batch,
⇒ Light Human Attack x 4.5.
Monster(s) 763i 1734i 1740i
800 The Yin Yang Circle - EX Skill Effect I. Light and Dark Attack x 2.5.
II. Light and Dark Runestones also possess 50% effect of each other.
III. By dissolving Light and Dark Runestones in the same Round,
⇒ Light and Dark Attack x 1.5 additionally
(effects can be superimposed).
Monster(s) 765i
801 Chains of Traps Skill Effect The more Combos made, the higher the Team Attack, to the max x 4.5 for 10 Combos. If more than 10 Combos are made, Team Attack becomes 0.
Monster(s) 880i
803 The Spiritual Pledge Skill Effect In the Stage “Day of Souls”,
⇒ there is a 30%/50%/100% chance an Arcane Luster
appears in the last Wave of the
Basic level/Advanced level/Extra level floor
(the probability can be summed up).
Monster(s) 759i 761i
804 Faithful Companions - Human Skill Effect The more Humans in the Team, the higher the Team Attack, to the max x 3.5.
Monster(s) 745i
806 Faithful Companions - Elf Skill Effect The more Elves in the Team, the higher the Team Attack, to the max x 3.5.
Monster(s) 1093i 1196i 1465i
809 Faithful Companions - Demon Skill Effect The more Demons in the Team, the higher the Team Attack, to the max x 3.5.
Monster(s) 1711i
810 Spiritual Intuition - Water Skill Effect Water Attack x 2. Water Runestones also possess 50% effect of Heart Runestones (no superimposing).
Monster(s) 977i
820 Amulet of God - EX Skill Effect When the Team consists of only Gods, Team Attack x 3. If 5 or more Heart Runestones are dissolved, Team Attack x 1.5 additionally (no superimposing).
Monster(s) 978i
821 Howl of Billows Skill Effect Water Attack x 3.5.
Monster(s) 1336i 1416i 1417i 1432i 1437i 1462i 1487i 1498i 1552i 1556i 1687i
822 Howl of Blaze Skill Effect Fire Attack x 3.5.
Monster(s) 1337i 1418i 1419i 1433i 1553i 1617i 1652i
823 Howl of Wood Skill Effect Earth Attack x 3.5.
Monster(s) 1213i 1338i 1488i 1618i 1622i 1653i 1688i
824 Howl of Beam Skill Effect Light Attack x 3.5.
Monster(s) 1339i 1422i 1423i 1435i 1520i 1654i 1689i
825 Howl of Gloom Skill Effect Dark Attack x 3.5.
Monster(s) 1230i 1340i 1436i 1554i 1619i
826 Ferocity of Billows Skill Effect Water Members:
⇒ Attack x 4.
Monster(s) 433i 981i 1655i 1666i 1690i 7016i 10203i
827 Ferocity of Blaze Skill Effect Fire Members:
⇒ Attack x 4.
Monster(s) 435i 983i 1139i 1667i 1937i 2279i 10237i
828 Ferocity of Wood Skill Effect Earth Members:
⇒ Attack x 4.
Monster(s) 437i 906i 985i 1141i 1668i 10238i
829 Ferocity of Beam Skill Effect Light Members:
⇒ Attack x 4.
Monster(s) 498i 898i 1669i 1938i 10204i
830 Ferocity of Gloom Skill Effect Dark Members:
⇒ Attack x 4.
Monster(s) 500i 1656i 1670i 1939i 1940i
848 Demons' Nature - Assault Skill Effect Demon Attack x 3; HP and Recovery x 1.5.
Monster(s) 714i 715i 1284i 1285i 1525i
849 Elemental Contract Skill Effect Attack of the Monster's Attribute x 2.5; by dissolving a group of 5 or more Runestones of the Monster's Attribute, Attack x 3. If Enchanted Runestones of the Monster's Attribute are dissolved, there will be a 50% chance of gaining an extra of x 1.5 for Team Attack (the probability can be summed up).
Monster(s) 996i
853 Alliance of Beasts Skill Effect When the Team consists of only Beasts, Team Attack x 4.5.
Monster(s) 1040i 1255i 1421i 1555i 1557i
854 Alliance of Beasts (854) Skill Effect When the Team consists of only Beasts, Team Attack x 5.
Monster(s) 1544i
856 Heart of Animals Skill Effect When the Team consists of only Beasts, Team Attack x 3.5; Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed).
Monster(s) 1032i 1038i
859 Crescendo - Convergence Skill Effect The lower your HP, the higher the Team Attack, to the max x 3. By dissolving a group of 5 or more Dark Runestones, Team Attack x 1.5 additionally (effects can be superimposed).
Monster(s) 1045i
865 Might of Oceans - Beasts Skill Effect Water Attack x 2; Recovery x 1.5. Water Beast Attack x 3.5.
Monster(s) 1647i
867 Might of Inferno - Beasts Skill Effect Fire Attack x 2; Recovery x 1.5. Fire Beast Attack x 3.5.
Monster(s) 1033i 1034i
869 Might of Terra - Beasts Skill Effect Earth Attack x 2; Recovery x 1.5. Earth Beast Attack x 3.5.
Monster(s) 1035i 1036i 1420i
871 Might of Sanctity - Beasts Skill Effect Light Attack x 2; Recovery x 1.5. Light Beast Attack x 3.5.
Monster(s) 1542i 1649i
872 Might of Divinity - Beasts Skill Effect Light Attack x 2; Recovery x 1.5. Light Beast Attack x 4.
Monster(s) 1543i
873 Might of Darkness - Beasts Skill Effect Dark Attack x 2; Recovery x 1.5. Dark Beast Attack x 3.5.
Monster(s) 1651i
878 Crimson Terror - Water Skill Effect Water Attack x 2.5. Every time Water Runestones are dissolved, Water Attack increases. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 4, Attack decreases if no Water Runestones are dissolved for 1 Round.
Monster(s) 711i
879 Crimson Terror - Fire Skill Effect Fire Attack x 2.5. Every time Fire Runestones are dissolved, Fire Attack increases. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 4, Attack decreases if no Fire Runestones are dissolved for 1 Round.
Monster(s) 712i
880 Crimson Terror - Earth Skill Effect Earth Attack x 2.5. Every time Earth Runestones are dissolved, Earth Attack increases. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases. When Attack reaches the max x 4, Attack decreases if no Earth Runestones are dissolved for 1 Round.
Monster(s) 713i
882 Charm of Fire & Heart Skill Effect Fire and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). Turn 2 random Runestones into Fire Runestones after each Round (Light and Dark Runestones rank first in priority).
Monster(s) 1042i
883 Charm of Earth & Heart Skill Effect Earth and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). Turn 2 random Runestones into Earth Runestones after each Round (Light and Dark Runestones rank first in priority).
Monster(s) 1043i
884 Bloodthirsty Dragon King - EX Skill Effect Dragon Attack x 2.5; 10% of Damage dealt to enemies by Dragons will be converted to HP Recovery. The max HP Recovery is 50% of Summoner's total HP (no superimposing; Damage dealt by Active and Leader Skills will not trigger the effect).
Monster(s) 1066i 1068i 1637i
886 Shadowless Footwork Skill Effect Sounds of flip-flops will be made when moving Runestones. All Attributive Runestones possess the effects of other Attributive Runestones (no superimposing); Team Attack x 1.5 for the Round when 5 or more Combos are made (only the first batch of Runestones dissolved will be counted).
Monster(s) 830i
889 Flip-flops Skill Effect Team Attack x 2.5 for the Round when 5 or more Combos are made (only the first batch of Runestones dissolved will be counted).
Monster(s) 830i
901 Ultimate Armor Skill Effect Team Recovery x 1.5. The higher the HP, the less the Damage received, to the max -60%. The lower the HP, the higher the chance of dodging all the Attacks, to the max 50%.
Monster(s) 1087i
902 Ultimate Armor (902) Skill Effect Team Recovery x 1.5. The higher the HP, the less the Damage received, to the max -80%. The lower the HP, the higher the chance of dodging all the Attacks, to the max 50%.
Monster(s) 1087i
906 Double Slash - Water Skill Effect Water Attack x 2.5. By dissolving a group of 5 or more Water Runestones, the Monster's Attack x 2 additionally; if Leader and Ally are the same, the Monster's Attack x 4 additionally.
Monster(s) 1098i
913 Gift from Heaven - Protective Heart Skill Effect Team Attack x 2.5. If a group of 4 or more Runestones are dissolved in a column, 1 Heart Runestone will be generated in that column (only the first batch of Runestones dissolved will be counted). When HP is full, Damage received -20%.
Monster(s) 1097i
925 Slash of Drifting Clouds Skill Effect Water Attack x 2.5. By dissolving the bottom row of Runestones, the Monster's Attack x 3 additionally; if Leader and Ally are the same, the Monster's Attack x 9 additionally.
Monster(s) 1091i
928 Slash of Electrification Skill Effect Light Attack x 2.5. By dissolving the bottom row of Runestones, the Monster's Attack x 3 additionally; if Leader and Ally are the same, the Monster's Attack x 9 additionally.
Monster(s) 1094i
932 Way of Demons - Earth Skill Effect Earth Attack x 2. For each Demon present in the Team, total HP will be lowered by 5% and Attack multiplier +0.5 additionally, to the max total HP will be lowered by 30% and Earth Attack x 5 with 6 Demons in the Team.
Monster(s) 1641i
933 Way of Demons - Light Skill Effect Light Attack x 2. For each Demon present in the Team, total HP will be lowered by 5% and Attack multiplier +0.5 additionally, to the max total HP will be lowered by 30% and Light Attack x 5 with 6 Demons in the Team.
Monster(s) 1486i
934 Way of Demons - Dark Skill Effect Dark Attack x 2. For each Demon present in the Team, total HP will be lowered by 5% and Attack multiplier +0.5 additionally, to the max total HP will be lowered by 30% and Dark Attack x 5 with 6 Demons in the Team.
Monster(s) 1095i
945 Bloodthirsty Alternation Skill Effect Earth Dragon and Earth Beast Attack x 3.5, HP x 1.5; 5% of total HP will be deducted every Round. 10% of Damage dealt to enemies by Dragons and Beasts will be converted to HP Recovery. The max HP Recovery is 50% of Summoner's total HP (no superimposing; Damage dealt by Active Skills will not trigger the effect). If the HP converted is larger than Summoner's total HP, for every 12% exceeded, turn 1 random Runestone into Earth Runestone after the Round, to the max 4 Runestones (no superimposing).
Monster(s) 850i 1068i
946 Elemental Concentration - EX Skill Effect Team Attack x 1.5. The more Attributes in the Team, the higher the Team Attack, to the max x 4.
Monster(s) 1079i
947 Sword and Fairy - EX Skill Effect When the Team consists of only Water, Fire and Earth Monsters, Water Runestones possess the effect of Fire and Earth Runestones; Fire Runestones possess the effect of Water and Earth Runestones; Earth Runestones possess the effect of Water and Fire Runestones (no superimposing); and if Heart Runestones are dissolved, there will be a 50% chance for Team Attack to gain an extra of x 1.5 (the probability can be summed up). If Water, Fire and Earth Runestones are dissolved in the same Round, Team Attack x 1.5 additionally.
Monster(s) 892i 894i
948 Assembly of Duality - Varied Skill Effect When the Team consists of only Light and Dark Monsters, Team Attack x 3; Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed).
Monster(s) 900i
949 Inferno Field - Blaze Torrent Skill Effect The Team launches 1 extra non-Attributive Afterattack with a Damage of 50,000 to all enemies each Round.
Monster(s) 1083i
955 Circle of Luminescence Skill Effect Light Attack x 3; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Light Runestones, Light Attack x 1.5 additionally (effects can be superimposed).
Monster(s) 1108i
956 Circle of Gloom Skill Effect Dark Attack x 3; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Dark Runestones, Dark Attack x 1.5 additionally (effects can be superimposed).
Monster(s) 1110i
964 Power Concentration - Earth Skill Effect Team Recovery x 1.5. The more the time spent on moving Runestones each Round, the higher the Earth Attack and the lower the Team Recovery. If no Runestone-moving time remains, Earth Attack x 4.5 and Team Recovery becomes 0.
Monster(s) 1620i
976 Outrage of Demon - Gloom EX Skill Effect Dark Demon Attack x 3.5. For every group of Dark Runestones dissolved, the Attack multiplier +0.5 additionally, to the max x 5 for 3 groups of Dark Runestones dissolved.
Monster(s) 1130i
980 Revival of Humans - Wave EX Skill Effect Water Attack x 3. Human Recovery x 2. Upon receiving Damage from the enemy's attack, Damage received -5% for each present Water Runestone, to the max -30% (Damage-reducing effect cannot be superimposed).
Monster(s) 1472i 1481i 1482i
981 Revival of Humans - Flames EX Skill Effect Fire Attack x 3. Human Recovery x 2. Upon receiving Damage from the enemy's attack, Damage received -5% for each present Fire Runestone, to the max -30% (Damage-reducing effect cannot be superimposed).
Monster(s) 1484i
983 Outrage of Demon - Lightning Skill Effect Light Attack x 2.5 and Light Demon Attack x 3.5. Increase Light Attack on Dark enemies (excluding Active Skills).
Monster(s) 1129i
988 Revival of Allure - Wave EX Skill Effect Water Attack x 2.5. Demon Recovery x 2. Earth, Light and Dark Damage received -50%. Attribute Relation does not apply when attacking Earth enemies.
Monster(s) 1126i
989 Revival of Allure - Flames EX Skill Effect Fire Attack x 2.5. Demon Recovery x 2. Water, Light and Dark Damage received -50%. Attribute Relation does not apply when attacking Water enemies.
Monster(s) 1127i
990 Revival of Allure - Wood EX Skill Effect Earth Attack x 2.5. Demon Recovery x 2. Fire, Light and Dark Damage received -50%. Attribute Relation does not apply when attacking Fire enemies.
Monster(s) 1128i
991 Visual Illusions - Water Skill Effect Water Attack x 2; the Attributive Runestones that are the most in number also possess 50% of the effect of Water Runestones (effects can be superimposed). If Water Runestones are the most in number, Water Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1101i
992 Visual Illusions - Fire Skill Effect Fire Attack x 2; the Attributive Runestones that are the most in number also possess 50% of the effect of Fire Runestones (effects can be superimposed). If Fire Runestones are the most in number, Fire Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1103i
993 Visual Illusions - Earth Skill Effect Earth Attack x 2; the Attributive Runestones that are the most in number also possess 50% of the effect of Earth Runestones (effects can be superimposed). If Earth Runestones are the most in number, Earth Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1105i
1001 Visual Illusions - Billows Skill Effect Water Attack x 3; the Attributive Runestones that are the most in number also possess 50% of the effect of Water Runestones (effects can be superimposed). If Water Runestones are the most in number, Water Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1102i
1002 Visual Illusions - Blaze Skill Effect Fire Attack x 3; the Attributive Runestones that are the most in number also possess 50% of the effect of Fire Runestones (effects can be superimposed). If Fire Runestones are the most in number, Fire Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1104i
1003 Visual Illusions - Wood Skill Effect Earth Attack x 3; the Attributive Runestones that are the most in number also possess 50% of the effect of Earth Runestones (effects can be superimposed). If Earth Runestones are the most in number, Earth Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1106i
1006 Boundless Illusions - Billows Skill Effect Water Attack x 3.5; the Attributive Runestones that are the most in number also possess 50% of the effect of Water Runestones (effects can be superimposed). If Water Runestones are the most in number, Water Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1102i
1007 Boundless Illusions - Blaze Skill Effect Fire Attack x 3.5; the Attributive Runestones that are the most in number also possess 50% of the effect of Fire Runestones (effects can be superimposed). If Fire Runestones are the most in number, Fire Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1104i
1008 Boundless Illusions - Wood Skill Effect Earth Attack x 3.5; the Attributive Runestones that are the most in number also possess 50% of the effect of Earth Runestones (effects can be superimposed). If Earth Runestones are the most in number, Earth Attack x 1.4 additionally (effects can be superimposed).
Monster(s) 1106i
1014 Circle of Luminescence - Primitive Skill Effect Light Attack x 2; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Light Runestones, Light Attack x 1.5 additionally (effects can be superimposed).
Monster(s) 1107i
1015 Circle of Gloom - Primitive Skill Effect Dark Attack x 2; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Dark Runestones, Dark Attack x 1.5 additionally (effects can be superimposed).
Monster(s) 1109i
1021 Roar of Dragons Skill Effect Dragon Attack x 3.
Monster(s) 1292i 1548i 7008i 7020i 7030i
1026 Floral Sea of Shadow Skill Effect Dark Attack x 4. At the end of each Round, turn the Runestones around 2 Enchanted Dark Runestones into Dark Runestones.
Monster(s) 1430i 1431i
1032 Convergence of Five Spirits Skill Effect If there are 5 Attributes in the Team, Team Attack x 2. If there are 5 or more Races in the Team, Team Attack x 2 additionally.
Monster(s) 1143i
1043 Ire of Dragon King - Recovery Skill Effect Dragon and God Attack x 4. Dragon Recovery x 2.
Monster(s) 1081i
1044 Ire of Despot - Recovery Skill Effect Elf Attack x 4.5. Beast Attack x 4 and Recovery x 1.8.
Monster(s) 1085i
1045 Benevolent Dragons (1045) Skill Effect If the Team consists of only Human and 2 or more Dragons, Human Attack x 4.5, Dragon Attack x 3.5.
Monster(s) 597i 599i
1046 Benevolent Theriomorphous (1046) Skill Effect If the Team consists of only Human and 2 or more Beasts or Elves, Human Attack x 4.5, Beast and Elf Attack x 3.5.
Monster(s) 601i
1047 Benevolent Phantoms (1047) Skill Effect If the Team consists of only Human and 2 or more Demons or Elves, Human Attack x 4.5, Demon and Elf Attack x 3.5.
Monster(s) 603i
1048 Benevolent Spirits (1048) Skill Effect If the Team consists of only Human and 2 or more Gods, Human Attack x 4.5, God Attack x 3.5.
Monster(s) 605i
1049 Trusty Dragons Skill Effect If the Team consists of only Human and 1 or more Dragons, Human Attack x 4.5, Dragon Attack x 3.5.
Monster(s) 656i 657i
1050 Trusty Theriomorphs Skill Effect If the Team consists of only Human and 1 or more Beasts or Elves, Human Attack x 4.5, Beast and Elf Attack x 3.5.
Monster(s) 658i
1051 Trusty Phantoms Skill Effect If the Team consists of only Human and 1 or more Demons or Elves, Human Attack x 4.5, Demon and Elf Attack x 3.5.
Monster(s) 659i
1052 Trusty Spirits Skill Effect If the Team consists of only Human and 1 or more Gods, Human Attack x 4.5, God Attack x 3.5.
Monster(s) 660i
1053 Array of Elites - EX Skill Effect If the Team includes Water and Light Monsters, by dissolving Runestones of any 3 Attributes in the same Round, Water and Light Attack x 3.5. If Water and Light Runestones are dissolved in the same Round, there will be a 50% chance of gaining an extra of x 2 (the probability can be summed up).
Monster(s) 1041i 1044i 1795i
1055 Boundary Revolution - Billows Skill Effect Water Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 1136i
1059 Boundary Revolution - Gloom Skill Effect Dark Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 1144i
1060 Boundary Revolution Skill Effect Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 1137i 1145i 1884i
1061 Convergence of Five Spirits (1061) Skill Effect If there are 5 Attributes in the Team, Team Attack x 1.5. If there are 5 or more Races in the Team, Team Attack x 1.5 additionally.
Monster(s) 1142i
1063 Elemental Aggression Skill Effect The more Attributes of Runestones dissolved, the higher the Team Attack: Team Attack x 3 for 3 Attributes of Runestones dissolved, to the max x 4 for 5 Attributes of Runestones dissolved. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 829i
1067 God & Demon Alliance - Billows Skill Effect If the Team consists of only Gods and Demons, Team Attack x 3; Fire and Earth Runestones also possess 100% effect of Water Runestones (no superimposing).
Monster(s) 1188i
1068 God & Demon Alliance - Blaze Skill Effect If the Team consists of only Gods and Demons, Team Attack x 3; Water and Earth Runestones also possess 100% effect of Fire Runestones (no superimposing).
Monster(s) 1188i
1069 God & Demon Alliance - Wood Skill Effect If the Team consists of only Gods and Demons, Team Attack x 3; Water and Fire Runestones also possess 100% effect of Earth Runestones (no superimposing).
Monster(s) 1188i
1080 Promise of Luxuriance - Light Skill Effect Light Attack x 2. Coins obtained from Battles increase by 50% (effects can be superimposed).
Monster(s) 1163i
1100 Ferocity of Billows - EX Skill Effect Water Attack x 4.5.
Monster(s) 1021i 1189i
1101 Ferocity of Blaze - EX Skill Effect Fire Attack x 4.5.
Monster(s) 1023i 1190i
1102 Ferocity of Wood - EX Skill Effect Earth Attack x 4.5.
Monster(s) 1025i 7014i
1103 Ferocity of Beam - EX Skill Effect Light Attack x 4.5.
Monster(s) 1027i
1104 Ferocity of Gloom - EX Skill Effect Dark Attack x 4.5.
Monster(s) 1029i 1394i
1105 Ferocity of Billows - Ultimate Skill Effect Water Members:
⇒ Attack x 5.
Monster(s) 1189i
1108 Ferocity of Beam - Ultimate Skill Effect Light Members:
⇒ Attack x 5.
Monster(s) 1184i
1110 Cart Track - Earth Skill Effect Extend Runestone-moving time regardlessly by 1.5 seconds. The more Earth Runestones dissolved in a group, the higher the Earth Attack, to the max x 5 by dissolving a group of 6 Earth Runestones.
Monster(s) 1207i
1111 Happy Gathering - Human Skill Effect Fire Attack x 2. The more Humans (besides this Monster) in the Team, the higher the HP, Attack and Recovery of Fire Monsters, to the max x 1.5 with 5 Humans in the Team.
Monster(s) 1202i 1206i
1112 Dangerous Beauty Skill Effect Light Human and Dark Human Attack x 4 when 3 or more Combos are made. The more Combos made, the higher the Light Human and Dark Human Attack, to the max x 4.75 for 6 Combos made. Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed).
Monster(s) 1208i
1113 Promise of Luxuriance - Billows Skill Effect Water Attack x 3. Coins obtained from Battles increase by 75% (effects can be superimposed).
Monster(s) 1201i
1114 Promise of Luxuriance - Blaze Skill Effect Fire Attack x 3. Coins obtained from Battles increase by 75% (effects can be superimposed).
Monster(s) 2320i
1115 Promise of Luxuriance - Wood Skill Effect Earth Attack x 3. Coins obtained from Battles increase by 75% (effects can be superimposed).
Monster(s) 1695i
1119 Invisible Black Ninja Skill Effect Human and Demon Attack x 3; extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Runestones in a column, Damage received -30% (only the first batch of Runestones dissolved will be counted).
Monster(s) 1205i
1120 Power of Poverty Skill Effect I. Team Attack x 5 and Recovery becomes 0.
II. Damage will be dealt regardless of Attribute Relation.
Monster(s) 1210i
1121 Manifestation of Misfortune Skill Effect Water Attack x 3; Recovery -50%.
Monster(s) 1212i
1122 Fiery Blood in Souls - Beasts Skill Effect If the Team consists of only Beasts, Team Attack x 5; after entering a Stage, Active Skill CDs of all Monsters -5 (no superimposing).
Monster(s) 1224i
1123 Force of Nature - Spirits Skill Effect If the Team consists of only Beasts, Team Attack x 4 and HP x 1.5; recover 0.6% of total HP for each Runestone dissolved (affected by Combo bonus) (only the first batch of Runestones dissolved will be counted).
Monster(s) 1226i
1124 Ferocity of Humans Skill Effect Human Attack x 4.
Monster(s) 1298i 1693i 1701i 1774i 1886i 1887i 1888i 1889i 1893i 1996i 2023i 2073i 2143i 2147i 2148i 2290i 2293i 2295i 2298i 2299i 2335i 2475i 2587i 2589i 2590i 2650i 2659i 2672i 2730i 2785i 2786i 9019i 10053i 10081i 10133i 10134i 10193i 10207i 10229i 10306i 10361i 10362i 10446i 10558i 10568i 10587i 10590i 10595i 10608i 10626i 10627i
1125 Ferocity of Beasts Skill Effect Beast Attack x 4.
Monster(s) 1853i 1858i 1904i 1975i 2141i 2171i 2308i 2316i 2317i 2373i 2375i 2441i 2442i 2443i 2444i 2445i 2506i 2508i 2565i 2582i 2593i 2651i 2652i 2657i 2750i 2761i 2812i 2818i 7029i 10051i 10055i 10059i 10095i 10156i 10157i 10160i 10205i 10273i 10277i 10282i 10315i 10369i 10451i 10482i 10487i 10521i 10567i 10573i 10596i
1126 Ferocity of Elves Skill Effect Elf Attack x 4.
Monster(s) 1222i 1586i 1621i 1852i 2216i 2218i 2220i 2222i 2224i 2226i 2228i 2230i 2239i 2240i 2241i 2374i 2389i 2440i 2490i 2491i 2492i 2493i 2494i 2495i 2507i 2562i 2658i 10054i 10061i 10080i 10094i 10163i 10206i 10241i 10302i 10303i 10304i 10314i 10418i 10419i 10440i 10571i 10576i 10599i 10606i 10631i 10633i
1127 Ferocity of Dragons Skill Effect Dragon Attack x 4.
Monster(s) 1857i 2309i 2311i 2312i 2314i 2319i 2394i 2395i 2561i 10052i 10056i 10274i 10317i 10522i 10527i 10554i 10555i 10572i
1128 Ferocity of Gods Skill Effect God Attack x 4.
Monster(s) 1702i 1706i 1707i 1708i 1745i 1755i 1840i 1842i 1844i 1846i 1848i 1850i 1854i 1855i 1856i 1894i 1916i 1917i 1918i 1919i 1920i 1984i 2138i 2139i 2142i 2301i 2302i 2303i 2313i 2321i 2390i 2392i 2525i 2526i 2563i 2648i 9017i 10374i 10375i 10526i
1129 Ferocity of Demons Skill Effect Demon Attack x 4.
Monster(s) 1623i 1773i 1797i 1891i 2028i 2318i 2391i 2393i 2476i 2489i 2504i 2505i 2564i 2675i 2678i 2679i 2819i 7017i 10224i 10252i 10253i 10254i 10257i 10259i 10260i 10281i 10313i 10452i 10483i 10488i 10605i
1130 Ferocity of Dragons - Life Extension Skill Effect If the Team consists of only Dragons, Dragon Attack x 4 and HP x 1.25.
Monster(s) 1228i
1138 Rock-breaking Roar - Dragons Skill Effect If the Team consists of only Dragons, Dragon Attack x 6 and HP x 1.25; in the 3 seconds after moving and dissolving Runestones each Round, Summoner can tap and explode a row of Runestones.
Monster(s) 1228i
1142 Balance of Element Powers - Light Skill Effect Light HP, Attack and Recovery x 2.
Monster(s) 1242i 1243i
1143 Balance of Element Powers - Dark Skill Effect Dark HP, Attack and Recovery x 2.
Monster(s) 1424i 1425i
1144 Illusory Flames Skill Effect Fire Attack x 3.2. By dissolving 3 types of Runestones, Fire Attack x 1.5 additionally; by dissolving 4 or more types of Runestones, Fire Attack x 1.8 additionally.
Monster(s) 1239i
1145 Illusory Flames - Heart-cracking Skill Effect Fire Attack x 3.2. By dissolving 3 types of Runestones, Fire Attack x 1.5 additionally; by dissolving 4 or more types of Runestones, Fire Attack x 1.8 additionally. Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen.
Monster(s) 1239i
1146 Whip of Elfish Spirits - Water Skill Effect If the Team has only Water Elves,
I. Team Attack x 4.25.
II. Add 1.75x Recovery basic value of each Member to its own Attack basic value.
Monster(s) 1247i
1147 Beam of Power & Desire - Human Skill Effect Light Attack x 2. The more Humans (besides this Monster) in the Team, the higher the Light Attack, to the max x 3.5 with 5 Humans in the Team. If all present Light Runestones are dissolved, Light Attack x 1.5 additionally (only the first batch of Runestones dissolved will be counted).
Monster(s) 1251i
1148 Waves of Fatality Skill Effect Water Attack 3.75. Summoner has a 50% chance to gain 1 Ex. Combo count for each group of Runestones dissolved, to the max 10 Ex. Combos (effects and Combo count can be superimposed).
Monster(s) 1237i
1149 Forest of Power & Desire - Demon Skill Effect Earth Attack x 2. The more Demons (besides this Monster) in the Team, the higher the Earth Attack, to the max x 3.5 with 5 Demons in the Team. If all present Earth Runestones are dissolved, Earth Attack x 1.5 additionally (only the first batch of Runestones dissolved will be counted).
Monster(s) 1249i
1150 Soul-reaping Sword Skill Effect Dark Attack x 3.5. By dissolving 3 or more types of Runestones, an extra Dark Attack as much as 4x the Monster's Attack will be launched when the Monster attacks.
Monster(s) 1245i
1151 Spiritual Fountain of Elves Skill Effect Elf Recovery x 4.
Monster(s) 1254i 2366i
1152 Ferocity of Godly Gloom Skill Effect Dark God Attack x 4.5.
Monster(s) 1252i 1497i 1518i 1563i
1153 God & Demon Union Skill Effect If the Team consists of only Gods and 2 or more Demons, God Attack x 4.5, Demon Attack x 3.5.
Monster(s) 7013i
1154 Soul-reaping Sword - Heart-cracking Skill Effect Dark Attack x 3.5. By dissolving 3 or more types of Runestones, an extra Dark Attack as much as 4x the Monster's Attack will be launched when the Monster attacks. Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen.
Monster(s) 1245i
1155 Childlike Promise - Billows Skill Effect When Combos of odd numbers are made, Water Attack x 3; when Combos of even numbers are made, Water Attack x 5.
Monster(s) 1266i
1156 Childlike Promise - Blaze Skill Effect When Combos of odd numbers are made, Fire Attack x 3; when Combos of even numbers are made, Fire Attack x 5.
Monster(s) 1267i
1157 Childlike Promise - Wood Skill Effect When Combos of odd numbers are made, Earth Attack x 3; when Combos of even numbers are made, Earth Attack x 5.
Monster(s) 1268i
1158 Childlike Promise - Beam Skill Effect When Combos of odd numbers are made, Light Attack x 3; when Combos of even numbers are made, Light Attack x 5.
Monster(s) 1269i
1159 Childlike Promise - Gloom Skill Effect When Combos of odd numbers are made, Dark Attack x 3; when Combos of even numbers are made, Dark Attack x 5.
Monster(s) 1270i
1160 Unbreakable Oath of Fraternity Skill Effect When the Team consists of only Water, Fire and Earth Monsters:
Water Runestones also possess 50% effects of Fire and Earth Runestones; Fire Runestones also possess 50% effects of Water and Earth Runestones; Earth Runestones also possess 50% effects of Water and Fire Runestones (effects can be superimposed). If 2 out of 4 types of Runestones (Water, Fire, Earth and Heart) are dissolved in the same Round, Team Attack x 2.5; if 3 types are dissolved, Team Attack x 3.
Monster(s) 1276i 1277i
1161 Flames of Brutal Tyrant Skill Effect Demon Attack x 2; HP & Recovery x 1.35. Extend Runestone-moving time by 1 second. The more the groups of Fire Runestones dissolved, the higher the Fire Attack, to the max x 2.4 for 3 groups.
Monster(s) 1278i 1279i
1162 Billowing Power of Alliance Skill Effect When the Team consists of only Water and Light Monsters, Water & Light Attack x 3.5; by dissolving Water Runestones, Team Attack x 1.5 additionally.
Monster(s) 1286i 1287i
1163 Safeguarding Power of Alliance Skill Effect When the Team consists of only Water and Light Monsters, Water & Light Attack x 3.5; by dissolving Light Runestones, Damage received -35%.
Monster(s) 1288i 1289i
1164 Fierceness of Roaring Tiger - Dark Skill Effect Dark Attack x 3.75. Single Attack becomes Full Attack. Extend Runestone-moving time by 1 second. By dissolving a group of 5 or more Runestones, Dark Attack increases additionally, to the max x 2.2 for 3 groups.
Monster(s) 1290i 1291i
1165 The Spiritual Pledge - EX Skill Effect I. Team Attack x 3.
II. In the Stage “Day of Souls”,
⇒ there is a 30%/50%/100% chance an Arcane Luster
appears in the last Wave of
the Basic level/Advanced level/Extra level floor
(the probability can be summed up).
Monster(s) 1294i 1808i
1166 The Blessing of Runestones - EX Skill Effect Heart Runestones also possess 300% effects of all Attributive Runestones.
Monster(s) 1296i
1167 Will to Survive - Dark Skill Effect When HP >50%, the next Damage received will not lead to your defeat. The Damage relieved by this Skill will be dealt to the attacking enemies as a Dark Counterattack (one activation each Round).
Monster(s) 1309i
1168 Unbreakable Oath of Fraternity - EX Skill Effect When the Team consists of only Water, Fire and Earth Monsters:
Water Runestones also possess 50% effects of Fire and Earth Runestones; Fire Runestones also possess 50% effects of Water and Earth Runestones; Earth Runestones also possess 50% effects of Water and Fire Runestones (effects can be superimposed). If 2 out of 4 types of Runestones (Water, Fire, Earth and Heart) are dissolved in the same Round, Team Attack x 2.5; if 3 types are dissolved, Team Attack x 3. Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 1277i
1169 Heart of Animals - EX Skill Effect When the Team consists of only Beasts, Team Attack x 5; Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed).
Monster(s) 1406i 1409i
1170 Domination of Inferno - Beasts Skill Effect Fire Attack x 3; Recovery x 2. Fire Beast Attack x 4.5.
Monster(s) 1407i
1171 Domination of Terra - Beasts Skill Effect Earth Attack x 3; Recovery x 2. Earth Beast Attack x 4.5.
Monster(s) 1408i
1172 Alliance of Beasts - EX Skill Effect When the Team consists of only Beasts, Team Attack x 5; by dissolving 3 types of Runestones, Team Attack x 1.5 additionally.
Monster(s) 1410i
1173 Forest of Gods & Demons Skill Effect When the Team consists of only Earth Demons, or Earth Gods and Earth Demons, Team Attack x 3.5; for every 4 groups of Runestones dissolved, 3 Earth Runestones will be generated.
Monster(s) 1404i
1174 Omnipotence of Gods Skill Effect God Attack x 4.5. If Enchanted Dark Runestones are dissolved, there will be a 50% chance of gaining an extra of x 1.5 for Team Attack (the probability can be summed up).
Monster(s) 1440i
1175 Convergence of Races - Light EX Skill Effect If there ≥4 Races in the Team,
I. Light Attack x 4.5.
II. Attack basic value of all Members will synchronize with that of the Member that has the highest Attack basic value.
III. Recovery basic value of all Members will synchronize with that of the Member that has the highest Recovery basic value.
Monster(s) 1405i
1176 Convergence of Races - Light Skill Effect If there are 4 or more Races in the Team, Light Attack x 4.5.
Monster(s) 1405i
1178 Spell of Flames & Gods Skill Effect Fire Attack and God Attack x 4.5. Fire Runestones also possess 50% effect of other Attributive Runestones (effects can be superimposed). If 15 or more Runestones of one type are dissolved, Team Attack x 2.5 additionally.
Monster(s) 1426i 1427i
1181 Howl of Earth - Demon-hunt Skill Effect Earth Attack x 3.5. Earth Attack on Demon enemies x 2 additionally.
Monster(s) 1434i 1657i 1692i
1182 Spirits of Vines Skill Effect Earth Attack x 4. Heart Runestones also possess 50% effect of Earth Runestones (effects can be superimposed).
Monster(s) 1428i 1429i
1183 Prerogative of Oceans Skill Effect Water Attack x 3.5; Recovery x 2.
Monster(s) 1311i 1732i
1184 Prerogative of Inferno Skill Effect Fire Attack x 3.5; Recovery x 2.
Monster(s) 1312i 1733i
1185 Prerogative of Terra Skill Effect Earth Attack x 3.5; Recovery x 2.
Monster(s) 1313i
1186 Prerogative of Sanctity Skill Effect Light Attack x 3.5; Recovery x 2.
Monster(s) 1314i
1187 Prerogative of Darkness Skill Effect Dark Attack x 3.5; Recovery x 2.
Monster(s) 1315i 1523i
1188 Dark Magic of Recovery Skill Effect Elf Attack & Recovery x 4. Turn Heart Runestones into Enchanted Heart Runestones after each Round.
Monster(s) 1460i 1461i
1191 Dance of the Light Skill Effect Light Human Attack x 4. By dissolving all Runestones in the bottom row, or a group of 5 or more Runestones in the left column or the right column, Team Attack x 2. If all the 3 conditions are fulfilled, Team Attack x 3.5.
Monster(s) 1986i
1194 Alliance of Knights Skill Effect When the Team consists of only Fire, Earth and Dark Monsters, Team Attack x 4; and if Heart Runestones are dissolved, there will be a 50% chance of gaining an extra of x 2 (the probability can be summed up).
Monster(s) 1449i 1454i 1455i 1459i
1195 Howl of Fire - Demon-hunt Skill Effect Fire Attack x 3.5. Fire Attack on Demon enemies x 2 additionally.
Monster(s) 1463i 1492i
1196 Sword in the Lake Skill Effect When the Team consists of only Light Humans, Team Attack x 3; all Runestones also possess 15% effects of Light Runestones.
Monster(s) 1452i 1453i
1197 Sword in the Lake - Light-cracking Skill Effect When the Team consists of only Light Humans, Team Attack x 3; all Runestones also possess 15% effects of Light Runestones. Upon the completion of moving and dissolving Runestones each Round, all Light Runestones will explode until there is no more Light Runestone on the screen. The more Light Runestones exploded, the higher the Team Attack, to the max x 2 additionally for 5 Light Runestones (no superimposing).
Monster(s) 1453i
1198 Faith of Protection Skill Effect Team Attack x 3. By dissolving Heart Runestones, Earth Damage received -30% and recover 2000 HP.
Monster(s) 545i
1199 Fist of Immense Strength Skill Effect When there are only 2 Attributes in the Team, Team Attack x 2.5. If there are 4 or more Humans in the Team, Team Attack x 2 additionally.
Monster(s) 1477i 1478i
1201 Raid of Flaming Blade Skill Effect Fire Human and Fire Dragon Attack x 4.5. Extend Runestone-moving time by 1 second. By dissolving 12 or more Fire Runestones, Team Attack x 1.5 additionally.
Monster(s) 1473i 1474i
1202 Ferocity of Elves - Spirits Skill Effect Elf Attack x 4; HP x 2.
Monster(s) 1480i
1204 Leafy Forest Skill Effect By dissolving 6 Earth Runestones, Earth Human Attack x 3.75; the more Earth Runestones dissolved, the higher the Attack, to the max x 6 for 15 Earth Runestones.
Monster(s) 1475i 1476i
1205 Wall of Water, Earth & Darkness - EX Skill Effect Water, Earth and Dark Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round.
Monster(s) 1316i
1206 Wall of Fire, Water & Light - EX Skill Effect Water, Fire and Light Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round.
Monster(s) 1317i
1207 Wall of Earth, Fire & Dark - EX Skill Effect Fire, Earth and Dark Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round.
Monster(s) 1318i
1208 Wall of Light, Water & Earth - EX Skill Effect Water, Earth and Light Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round
Monster(s) 1319i
1209 Wall of Dark, Fire & Light - EX Skill Effect Fire, Light and Dark Damage received -50%; Damage of other Attributes received -30%. After receiving Damage from enemy's attacks, Team Attack x 3 in the next Round.
Monster(s) 1320i
1210 Cart Track - Vines Skill Effect Extend Runestone-moving time regardlessly by 1.5 seconds. The more Earth Runestones dissolved in a group, the higher the Earth Attack, to the max x 6 by dissolving a group of 6 Earth Runestones. By dissolving a group of 15 or more Earth Runestones, Earth Attack x 1.5 additionally.
Monster(s) 1207i
1211 Dangerous Beauty - EX Skill Effect Light Human and Dark Human Attack x 4.25 when 3 or more Combos are made. The more Combos made, the higher the Light Human and Dark Human Attack, to the max x 5 for 6 Combos made. Light Runestones possess 50% effect of Dark Runestones; Dark Runestones possess 50% effect of Light Runestones (effects can be superimposed).
Monster(s) 1208i
1212 Fountainhead of Dragons Skill Effect I. Dark Dragon Attack x 4.
II. Recovery basic value of each Dark Dragon +180.
Monster(s) 1489i
1213 Dual Strategy of Attack & Defense Skill Effect I. Team Attack x 4.
II. For each Runestone dissolved in the first batch,
⇒ Recover 0.5% of total HP
(effects can be superimposed).
Monster(s) 1467i
1214 King's Command - Fire Skill Effect Fire Attack x 3.5. By dissolving a group of 12 or more Runestones, Fire Attack x 1.5 additionally.
Monster(s) 1499i
1215 Aquatic Universe - Beast Skill Effect Beast Attack x 4.5. Water Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed).
Monster(s) 1321i
1216 Blazing Universe - Beast Skill Effect Beast Attack x 4.5. Fire Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed).
Monster(s) 1322i
1217 Sylvan Universe - Beast Skill Effect Beast Attack x 4.5. Earth Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed).
Monster(s) 1323i
1218 Sacred Universe - Beast Skill Effect Beast Attack x 4.5. Light Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed).
Monster(s) 1324i
1219 Evil Universe - Beast Skill Effect Beast Attack x 4.5. Dark Runestones also possess the effect of other Attributive Runestones. Each Beast Member would give 12.5% bonus, to the max 75% (effects can be superimposed).
Monster(s) 1325i
1220 Flames of Demonic Fire Skill Effect Fire Demon, Fire Dragon & Fire Beast Attack x 3.5. When there is a Combined Monster in the Team, Team Attack x 1.6 additionally.
Monster(s) 1507i
1221 Sword of Flowing Darkness Skill Effect Dark Attack x 2.25 in the first Round and x 4.5 in the next (dissolving Runestones is necessary). The above effects run as a cycle.
Monster(s) 1513i
1222 Sword of Drifting Clouds Skill Effect Water Attack x 4. When the Monster attacks: by dissolving 3 or more types of Runestones in the same Round, an extra Water Attack as much as 3x the Monster's Attack will be launched; by dissolving Heart Runestones, an extra Water Attack as much as 1.5x the Monster's Attack will be launched.
Monster(s) 1506i
1224 Light-Dark Heroes in Martial World Skill Effect Light and Dark Attack x 3.5. When the Team consists of only Light and Dark Monsters, Dark Runestones also possess the effect of Light Runestones; there will be a 50% chance of gaining an extra of Human Attack x 1.5 (the probability can be summed up).
Monster(s) 1509i
1226 Light-Dark Imperviousness - Waves Skill Effect Team Attack x 3.5. Light and Dark Damage received -30%; Water Damage received -40%.
Monster(s) 1512i
1227 Light-Dark Imperviousness - Flames Skill Effect Team Attack x 3.5. Light and Dark Damage received -30%; Fire Damage received -40%.
Monster(s) 1508i
1228 Light-Dark Imperviousness - Vines Skill Effect Team Attack x 3.5. Light and Dark Damage received -30%; Earth Damage received -40%.
Monster(s) 1511i
1229 Fireworks of Dancing Dragons Skill Effect Fire Attack and Dragon Attack x 2; Fire Dragon Attack x 4.
Monster(s) 1521i
1230 Fluorescence of the Firefly Skill Effect Heart Runestones also possess 50% effect of Water Runestones. When the Team consists of only Water Elves, Team Attack x 4.5 and HP x 1.3.
Monster(s) 1491i
1231 Dark-Light Heroes in Martial World Skill Effect Light and Dark Attack x 3.5. When the Team consists of only Light and Dark Monsters, Light Runestones also possess the effect of Dark Runestones; there will be a 50% chance of gaining an extra of Human Attack x 1.5 (the probability can be summed up).
Monster(s) 1510i
1234 Alluring Beauty of the Sea Skill Effect Water Attack x 1.5 and Elf Attack x 3.5 additionally. By dissolving 4 or more types of Runestones, Damage received -25%.
Monster(s) 1536i
1241 Supremacy of Illumination Skill Effect Light Runestones also possess 25% effect of Heart Runestones; Dark Runestones also possess 25% effect of Light Runestones; Heart Runestones also possess 50% effect of Light Runestones (effects can be superimposed). If 2 out of 3 types of Runestones (Light, Dark and Heart) are dissolved in the same Round, Light Attack x 3.
Monster(s) 1439i
1243 Watery Shadows of Demons Skill Effect Water Demon Attack x 4.5; increase Water Attack on Fire enemies (excluding Active Skills).
Monster(s) 1327i
1244 Fiery Shadows of Demons Skill Effect Fire Demon Attack x 4.5; increase Fire Attack on Earth enemies (excluding Active Skills).
Monster(s) 1329i
1245 Leafy Shadows of Demons Skill Effect Earth Demon Attack x 4.5; increase Earth Attack on Water enemies (excluding Active Skills).
Monster(s) 1331i
1247 Pledge of Dragon Blood Skill Effect I. Dragon Attack x 4.
II. Recovery basic value of each Dragon +180.
Monster(s) 1549i 10106i
1249 Sublimity of Flames Skill Effect Fire Attack x 4; Recovery x 1.5.
Monster(s) 1539i 1547i 2029i
1251 Sublimity of Radiance Skill Effect Light Attack x 4; Recovery x 1.5.
Monster(s) 1551i
1252 Sublimity of Gloom Skill Effect Dark Attack x 4; Recovery x 1.5.
Monster(s) 1691i
1257 Aggression of Gods & Elves Skill Effect When the Team consists of only Gods and Elves, Team Attack x 3.5.
Monster(s) 1540i
1260 Fighting Art of Time Skill Effect When there are only 3 Attributes in the Team, Team Attack x 3.5; extend Runestone-moving time regardlessly by 1 second; if a group of 4 or more Runestones are dissolved in a column, 2 Runestones of the Attribute of the Monster in that column will be generated (only the first batch of Runestones dissolved will be counted).
Monster(s) 1572i
1261 Fighting Art of Combos Skill Effect When there are only 3 Attributes in the Team,
I. Team Attack x 3.
II. By dissolving ≥6 groups of Runestones,
⇒ Team Attack x 1.5 additionally.
III. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 2 Runestones of the Member's Attribute will be generated in that column.
Monster(s) 1575i
1264 Howl of Dark Beasts Skill Effect Dark Beast Attack x 3.5.
Monster(s) 1588i
1265 Blessed by the Yata Mirror Skill Effect When Leader and Ally are not the same, Team Attack x 3.5; if 15 or more Heart Runestones are dissolved, Team Attack x 2.5 additionally.
Monster(s) 1581i
1266 Spirit of Fighting Skill Effect Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, Team Attack & Recovery x 1.5 additionally.
Monster(s) 1578i
1267 Waves of Fighting Skill Effect Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, Heart Runestones also possess 50% effect of Water Runestones (effects can be superimposed).
Monster(s) 1582i 1591i
1268 Earth of Fighting Skill Effect Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, Heart Runestones also possess 50% effect of Earth Runestones (effects can be superimposed).
Monster(s) 1583i
1269 Shimmer of Fighting Skill Effect Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, Heart Runestones also possess 50% effect of Light Runestones (effects can be superimposed).
Monster(s) 1584i
1270 Soul of Fighting Skill Effect Team Attack x 2; the more the Attributes in the Team, the higher the Team Attack, to the max x 4.
Monster(s) 1579i
1271 Fighting Art of Fire Skill Effect When there are only 3 Attributes in the Team:
I. Team Attack x 3.5.
II. Extend Runestone-moving time regardlessly by 1 second.
III. Fire Runestones also possess 50% effect of other Attributive Runestones.
IV. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Runestone of the Member's Attribute will be generated in that column.
Monster(s) 1576i
1272 All-out Fighting Skill Effect When there are only 3 Attributes in the Team, Human Attack x 3.5; when HP is full, Human Attack x 1.5 additionally.
Monster(s) 1571i 1573i
1273 Gleam of Fighting Skill Effect Human Attack x 3. Where there are 3 or more KOF Collaborative Monsters in the Team, Fire and Earth Runestones also possess 50% effect of Light Runestones (effects can be superimposed).
Monster(s) 1577i
1274 Fighting Art of Onslaught Skill Effect Human Attack x 3. When there are 3 or more KOF Collaborative Monsters in the Team, if a group of 5 or more Runestones are dissolved in a column, Monster's Attack x 2 additionally; if Leader and Ally are the same, the Monster's Attack x 4 additionally (only the first batch of Runestones dissolved will be counted).
Monster(s) 1574i
1277 Billows of Human Hunt Skill Effect Water Attack x 3.5. Water Attack on Humans x 2 additionally.
Monster(s) 1585i 1731i
1278 Powerful Strike of Light Skill Effect I. Team Attack x 3.
II. For each Attribute of Monsters launching attacks in the Round,
⇒ the Character launches 1 extra Light Attack as much as 1.5x its Attack.
III. If Runestones of 5 Attributes are dissolved in the first batch,
⇒ the Character's Damage will be dealt regardless of Defense.
Monster(s) 1565i
1279 Dark Flow of Fighting Skill Effect Dark Attack x 3.5. If 10 or more Dark Runestones are dissolved, Dark Attack x 1.5 additionally.
Monster(s) 1580i
1280 Unification of Notions Skill Effect Team Attack x 3.5. Dragon HP x 1.3; Demon Attack x 1.3; Elf Recovery x 1.3. Extend Runestone-moving time by 0.5 second for every Beast present in the Team. When there are 4 or more Races in the Team, all Attributive Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 1135i
1281 Supremacy of Illumination - EX Skill Effect Light Runestones also possess 25% effect of Heart Runestones; Dark Runestones also possess 25% effect of Light Runestones; Heart Runestones also possess 50% effect of Light Runestones (effects can be superimposed). If 2 out of 3 types of Runestones (Light, Dark and Heart) are dissolved in the same Round, Light Attack x 3. Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). At the end of each Round, Summoner can choose whether to explode 10 Runestones at fixed positions (in the shape of "X") or not.
Monster(s) 1439i
1282 Art of Fighting Skill Effect When there are 3 Attributes in the Team, Team Attack x 3; if a group of 4 or more Runestones is dissolved in a column, 1 Runestone of the Attribute of the Monster in that column will be generated (only the first batch of Runestones dissolved will be counted).
Monster(s) 1590i
1288 Coils of Elfish Indigo Skill Effect I. Elf Attack & Water Attack x 4.5.
II. When ≥2 groups of Water Runestones are dissolved,
⇒ the Attack multiplier increases to x 5.
III. By dissolving Heart Runestones,
⇒ Elf Attack & Water Attack x 1.5 additionally.
IV. If no Water Runestones are dissolved in the first batch,
⇒ Damage received -35%.
Monster(s) 1601i 1602i
1292 Ornamental Thorns of Elves - EX Skill Effect Elf Attack x 4.5. Heart Runestones also possess 75% effect of all Attributive Runestones (effects can be superimposed). By dissolving all Runestones in a row, 5 Heart Runestones will be generated (only the first batch of Runestones dissolved will be counted).
Monster(s) 1610i
1293 Flush of Royal Cards Skill Effect When there are only 3 Attributes in the Team, Team Attack x 2. When there are only 3 Races in the Team, Team Attack x 2 additionally.
Monster(s) 1597i 1598i 1599i
1294 Armor of Billows Skill Effect I. Team Attack x 4.
II. For each Attribute of Members launching attacks in the Round,
⇒ the Character launches 1 extra Water Attack as much as 2x its Attack.
III. If Runestones of 5 Attributes are dissolved in the first batch,
⇒ the Character's Damage will be dealt regardless of Defense.
Monster(s) 1346i
1295 Armor of Flames Skill Effect I. Team Attack x 4.
II. For each Attribute of Members launching attacks in the Round,
⇒ the Character launches 1 extra Fire Attack as much as 2x its Attack.
III. If Runestones of 5 Attributes are dissolved in the first batch,
⇒ the Character's Damage will be dealt regardless of Defense.
Monster(s) 1347i
1296 Armor of Sylva Skill Effect I. Team Attack x 4.
II. For each Attribute of Members launching attacks in the Round,
⇒ the Character launches 1 extra Earth Attack as much as 2x its Attack.
III. If Runestones of 5 Attributes are dissolved in the first batch,
⇒ the Character's Damage will be dealt regardless of Defense.
Monster(s) 1348i
1297 Amor of Lightning Skill Effect I. Team Attack x 4.
II. For each Attribute of Members launching attacks in the Round,
⇒ the Character launches 1 extra Light Attack as much as 2x its Attack.
III. If Runestones of 5 Attributes are dissolved in the first batch,
⇒ the Character's Damage will be dealt regardless of Defense.
Monster(s) 1349i
1298 Armor of Assassination Skill Effect I. Team Attack x 4.
II. For each Attribute of Members launching attacks in the Round,
⇒ the Character launches 1 extra Dark Attack as much as 2x its Attack.
III. If Runestones of 5 Attributes are dissolved in the first batch,
⇒ the Character's Damage will be dealt regardless of Defense.
Monster(s) 1350i
1299 Sword of Drifting Clouds - EX Skill Effect Water Attack x 4.5. When the Character attacks: by dissolving 3 or more types of Runestones in the same Round, an extra Water Attack as much as 3.5x the Character's Attack will be launched; by dissolving Heart Runestones, an extra Water Attack as much as 2x the Character's Attack will be launched. Light Runestones also possess 25% effect of Water Runestones (effects can be superimposed).
Monster(s) 1506i
1301 Deep Notion of the Ocean Skill Effect When the Team has only Water Members:
I. Team Attack x 5.
II. For each Water Runestone dissolved,
⇒ recover 1.2% of total HP (affected by Combo bonus).
III. If Combos of odd numbers are made in the first batch,
⇒ Damage received -30%.
IV. If Combos of even numbers are made in the first batch,
⇒ Team Attack x 1.8 additionally.
V. If 6 or more Combos are made in the first batch,
⇒ both of the above effects will be triggered.
Monster(s) 1626i
1302 Spirits of Elves - Water Skill Effect Elf & Water Attack x 3; Elf & Water Recovery x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed).
Monster(s) 1341i
1303 Spirits of Elves - Fire Skill Effect Elf & Fire Attack x 3; Elf & Fire Recovery x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed).
Monster(s) 1342i
1304 Spirits of Elves - Earth Skill Effect Elf & Earth Attack x 3; Elf & Earth Recovery x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed).
Monster(s) 1343i
1305 Spirits of Elves - Light Skill Effect Elf & Light Attack x 3; Elf & Light Recovery x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed).
Monster(s) 2180i
1307 Ornamental Thorns of Elves Skill Effect Elf Attack x 4.5. Heart Runestones also possess 25% effect of all Attributive Runestones (effects can be superimposed).
Monster(s) 1609i 1610i
1309 Water Bewitchment Skill Effect Water Attack x 3; Water Elf Attack x 4.
Monster(s) 1612i 1806i
1310 Fire Bewitchment Skill Effect Fire Attack x 3; Fire Elf Attack x 4.
Monster(s) 1614i
1311 Earth Bewitchment Skill Effect Earth Attack x 3; Earth Elf Attack x 4.
Monster(s) 1606i 1805i
1312 Light Bewitchment Skill Effect Light Attack x 3; Light Elf Attack x 4.
Monster(s) 1344i 1608i
1313 Dark Bewitchment Skill Effect Dark Attack x 3; Dark Elf Attack x 4.
Monster(s) 1345i 1616i
1315 Floral Rain of Sakura Skill Effect Elf Attack x 1.3. Fire and Heart Runestones also possess 25% effect of all Attributive Runestones (effects can be superimposed). Fire and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). The higher the Team Recovery, the higher the Team Attack, starting from x 1.5 additionally for 3000 Team Recovery, to the max x 2 additionally for 4000 Team Recovery.
Monster(s) 1603i
1317 Power of Creation Skill Effect Light Dragon, Light Beast & Light Elf Attack x 3.5; HP x 1.5. Extend Runestone-moving time by 1 second. By dissolving a group of 5 Runestones, Attack x 1.8 additionally. The more Runestones dissolved in a group, the higher the Attack increases additionally, to the max x 2.4 for a group of 8 Runestones dissolved.
Monster(s) 1642i
1318 Violence of Dark Dragons Skill Effect Dragon HP x 1.3; Dragon Attack x 4. For each Combo made in the first batch of Runestones dissolved, 1 Enchanted Dark Runestones will be generated in the column below the Character. If 10 or more Dark Runestones are dissolved in the Round, Team Attack x 1.6 additionally.
Monster(s) 1644i
1320 The Blessing of Runestones - Time Skill Effect Heart Runestones also possess 250% effect of all Attributive Runestones. Extend Runestone-moving time by 1 second.
Monster(s) 1627i
1323 Ravening Desire Skill Effect Demon, Dragon & Beast Attack x 4; Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed).
Monster(s) 1638i 1639i
1324 Visual Illusions - Billows EX Skill Effect Water Attack x 4; the Attributive Runestones that are the most in number also possess 50% of the effect of Water Runestones (effects can be superimposed). If Water Runestones are the most in number, Water Attack x 1.8 additionally (effects can be superimposed).
Monster(s) 1351i
1326 Visual Illusions - Blaze EX Skill Effect Fire Attack x 4; the Attributive Runestones that are the most in number also possess 50% of the effect of Fire Runestones (effects can be superimposed). If Fire Runestones are the most in number, Fire Attack x 1.8 additionally (effects can be superimposed).
Monster(s) 1352i
1328 Visual Illusions - Wood EX Skill Effect Earth Attack x 4; the Attributive Runestones that are the most in number also possess 50% of the effect of Earth Runestones (effects can be superimposed). If Earth Runestones are the most in number, Earth Attack x 1.8 additionally (effects can be superimposed).
Monster(s) 1353i
1335 Flames of the Heroine Skill Effect When there are 3 or more Attributes in the Team, Team Attack x 2.5; Fire Runestones also possess 25% effect of other Attributive Runestones (effects can be superimposed). When there are 3 or more Humans in the Team, Human Attack x 2.5.
Monster(s) 1673i 1674i
1339 Meadow of Protection Skill Effect Earth Attack x 3. Human Recovery x 2. Upon receiving Damage from the enemy's attack, Damage received -5% for each present Earth Runestone, to the max -30% (Damage-reducing effect cannot be superimposed).
Monster(s) 1676i
1340 Full Speed Ahead - Water Skill Effect Water Attack x 8 for 10 Rounds.
(only the Round of dissolving Runestones will be counted)
Monster(s) 1696i 2322i
1341 Full Speed Ahead - Fire Skill Effect Fire Attack x 8 for 10 Rounds.
(only the Round of dissolving Runestones will be counted)
Monster(s) 1697i 2323i
1342 Full Speed Ahead - Earth Skill Effect Earth Attack x 8 for 10 Rounds.
(only the Round of dissolving Runestones will be counted)
Monster(s) 1698i 2324i
1343 Driven by Billows Skill Effect Water Attack x 3.5; Water Machina Attack x 4.
Monster(s) 1366i 1720i
1344 Driven by Flames Skill Effect Fire Attack x 3.5; Fire Machina Attack x 4
Monster(s) 1367i 1721i
1345 Driven by Trees Skill Effect Earth Attack x 3.5; Earth Machina Attack x 4
Monster(s) 1368i 1722i
1346 Driven by Rays Skill Effect Light Attack x 3.5; Light Machina Attack x 4
Monster(s) 1369i 1723i 2033i
1347 Driven by Shadows Skill Effect Dark Attack x 3.5; Dark Machina Attack x 4
Monster(s) 1370i 1724i 2027i
1358 Motion of Waves Skill Effect I. For every group of Runestones dissolved in the first batch,
⇒ 1 Water Runestone will be generated.
II. For every 3 Water Runestones dissolved cumulatively,
⇒ 1 Enchanted Water Runestone will be generated
Monster(s) 1356i
1359 Motion of Flames Skill Effect I. For every group of Runestones dissolved in the first batch,
⇒ 1 Fire Runestone will be generated.
II. For every 3 Fire Runestones dissolved cumulatively,
⇒ 1 Enchanted Fire Runestone will be generated.
Monster(s) 1358i
1360 Motion of Vines Skill Effect I. For every group of Runestones dissolved in the first batch,
⇒ 1 Earth Runestone will be generated.
II. For every 3 Earth Runestones dissolved cumulatively,
⇒ 1 Enchanted Earth Runestone will be generated
Monster(s) 1360i
1361 Motion of Beam Skill Effect I. For every group of Runestones dissolved in the first batch,
⇒ 1 Light Runestone will be generated.
II. For every 3 Light Runestones dissolved cumulatively,
⇒ 1 Enchanted Light Runestone will be generated
Monster(s) 1362i
1362 Motion of Gloom Skill Effect I. For every group of Runestones dissolved in the first batch,
⇒ 1 Dark Runestone will be generated
II. For every 3 Dark Runestones dissolved cumulatively,
⇒ 1 Enchanted Dark Runestone will be generated
Monster(s) 1364i
1364 Waves of Godly Power Skill Effect I. Water God Attack x 4.5.
II. By dissolving God Runestones, Water Attack x 1.5 additionally.
Monster(s) 1357i 1847i
1365 Flames of Godly Power Skill Effect I. Fire God Attack x 4.5.
II. By dissolving God Runestones, Fire Attack x 1.5 additionally.
Monster(s) 1359i 1849i 2137i
1366 Vines of Godly Power Skill Effect I. Earth God Attack x 4.5.
II. By dissolving God Runestones, Earth Attack x 1.5 additionally.
Monster(s) 1361i 1841i 2135i
1367 Beam of Godly Power Skill Effect I. Light God Attack x 4.5.
II. By dissolving God Runestones, Light Attack x 1.5 additionally.
Monster(s) 1363i 1843i 2136i
1368 Gloom of Godly Power Skill Effect I. Dark God Attack x 4.5
II. By dissolving God Runestones, Dark Attack x 1.5 additionally.
Monster(s) 1365i 1851i 2133i
1369 Machinery Support Skill Effect I. Team Attack x 3.
II. When the Team has only 2 Fire Members,
⇒ Team Attack x 5 and HP x 2.
Monster(s) 1694i
1374 Savage Ferocity of Elves Skill Effect Elf Attack x 4; by dissolving Elf Runestones, Elf Attack x 1.5 additionally.
Monster(s) 1710i
1375 Boundary Revolution - Gods Skill Effect Runestones can be dissolved by grouping 3 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones). By dissolving God Runestones, God Attack x 1.5.
Monster(s) 1375i 1379i
1378 Harvester of Soul Pieces Skill Effect Earth non-Elf & Earth non-Demon Attack x 4. Damage dealt to enemies of the Attributes of Runestones dissolved x 1.5.
Monster(s) 1703i
1382 Godly Charm of Gloom Skill Effect Dark Attack & God Attack x 3.4; if 3 Runestones are dissolved, Attack x 1.3 additionally; the more Runestones dissolved, the higher the Attack increases additionally, to the max x 2.5 for 15 Runestones dissolved.
Monster(s) 1705i
1385 Deep Blue Feelings Skill Effect Water Attack x 3 & Water God Attack x 4.5; Elf HP, Attack & Recovery x 1.5 additionally.
Monster(s) 1624i
1387 Rainbow Chain Reaction Skill Effect Machina Attack x 4. The Monster launches 4 extra attacks (one each for Water, Fire, Earth and Light) as much as 50% of its attack. By dissolving 10 or more Enchanted Runestones, Team Attack x 1.5.
Monster(s) 1726i
1390 Reign of the Emperor Skill Effect Water Attack x 2.5; Water Damage dealt to Humans x 2 additionally. When Team HP ≤35%, Damage received -40%.
Monster(s) 1736i
1391 Flaming Sword Skill Effect Fire Attack x 3.5. The effect of Enchanted Runestones +15%.
Monster(s) 1737i
1392 Spear of Victory Skill Effect Light Human Attack x 3.5. Light Damage dealt to Gods and Machinas x 2 additionally.
Monster(s) 1738i
1393 Flow of Flames Skill Effect Fire Attack x 4.5. If Team HP ≥90%, Damage received -15%. If more Water Runestones are dissolved in the Round than Fire Runestones, Fire Attack x 1.6 additionally.
Monster(s) 1739i
1394 King's Command - Water Skill Effect Water Attack x 3.5. By dissolving a group of 12 or more Runestones, Water Attack x 1.5 additionally.
Monster(s) 1741i
1396 Fire of Extermination Skill Effect Fire Attack & Machina Attack x 4. If the same number of Water, Fire and Earth Combos are dissolved in the Round, each Machina launches 1 extra attack of its Attribute as much as 50% of its attack.
Monster(s) 1719i
1398 Induction of Will Skill Effect When the Team consists of only Light Humans, Team Attack x 2.5; the more the types of Runestones dissolved, the more the Attack increases additionally: x 1.5 for 2 types, to the max x 2.5 for 4 types.
Monster(s) 1729i
1399 Green Means Skill Effect When the Team consists of only Machinas, or Machinas and Humans, Team Attack x 4 and HP x 1.3; Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed).
Monster(s) 1728i
1400 Punishment of Billows Skill Effect Water Damage dealt to Fire and Dark enemies x 5.5, while that on enemies of other Attributes x 3.5 (including Active Skills); Fire and Dark Damage received -25%.
Monster(s) 1380i
1402 Punishment of Blaze Skill Effect Fire Damage dealt to Fire and Earth enemies x 5.5, while that to enemies of other Attributes x 3.5 (including Active Skills); Fire and Earth Damage received -25%.
Monster(s) 1382i
1404 Punishment of Vines Skill Effect Earth Damage dealt to Water and Light enemies x 5.5, while that to enemies of other Attributes x 3.5 (including Active Skills); Water and Light Damage received -25%.
Monster(s) 1384i
1406 Punishment of Beam Skill Effect Light Damage dealt to Fire and Dark enemies x 5.5, while that to enemies of other Attributes x 3.5 (including Active Skills); Fire and Dark Damage received -25%.
Monster(s) 1386i
1408 Punishment of Gloom Skill Effect Dark Damage dealt to Earth and Light enemies x 5.5, while that to enemies of other Attributes x 3.5 (including Active Skills); Earth and Light Damage received -25%.
Monster(s) 1388i
1410 Power of Water & Beasts Skill Effect Water Attack & Beast Attack x 4.5.
Monster(s) 1381i
1411 Power of Fire & Dragons Skill Effect Fire Attack & Dragon Attack x 4.5.
Monster(s) 1383i
1412 Power of Earth & Dragons Skill Effect Earth Attack & Dragon Attack x 4.5.
Monster(s) 1385i
1413 Power of Light & Beasts Skill Effect Light Attack & Beast Attack x 4.5.
Monster(s) 1387i
1414 Power of Dark & Gods Skill Effect Dark Attack & God Attack x 4.5.
Monster(s) 1389i
1415 Full Speed Ahead - Light Skill Effect Light Attack x 8 for 10 Rounds.
(only the Round of dissolving Runestones will be counted)
Monster(s) 1743i 2325i
1416 Full Speed Ahead - Dark Skill Effect Dark Attack x 8 for 10 Rounds.
(only the Round of dissolving Runestones will be counted)
Monster(s) 1744i 2326i
1417 Heart Rate of Fire Skill Effect Fire Attack x 3.5. Recover HP as much as 3x the Monster's Recovery each Round (dissolving Runestones is necessary).
Monster(s) 1727i
1418 Dark Deep Dreams Skill Effect Dark Attack x 3.5; Dark Damage dealt to Gods x 2 additionally.
Monster(s) 1730i
1419 Ferocity of Machinas - Ultimate Skill Effect Machina Attack x 5.
Monster(s) 1725i 1892i 1991i 1992i 1993i 1994i 1995i 2090i 2478i 2625i 2628i 2715i 2716i 2837i 2861i 10109i 10151i 10209i 10232i 10258i 10283i 10364i 10380i 10411i 10448i 10479i 10486i 10607i 10613i
1422 Gon's Nature Skill Effect When the Team consists of only Humans, Human Attack x 4; Damage received -25%; by dissolving Runestones of the Monster's Attribute in its column, the Monster's Attack x 2 additionally (no superimposing); by dissolving Enchanted Runestones, Team Attack x 1.5 additionally.
Monster(s) 1762i
1423 Gon's Nature of Aura Skill Effect When the Team has only Humans,
I. Human Attack x 4.5.
II. Damage received -30%.
III. By dissolving Runestones of a Member's Attribute in its column,
⇒ that Member's Attack x 2 additionally (no superimposing);
IV. By dissolving Enchanted Runestones,
⇒ Team Attack x 1.8 additionally.
Monster(s) 1763i
1424 Killua's Strength Skill Effect I. When the Team has only Humans,
⇒ Human Attack x 4.5; Team HP x 1.3.
II. For each Attribute of Runestones dissolved in the first batch,
⇒ turn 2 random Runestones of that Attribute into Enchanted Runestones at the end of the Round.
Monster(s) 1766i
1425 Killua's Strength of Aura Skill Effect When the Team consists of only Humans, Human Attack x 5; Team HP x 1.3; for each Attribute of Runestones dissolved, turn 3 random Runestones of that Attribute into Enchanted Runestones at the end of the Round (only the first batch of Runestones dissolved will be counted).
Monster(s) 1767i
1426 Bellicosity of Hunters Skill Effect When the Team consists of only Humans, Human Attack x 4.5; Heart Runestones also possess 50% effects of other Attributive Runestones (effects can be superimposed).
Monster(s) 1768i 1772i
1427 Palm of Elements Skill Effect Human Attack x 3. Light & Dark Damage received -30%.
Monster(s) 1779i
1428 Undivided Attention - EX Skill Effect Full Attack x 6 (excluding Runestones' possessing effect of other Attributes).
Monster(s) 1753i
1429 Bloodlust of Demons Skill Effect Demon Attack x 4; Demon HP & Recovery x 1.5.
Monster(s) 1754i
1430 Force of Limitations Skill Effect When the Team consists of only Humans, Human Attack x 3.2, Light Human Attack x 3.6; extend Runestone-moving time regardlessly by 0.5 seconds; by dissolving Human Runestones, Damage received -15%.
Monster(s) 1764i
1431 Force of Vows Skill Effect When the Team consists of only Humans, Human Attack x 3.6, Light Human Attack x 4; extend Runestone-moving time regardlessly by 1 second; by dissolving Human Runestones, Damage received -15%.
Monster(s) 1765i
1432 Strength of Hunters Skill Effect When the Team consists of only Humans, Human Attack x 4.
Monster(s) 1759i 1760i 1769i
1433 Power of Hunters Skill Effect When the Team consists of only Humans, Human Attack x 4.5.
Monster(s) 1761i
1434 Code of Hunters Skill Effect When the Team consists of only Humans, Human Attack x 3. The more Attributes in the Team, the higher the Team Attack, to the max x 2 additionally for 4 Attributes.
Monster(s) 1770i
1435 Kingdom of Chimera Ants Skill Effect When the Team consists of only Elves and Demons, Team Attack increases every time a Runestone is dissolved, to the max x 7.
Monster(s) 1771i
1437 Force of Limitations - EX Skill Effect When the Team consists of only Humans, Human Attack x 3.2, Light Human Attack x 3.6; extend Runestone-moving time regardlessly by 0.5 seconds; by dissolving Human Runestones, Damage received -15%; turn all Light Runestones touched while moving into Enchanted Human Runestones; the more the steps moved while moving Runestones, the higher the Team Attack, to the max x 3 additionally for 25 steps.
Monster(s) 1764i
1438 Force of Vows - EX Skill Effect When the Team consists of only Humans, Human Attack x 3.6, Light Human Attack x 4; extend Runestone-moving time regardlessly by 1 second; by dissolving Human Runestones, Damage received -15%; turn all Light Runestones touched while moving into Enchanted Human Runestones; the more the steps moved while moving Runestones, the higher the Team Attack, to the max x 3 additionally for 25 steps.
Monster(s) 1765i
1439 Sorcery of Watery Moon Skill Effect Human Attack x 3.5; by dissolving 6 or more Water or Earth Runestones in total, Human Attack x 1.5 additionally. Water & Earth Damage received -30%.
Monster(s) 1780i
1440 Sorcery of Fiery Shadow Skill Effect Human Attack x 3.5; by dissolving 6 or more Water or Fire Runestones in total, Human Attack x 1.5 additionally. Water & Fire Damage received -30%.
Monster(s) 1781i
1441 Sorcery of Spring Leaves Skill Effect Human Attack x 3.5; by dissolving 6 or more Fire or Earth Runestones in total, Human Attack x 1.5 additionally. Fire & Earth Damage received -30%.
Monster(s) 1782i
1442 Sorcery of Dual Force Skill Effect Human Attack x 3.5; by dissolving 6 or more Light or Dark Runestones in total, Human Attack x 1.5 additionally. Light & Dark Damage received -30%.
Monster(s) 1783i 1784i
1443 Secrets of Elfish Power Skill Effect Elf Attack x 5. Modify 3 Water Runestones to become Elf Runestones at the end of each Round. By dissolving 4 or more types of Runestones, the Monster's Attack x 1.5 additionally.
Monster(s) 1390i 1625i
1444 Blazing Blood in Souls - Beasts Skill Effect If the Team consists of only Beasts, Team Attack x 5; after entering a Stage, Active Skill CDs of all Monsters -5 (no superimposing); by dissolving a group of 5 or more Runestones, Team Attack x 1.5 additionally.
Monster(s) 1391i
1445 Great Force of Nature - Spirits Skill Effect If the Team consists of only Beasts, Team Attack x 5 and HP x 1.5; recover 0.6% of total HP for each Runestone dissolved (affected by Combo bonus) (only the first batch of Runestones dissolved will be counted); Earth Runestones also possess 50% effects of other Attributive Runestones (effects can be superimposed).
Monster(s) 1392i
1446 Uproar of Dragons - Life Extension Skill Effect If the Team consists of only Dragons, Dragon Attack x 5 and HP x 1.25.
Monster(s) 1393i
1447 Sky-cracking Roar - Dragons Skill Effect If the Team consists of only Dragons, Dragon Attack x 6.5 and HP x 1.6; in the 3 seconds after moving and dissolving Runestones each Round, Summoner can tap and explode a row of Runestones; for each non-Light Runestone exploded, Team Attack increases additionally, to the max x 2.2 for 6 Runestones exploded; Light Runestones also possess the effects of other Attributive Runestones.
Monster(s) 1393i
1449 Three Worlds as One Skill Effect When the Team includes only Humans, Elves and Demons, Team Attack x 4.5; HP & Recovery x 1.5; extend Runestone-moving time by 1 second; Water Runestones also possess 50% effect of Light Runestones; Light Runestones also possess 50% effect of Water Runestones (effects can be superimposed); Team Attack x 1.5 additionally when 4 or more Combos are made.
Monster(s) 1786i
1450 Three Worlds as One - EX Skill Effect When the Team includes only Humans, Elves and Demons, Team Attack x 5; HP & Recovery x 1.5; extend Runestone-moving time by 1 second; Water Runestones also possess 50% effect of Light Runestones; Light Runestones also possess 50% effect of Water Runestones (effects can be superimposed); Team Attack x 1.5 additionally when 4 or more Combos are made.
Monster(s) 1787i
1451 Scorching Gloom Skill Effect When the Team includes only Humans, Elves and Demons, Team Attack x 3.8; Demon Attack, HP & Recovery x 1.6 additionally; Fire Runestones also possess 50% effect of Dark Runestones; Dark Runestones also possess 50% effect of Fire Runestones (effects can be superimposed).
Monster(s) 1793i
1452 Scorching Gloom - EX Skill Effect When the Team includes only Humans, Elves and Demons, Team Attack x 4; Demon Attack, HP & Recovery x 1.6 additionally; Fire Runestones also possess 50% effect of Dark Runestones; Dark Runestones also possess 50% effect of Fire Runestones (effects can be superimposed).
Monster(s) 1794i
1453 Petal Whirlwind Skill Effect When the Team includes only Elves and Demons, Team Attack x 4; HP & Recovery x 1.3; all Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed).
Monster(s) 1790i
1454 Petal Whirlwind - EX Skill Effect When the Team includes only Elves and Demons, Team Attack x 4; HP & Reocvery x 1.3; all Attributive Runestones also possess 50% effect of Heart Runestones (effects can be superimposed).
Monster(s) 1791i
1455 Shockwave of Five Spirits Skill Effect When there are 5 Attributes in the Team, Team Attack x 3.5.
Monster(s) 1788i 1792i 1796i
1456 Shockwave of Five Spirits - EX Skill Effect When there are 5 Attributes in the Team, Team Attack x 4.
Monster(s) 1789i
1457 Muscle Manipulation - EX Skill Effect Team Attack x 2. The lower the HP, the higher the Team Attack and the lower the Damage received, to the max Team Attack x 5 and Damage received -45% when HP is ≤25%.
Monster(s) 1802i
1458 Release of Light Skill Effect I. When the Team has only Light Humans,
⇒ Team Attack x 4.5.
II. By dissolving all present Light Runestones,
⇒ Team Attack x 1.5 additionally.
III. By dissolving all present Heart Runestones in the first batch,
⇒ Team Attack x 1.5 additionally.
Monster(s) 1803i
1459 Release of Light - Protection Skill Effect When the Team consists of only Light Humans, Team Attack x 4.5; Damage received -50%; by dissolving all present Light Runestones, Team Attack x 1.5 additionally; by dissolving all present Heart Runestones, Team Attack x 1.5 additionally (only the first batch of Runestones dissolved will be counted).
Monster(s) 1804i
1460 Ferocity of Fiery Beasts Skill Effect When the Team consists of only Beasts, Fire Attack x 5; turn 3 Fire Runestones into Enchanted Runestones at the end of each Round.
Monster(s) 7015i
1461 Machinery Operation Skill Effect Team Attack x 3.5; Machina Attack x 1.5 additionally.
Monster(s) 1809i 2022i 2024i 2025i
1462 Demonic Shadow of Flames Skill Effect Demon Attack x 4. Fire Runestones also possess 50% effect of Dark Runestones; Dark Runestones also possess 50% effect of Fire Runestones.
Monster(s) 1798i
1463 Core of Spirits Skill Effect Elf Attack x 3. All Attributive Runestones also possess 25% effect of Heart Runestones (effects can be superimposed).
Monster(s) 1799i 10114i
1464 Power of Three Worlds Skill Effect When the Team includes only Humans, Elves and Demons, Team Attack x 4.5.
Monster(s) 1807i
1465 Muscle Manipulation Skill Effect Team Attack x 2. The lower the HP, the higher the Team Attack, to the max x 5 when the HP is ≤25%.
Monster(s) 1817i
1466 Blazing Blood in Souls - Beasts EX Skill Effect If the Team consists of only Beasts, Team Attack x 5; after entering a Stage, Active Skill CDs of all Monsters -5 (no superimposing); by dissolving a group of 5 or more Runestones, Team Attack x 1.5 additionally. The Attributive Runestones that are the most in number also possess the effect of Fire Runestones. If Fire Runestones are the most in number, Fire Attack x 1.8 additionally.
Monster(s) 1391i
1467 Purple Shadow of Assassination - EX Skill Effect When the Team consists of only Beasts, Team Attack x 5 & HP x 1.2. By dissolving 3 types of Runestones (each type will be counted once only), 1 Enchanted Dark Beast Runestone will be generated.
Monster(s) 1545i
1468 Greatness of the Warlord - Spirits Skill Effect Extend Runestone-moving time by 1 second. When the Team consists of only Water Humans, Team Attack x 4.5; total Combo count +1 for each group of Runestones dissolved; Runestones can be dissolved by grouping 4 or more of them. Heart Runestones can be dissolved by aligning 2 or more of them.
Monster(s) 1671i 1672i
1469 Assembly of the Eight Xian Skill Effect I. If there are ≥3 Members of "The Eight Xian" (series) in the Team,
⇒ Attack bonus +125% for Combos made.
II. By dissolving Heart Runestones,
⇒ Team Attack x 1.6 additionally.
Monster(s) 1704i
1470 Coolness of Combativeness - EX Skill Effect I. When the Team has only Fire, Earth and Dark Members,
⇒ Team Attack x 4
II. By dissolving ≥9 Fire, Earth or Dark Runestones in total in one Round,
⇒ Team Attack x 1.8 additionally.
Monster(s) 1679i 1680i
1471 Justice of Paladins Skill Effect I. Human Attack x 3
II. Members of "Paladins" (series):
⇒ HP, Attack & Recovery x 1.5 additionally.
Monster(s) 7004i
1472 Grace of Heaven - Waves Skill Effect I. Water Attack x 4.5.
II. If a group of ≥4 Runestones are dissolved in a column in the first batch,
⇒ 1 Water God Runestone will be generated in that column.
Monster(s) 1821i
1473 Grace of Heaven - Blaze Skill Effect I. Fire Attack x 4.5.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Fire God Runestone will be generated in that column.
Monster(s) 1823i
1474 Grace of Heaven - Wood Skill Effect I. Earth Attack x 4.5.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Earth God Runestone will be generated in that column.
Monster(s) 1825i
1475 Grace of Heaven - Beam Skill Effect I. Light Attack x 4.5.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Light God Runestone will be generated in that column.
Monster(s) 1827i
1476 Grace of Heaven - Gloom Skill Effect I. Dark Attack x 4.5.
II. If a group of ≥4 Runestones is dissolved in a column in the column,
⇒ 1 Dark God Runestone will be generated in that column.
Monster(s) 1829i
1477 Heavenly Grace - Waves Skill Effect I. Water Attack x 3.5.
II. For every group of ≥3 Runestones dissolved in a row in the first batch,
⇒ 1 Water God Runestone will be generated.
Monster(s) 1822i
1478 Heavenly Grace - Blaze Skill Effect I. Fire Attack x 3.5.
II. For every group of ≥3 Runestones dissolved in a row in the first batch,
⇒ 1 Fire God Runestone will be generated.
Monster(s) 1824i
1479 Heavenly Grace - Wood Skill Effect I. Earth Attack x 3.5.
II. For every group of ≥3 Runestones dissolved in a row in the first batch,
⇒ 1 Earth God Runestone will be generated.
Monster(s) 1826i
1480 Heavenly Grace - Beam Skill Effect I. Light Attack x 3.5.
II. For every group of ≥3 Runestones dissolved in a row in the first batch,
⇒ 1 Light God Runestone will be generated.
Monster(s) 1828i
1481 Heavenly Grace - Gloom Skill Effect I. Dark Attack x 3.5.
II. For every group of ≥3 Runestones dissolved in a row in the first batch,
⇒ 1 Dark God Runestone will be generated.
Monster(s) 1830i
1482 Selfless Heiress Skill Effect Earth Attack x 4; Earth Human Attack x 5. Extend Runestone-moving time regardlessly by 2.5 seconds. For every group of Light or Dark Runestones dissolved, turn 1 random Runestone into Enchanted Human Runestone at the end of the Round, to the max 30 Runestones to be turned (Earth and Heart Runestones rank first in priority).
Monster(s) 1818i
1483 Selfless Heiress - EX Skill Effect Earth Attack x 4; Earth Human Attack x 5. Extend Runestone-moving time regardlessly by 2.5 seconds. For every group of Light or Dark Runestones dissolved, turn 1 random Runestone into Enchanted Human Runestone at the end of the Round, to the max 30 Runestones to be turned (Earth and Heart Runestones rank first in priority). Light and Dark Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 1818i
1484 Creation of Elements Skill Effect When the Team consists of only Gods:
I. Team Attack x 4;
II. If not Runestones of all 5 Attributes are dissolved in the first batch,
⇒ the 1st batch of Runestones to be dropped will be Runestones of an undissolved Attribute
(Attributive Runestones that are the least in number rank first in priority)
III. If Runestones of all 5 Attributes are dissolved,
⇒ Team Attack x 1.5 additionally.
Monster(s) 1838i
1485 Assault of Machinas Skill Effect When the Team has only Machinas and Dragons:
I. Team Attack x 4.5.
II. Attack basic value of each Member +300
III. By dissolving a group of ≥3 Runestones in the column below a Machina,
⇒ that Member's Attack x 1.5 additionally.
Monster(s) 1831i
1486 Rejuvenation of Machinas Skill Effect I. Machina & Beast Recovery x 3.
II. By dissolving Heart Runestones, HP as much as 5% of total Machina & Beast Recovery will be recovered.
Monster(s) 1832i
1487 Endurance of Machinas Skill Effect I. Machina & Beast HP x 3.
II. Upon receiving Damage from an enemy's attack, deal non-Attributive Damage as much as 5x of total Machina & Beast HP to all enemies before attacks in the next Round (dissolving Runestones is necessary).
Monster(s) 1833i
1488 Aggression of Machinas - Light Skill Effect When the Team consists of only Machinas and Beasts:
I. Team Attack x 5.
II. Light Runestones also possess 50% effects of other Attributive Runestones (effects can be superimposed).
III. When 5 or more Combos are made, Fuel of Machinas +5%.
IV. When all Machinas in the Team have 100% Fuel, the Monster's Attack x 2.
Monster(s) 1834i
1489 Aggression of Machinas - Dark Skill Effect When the Team consists of only Machinas and Beasts:
I. Team Attack x 5.
II. Dark Runestones also possess 50% effects of other Attributive Runestones (effects can be superimposed).
III. When 5 or more Combos are made, Fuel of Machinas +5%.
IV. When all Machinas in the Team have 100% Fuel, the Monster's Attack x 2.
Monster(s) 1835i
1491 Destructive Power of Gods & Elves Skill Effect When the Team consists of only Gods and Elves, Team Attack x 4; extend Runestone-moving time by 1 second. By dissolving God or Elf Runestones, Team Attack x 1.5 additionally.
Monster(s) 1836i
1493 Sacred Create Water Skill Effect I Water Attack & Attack of Characters of "KonoSuba" (series) x 5.
II. When 5 or more Combos are made in the first batch,
⇒ Team Attack x 1.3 additionally.
III. Only the first batch of Runestones can be dissolved.
Monster(s) 1882i
1494 Swordsmanship of the Knight Skill Effect When the Team consists of only Humans, Human HP & Attack x 1.5; Light Human HP & Attack x 2; upon receiving Damage from the enemy's attack, Human Attack increases additionally, to the max x 6; if no Damage is received for 2 consecutive Rounds, Attack decreases.
Monster(s) 1885i
1495 The Final Magical Blow Skill Effect When there are 3 or more Attributes in the Team, Human Attack & God Attack x 5; Damage dealt to Light and Dark enemies x 2, to other enemies x 1.5 (including Active Skills).
Monster(s) 1883i
1496 Feast of Negative Emotions Skill Effect Dark Attack x 3. Damage dealt to Humans x 2.
Monster(s) 1890i
1497 Flood of Demonic Blood Skill Effect Water Attack x 2.5 and Demon Attack x 3; Water Demon Attack x 7.5.
Monster(s) 1395i
1500 Power of the Thinker Skill Effect Human Attack and Elf Attack x 6.
Monster(s) 1944i
1501 Doctor of Cuteness - Beasts Skill Effect When the Team consists of only Beasts, Team Attack x 4; recover HP as much as 3x the Monster's Recovery each Round (dissolving Runestones is necessary)
Monster(s) 1922i
1502 Fiery Trickery - Beasts Skill Effect When the Team consists of only Beasts, Team Attack x 4.5; by dissolving 6 or more Fire Runestones, Team Attack x 1.8 additionally.
Monster(s) 1924i
1503 Feast of Beam - Beasts Skill Effect When the Team has only Beasts:
I. Team Attack x 4.5
II. By dissolving 6 or more Light Runestones,
Team Attack x 1.8 additionally.
Monster(s) 1934i
1504 Trigger of Devices - Beasts Skill Effect When the Team has only Beasts:
I. Team Attack x 3.
II. Damage dealt to Machinas by Beasts x 2 additionally.
Monster(s) 1932i
1505 Map of Recovery - Beasts Skill Effect When the Team has only Beasts,
Team Recovery x 3.5.
Monster(s) 1936i
1506 Spring of Allure - EX Skill Effect Water Attack x 4.5. When HP is lower than 50%, the effect of Heart Runestones x 300% (no superimposing).
Monster(s) 1953i
1507 Pupils of the Cat Skill Effect I. Beast HP & Recovery x 1.5.
II. Extend Runestone-moving time by 2 seconds.
III. Attack bonus +125% for Combos made.
IV. All Attributive Runestones also possess the effects of other Attributive Runestones;
V. For every extra Beast present in the Team,
the effects +20%, to the max 100% (effects can be superimposed).
Monster(s) 1927i
1508 Reign of the Queen Skill Effect When the Team has only Beasts,
I. Team Attack x 4.
II. Recovery basic value of each Member +400.
III. When there are no identical Members in the Team:
the more the groups of Runestones dissolved in the Round,
⇒ the higher the Team Attack increases additionally,
⇒ to the max x 3 for 10 groups.
Monster(s) 1929i 1930i
1509 Ability of the Unnoticed Skill Effect When the Team consists of only Beasts, Team Attack x 5.5; HP x 2; 10% of total HP will be deducted every Round; recover 5% of total HP for each Beast Runestone dissolved.
Monster(s) 1925i 1926i
1510 Elements of Beasts - EX Skill Effect When there are 3 or more Attributes in the Team, Beast Attack x 5.
Monster(s) 1941i 2129i 2134i 2140i
1511 Elements of Beasts Skill Effect When there are 3 or more Attributes in the Team, Beast Attack x 4.
Monster(s) 1942i 1943i
1512 Nonagon of Billows Skill Effect Dragon Attack x 3; by dissolving 3 or more groups of Water Runestones, Dragon Attack x 3 additionally.
Monster(s) 1952i
1514 Dancing Shadows of Elves Skill Effect Dark Attack and Elf Attack x 4.5; by dissolving Elf Runestones, Dark Attack and Elf Attack x 1.5 additionally.
Monster(s) 1947i 1948i 1949i
1515 Dragon Slayer Magic: Fire Skill Effect When the Team includes only Humans, Elves and Dragons, Team Attack x 5; HP & Recovery x 1.3; by dissolving 2 or more groups of Fire Runestones, Team Attack x 1.5 additionally; Damage of Members dealt to Dragon enemies x 2.5 additionally.
Monster(s) 1956i
1516 Celestial Magic Skill Effect Human Attack and Elf Attack x 4. Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed).
Monster(s) 1955i
1517 Requip Skill Effect When the Team consists of only Humans and Elves, Team Attack x 3.5; the more the Combos made, the higher the Team Attack increases additionally, to the max x 2.6 for 8 Combos made; by dissolving Water and Light Runestones in the same Round, there will be a 50% chance of Damage received -40% (the probability can be summed up).
Monster(s) 1958i 2728i
1518 Ice-making Magic Skill Effect When the Team consists of only Humans, Team Attack x 4; Water Damage dealt to Dragon, God and Demon enemies x 2.5 additionally.
Monster(s) 1960i
1519 Dragon Slayer Magic: Sky Skill Effect When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Earth Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally.
Monster(s) 1957i
1520 Dragon Slayer Magic: Lightning Skill Effect When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Light Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally.
Monster(s) 1961i
1521 Dragon Slayer Magic: Metal Skill Effect When the Team consists of only Humans, Team Attack x 3.5; Heart Runestones also possess 25% effect of Dark Runestones (effects can be superimposed); Damage of Members' Attribute dealt to Dragon enemies x 2.5 additionally.
Monster(s) 1959i
1522 Take Over Skill Effect Human Attack and Demon Attack x 4. For each activation of a Demon's Skill, Human Attack and Demon Attack x 1.5 additionally, to the max 20 times for each Round.
Monster(s) 1962i
1523 Heavenly Body Magic Skill Effect Team Attack x 3. When 6, 7 or 9 Combos are made, Team Attack x 2 additionally (only the first batch of Runestones dissolved will be counted).
Monster(s) 1963i
1524 Fire Dragon King Skill Effect Fire Attack and Dragon Attack x 3; Fire Dragon Attack x 9.
Monster(s) 1964i
1525 Black Arts Skill Effect Dark Attack x 5. When HP >80%, the next Damage received will not lead to your defeat (one activation each Round). When HP <25%, the Monster's Attack & Recovery x 2.5 additionally.
Monster(s) 1965i
1526 Wings of Darkness Skill Effect When the Team consists of only Dark Dragons, Team Attack x 5; Monster's Recovery of each Member +200; Heart Runestones also possess 50% effect of Dark Runestones (effects can be superimposed); by dissolving Heart and Dark Runestones in the same Round, Team Attack x 1.5 additionally.
Monster(s) 1966i
1527 Giant Skill Effect When the Team consists of only Humans, Team Attack & HP x 2.5.
Monster(s) 1967i
1528 Water Magic Skill Effect Water Attack x 3. Turn Runestones adjacent to 2 Enchanted Water Runestones into Water Runestones at the end of each Round.
Monster(s) 1969i
1529 Arc of Time Skill Effect Team Attack x 3. Extend Runestone-moving time by 5 seconds. 10% of total HP will be deducted every Round.
Monster(s) 1970i
1530 Fairy Tactician Skill Effect Elf HP, Attack & Recovery x 2; by dissolving Elf Runestones, Elf Attack x 2 additionally.
Monster(s) 1971i
1531 Requip - EX Skill Effect When the Team consists of only Humans and Elves, Team Attack x 3.5; the more the Combos made, the higher the Team Attack increases additionally, to the max x 2.6 for 8 Combos made; by dissolving Water and Light Runestones in the same Round, there will be a 50% chance of Damage received -40% (the probability can be summed up); Water, Light and Heart Runestones can be dissolved by aligning 2 or more of them. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 1958i
1532 Forest of Gods & Demons - EX Skill Effect When the Team includes only Earth Demons and Earth Gods, Team Attack x 4; for every 4 groups of Runestones dissolved, 4 Enchanted Earth Runestones will be generated.
Monster(s) 1981i
1535 Radiance of Billows - Machinas Skill Effect When the Team consists of only Water Machinas and Light Machinas, Team Attack x 5; HP x 1.5; extend Runestone-moving time by 1 second; when all Machinas in the Team have 100% Fuel, Team Attack x 2 additionally.
Monster(s) 1752i
1536 Ferocity of Elves & Demons Skill Effect Elf Attack and Demon Attack x 4.
Monster(s) 1974i 2051i 2055i 2061i 2063i 2065i 2067i 2068i 2069i 2070i 2071i 2072i
1544 Theory of Machines Skill Effect When the Team consists of only Machinas and Humans, Team Attack x 4.5; Damage received -40%; by dissolving Enchanted Water Runestones, Fuel of Machinas +5%; when all Machinas in the Team have 100% Fuel, Team Attack x 1.5 additionally.
Monster(s) 2006i 2007i
1545 Flow of Golden Liquid Skill Effect When the Team consists of only Machinas, Team HP, Attack & Recovery x 2; by dissolving Runestones of 3 or more types, Team Attack x 3 additionally; Heart Runestones also possess 50% effects of all Attributive Runestones (the effects can be superimposed).
Monster(s) 2010i 2011i
1546 Dimension of Geometry Skill Effect When the Team has only Machinas,
I. Team Attack x 5.
II. Extend Runestone-moving time regardlessly by 1 second.
III. The Character's Attack becomes 0, adding 2x the deducted Attack basic value to the Attack basic value of all Members;
IV. If the Leader and Ally are the same, the deducted Attack basic value will be added to the Attack basic value of all Members (Leader and Ally excluded)
V. By dissolving a group of ≥4 Runestones in the column below the Monster, Active Skill CD of the neighboring Member(s) -1.
Monster(s) 2014i 2015i
1547 Vitality of Souls Skill Effect When there are 3 or more Attributes in the Team, Team Attack & Recovery x 3; when HP is lower than 30%, the effect of Heart Runestones x 300% (no superimposing).
Monster(s) 1987i
1548 Bloom of Spirits Skill Effect When there are 3 or more Attributes in the Team, Team Attack & Recovery x 3; upon receiving Damage from the enemy's attack, turn 2 random Runestones into Heart Runestones.
Monster(s) 1988i
1549 Rise of Morale Skill Effect When there are 3 or more Attributes in the Team, Team Attack & Recovery x 3.5.
Monster(s) 1989i
1550 Exceptional Talent Skill Effect I. Team Attack x 5.
II. Damage will be dealt regardless of Attribute Relation.
Monster(s) 2026i
1551 The Norse Notion Skill Effect When the Team consists of only Gods, Team Attack x 5; when there are 5 Attributes in the Team, Team Attack & Recovery x 2 additionally.
Monster(s) 1562i
1552 Spirits of Aura - Water Skill Effect Human Attack x 3.5. Water Runestones also possess 25% effect of Heart Runestones (the effects can be superimposed).
Monster(s) 2016i 2017i
1553 Spirits of Aura - Fire Skill Effect Human Attack x 3.5. Fire Runestones also possess 25% effect of Heart Runestones (the effects can be superimposed).
Monster(s) 2008i 2009i
1555 Spirits of Aura - Light Skill Effect Human Attack x 3.5. Light Runestones also possess 25% effect of Heart Runestones (the effects can be superimposed).
Monster(s) 2012i 2013i
1556 Spirits of Aura - Dark Skill Effect Human Attack x 3.5. Dark Runestones also possess 25% effect of Heart Runestones (the effects can be superimposed).
Monster(s) 2020i 2021i
1557 Forces of Machines Skill Effect When there are Machinas of 3 or more Attributes in the Team, Team Attack x 3.5; when all Machinas in the Team have 100% Fuel, Team Attack x 1.5 additionally.
Monster(s) 2018i 2019i
1558 Human Forces - Drifting Clouds Skill Effect Water Attack x 4 and Human Attack x 1.5; Water Human Attack x 6.
Monster(s) 2041i 2042i 2174i
1559 Human Forces - Blazing Flames Skill Effect Fire Attack x 4 and Human Attack x 1.5; Fire Human Attack x 6.
Monster(s) 2043i 2044i 2376i
1560 Human Forces - Pricking Thorns Skill Effect Earth Attack x 4 and Human Attack x 1.5; Earth Human Attack x 6.
Monster(s) 2045i 2046i 2175i
1561 Human Forces - Electrification Skill Effect Light Attack x 4 and Human Attack x 1.5; Light Human Attack x 6.
Monster(s) 2047i 2048i
1562 Human Forces - Shadow Skill Effect Dark Attack x 4 and Human Attack x 1.5; Dark Human Attack x 6.
Monster(s) 2049i 2050i
1563 Confluence of Elves & Demons Skill Effect I. Elf and Demon Attack x 4.5.
II. By dissolving Elf or Demon Runestones, each Elf or Demon in the Team launches 1 extra attack.
Monster(s) 2052i 2056i 2062i 2064i 2066i
1564 Motion of Heart - EX Skill Effect I. For every group of Runestones dissolved in the first batch,
⇒ 1 Heart Runestone will be generated.
II. For every 3 Heart Runestones dissolved cumulatively,
⇒ 1 Enchanted Heart Runestone will be generated.
III. When 8 or more Combos are made,
⇒ Team Attack x 1.5.
Monster(s) 2079i
1565 Centralization of Human Power Skill Effect When there are 3 or more Attributes in the Team, Human Attack x 4.
Monster(s) 2074i 2075i 2076i
1566 Invincibility of Machinas Skill Effect Machina Attack x 2. When HP >70%, the next Damage received will not lead to your defeat (one activation each Round).
Monster(s) 2034i
1568 The Original Sin Skill Effect When the Team consists of only Demons and Elves, Team Attack x 6; HP x 2; all Attributive Runestones also possess 25% effects of other Attributive Runestones (effects can be superimposed); recover HP as much as the total Attack basic value of "Origin of All Sins - Eve" in the Team each Round (dissolving Runestones is necessary).
Monster(s) 2053i 2054i
1570 Dominance of the Empress Skill Effect When the Team consists of only Demons, Demon Attack x 4; Light Demon Attack x 5; by dissolving Demon Runestones, Team Attack x 2 additionally.
Monster(s) 2057i 2058i
1572 Beauty of the World Skill Effect When the Team consists of only Demons and Elves, Team Attack, HP & Recovery x 1.5; by dissolving a Runestone in a corner, Team Attack x 1.25 additionally, to the max x 5 for dissolving Runestones in 4 corners (only the first batch of Runestones dissolved will be counted).
Monster(s) 2059i 2060i
1573 Dominance of the Empress - EX Skill Effect When the Team has only Demons, Demon Attack x 4; Light Demon Attack x 5; by dissolving Demon Runestones, Team Attack x 2 additionally. When the last Runestone you let go to end moving is an Attributive Runestone, Runestones of that Attribute also possess the effect of other Runestones; turn the first 5 Runestones touched while moving into Enchanted Demon Runestones of that Attribute. Damage received -90% for the first 5 Damage received. After that, Damage received -45%.
Monster(s) 2058i
1574 Rings of Flames Skill Effect Team Attack x 3.2. The more the Fire Members in the Team, the higher the Fire Attack & Recovery, to the max x 2.8 for 6 Fire Members.
Monster(s) 2099i
1578 Balance of Powerful Beam Skill Effect Light HP, Attack & Recovery x 2.5.
Monster(s) 2085i
1580 Whip of Elfish Spirits - Waves Skill Effect If the Team has only Water Elves:
I. Team Attack x 5; HP & Recovery x 1.5.
II. Add 2x Recovery basic value of each Character to its own Attack basic value.
Monster(s) 2087i
1581 Jungle of Power & Desire - Demon Skill Effect I. Earth Attack x 3.5.
II. Earth Demon Attack x 5.
III. By dissolving all present Earth Runestones in the first batch,
⇒ Earth Attack x 1.5 additionally.
Monster(s) 2088i
1582 Sword in Blood Skill Effect I. Dark Attack x 6; HP & Recovery x 1.3.
II. By dissolving 3 or more types of Runestones, an extra Dark Attack as much as 5x the Monster's Attack will be launched when the Monster attacks.
Monster(s) 2086i
1583 Sword in Blood - Heart-cracking Skill Effect I. Dark Attack x 6; HP & Recovery x 1.3.
II. By dissolving 3 or more types of Runestones, an extra Dark Attack as much as 5x the Monster's Attack will be launched when the Monster attacks.
III. Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen.
Monster(s) 2086i
1590 Willpower of Saints Skill Effect When the Team consists of only Humans:
I. Team Attack x 4.
II. When there are 3 or more "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") in the Team, Team Attack & Recovery x 1.5 additionally.
Monster(s) 2111i 2112i 2113i 2114i 2115i 2126i 2127i
1591 Courage of Saints Skill Effect When the Team consists of only Humans:
I. Team Attack x 5.
II. When there are 3 or more "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") in the Team, Heart Runestones also possess 50% effect of all Attributive Runestones (effects can be superimposed.)
Monster(s) 2103i 2104i 2109i 2110i 2117i 2118i 2120i 2121i 2122i 2123i 2124i 2125i
1592 Call of Saints Skill Effect HP, Attack & Recovery of "Saint Seiya" First Crossover Characters (except "Saori Kido the Goddess Athena") x 2.5.
Monster(s) 2116i
1593 Soul of the Knight - Humans Skill Effect Human Attack & Recovery x 4.5. When the Craft Apparatus is fully charged, Human Attack x 1.5 additionally. For each Attribute of Runestones dissolved, modify 2 Runestones of that Attribute to become Human Runestones at the end of the Round (only the first batch of Runestones dissolved will be counted).
Monster(s) 2039i
1594 Soul of the Knight - Beasts Skill Effect I. Beast Attack x 4.5.
II. Recovery basic value of each Beast +500.
III. When the Craft Apparatus is fully charged,
⇒ Beast Attack x 1.5 additionally.
IV. For each Attribute of Runestones dissolved in the first batch,
⇒ modify 2 random Runestones of that Attribute to become Beast Runestones at the end of the Round.
Monster(s) 2040i
1595 Soul of the Knight - Elves Skill Effect I. Elf Attack & Recovery x 4.5.
II. When the Craft Apparatus is fully charged,
⇒ Elf Attack x 1.5 additionally.
III. For each Attribute of Runestones dissolved in the first batch,
⇒ modify 2 Runestones of that Attribute to become Elf Runestones at the end of the Round.
Monster(s) 2036i
1596 Soul of the Knight - Dragons Skill Effect I. Dragon Attack x 5.
II. Recovery basic value of each Dragon +500.
III. When the Craft Apparatus is fully charged,
⇒ Dragon Attack x 1.5 additionally.
IV. For each Attribute of Runestones dissolved in the first batch,
⇒ modify 2 random Runestones of that Attribute to become Dragon Runestones at the end of the Round.
Monster(s) 2037i
1597 Soul of the Knight - Demons Skill Effect Demon Attack & Recovery x 4.5. When the Craft Apparatus is fully charged, Demon Attack x 1.5 additionally. For each Attribute of Runestones dissolved, turn 2 Runestones of that Attribute into Demon Runestones at the end of the Round (only the first batch of Runestones dissolved will be counted).
Monster(s) 2038i
1598 Water of the Miluo River Skill Effect The more the groups of Water Runestones dissolved, the higher the Team Attack, to the max x 6 for 4 groups.
Monster(s) 2091i
1599 Billows of Fatality Skill Effect I. Water Attack x 5.25; HP & Recovery x 1.3.
II. Summoner has a 50% chance to gain 1 Ex. Combo count for each group of Runestones dissolved, to the max 15 Ex. Combos (effects and Combo count can be superimposed).
Monster(s) 2082i
1600 Billows of Fatality - Heart-cracking Skill Effect I. Water Attack x 5.25; HP & Recovery x 1.3.
II. Summoner has a 50% chance to gain 1 Ex. Combo count for each group of Runestones dissolved, to the max 15 Ex. Combos (effects and Combo count can be superimposed).
III.Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen.
Monster(s) 2082i
1601 Illusory Blaze Skill Effect I. Fire Attack x 4.8; HP & Recovery x 1.3.
II. The more types of Runestones dissolved, the higher the Fire Attack increases additionally:
Fire Attack x 1.5 for 2 types of Runestones dissolved, to the max x 2.1 for 4 types.
Monster(s) 2083i
1602 Illusory Blaze - Heart-cracking Skill Effect I. Fire Attack x 4.8; HP & Recovery x 1.3.
II. The more types of Runestones dissolved, the higher the Fire Attack increases additionally:
Fire Attack x 1.5 for 2 types of Runestones dissolved, to the max x 2.1 for 4 types.
III. Upon the completion of moving and dissolving Runestones each Round, all Heart Runestones will explode until there is no more Heart Runestone on the screen.
Monster(s) 2083i
1605 Dominion of Terra Skill Effect Earth Attack x 4.5; Recovery x 2.
Monster(s) 2084i 2474i
1608 Circling Rays of Desire Skill Effect I. Light Attack x 3.5.
II. Light Human Attack x 5.
III. By dissolving all present Light Runestones in the first batch,
⇒ Light Attack x 1.5 additionally .
Monster(s) 2089i
1614 Guidance of Gods (1614) Skill Effect I. God Attack x 2.5.
II. When there are 3 or more Attributes in the Team, Team Attack x 2 additionally.
Monster(s) 2144i 2145i 2146i 2173i 2206i
1615 Fist of Flowing Shadow Skill Effect When the Team consists of only Gods:
I. Water & Dark Attack x 6.
II. For every group of 4 or more Runestones dissolved,
⇒ 1 Dark God Runestone will be generated in the column below each Water Member in the first batch, to the max 2 Runestones for each column.
⇒ 1 Water God Runestone will be generated in the column below each Dark Member in the first batch, to the max 2 Runestones for each column.
* Some Runestones will be arranged in order afterwards.
III. By dissolving Water and Dark Runestones in the same Round,
⇒ Damage received -20%.
Monster(s) 2150i
1616 Fist of Flowing Shadow - EX Skill Effect When the Team consists of only Gods:
I. Water & Dark Attack x 6.I. For each group of 4 or more Runestones dissolved,
⇒ 1 Enchanted Dark God Runestone will be generated in the column below each Water Member in the first batch, to the max 2 Runestones for each column.
⇒ 1 Enchanted Water God Runestone will be generated in the column below each Dark Member in the first batch, to the max 2 Runestones for each column.
* Some Runestones will be arranged in order afterwards.
III. By dissolving Water and Dark Runestones in the same Round,
⇒ Damage received -20%.
Monster(s) 2151i
1617 Blend of Four Elements Skill Effect When the Team consists of only Gods:
I. Team Attack x 5.
II. Water, Fire, Earth and Light Runestones also possess the effects of each other (the effects can be superimposed).
III. By dissolving Dark or Heart Runestones,
⇒ Team Attack x 1.5 additionally.
⇒ Damage received -30%.
IV. When the Craft Apparatus is fully charged, Team Attack x 1.5 additionally.
Monster(s) 2154i
1618 Beam of Galaxy Skill Effect When the Team consists of only Gods:
I. Light Attack x 5 & Recovery x 1.5.
II. When 3 to 5 types of Runestones are dissolved,
⇒ Light Attack x 2 additionally.
⇒ Damage received -25%.
III. When 6 types of Runestones are dissolved,
⇒ Light Attack x 3 additionally.
⇒ Damage received -37.5%.
Monster(s) 2157i 2158i
1619 Assembly of Protectors Skill Effect I. God Attack x 4.
III. When there are 3 or more Attributes in the Team, God Attack x 2 additionally.
III. Damage dealt to "Invaders" x 2.5 additionally.
Monster(s) 2152i 2156i 2159i
1620 Inspection of the Earth Skill Effect I. God Attack x 3; HP & Recovery x 1.5.
II. Heart Runestones also possess 50% effect of Earth Runestones.
Monster(s) 2153i
1621 Inspection of the Oceans Skill Effect I. God Attack x 3; HP & Recovery x 1.5.
II. Heart Runestones also possess 50% effect of Water Runestones.
Monster(s) 2155i
1622 Spurt of Flames Skill Effect When the Team has only Fire Beasts:
I. Team Attack x 5.5.
II. Recovery basic value of each Member +300.
III. By dissolving a group of 5 or more Runestones,
⇒ Team Attack increases additionally,
⇒ to the max x 2.2 for 3 groups of Runestones dissolved.
Monster(s) 2160i
1623 Assembly of Evil Power Skill Effect I. Dark Attack and Demon Attack x 4.5.
II. The more the Dark Runestones dissolved,
⇒ the higher the Dark and Demon Attack, to the max x 2 for 10 Runestones dissolved.
Monster(s) 2161i
1624 Absorption of Power Skill Effect I. Team Attack x 4.
II. When a group of 6 or more Runestones are dissolved,
⇒ Team Attack x 3 additionally.
⇒ Damage received -15%.
III. When ≥2 groups of 6 or more Runestones are dissolved,
⇒ Team Attack x 6 additionally.
⇒ Damage received -50%.
Monster(s) 2162i 2163i
1626 Ferocity of Billows - Beasts Skill Effect Water Beast Attack x 4.
Monster(s) 2164i
1627 Ferocity of Blaze - Beasts Skill Effect Fire Beast Attack x 4.
Monster(s) 2165i 2166i
1628 Nature of Gods Skill Effect God Attack & Recovery x 3.
Monster(s) 2169i 9018i
1629 Double Cloning Skill Effect I. Beast Attack x 4.
II. "Space Ninja - Alien Baltan" launches 1 extra attack.
Monster(s) 2167i
1630 Assault of Beasts & Machinas Skill Effect Beast Attack and Machina Attack x 4.5.
Monster(s) 2168i
1631 Ferocity of Humans & Machinas Skill Effect Human Attack and Machina Attack x 4.
Monster(s) 2172i 2723i 10192i
1632 Ferocity of Demons & Beasts Skill Effect Beast Attack and Demon Attack x 4.
Monster(s) 2212i
1633 Shines of the Moon Skill Effect I. God Attack x 4.5.
II. When the Team consists of only Light and Dark Members,
⇒ Team Attack x 2.5 additionally.
⇒ Light and Heart Runestones also possess the effect of Dark Runestones.
⇒ By dissolving Enchanted Runestones, Damage received -20%.
Monster(s) 2176i
1634 Shadows of the Moon Skill Effect I. God Attack x 4.5.
II. When the Team consists of only Light and Dark Members,
⇒ Team Attack x 2.5 additionally.
⇒ Dark and Heart Runestones also possess the effect of Light Runestones.
⇒ By dissolving Enchanted Runestones, Damage received -20%.
Monster(s) 2177i
1635 Savage Ferocity of Blaze - EX+ Skill Effect I. Fire Attack x 4.5.
II. By dissolving 12 or more Fire Runestones,
⇒ Fire Attack x 1.8 additionally.
III. By dissolving a group of 12 or more Fire Runestones,
⇒ Fire Attack x 1.8 additionally.
Monster(s) 1376i
1636 Savage Ferocity of Wood - EX+ Skill Effect I. Earth Attack x 4.5.
II. By dissolving 12 or more Earth Runestones,
⇒ Earth Attack x 1.8 additionally.
III. By dissolving a group of 12 or more Earth Runestones,
⇒ Earth Attack x 1.8 additionally.
Monster(s) 1377i
1637 Convergence of Five Spirits - EX Skill Effect I. If there are 5 Attributes in the Team,
⇒ Team Attack x 2.5.
II. If there are 5 or more Races in the Team,
⇒ Team Attack x 2 additionally.
III. By dissolving 5 or more types of Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 1378i
1638 Floral Rain of Sakura - EX Skill Effect I. Elf Attack x 1.8.
II. Fire and Heart Runestones also possess 25% effect of all Attributive Runestones (effects can be superimposed).
III. Fire and Heart Runestones can be dissolved by aligning 2 or more of them.
Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
IV. The higher the Team Recovery, the higher the Team Attack,
⇒ starting from x 2 additionally for 3000 Team Recovery,
⇒ to the max x 2.5 additionally for 4000 Team Recovery.
Monster(s) 1604i
1639 Destructive Power of Gods & Elves - EX Skill Effect When the Team consists of only Gods and Elves:
I. Team Attack x 6.
II. Extend Runestone-moving time regardlessly by 1 second.
III. By dissolving God or Elf Runestones, Team Attack x 1.5 additionally.
Monster(s) 1837i
1640 Creation of Elements - EX Skill Effect When the Team consists of only Gods:
I. Team Attack x 5; HP & Recovery x 1.3.
II. If not Runestones of all 5 Attributes are dissolved, the 1st batch of Runestones to be dropped will be Runestones of an undissolved Attribute (the Attributive Runestones that are the least in number rank first in priority) (only the first batch of Runestones dissolved will be counted).
III. If Runestones of all 5 Attributes are dissolved,
⇒ Team Attack x 1.5 additionally.
Monster(s) 1839i
1641 Supreme Protection Skill Effect When the Team consists of only Gods:
I. Team Attack x 4 and Recovery x 1.5.
II. By dissolving Light and Dark Runestones in the same Round,
⇒ Team Attack x 1.5 additionally and Damage received -20%.
III. By dissolving God Runestones,
⇒ Team Attack x 1.5 additionally.
Monster(s) 1845i
1642 Convergence of Races - Beam Skill Effect If there are 3 or more Races in the Team:
I. Light Attack x 6.
II. For each Race of Race Runestones dissolved, Light Attack x 1.5 additionally.
Monster(s) 1982i
1643 Convergence of Races - Beam EX Skill Effect If there are 3 or more Races in the Team:
I. Light Attack x 6.
II. For each Race of Race Runestones dissolved, Light Attack x 1.5 additionally.
III. HP, Attack & Recovery basic value of all Members will synchronize with that of the Member that has the highest HP, Attack & Recovery.
Monster(s) 1982i
1644 Aggressive Gods & Elves Skill Effect When the Team consists of only Gods and Elves:
⇒ Team Attack x 4.5 and HP x 1.3.
Monster(s) 1541i
1645 Aggressive Gods & Elves - EX Skill Effect When the Team consists of only Gods and Elves, Team Attack x 4.5 and HP x 1.3; turn all Runestones touched while moving into Enchanted Runestones; the more the steps moved while moving Runestones, the higher the Team Attack, to the max x 3 additionally for 50 steps.
Monster(s) 1541i
1646 Alluring Beauty of the Sea - EX Skill Effect I. Water Attack x 2; HP & Recovery x 1.3.
II. Elf Attack x 5 additionally.
III. By dissolving 4 or more types of Runestones,
⇒ Damage received -25%.
Monster(s) 1537i
1650 Engine Energy Skill Effect Machina Attack x 3.9.
Monster(s) 2195i 2198i 10529i 10530i
1651 Engine Energy - Water Spirits Skill Effect Machina Attack x 3.9.
II. Water Runestones also possess 50% effect of Heart Runestones.
Monster(s) 2196i
1652 Engine Energy - Fiery Hearts Skill Effect Machina Attack x 3.9.
II. Heart Runestones also possess 50% effect of Fire Runestones.
Monster(s) 2197i
1653 Energy of Humans & Machinas Skill Effect I. Human and Machina Attack x 3.9.
II. When 5 or more Combos are made, each Human or Machina in the Team launches 1 extra attack as much as 39% of its attack.
Monster(s) 2203i
1654 Expertise in Mechanics Skill Effect I. Team Attack x 4.
II. Human Attack on Machina enemies x 3 additionally.
III. Damage received from Machina enemies -30%.
Monster(s) 2205i
1655 Ferocity of Machinas Skill Effect Machina Attack x 4.
Monster(s) 2187i 2190i 2191i 2192i 2193i 2199i 2204i 2243i 2420i 2542i 2586i 2629i 2630i 2631i 2632i 2682i 7026i 7033i 10104i 10105i 10154i 10155i 10377i
1656 Frenzy of Machinas Skill Effect Machina Attack x 4.5.
Monster(s) 2194i 2378i
1657 Raging Billows of Dragon King Skill Effect I. Human, Dragon & God Attack x 5.
II. Recovery basic value of each Dragon +400.
III. By dissolving Race Runestones,
⇒ Team Attack x 2 additionally.
IV. Damage of Team Members' Attribute dealt to Human enemies x 2.5 additionally.
Monster(s) 2181i
1658 Inferno Field - EX Skill Effect I. Other Members launch no attack;
Add 2x of their Attack basic value to that of the Character.
II. The Team launches 1 extra Afterattack as much as
30x the Character's Attack to all enemies
regardless of Defense each Round.
Monster(s) 2182i
1659 Commander of Forests Skill Effect I. Beast, Elf & Demon Attack x 5.
II. By dissolving Race Runestones,
⇒ Team Attack x 2 additionally.
III. Damage of Team Members' Attribute dealt to Elf enemies x 2.5 additionally.
Monster(s) 2183i
1660 Golden Armor Skill Effect I. Team Recovery x 1.5.
II. The higher the current HP, the lower the Damage received, to the max -80%.
III. Team Attack x 0.75.
⇒ The lower the current HP, the higher the Team Attack, to the max x 9.
IV. The lower the current HP, the higher the chance of dodging all the Attacks, to the max 50%.
Monster(s) 2184i
1661 Overwhelming Beauty - EX Skill Effect I. Extend Runestone-moving time regardlessly by 2 seconds.
II. Team Attack, HP & Recovery x 1.2.
III. Attack bonus +200% for Combos made.
Monster(s) 2185i
1662 Melodies of Life Skill Effect God Attack x 10 for 10 Rounds.
(only the Round of dissolving Runestones will be counted)
Monster(s) 1990i 2094i 2095i 2096i 2097i 2098i
1663 Affinity of Gods Skill Effect I. God Attack x 4.
II. By dissolving a group of 5 or more Runestones,
⇒ God Attack x 3 additionally.
III. By dissolving God Runestones,
⇒ there is a 50% chance of Team Attack x 1.5 additionally (the probability can be summed up).
Monster(s) 2178i
1667 Retribution for Sins Skill Effect I. Elf Attack x 3.
II. Damage received x 2.
III. Launch an Attribute-effective Counterattack as much as 5x Damage received, regardless of Enchanted Runestone Shield.
Monster(s) 2214i
1668 Commander of Elves Skill Effect I. Elf Attack & Recovery x 4.
II. By dissolving Heart Runestones,
⇒ Elf Attack x 1.5 additionally.
Monster(s) 2215i
1669 Two Hearts in One (1669) Skill Effect I. Human Attack x 4.
II. By dissolving Heart Runestones,
⇒ Human Attack x 1.5 additionally.
III. Attack bonus +100% for Combos made.
Monster(s) 2256i 2257i
1670 Jade Green Gaze Skill Effect When the Team consists of only Elves:
I. Team Attack x 6.
II. Attack & Recovery basic value of each Elf +400.
III. Earth Runestones also possess 50% effect of other Attributive Runestones.
IV. Heart Runestones also possess 50% effect of all Attributive Runestones.
V. Skill CDs of all Members -3 after entering a Stage (the effect can be superimposed).
VI. When there is an additional effect in play,
⇒ Team Attack x 1.65 additionally.
Monster(s) 2221i
1671 Glitter of Diamonds Skill Effect When there are 3 or more Attributes in the Team:
I. Elf Attack x 6.
II. Heart Runestones also possess 50% effect of all Attributive Runestones.
III. Extend Runestone-moving time regardlessly by 1 second.
IV. Damage dealt by Elves on non-Machina enemies x 1.8; on Human, God, Demon and Elf enemies x 2.42 additionally.
Monster(s) 2223i
1672 Piercing Amber Eyes Skill Effect I. Elf HP & Attack x 2.5.
II. Heart Runestones can only be dissolved by aligning ≥30 of them.
III. For every group of Attributive Runestones dissolved,
⇒ recover HP as much as 5% of total Elf HP.
Monster(s) 2219i
1673 Water Spirit Sorcery Skill Effect I. Elf Attack x 4.5.
II. By dissolving Water and Heart Runestones,
⇒ Elf Attack x 2 additionally.
Monster(s) 2217i
1674 Fire Spirit Sorcery Skill Effect I. Elf Attack x 4.5.
II. By dissolving Fire and Heart Runestones,
⇒ Elf Attack x 2 additionally.
Monster(s) 2227i
1675 Earth Spirit Sorcery Skill Effect I. Elf Attack x 4.5.
II. By dissolving Earth and Heart Runestones,
⇒ Elf Attack x 2 additionally.
Monster(s) 2229i
1676 Light Spirit Sorcery Skill Effect I. Elf Attack x 4.5.
II. By dissolving Light and Heart Runestones,
⇒ Elf Attack x 2 additionally.
Monster(s) 2231i
1677 Dark Spirit Sorcery Skill Effect I. Elf Attack x 4.5.
II. By dissolving Dark and Heart Runestones,
⇒ Elf Attack x 2 additionally.
Monster(s) 2225i
1678 Divinity of Seven Skill Effect When 7 Combos are made, Team Attack x 7 (only the first batch of Runestones dissolved will be counted).
Monster(s) 2232i
1679 Pact of Twenty-Three Skill Effect When 23 Combos are made, Team Attack x 23.
Monster(s) 2234i
1680 Elfish Illusions - Watery Moon Skill Effect I. Elf Attack x 4.5.
II. Turn 3 random Runestones into Water Elf Runestones at the end of each Round.
Monster(s) 2235i
1681 Elfish Illusions - Fiery Shadow Skill Effect I. Elf Attack x 4.5.
II. Turn 3 random Runestones into Fire Elf Runestones at the end of each Round.
Monster(s) 2236i
1682 Elfish Illusions - Spring Leaves Skill Effect I. Elf Attack x 4.5.
II. Turn 3 random Runestones into Earth Elf Runestones at the end of each Round.
Monster(s) 2233i
1683 Elfish Illusions - Shining Light Skill Effect I. Elf Attack x 4.5.
II. Turn 3 random Runestones into Light Elf Runestones at the end of each Round.
Monster(s) 2238i
1684 Elfish Illusions - Lurking Darkness Skill Effect I. Elf Attack x 4.5.
II. Turn 3 random Runestones into Dark Elf Runestones at the end of each Round.
Monster(s) 2237i
1685 Appearance of Scales Skill Effect I. Dragon Attack x 3.
II. When HP >70%, the next Damage received will not lead to your defeat (one activation each Round).
Monster(s) 2245i
1686 Final Vow of Fraternity Skill Effect When the Team consists of only Water, Fire and Earth Monsters:

I. Water Runestones also possess 50% effects of other Attributive Runestones.
II. Fire Runestones also possess 50% effects of other Attributive Runestones.
III. Earth Runestones also possess 50% effects of other Attributive Runestones.
IV. If 3 types of Runestones are dissolved,
⇒ Team Attack x 4.
V. If 4 or more types of Runestones are dissolved,
⇒ Team Attack x 5.
Monster(s) 2259i
1687 Final Vow of Fraternity - EX Skill Effect When the Team consists of only Water, Fire and Earth Monsters:

I. Water Runestones also possess 50% effects of other Attributive Runestones.
II. Fire Runestones also possess 50% effects of other Attributive Runestones.
III. Earth Runestones also possess 50% effects of other Attributive Runestones.

IV. If 3 types of Runestones are dissolved,
⇒ Team Attack x 4.
V. If 4 or more types of Runestones are dissolved,
⇒ Team Attack x 5.

VI. Attributive Runestones can be dissolved by grouping 3 or more of them.
VII. Heart Runestones can be dissolved by grouping 2 or more of them.
Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 2259i
1688 Xyloid Spurt - Flames EX Skill Effect I. Fire Attack x 3.
II. By dissolving 3 or more types of Runestones,
⇒ Team Attack x 2 additionally.
III. Earth and Heart Runestones also possess 50% effect of Fire Runestones.
Monster(s) 2260i 2276i
1689 Marine Spurt - Wood EX Skill Effect I. Earth Attack x 3.
II. By dissolving 3 or more types of Runestones,
⇒ Team Attack x 2 additionally.
III. Water and Heart Runestones also possess 50% effect of Earth Runestones.
Monster(s) 2261i
1690 Demons' Stone Sentinel Maze Skill Effect I. Demon Attack x 3; HP & Recovery x 1.5.
II. When 8 or more Combos are made,
⇒ Demon Attack x 2 additionally.
Monster(s) 2262i 2670i
1691 Beginning of New Year Skill Effect I. Team Attack x 4.5.
II. Randomly change Attributes of all Runestones at the beginning of each Round.
Monster(s) 2280i
1692 Gifted Power Skill Effect When the Team consists of only Humans:
I. Team Attack x 4; HP x 1.3.
II. Damage received -25%.
III. By dissolving ≥1 Runestone of the Member's Attribute in a column,
⇒ that Member's Attack x 2 additionally
(no superimposing).
IV. By dissolving Enchanted Runestones,
⇒ Team Attack x 1.8 additionally.
V. For each Attribute of Runestones dissolved in the first batch,
⇒ turn 2 Runestones of that Attribute into Enchanted Runestones at the end of the Round.
Monster(s) 2300i
1693 Machi's Instincts Skill Effect When the Team consists of only Humans:
I. Team Attack x 5; HP & Recovery x 1.2.
II. Water Human Attack x 5.5; HP & Recovery x 1.4.
III. Extend Runestone-moving time regardlessly by 1.5 seconds.
IV. By dissolving Human Runestones,
⇒ Human Attack x 2 additionally.
Monster(s) 2281i
1694 Battle of the Magician Skill Effect When the Team consists of only Humans:
I. Team Attack x 5.
II. Heart Runestones also possess 50% effect of other Attributive Runestones.
III. Damage received -20%.
IV. When there is other additional effect(s) in play,
⇒ Damage received -40%.
Monster(s) 2282i
1695 Convergence of Phantom Power Skill Effect When the Team consists of only Humans:
I. Team Attack x 6.
II. Dark Runestones also possess 50% effect of all Runestones.
III. When there are ≥3 Attributes in the Team,
⇒ Team Attack x 1.5 additionally.
IV. When ≥1 Runestone in the Monster's column is dissolved,
⇒ the Monster's Attack x 2.
Monster(s) 2285i
1696 Assembly of the Spiders Skill Effect When the Team consists of only Humans:
I. Team Attack x 4.
II. When there are 3 or more Monsters of "Phantom Troupe" in the Team,
⇒ Team Attack, HP & Recovery x 1.2.
Monster(s) 2288i
1697 Assembly of the Spiders - Earth Skill Effect When the Team consists of only Humans:
I. Team Attack x 4.
II. When there are 3 or more Monsters of "Phantom Troupe" in the Team,
⇒ Earth and Heart Runestones also possess 50% effect of each other.
Monster(s) 2283i 2286i 2291i
1698 Assembly of the Spiders - Light Skill Effect When the Team consists of only Humans:
I. Team Attack x 4.
II. When there are 3 or more Monsters of "Phantom Troupe" in the Team,
⇒ Light and Heart Runestones also possess 50% effect of each other.
Monster(s) 2284i 2287i
1699 Assembly of the Spiders - Dark Skill Effect When the Team consists of only Humans:
I. Team Attack x 4.
II. When there are 3 or more Monsters of "Phantom Troupe" in the Team,
⇒ Dark and Heart Runestones also possess 50% effect of each other.
Monster(s) 2289i 2294i
1700 Straight Spike Skill Effect I. Human Attack x 4.
II. Light and Dark Runestones also possess 50% effect of each other.
III. By dissolving Light and Dark Runestones in the same Round,
⇒ Human Attack x 1.5 additionally.
Monster(s) 2292i 2729i
1701 Glittering Scales - Water Skill Effect I. Dragon Attack x 6.
II. Recovery basic value of each Dragon +350.
III. Heart Runestones also possess 50% effect of Water Runestones.
IV. Attack bonus +150% for Combos made.
Monster(s) 2246i
1702 Glittering Scales - Fire Skill Effect I. Dragon Attack x 6.
II. Recovery basic value of each Dragon +350.
III. Heart Runestones also possess 50% effect of Fire Runestones.
IV. Attack bonus +150% for Combos made.
Monster(s) 2247i
1703 Glittering Scales - Earth Skill Effect I. Dragon Attack x 6.
II. Recovery basic value of each Dragon +350.
III. Heart Runestones also possess 50% effect of Earth Runestones.
IV. Attack bonus +150% for Combos made.
Monster(s) 2248i
1704 Glittering Scales - Light Skill Effect I. Dragon Attack x 6.
II. Recovery basic value of each Dragon +350.
III. Heart Runestones also possess 50% effect of Light Runestones.
IV. Attack bonus +150% for Combos made.
Monster(s) 2249i
1705 Glittering Scales - Dark Skill Effect I. Dragon Attack x 6.
II. Recovery basic value of each Dragon +350.
III. Heart Runestones also possess 50% effect of Dark Runestones.
IV. Attack bonus +150% for Combos made.
Monster(s) 2250i
1706 Meadow of Protection - EX Skill Effect I. Earth Attack x 3.
II. Human Recovery x 3.
III. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 2 additionally.
IV. Upon receiving Damage from the enemy's attack, Damage received -5% for each present Earth Runestone, to the max -30% for 6 Runestones.
Monster(s) 2263i
1707 War of Light Skill Effect I. Light Attack x 3.
II. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 2 additionally.
III. Dark and Heart Runestones also possess 50% effect of Light Runestones.
Monster(s) 2264i 2265i 2271i
1708 Slaughter of Roaring Tiger Skill Effect I. Dark Attack x 5.
II. Dark Human HP & Recovery x 1.4.
III. Single Attack becomes Full Attack.
IV. Extend Runestone-moving time regardlessly by 1 second.
V. By dissolving a group of 5 or more Runestones,
⇒ Dark Attack increases additionally, to the max x 2.8 for 3 groups.
Monster(s) 2266i
1709 Glamor of the Charmer Skill Effect I. Heart Runestones also possess 400% effect of all Attributive Runestones.
II. Turn 3 Runestones of one of the undissolved Attributes in the first batch into Heart Runestones each Round (the Attributive Runestones that are the least in number rank first in priority) (dissolving Runestones is necessary).
Monster(s) 2267i
1714 Tenderness of the Goddess Skill Effect When the Team includes only Gods and Humans, and there are ≥4 Gods:
I. Team Attack x 6.5; HP x 1.2.
II. Extend Runestone-moving time regardlessly by 1 second.
III. The more the Runestones dissolved, the higher the Team Attack increases additionally, to the max x 2.8 for 20 Runestones.
Monster(s) 2307i
1716 The Utmost Dominance Skill Effect I. God & Machina Attack x 5.
II. When ≥7 Combos are made,
⇒ God & Machina Attack x 5 additionally.
III. When ≤6 Combos are made,
⇒ Damage received -80%.
Monster(s) 2329i
1717 Faith of Obstinacy - Light Skill Effect I. By dissolving ≥5 types of Runestones, Team Attack x 5.
II. For each Combo made in the first batch, 1 Enchanted Light Runestone will be generated in the column below the Monster.
Monster(s) 2315i
1718 Faith of Protection - EX Skill Effect I. Team Attack x 5.
II. Damage received -30%.
III. By dissolving Heart Runestones, recover 5000 HP.
Monster(s) 2100i
1719 Unification of Notions - EX Skill Effect I. Team Attack x 5.
II. Dragon HP x 1.5.
III. Demon Attack x 1.5.
IV. Elf Recovery x 1.5.
V. Extend Runestone-moving time by 1 second for every Beast present in the Team.
VI. Fuel of Machinas +25% after entering a Stage.
VII. When there are 4 or more Races in the Team, all Attributive Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2092i
1720 Spurt of Watery Spirits Skill Effect I. Water Attack x 3.
II. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 2 additionally.
III. Fire and Heart Runestones also possess 50% effect of Water Runestones.
Monster(s) 2268i
1721 Spurt of Sylvan Spirits Skill Effect I. Earth Attack x 3.
II. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 2 additionally.
III. Water and Heart Runestones also possess 50% effect of Earth Runestones.
Monster(s) 2270i
1722 Flames of Brutal Tyrant - EX Skill Effect I. Attack of Demons & "Red Army" Members x 5; HP & Recovery x 1.4.
II. Extend Runestone-moving time regardlessly by 1 second.
III. The more the groups of Fire Runestones dissolved,
⇒ the higher the Attack of Fire & "Red Army" Members increases additionally,
⇒ to the max x 3.5 for 4 groups.
Monster(s) 2269i
1723 Coldness of Combativeness Skill Effect When the Team includes only Fire, Earth and Dark Members:
I. Team Attack x 5.
II. By dissolving ≥9 Fire, Earth or Dark Runestones in total,
⇒ Team Attack x 2 additionally.
III. If Fire, Earth and Dark Runestones are dissolved in the same Round,
⇒ Damage received -40%.
Monster(s) 2272i
1724 Alchemy of Elements Skill Effect When the Team includes only Machinas and Humans:
I. Team Attack x 5.5.
II. 2 Enchanted Earth Runestones will be generated for every group of Enchanted Water, Enchanted Fire or Enchanted Earth Runestones dissolved in the first batch.
III. 2 Heart Runestones will be generated for every group of Light, Dark or Heart Runestones dissolved in the first batch.
IV. Earth Runestones also possess 50% effect of other Attributive Runestones.
V. Heart Runestones also possess 50% effect of Attributive Runestones.
VI. If Earth and Heart Runestones are dissolved in the same Round,
⇒ Team Attack x 1.4 additionally.
Monster(s) 2338i
1725 Blood Seal Skill Effect When the Team includes only Machinas and Humans:
I. Team Attack x 5.
II. For every group of Runestones dissolved,
⇒ Ex. Combo count +1,
⇒ to the max +12 Ex. Combo.
(Ex. Combo upper limit cannot be superimposed)
III. When Ex. Combo count ≥6,
⇒ Team Attack x 2 additionally.
IV. Light Runestones also possess 50% effect of other Attributive Runestones.
V. Heart Runestones also possess 50% effect of Attributive Runestones.
VI. If Light and Heart Runestones are dissolved in the same Round,
⇒ Team Attack x 1.4 additionally.
Monster(s) 2339i
1726 Fullmetal Alchemy Skill Effect When the Team includes only Machinas and Humans:
I. Team Attack x 6.
II. 2 Enchanted Earth Runestones will be generated for every group of Enchanted Water, Enchanted Fire or Enchanted Earth Runestones dissolved in the first batch.
III. 2 Enchanted Heart Runestones will be generated for every group of Light, Dark or Heart Runestones dissolved in the first batch.
IV. Earth Runestones also possess 50% effect of other Attributive Runestones.
V. Heart Runestones also possess 50% effect of Attributive Runestones
VI. If Earth and Heart Runestones are dissolved in the same Round,
⇒ Team Attack x 1.6 additionally.
Monster(s) 2344i
1727 Alchemy of Flames Skill Effect I. Fire Attack x 6.
II. Human HP, Attack & Recovery x 1.3.
III. Deal 500x Fire Damage to all enemies each time when Runestones are exploded by the Team (regardless of Enchanted Runestone Shield).
IV. By dissolving Fire Runestones, Fire Attack x 2.2 additionally.
V. By dissolving Water Runestones in the first batch,
⇒ Attack of Roy Mustang -80%.
Monster(s) 2337i
1728 Alchemy of Flames - EX Skill Effect I. Fire Attack x 6.5.
II. Human HP, Attack & Recovery x 1.4.
III. Deal 600x Fire Damage to all enemies each time when Runestones are exploded by the Team (regardless of Enchanted Runestone Shield).
IV. By dissolving Fire Runestones, Fire Attack x 2.8 additionally.
V. By dissolving Water Runestones in the first batch,
⇒ Attack of Roy Mustang -80%.
Monster(s) 2345i
1729 Human Tactics - Water Skill Effect I. Human Attack x 5.
II. If Water and Heart Runestones are dissolved in the same Round:
⇒ Human Attack x 1.5 additionally.
⇒ Damage received -40%.
Monster(s) 2336i
1730 Human Tactics - Fire Skill Effect I. Human Attack x 5.
II. If Fire and Heart Runestones are dissolved in the same Round:
⇒ Human Attack x 1.5 additionally.
⇒ Damage received -40%.
Monster(s) 2341i
1731 Strength of Humans Skill Effect Human Attack x 4; HP & Recovery x 2.
Monster(s) 2342i 2350i
1732 Pursuit of Immortality Skill Effect I. Human Attack x 4.
II. When Team HP is full, the Damage received in the Round will not lead to your defeat.
Monster(s) 2340i
1733 Dark Charm of Humans Skill Effect I. Human Attack x 4.
II. Dark Human Attack x 5.5.
Monster(s) 2343i
1734 Flaming Spirits of Humans Skill Effect I. Human Attack x 4.
II. Fire Runestones also possess 50% effect of Heart Runestones.
Monster(s) 2351i
1735 Hunt for Humans - Beasts Skill Effect I. Beast Attack x 3.5.
II. Beast Damage on Human enemies x 2 additionally.
Monster(s) 2355i
1736 Hunt for Humans - Demons Skill Effect I. Demon Attack x 3.5.
II. Demon Damage on Human enemies x 2 additionally.
Monster(s) 2349i 2356i 2357i
1737 Hunt for Humans - Demons EX Skill Effect I. Demon Attack x 4.
II. Demon Damage on Human enemies x 2 additionally.
Monster(s) 2352i
1738 Power of Devastation Skill Effect I. Human Attack x 5.
II. Turn Dark Runestones into Enchanted Runestones at the end of each Round.
Monster(s) 2346i
1739 Power of Penetration Skill Effect I. Human Attack x 5.
II. The Character's Damage will be dealt regardless of enemies' Defense.
Monster(s) 2347i
1740 Power of Domination Skill Effect I. God Attack x 5.
II. When Team HP is full:
⇒ The Character's Attack x 6 additionally.
⇒ The Character's Damage will be dealt regardless of enemies' Defense.
III. When Team HP >80%:
⇒ The next Damage received will not lead to your defeat (one activation each Round).
IV. When ≥5 Combos are made, fully recover HP at the end of the Round.
Monster(s) 2348i
1741 One is All Skill Effect When the Team consists of only Humans:
I. Team Attack x 4; HP & Recovery x 1.5.
II. All Runestones also possess 50% effect of other Runestones.
Monster(s) 2354i
1742 Alkahestry Skill Effect When there are ≥3 Attributes in the Team:
I. Team HP, Attack & Recovery x 2.
II. The more the types of Runestones dissolved, the higher the Team Attack increases additionally, to the max x 2.5 for 6 types.
Monster(s) 2353i
1743 Repair of Automail Skill Effect I. Attack of Humans & Machinas x 4.
II. Recover 1000 HP every Round for every Machina present in the Team (dissolving Runestones is necessary).
Monster(s) 2359i
1744 Refinement of Water Skill Effect I. Water Attack x 5.
II. If the Runestone in the bottom left corner is picked up to start moving,
⇒ Water Attack x 1.5 additionally.
III. If the Runestone in the bottom right corner is picked up to start moving,
⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones.
Monster(s) 2361i
1745 Refinement of Fire Skill Effect I. Fire Attack x 5.
II. If the Runestone in the bottom left corner is picked up to start moving,
⇒ Fire Attack x 1.5 additionally.
III. If the Runestone in the bottom right corner is picked up to start moving,
⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones.
Monster(s) 2362i
1746 Refinement of Wind Skill Effect I. Earth Attack x 5.
II. If the Runestone in the bottom left corner is picked up to start moving,
⇒ Earth Attack x 1.5 additionally.
III. If the Runestone in the bottom right corner is picked up to start moving,
⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones.
Monster(s) 2363i
1747 Refinement of Thunder Skill Effect I. Light Attack x 5.
II. If the Runestone in the bottom left corner is picked up to start moving,
⇒ Light Attack x 1.5 additionally.
III. If the Runestone in the bottom right corner is picked up to start moving,
⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones.
Monster(s) 2364i
1748 Refinement of Nihility Skill Effect I. Dark Attack x 5.
II. If the Runestone in the bottom left corner is picked up to start moving,
⇒ Dark Attack x 1.5 additionally.
III. If the Runestone in the bottom right corner is picked up to start moving,
⇒ turn the first 5 Runestones touched while moving into Enchanted Runestones.
Monster(s) 2365i
1749 Chains of Traps - EX Skill Effect I. The more the Combos made, the higher the Team Attack, to the max x 10 for 10 Combos.
II. When >10 Combos are made, the Attack multiplier becomes x 2.
Monster(s) 2333i
1750 Strong Will - Light & Dark Skill Effect I. Reduce Runestone-moving time by 50%.
II. Team Attack x 6.
III. If Summoner ends moving Runestones in 5 seconds,
⇒ Team Attack x 2 additionally.
Monster(s) 703i 704i
1751 A Flash of Thoughts - Ultimate Skill Effect I. Reduce Runestone-moving time by 50%.
II. Team Attack x 8.
III. If Summoner ends moving Runestones in 5 seconds,
⇒ Team Attack x 2 additionally.
Monster(s) 1522i
1752 Law of Gods & Demons - EX Skill Effect If the Team consists of only Gods and Demons:
I. Team Attack x 6.
II. Fire and Earth Runestones also possess 50% effect of Water Runestones.
III. By dissolving Water, Fire and Earth Runestones in the same Round,
⇒ Team Attack x 1.5 additionally.
Monster(s) 1188i
1753 Elemental Aggression - EX Skill Effect I. The more Attributes of Runestones dissolved, the higher the Team Attack:
⇒ Team Attack x 6 for 3 Attributes of Runestones dissolved.
⇒ Team Attack x 7 for 5 Attributes of Runestones dissolved.
II. If 6 types of Runestones are dissolved:
⇒ Team Attack x 8.
III. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).
Monster(s) 1716i
1754 Corps of Dancing Elves Skill Effect I. Elf Attack & Recovery x 4.
II. When HP is full, Elf Attack x 2 additionally.
Monster(s) 1946i
1755 Repairing the Heaven Skill Effect When the Team consists of only Gods and Beasts:
I. Team Attack x 6; Recovery x 2.
II. Extend Runestone-moving by 1 second for each 6* Monster of "Primal Deities" present in the Team.
III. By dissolving God Runestones, Team Attack x 2 additionally.
Monster(s) 2131i
1756 Punishment of the Traitor Skill Effect When the Team consists of only Gods and Beasts:
I. Team Attack x 4.5; HP x 1.6.
II. By dissolving 5 or more God Runestones, Team Attack x 2 additionally.
Monster(s) 2132i
1757 Magic Field of Taiji Skill Effect When the Team consists of only Gods and Beasts:
I. Team Attack x 4.5; HP & Recovery x 1.4.
II. When there are 3 or more Attributes in the Team, Team Attack x 2 additionally.
III. By dissolving God Runestones, Team Attack x 1.5 additionally.
Monster(s) 2130i
1758 Greatness of the Warlord - Ultimate Skill Effect I. Extend Runestone-moving time regardlessly by 1 second.
II. When the Team consists of only Water Humans:
⓵ Team Attack x 6; HP & Recovery x 1.3.
⓶ Total Combo count +1 for every group of Runestones dissolved
⓷ By dissolving ≥2 groups of ≥4 Runestones in the first batch, Team Attack x 2.25 additionally.
⓸ Attributive Runestones can only be dissolved by grouping 4 or more of them.
⓹ Heart Runestones can be dissolved by aligning 2 or more of them.
Monster(s) 2273i
1759 Billowing Power of Alliance - EX Skill Effect When the Team consists of only Water and Light Monsters:
I. Team Attack x 5.
II. By dissolving Water Runestones, Team Attack x 1.8 additionally.
III. By dissolving Water and Light Runestones in the same Round, turn 5 Water Runestones into Enchanted Runestones next Round.
Monster(s) 2274i
1760 Flames of the Heroine - EX Skill Effect I. When there are 3 or more Attributes in the Team:
⓵ Team Attack x 3.5.
⓶ Fire Runestones also possess 50% effect of other Runestones.
II. When there are 3 or more Humans in the Team:
⓵ Human Attack x 3.5; HP & Recovery x 1.3.
Monster(s) 2275i
1761 Safeguarding Power of Alliance - EX Skill Effect When the Team consists of only Water and Light Monsters:
I. Team Attack x 5.
II. By dissolving Light Runestones, Damage received -40%.
III. By dissolving Water and Light Runestones in the same Round, turn 5 Light Runestones into Enchanted Runestones next Round.
Monster(s) 2277i 2717i
1763 Melodies of Elfish Spirits Skill Effect When the Team has only Elves:
I. Team Attack x 4.5; HP & Recovery x 1.3.
II. All Attributive Runestones also possess 50% effect of Heart Runestones.
Monster(s) 1869i
1766 Shield of Watery Moon Skill Effect I. Attack of Water Monsters and Monsters of "Creeds of Earthlings" x 6; HP & Recovery x 1.2.
II. By dissolving Water Runestones, Damage received -30%.
III. By dissolving a group of ≥5 Water Runestones,
⇒ Attack of Water Monsters and Monsters of "Creeds of Earthlings" x 2.8 additionally.
Monster(s) 2381i
1767 Howling Thorns Skill Effect When the Team includes only Humans and Gods:
I. Team Attack x 6.
II. Earth and Heart Runestones also possess 50% effect of other Runestones.
III. If the Team consists of only Earth Members, Monsters of "Creeds of Earthlings" or "Fire of Sagacity - Enlil", Team Attack x 3 additionally.
Monster(s) 2383i
1768 Planning for Battles Skill Effect When the Team consists of only Dark Members:
I. Team Attack x 5.
II. If no Dark Runestones are dissolved in the first batch (dissolving Runestones is necessary), Damage received -25%.
III. Heart Runestones also possess 50% effect of Dark Runestones.
IV. When there are 5*, 6* and 7* Monsters in the Team:
⓵ Team Attack, HP & Recovery x 2 additionally.
⓶ Extend Runestone-moving time regardlessly by 2.5 seconds.
Monster(s) 2385i
1769 Battles of Flare Skill Effect I. Human Attack x 5.
II. By dissolving ≥7 Fire Runestones, Human Attack x 2.2 additionally.
Monster(s) 2382i
1770 Battles of Vigor Skill Effect Human Attack x 3; Recovery x 5.
Monster(s) 2386i
1771 Battles of Hunt Skill Effect I. Human Attack x 5.
II. By dissolving 6 Runestones of the same type in the first batch, turn 6 Runestones of that type into Enchanted Human Runestones next Round.
Monster(s) 2384i
1772 Battles of Caution Skill Effect I. For each group of Dark Runestones dissolved in the first batch, the Monster launches 1 extra Dark attack, to the max 10 attacks.
II. By dissolving ≥2 groups of Dark Runestones, Combo count +5.
Monster(s) 2387i
1773 Battles of Spirit Skill Effect I. Human & Machina Attack x 3.5.
II. By dissolving ≥7 Heart Runestones in the first batch, the Monster's Attack x 8.
Monster(s) 2388i
1774 Promise of Luxuriance - Humans Skill Effect I. Human Attack x 4.
II. Coins obtained from Battles increase by 75% (effects can be superimposed).
Monster(s) 2396i
1775 Promise of Luxuriance Skill Effect I. Randomly change Attributes of all Runestones at the beginning of each Round.
II. Coins obtained from Battles increase by 75% (effects can be superimposed).
Monster(s) 2397i
1776 Howling Thorns - Shield Skill Effect When the Team includes only Humans and Gods:
I. Team Attack x 6.
II. Earth and Heart Runestones also possess 50% effect of other Runestones.
III. If the Team consists of only Earth Members, Monsters of "Creeds of Earthlings" or "Fire of Sagacity - Enlil", Team Attack x 3 additionally.
IV. Damage received -50% for the first 25 attacks from enemies.
Monster(s) 2383i
1777 Motion of Waves - EX Skill Effect I. Water Attack x 3; HP & Recovery x 1.2.
II. For every 3 Runestones dissolved in the first batch cumulatively,
⇒ 1 Enchanted Water Runestone will be generated.
III. For every 4 Water Runestones dissolved cumulatively,
⇒ 1 Enchanted Water Runestone will be generated.
IV. For every 9 Enchanted Water Runestones dissolved cumulatively,
⇒ 1 Water God Runestone will be generated.
Monster(s) 2431i
1778 Motion of Flames - EX Skill Effect I. Fire Attack x 3; HP & Recovery x 1.2.
II. For every 3 Runestones dissolved in the first batch cumulatively,
⇒ 1 Enchanted Fire Runestone will be generated.
III. For every 4 Fire Runestones dissolved cumulatively,
⇒ 1 Enchanted Fire Runestone will be generated.
IV. For every 9 Enchanted Fire Runestones dissolved cumulatively,
⇒ 1 Fire God Runestone will be generated.
Monster(s) 2432i
1779 Motion of Vines - EX Skill Effect I. Earth Attack x 3; HP & Recovery x 1.2.
II. For every 3 Runestones dissolved in the first batch cumulatively,
⇒ 1 Enchanted Earth Runestone will be generated.
III. For every 4 Earth Runestones dissolved cumulatively,
⇒ 1 Enchanted Earth Runestone will be generated.
IV. For every 9 Enchanted Earth Runestones dissolved cumulatively,
⇒ 1 Earth God Runestone will be generated.
Monster(s) 2433i
1780 Motion of Beam - EX Skill Effect I. Light Attack x 3; HP & Recovery x 1.2.
II. For every 3 Runestones dissolved in the first batch cumulatively,
⇒ 1 Enchanted Light Runestone will be generated.
III. For every 4 Light Runestones dissolved cumulatively,
⇒ 1 Enchanted Light Runestone will be generated.
IV. For every 9 Enchanted Light Runestones dissolved cumulatively,
⇒ 1 Light God Runestone will be generated.
Monster(s) 2434i
1781 Motion of Gloom - EX Skill Effect I. Dark Attack x 3; HP & Recovery x 1.2.
II. For every 3 Runestones dissolved in the first batch cumulatively,
⇒ 1 Enchanted Dark Runestone will be generated.
III. For every 4 Dark Runestones dissolved cumulatively,
⇒ 1 Enchanted Dark Runestone will be generated.
IV. For every 9 Enchanted Dark Runestones dissolved cumulatively,
⇒ 1 Dark God Runestone will be generated.
Monster(s) 2435i
1782 Ambition of Team Dai-Gurren Skill Effect When the Team includes only Machinas and "Team Dai-Gurren" Characters:
I. Team Attack x 6.
II. HP, Attack & Recovery of "Team Dai-Gurren" Characters x 1.2 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
IV. When the Leader or Ally is a combined Character,
⇒ Team HP, Attack & Recovery x 1.5.
V. By dissolving Enchanted Water, Enchanted Fire or Enchanted Earth Runestones, Team Attack x 2.2 additionally.
VI. When there is an additional effect in play,
⇒ Damage received -40%.
Monster(s) 2407i
1783 Aspiration of Team Dai-Gurren Skill Effect When the Team includes only Machinas and "Team Dai-Gurren" Characters:
I. Team Attack x 6.
II. HP, Attack & Recovery of "Team Dai-Gurren" Characters x 1.2 additionally.
III. Heart Runestones also possess the effect of Attributive Runestones.
IV. Turn 1 Water, 1 Fire and 1 Earth Runestone into Enchanted Machina Runestones each Round.
V. When the Leader or Ally is a combined Character,
⇒ Team HP, Attack & Recovery x 1.5 additionally.
VI. By dissolving Enchanted Runestones, Team Attack x 2 additionally.
Monster(s) 2408i
1784 Will of Team Dai-Gurren Skill Effect When the Team includes only Humans and "Team Dai-Gurren" Characters:
I. Team Attack x 5; HP x 1.3.
II. The more the Characters of "Team Dai-Gurren" in the Team:
(identical Monsters will only be counted as one)
⓵ The more the Runestone-moving time to be extended, to the max by 5 seconds for 5 Characters.
⓶ The higher the Team Attack increases additionally, to the max x 4 for 5 Characters.
Monster(s) 2411i
1785 Greatness of Team Dai-Gurren Skill Effect When the Team includes only Machinas and "Team Dai-Gurren" Characters:
I. Team Attack x 6.5.
II. HP, Attack & Recovery of "Team Dai-Gurren" Characters x 1.2 additionally.
III. Extend Runestone-moving time regardlessly by 1 second.
IV. Heart Runestones also possess 50% effect of Attributive Runestones.
V. By dissolving Enchanted Runestones, Team Attack x 2.
VI. When there is an additional effect in play,
⇒ Damage received -40%.
Monster(s) 2414i
1786 Unwavering Heart! Skill Effect When the Team includes only "Team Dai-Gurren" Characters or "Spiral King - Lordgenome & Lazengann":
I. Team Attack x 6; HP & Recovery x 1.2.
II. The more the Attributes of Runestones dissolved, the higher the Team Attack increases additionally, to the max x 3.
III. By dissolving Heart Runestones, Damage received -40%.
Monster(s) 2422i
1787 Break through the Fate! Skill Effect When the Team includes only "Team Dai-Gurren" Characters or "Spiral King - Lordgenome & Lazengann":
I. Team Attack x 6.5; HP & Recovery x 1.2.
II. The more the Attributes of Runestones dissolved, the higher the Team Attack increases additionally, to the max x 3.
III. When there is an additional effect in play, Damage received -50%.
Monster(s) 2423i
1788 Show You the Human Power! Skill Effect When the Team includes only "Team Dai-Gurren" Characters or "Spiral King - Lordgenome & Lazengann":
I. Team Attack x 6.5; HP & Recovery x 1.2.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. Single Attack becomes Full Attack.
IV. The more the Attributes of Runestones dissolved, the higher the Team Attack increases additionally, to the max x 3.
V. When there is an additional effect in play, Damage received -50%.
Monster(s) 2424i
1789 We're Team Dai-Gurren! Skill Effect When the Team consists of only "Team Dai-Gurren" Characters, Team Attack x 7.5.
Monster(s) 2425i
1790 Strength of Breaking through Skill Effect I. Human, Beast & Machina Attack x 4.
II. When there are ≥3 "Team Dai-Gurren" Characters in the Team,
⇒ Team Attack & Recovery x 1.5 additionally.
Monster(s) 2406i 2409i 2410i 2412i 2413i
1791 Power of Gember Skill Effect I. Machina & Beast HP x 3.
II. Upon receiving Damage from an enemy's attack, deal non-Attributive Damage as much as 3x of total Machina & Beast HP to all enemies before attacks in the next Round (dissolving Runestones is necessary).
Monster(s) 2418i
1792 Power of Shuzack Skill Effect I. Machina & Beast Recovery x 3.
II. By dissolving Heart Runestones, recover HP as much as 3% of total Machina & Beast HP.
Monster(s) 2417i
1793 Power of Byakou Skill Effect I. Machina & Beast Attack x 3.
II. Water Runestones also possess 25% effect of other Attributive Runestones.
Monster(s) 2416i
1794 Power of Sayrune Skill Effect I. Machina & Dragon Attack x 3.
II. Attack basic value of each Machina & Dragon +300.
Monster(s) 2415i
1795 Power of Spiral King Skill Effect I. Machina HP, Attack & Recovery x 1.5.
II. For every 3 types of Runestones dissolved:
⓵ Machina Attack x 2 additionally, to the max x 4.
⓶ Fuel of Machinas +5%, to the max +10%.
Monster(s) 2419i
1796 Anti-Spiral Persistence Skill Effect When the Team consists of only Dark Members:
I. Team Attack x 5; HP x 1.5.
II. When the Team includes only Machinas, Demons and "Nia",
⇒ Team Attack & Recovery x 2 additionally.
Monster(s) 2421i
1797 Decagonal Extermination Skill Effect When the Team consists of only Machinas and Gods:
I. Team Attack x 10.
II. Heart Runestones also possess 50% effect of Water Runestones.
III. When 5 to 9 Combos are made,
⇒ Damage received -20%.
IV. When ≥10 Combos are made,
⇒ Damage received -80%.
Monster(s) 1871i
1798 Shadow of the Lady Commander Skill Effect I. Dark Attack x 5.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving all present Dark Runestones in the first batch,
⇒ Dark Attack x 1.5 additionally.
Monster(s) 2430i
1799 Act of God Skill Effect I. Attack of Monsters of “Heroes of Dimension” & Gods x 7.
II. Fire, Light & Dark HP & Recovery x 1.5.
III. By dissolving all Runestones in any row in the first batch,
⇒ Attack of Monsters of “Heroes of Dimension” & Gods x 2 additionally.
IV. When ≥6 Combos (Combo or Ex. Combo) are made,
⇒ Team Attack x 2 additionally.
Monster(s) 2637i
1800 Overwhelming Power Skill Effect I. God, Demon & Elf Attack x 6.5; HP & Recovery x 1.3.
II. By dissolving ≥3 types of Runestones,
⇒ God, Demon & Elf Attack x 2 additionally.
III. By dissolving Race Runestones,
⇒ God, Demon & Elf Attack x 2 additionally.
IV. By dissolving Light Runestones,
⇒ Team Attack x 1.5 additionally.
Monster(s) 2639i
1801 Anger of Thorns Skill Effect I. God, Demon & Elf Attack x 6; HP & Recovery x 1.3.
II. By dissolving ≥3 types of Runestones,
⇒ God, Demon & Elf Attack x 2 additionally.
III. When HP is not full,
⇒ Team Attack x 3.5 additionally.
IV. By dissolving Dark Runestones,
⇒ Team Attack x 1.5 additionally.
Monster(s) 2640i
1802 Strong Will - Solar Skill Effect I. Reduce Runestone-moving time by 50%.
II. Team Attack x 7.
III. Beast HP & Recovery x 1.5.
IV. Convert 50% of Dark Damage received into HP recovery (Damage from Boss Skills will not be counted).
V. If Summoner ends moving Runestones in 5 seconds,
⇒ Team Attack x 3 additionally.
Monster(s) 2446i
1803 Strong Will - Lunar Skill Effect I. Reduce Runestone-moving time by 50%.
II. Team Attack x 7.
III. Beast HP & Recovery x 1.5.
IV. Convert 50% of Light Damage received into HP recovery (Damage from Boss Skills will not be counted).
V. If Summoner ends moving Runestones in 5 seconds,
⇒ Team Attack x 3 additionally.
Monster(s) 2448i
1804 Strong Will - Solar & Lunar Skill Effect I. Reduce Runestone-moving time by 50%.
II. Team Attack x 8.
III. Beast HP & Recovery x 1.5.
IV. Convert 50% of Light and Dark Damage received into HP recovery (Damage from Boss Skills will not be counted).
V. If Summoner ends moving Runestones in 5 seconds,
⇒ Team Attack x 4.5 additionally.
Monster(s) 2450i
1805 Devouring Will - Solar Skill Effect I. Increase Runestone-moving time by 50%.
II. Team Attack x 5.
III. Beast HP & Recovery x 1.5.
IV. Damage dealt to Dark enemies x 2 additionally.
V. If Summoner ends moving Runestones ≥5 seconds,
⇒ Team Attack x 2 additionally.
Monster(s) 2447i
1806 Devouring Will - Lunar Skill Effect I. Increase Runestone-moving time by 50%.
II. Team Attack x 5.
III. Beast HP & Recovery x 1.5.
IV. Damage dealt to Light enemies x 2 additionally.
V. If Summoner ends moving Runestones ≥5 seconds,
⇒ Team Attack x 2 additionally.
Monster(s) 2449i
1807 Hunt of Immortality Skill Effect I. Team Attack x 6.
II. Single Attack becomes Full Attack.
III. Convert 45% of Damage received from non-Demon enemies into HP Recovery (Damage from Boss Skills will not be counted).
IV. By dissolving ≥3 groups of Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2451i
1808 Heart of Fairy King Skill Effect When the Team has only Elves or Humans, and ≥4 Elves:
I. Team Attack x 6; HP & Recovery x 1.6.
II. Earth, Light and Heart Runestones also possess 50% effect of each other.
III. For every group of ≥3 Runestones dissolved,
⓵ 1 Light Elf Runestone will be generated in the column below each Earth Member in the first batch, to the max 2 Runestones.
⓶ 1 Earth Elf Runestone will be generated in the column below each Light Member in the first batch, to the max 2 Runestones.
* Runestones to be dropped later will be arranged in proper order.
IV. By dissolving Heart Runestones,
⇒ Team Attack x 1.6 additionally.
Monster(s) 2452i
1809 Wrath Domination Skill Effect When the Team has only Humans, Elves, Demons or “Goddess Elizabeth”:
I. Team Attack x 7; HP & Recovery x 1.5.
II. Dark Runestones also possess 50% effect of other Runestones.
III. Launch an Attribute-effective Counterattack as much as 700x Damage received, regardless of Defense and Enchanted Runestone Shield.
IV. When ≥7 Combos are made, Team Attack x 1.7 additionally.
Monster(s) 2454i
1810 Wrath Domination - EX Skill Effect When the Team has only Humans, Elves, Demons or “Goddess Elizabeth”:
I. Team Attack x 7.
II. Demon HP, Attack & Recovery x 2.
III. Dark Runestones also possess 50% effect of other Runestones.
IV. Launch an Attribute-effective Counterattack as much as 700x Damage received, regardless of Defense and Enchanted Runestone Shield.
V. When ≥7 Combos are made, Team Attack x 1.7 additionally.
Monster(s) 2455i
1811 King of the Kings Skill Effect When the Team has only Humans:
I. Team Attack x 5.
II. Light and Heart Runestones also possess 50% effect of Fire Runestones.
III. By dissolving Fire or Heart Runestones in the column below the Character,
⇒ the Character launches 1 extra Fire attack.
Monster(s) 2456i
1812 Power of Giant Skill Effect When the Team has only Humans or Elves:
I. Team Attack x 5.
II. Light and Heart Runestones also possess 50% effect of Earth Runestones.
III. By dissolving Earth or Heart Runestones in the column below the Character,
⇒ the Character's Damage will be dealt regardless of Defense.
Monster(s) 2457i
1813 Healing Halo Skill Effect I. Attack and Recovery of “The Seven Deadly Sins” Characters x 5.
II. Recover HP by 10x the Character's Recovery each Round (dissolving Runestones is necessary).
Monster(s) 2453i
1814 Dark Illusionist Skill Effect When the Team has only Humans:
I. Team Attack x 5.
II. Fire and Heart Runestones also possess 50% effect of Dark Runestones.
III. When a group of all the outer 18 Runestones is dissolved in the first batch, Damage received -80%.
Monster(s) 2458i
1815 Delusional Dream Skill Effect When the Team has only Humans, Elves or Machinas:
I. Team Attack x 5.
II. Turn 9 random Runestones into 3 Human, 3 Elf and 3 Machina Runestones next Round.
Monster(s) 2459i
1816 Magic of Air Skill Effect When the Team has only Light Elves:
I. Team Attack x 5; HP & Recovery x 1.2.
II. Heart Runestones also possess 50% effect of Light Runestones.
Monster(s) 2463i
1817 The Godly Truth Skill Effect God Attack x 10.
Monster(s) 2464i
1818 Demonic Miasma Skill Effect I. Demon Attack x 5.
II. Dark and Heart Runestones also possess 50% effect of each other.
III. By dissolving ≥6 Dark Runestones,
⇒ Demon Attack x 1.5 additionally.
Monster(s) 2467i
1819 Dark Power - Demons Skill Effect I. Demon Attack x 5; HP & Recovery x 1.2.
II. Dark and Heart Runestones also possess 50% effect of each other.
III. By dissolving ≥6 Dark Runestones,
⇒ Demon Attack x 1.5 additionally.
Monster(s) 2468i 2469i
1820 Darkness Skill Effect When the Team has only Demons:
I. Team Attack x 7; HP & Recovery x 1.2.
II. Dark and Heart Runestones also possess 50% effect of other Runestones.
Monster(s) 2470i
1821 Magic of Earth Skill Effect I. Human & Demon Attack x 5.
II. Light and Heart Runestones also possess 50% effect of Earth Runestones.
Monster(s) 2465i
1822 Magic of Disasters Skill Effect I. Elf & Demon Attack x 5.
II. Earth and Heart Runestones also possess 50% effect of Light Runestones.
Monster(s) 2466i
1823 The One Skill Effect When the Team has only Humans:
I. Light & Fire Attack x 8.
II. When Light or Fire Runestones are dissolved each Round,
⇒ Light & Fire Attack continue to increase
⇒ to the max x 12.
III. Light and Fire Runestones also possess 50% effect of Heart Runestones.
Monster(s) 2460i
1824 The One - EX Skill Effect When the Team has only Humans:
I. Light & Fire Attack x 14;
The Attack decreases each Round, to 9x at most.
II. Other Attributive Runestones also possess 50% effect of Light & Fire Runestones.
III. Light & Fire Runestones also possess 50% effect of Heart Runestones.
IV. Damage received -30%.
V. Damage received from Demons -99%.
Monster(s) 2461i
1825 Goddess's Strength Skill Effect When the Team has only Gods:
I. Team Attack x 5; HP & Recovery x 1.5.
II. All Runestones also possess 50% effect of other Runestones.
III. Damage dealt to Demons x 3 additionally.
Monster(s) 2473i
1826 Balor's Magical Eye Skill Effect I. Beast Attack x 3.
II. Recover 2000 HP each Round (dissolving Runestones is necessary).
Monster(s) 2462i
1828 Journey of Enlightenment Skill Effect I. Team Attack x 5.
II. When there are ≥3 Races in the Team,
⇒ Team Attack x 4 additionally.
III. When there are ≥3 Attributes in the Team,
⇒ Team HP & Recovery x 3 additionally.
IV. Heart Runestones also possess the effect of Attributive Runestones.
Monster(s)
1829 Visual Illusions - Billows EX+ Skill Effect I. Water Attack x 6.5.
II. The Attributive Runestones that are the most in number and Heart Runestones also possess 50% effect of Water Runestones.
III. If Water Runestones are the most in number, Water Attack x 2.2 additionally.
Monster(s) 1351i
1830 Visual Illusions - Blaze EX+ Skill Effect I. Fire Attack x 6.5.
II. The Attributive Runestones that are the most in number and Heart Runestones also possess 50% effect of Fire Runestones.
III. If Fire Runestones are the most in number, Fire Attack x 2.2 additionally.
Monster(s) 1352i
1831 Visual Illusions - Wood EX+ Skill Effect I. Earth Attack x 6.5.
II. The Attributive Runestones that are the most in number and Heart Runestones also possess 50% effect of Earth Runestones.
III. If Earth Runestones are the most in number, Earth Attack x 2.2 additionally.
Monster(s) 1353i
1832 Full Circle of Luminescence - EX Skill Effect I. Light Attack x 6.
II. Extend Runestone-moving time regardlessly by 1 second.
III. By dissolving a group of ≥5 Light Runestones, Light Attack x 2 additionally.
Monster(s) 1354i
1833 Full Circle of Gloom - EX Skill Effect I. Dark Attack x 6.
II. Extend Runestone-moving time regardlessly by 1 second.
III. By dissolving a group of ≥5 Dark Runestones, Dark Attack x 2 additionally.
Monster(s) 1355i
1834 Reign of Crimson Terror - Water Skill Effect I. Water Attack x 7.
II. For each group of Water Runestones dissolved,
⇒ Water Attack increases,
⇒ to the max x 10 for 3 groups.
III. If no Water Runestones are dissolved for 2 consecutive Rounds, Attack decreases.
Monster(s) 1326i
1835 Reign of Crimson Terror - Fire Skill Effect I. Fire Attack x 7.
II. For every group of Fire Runestones dissolved,
⇒ Fire Attack increases,
⇒ to the max x 10 for 3 groups.
III. If no Fire Runestones are dissolved for 2 consecutive Rounds, Attack decreases.
Monster(s) 1328i
1836 Reign of Crimson Terror - Earth Skill Effect I. Earth Attack x 7.
II. For every group of Earth Runestones dissolved,
⇒ Earth Attack increases,
⇒ to the max x 10 for 3 groups.
III. If no Earth Runestones are dissolved for 2 consecutive Rounds, Attack decreases.
Monster(s) 1330i
1837 Overflow of Demons' Nature - Light EX Skill Effect Light Demon Attack x 6; HP & Recovery x 1.5.
Monster(s) 1332i
1838 Murderer in Desperation - Light EX Skill Effect When the Team has only Light Monsters:
The lower the HP,
⇒ the higher the Team Attack, to the max x 12.
Monster(s) 1333i
1839 Overflow of Demons' Nature - Dark EX Skill Effect Dark Demon Attack x 6; HP & Recovery x 1.5.
Monster(s) 1334i
1840 Murderer in Desperation - Dark EX Skill Effect When the Team has only Dark Monsters:
The lower the HP,
⇒ the higher the Team Attack, to the max x 12.
Monster(s) 1335i
1841 Water Covenant Skill Effect I. Water Attack x 5.
II. By dissolving Race Runestones,
⇒ Water Attack x 2 additionally.
Monster(s) 2481i
1842 Fire Covenant Skill Effect I. Fire Attack x 5.
II. By dissolving Race Runestones,
⇒ Fire Attack x 2 additionally.
Monster(s) 2482i
1844 Light Covenant Skill Effect I. Light Attack x 5.
II. By dissolving Race Runestones,
⇒ Light Attack x 2 additionally.
Monster(s) 2484i
1846 Beast Covenant Skill Effect When the Team has only Beasts:
I. Team Attack x 5.5
II. By dissolving Beast Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2483i
1847 Spell of Flames & Gods - EX Skill Effect I. Fire Attack and God Attack x 6.5.
II. God HP & Recovery x 1.5.
III. Fire Runestones also possess 50% effect of other Runestones.
IV. If ≥8 Runestones of one type are dissolved, Fire & God Attack x 2.5 additionally.
V. If ≥15 Runestones of one type are dissolved, Fire & God Attack x 3 additionally.
Monster(s) 2486i
1848 Spirits of Vines - EX Skill Effect I. Earth Attack x 6.5; HP & Recovery x 1.2.
II. Heart Runestones also possess 50% effect of Earth Runestones.
III. Extend Runestone-moving time by 1.5 seconds.
IV. If Earth and Heart Runestones are dissolved in the same Round,
⇒ Earth Attack x 2 additionally.
Monster(s) 2487i
1849 Floral Sea of Shadow - EX Skill Effect I. Dark Attack x 6; HP & Recovery x 1.2.
II. At the end of each Round,
turn Runestones around 3 random Enchanted Dark Runestones into Dark God Runestones.
III. By dissolving God Runestones,
⇒ Dark Attack x 2.5 additionally.
Monster(s) 2488i
1850 Balance of Powerful Gloom - EX Skill Effect I. Dark HP, Attack & Recovery x 2.
II. By dissolving ≥2 groups of Dark Runestones,
⇒ Dark Attack x 2.5 additionally.
Monster(s) 2485i
1851 Blaze of God Skill Effect When the Team has only Gods:
I. Team Attack x 6.5 & HP x 1.4.
II. Fire, Light & Heart Runestones also possess 50% effect of each other.
III. If 2 out of 3 types of Runestones (Fire, Light & Heart) are dissolved in the same Round,
⇒ Team Attack x 3 additionally.
IV. When there is an additional effect in play,
⇒ Damage of the Monster and Members with an additional effect in play on their icons will be dealt regardless of "Quintet Elemental Shield".
Monster(s) 2497i
1852 Palm of Astro Skill Effect When the Team has only Gods:
I. Team Attack x 6.5; HP & Recovery x 1.2.
II. Attack bonus +100% for Combos made.
III. When there are ≥3 Attributes in the Team:
⓵ Extend Runestone-moving time regardlessly by 2 seconds.
⓶ Runestones of Team Members' Attribute also possess 50% effect of each other.
IV. When there is an additional effect in play,
⇒ the Monster, "Twelve Zodiacs" & "Star Burst Pulses":
⓵ Launch an extra attack.
⓶ Damage will be dealt regardless of Puzzle Shield.
Monster(s) 2499i
1853 Life Extinction Skill Effect I. Monster's Attribute & Demon Attack x 6; HP & Recovery x 1.3.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. Earth and Fire Runestones also possess the effect of each other.
IV. By dissolving Fire Runestones, Demon Attack x 1.5 additionally.
V. By dissolving Earth Runestones,
⇒ Attack of the Monster's Attribute & Demon x 2 additionally.
Monster(s) 2498i
1854 Life Extinction - Heart-cracking Skill Effect I. Monster's Attribute & Demon Attack x 6; Hp & Recovery x 1.3.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. Earth and Fire Runestones also possess the effect of each other.
IV. By dissolving Fire Runestones, Demon Attack x 1.5 additionally.
V. By dissolving Earth Runestones,
⇒ Attack of the Monster's Attribute & Demon x 2 additionally.
VI. Upon the completion of moving Runestones each Round,
⇒ all Heart Runestones will explode
⇒ until there is no more Heart Runestone on the screen.
Monster(s) 2498i
1855 God Bloodline - Water Skill Effect I. Water Attack x 5.
II. God HP x 1.4.
III. When there is an additional effect in play,
⇒ Water Attack x 2 additionally.
Monster(s) 2496i
1856 Demon Bloodline - Fire Skill Effect I. Fire Attack x 5.
II. Demon HP x 1.6.
III. When there is an additional effect in play,
⇒ Fire Attack x 2 additionally.
Monster(s) 2501i
1857 Demon Bloodline - Earth Skill Effect I. Earth Attack x 5.
II. Demon HP x 1.6.
III. When there is an additional effect in play,
⇒ Earth Attack x 2 additionally.
Monster(s) 2502i
1858 God Bloodline - Light Skill Effect I. Light Attack x 5.
II. God HP x 1.4.
III. When there is an additional effect in play,
⇒ Light Attack x 2 additionally.
Monster(s) 2503i
1859 Demon Bloodline - Dark Skill Effect I. Dark Attack x 5.
II. Demon HP x 1.6.
III. When there is an additional effect in play,
⇒ Dark Attack x 2 additionally.
Monster(s) 2500i
1860 Dream of Fantasy Skill Effect I. God Attack x 7 & Recovery x 2.
II. When the Team has only Gods:
⓵ Team Attack x 2.5 additionally.
⓶ All Attributive Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 7018i 10090i
1862 Demonized Core Skill Effect When the Team has only Demons or Gods, and ≥4 Demons:
I. Team Attack x 6 & HP x 1.2.
II. Extend Runestone-moving time regardlessly by 1 second.
III. The more the Runestones dissolved,
⇒ the higher the Attack increases additionally,
⇒ to the max x 2.6 for 20 Runestones.
Monster(s) 2477i
1863 Ferocity of Humans - EX Skill Effect Human Attack x 5.
Monster(s) 2534i 2575i 2580i 2646i 2655i 2666i 2671i 2724i 2725i 2726i 2727i 2740i 2747i 2801i 2904i 2906i 10057i 10097i 10108i 10112i 10115i 10130i 10132i 10153i 10161i 10185i 10186i 10221i 10233i 10290i 10311i 10316i 10319i 10354i 10378i 10393i 10412i 10441i 10442i 10443i 10444i 10445i 10512i 10513i 10518i 10525i 10553i 10569i 10570i 10575i 10588i 10612i 10629i
1864 Ferocity of Beasts - EX Skill Effect Beast Attack x 5.
Monster(s) 2577i 2596i 2687i 2691i 2692i 2696i 2802i 2874i 10058i 10099i 10152i 10210i 10312i 10381i 10414i 10475i 10485i 10510i 10614i
1865 Ferocity of Elves - EX Skill Effect Elf Attack x 5.
Monster(s) 2581i 2597i 2737i 2817i 2857i 10060i 10098i 10164i 10208i 10215i 10234i 10239i 10305i 10355i 10356i 10357i 10358i 10379i 10484i 10514i 10523i 10528i 10547i
1866 Ferocity of Dragons - EX Skill Effect Dragon Attack x 5.
Monster(s) 2591i 2683i 2686i 2693i 2695i 2736i 2825i 2858i 10096i 10110i 10113i 10162i 10240i 10415i 10549i 10557i 10562i 10565i 10611i 10615i 10634i
1867 Ferocity of Gods - EX Skill Effect God Attack x 5.
Monster(s) 2530i 2531i 2540i 2576i 2579i 2649i 2654i 2738i 2787i 2816i 2826i 2836i 2859i 2862i 2909i 10111i 10116i 10159i 10201i 10231i 10287i 10368i 10376i 10413i 10458i 10524i 10556i 10561i 10563i 10609i 10610i 10618i 10630i 10632i
1868 Ferocity of Demons - EX Skill Effect Demon Attack x 5.
Monster(s) 2546i 2556i 2557i 2558i 2559i 2560i 2574i 2578i 2592i 2856i 2903i 2905i 2907i 2908i 10107i 10158i 10202i 10243i 10255i 10286i 10288i 10363i 10421i 10447i 10453i 10454i 10511i 10515i 10548i 10564i 10574i 10591i 10592i 10593i 10597i 10628i
1869 Bloodlust Killing Skill Effect I. When Combos of even numbers are made in the first batch, Team Attack x 10.
II. The more the enemies defeated cumulatively,
⇒ the higher the Attack
⇒ to the max x 20.
Monster(s) 2543i
1870 Bloodlust of Demons (1870) Skill Effect Demon Attack x 4; Demon HP & Recovery x 1.5.
Monster(s) 2547i
1871 Demon Force Skill Effect Demon Attack x 4.5 & HP x 1.5.
Monster(s) 2548i
1872 Light Slaughter Skill Effect I. Light Attack x 1.5 & Demon Attack x 3.
II. Light Demon Attack x 4.5.
III. Heart Runestones also possess 50% effect of Light Runestones.
Monster(s) 2549i
1873 Demon Breath Skill Effect Demon Attack x 4.5 & Recovery x 1.5.
Monster(s) 2550i
1875 Bellicosity of Drifting Clouds Skill Effect I. Water Attack x 5.
II. The more the Runestones dissolved,
⇒ the higher the Water Attack increases additionally,
⇒ to the max x 3 for 40 Runestones.
III. Extend Runestone-moving time by 1 second.
Monster(s) 2511i
1876 Bellicosity of Blazing Flames Skill Effect I. Fire Attack x 5.
II. The more the Runestones dissolved,
⇒ the higher the Fire Attack increases additionally,
⇒ to the max x 3 for 40 Runestones.
III. Extend Runestone-moving time by 1 second.
Monster(s) 2512i
1877 Bellicosity of Pricking Thorns Skill Effect I. Earth Attack x 5.
II. The more the Runestones dissolved,
⇒ the higher the Earth Attack increases additionally,
⇒ to the max x 3 for 40 Runestones.
III. Extend Runestone-moving time by 1 second.
Monster(s) 2513i
1878 Bellicosity of Electrification Skill Effect I. Light Attack x 5.
II. The more the Runestones dissolved,
⇒ the higher the Light Attack increases additionally,
⇒ to the max x 3 for 40 Runestones.
III. Extend Runestone-moving time by 1 second.
Monster(s) 2514i
1879 Bellicosity of Shadow Skill Effect I. Dark Attack x 5.
II. The more the Runestones dissolved,
⇒ the higher the Dark Attack increases additionally,
⇒ to the max x 3 for 40 Runestones.
III. Extend Runestone-moving time by 1 second.
Monster(s) 2515i
1880 The Third Children Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 6.5; HP & Recovery x 1.3.
II. Heart Runestones also possess 50% effect of Attributive Runestones.
III. For each Attribute of Runestones dissolved, the Character launches 1 extra attack of that Attribute.
IV. By dissolving ≥3 groups of Runestones,
⇒ Team Attack x 2.2 additionally.
V. Damage dealt to God enemies x 2 additionally.
Monster(s) 2516i
1881 The Third Children - EX Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 7; HP & Recovery x 1.3.
II. Heart Runestones also possess 50% effect of Attributive Runestones.
III. For each Attribute of Runestones dissolved,
⇒ the Character launches 1 extra attack of that Attribute.
IV. By dissolving ≥3 groups of Runestones,
⇒ Team Attack x 2.2 additionally.
V. Damage dealt to God enemies x 2 additionally.
VI. When the Craft Apparatus is shattered or its remaining times is 0,
⇒ Team Attack x 1.5 additionally.
Monster(s) 2517i
1882 The Second Children Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 6; HP & Recovery x 1.3.
II. By dissolving ≥1 Runestones of the Member's Attribute in its column, that Member's Attack x 1.5 additionally.
III. The more the Fire Runestones dissolved,
⇒ the higher the Fire Attack increases,
⇒ to the max x 4 for 12 Runestones dissolved.
Monster(s) 2518i
1883 The Second Children - EX Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 6.5; HP & Recovery x 1.4.
II. By dissolving ≥1 Runestones of the Member's Attribute in its column, that Member's Attack x 1.5 additionally.
III. The more the Fire Runestones dissolved,
⇒ the higher the Fire Attack increases,
⇒ to the max x 5 for 16 Runestones dissolved.
Monster(s) 2536i
1884 The Second Children - Code 777 Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 6.5; HP & Recovery x 1.4.
II. By dissolving ≥1 Runestones of the Member's Attribute in its column, that Member's Attack x 1.5 additionally.
III. The more the Fire Runestones dissolved,
⇒ the higher the Fire Attack increases,
⇒ to the max x 5 for 16 Runestones dissolved.
IV. Ex. Combo +1 for every 2 groups of Runestones dissolved.
Monster(s) 2537i
1885 The First Children Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 6.5 & HP x 1.2.
II. Damage received -35%.
III. Damage received from Gods -60%.
IV. The more the types of Runestones dissolved, the higher the Team Attack increases additionally,
⇒ x 2 for 2 types
⇒ to the max x 4 for 6 types.
Monster(s) 2520i
1886 Human Power - Water Skill Effect I. Water Attack x 3.
II. Water Human & Water God Attack x 9.
Monster(s) 2522i
1887 Human Power - Fire Skill Effect I. Fire Attack x 3.
II. Fire Human & Fire God Attack x 9.
Monster(s) 2523i
1888 Human Power - Earth Skill Effect I. Earth Attack x 3.
II. Earth Human & Earth God Attack x 9.
Monster(s) 2524i
1889 Full Strike of Darkness Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 4; HP & Recovery x 1.3.
II. Water Runestones also possess 50% effect of Dark Runestones.
Monster(s) 2521i
1890 Full Strike of Wood Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 4; HP & Recovery x 1.3.
II. Heart Runestones also possess 50% effect of Earth Runestones.
Monster(s) 2519i
1891 Full Strike of Vines Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 4.5; HP & Recovery x 1.3.
II. Heart and Fire Runestones also possess 50% effect of Earth Runestones.
Monster(s) 2538i
1892 Command of Energy Skill Effect God & Machina Attack x 6.
Monster(s) 2539i
1893 Power of Angels Skill Effect I. “Angels” Attack x 5.
II. Non-Attributive Damage dealt to enemies x 2.5.
Monster(s) 2527i
1894 Power of Angels - EX Skill Effect I. “Angels” Attack x 5.
II. Skill CD of “Angels” -3 after entering a Stage.
III. Non-Attributive Damage dealt to enemies x 3.
Monster(s) 2528i 2529i
1895 Attack of Angels Skill Effect When the Team has only Gods:
I. God Attack x 6 & HP x 2.
II. When Team HP is full, “Angels” Attack x 4 additionally.
Monster(s) 2532i
1896 Attack of Angels - EX Skill Effect When the Team has only Gods:
I. God Attack x 6 & HP x 2.
II. When Team HP is full, “Angels” Attack x 4 additionally.
III. When “Angels” activate the Active Skill, fully recover HP.
Monster(s) 2533i
1897 EVA 13 Awaken Skill Effect When the Team has only Gods and “EVA Pilots”:
I. Team Attack x 6; HP & Recovery x 1.2.
II. Water and Dark Runestones also possess the effect of each other.
III. If the same number of Water and Dark Combos are dissolved in the Round in the first batch, Team Attack x 2.4 additionally.
Monster(s) 2541i
1898 Circus Time Skill Effect Demon & Elf Attack x 10 for 15 Rounds.
Monster(s) 2510i
1899 Beast Berserker Skill Effect When the Team has only Beasts:
I. Team Attack x 6 & HP x 1.3.
II. When ≥5 Combos are made,
⓵ Team Attack x 2 additionally.
⓶ Damage of the Team will be dealt regardless of Trio Elemental Shield.
III. When ≥8 Combos are made,
⓵ Team Attack x 2.5 additionally.
⓶ Damage of the Team will be dealt regardless of Quintet Elemental Shield.
Monster(s) 2568i
1900 Heart of Red Dragon Skill Effect When the Team has only Dragons, Humans, Elves or Demons:
I. Team Attack x 6.5.
II. Fire Runestones also possess 50% effect of other Runestones.
III. If there are ≥3 Dragons in the Team:
⓵ Team HP x 1.8.
⓶ Team Attack x 2.8 additionally.
IV. Upon receiving Damage from the enemy's attack,
⇒ turn 5 random Runestones into Enchanted Dragon Runestones.
Monster(s) 2567i
1901 Will of Witch Skill Effect I. Team Attack x 6.
II. If there are ≥3 Races in the Team,
⇒ Team Attack x 1.8 additionally.
III. If there are ≥3 Attributes in the Team,
⇒ Team Attack x 1.5 additionally.
IV. If the Attributes and Races of Team Members and Ally are not repeated,
⇒ Team HP, Attack & Recovery x 1.8 additionally.
Monster(s) 2570i
1902 Allied Force - Demon Skill Effect I. Team Attack x 5.
II. If there are ≥3 Races in the Team,
⇒ Team Attack x 1.5 additionally.
III. By dissolving Demon Runestones,
⇒ Water Attack x 1.5 additionally.
Monster(s) 2566i
1903 Allied Force - Elf Skill Effect I. Team Attack x 5.
II. If there are ≥3 Races in the Team,
⇒ Team Attack x 1.5 additionally.
III. By dissolving Elf Runestones,
⇒ Earth Attack x 1.5 additionally.
Monster(s) 2571i
1904 Allied Force - Beast Skill Effect I. Team Attack x 5.
II. If there are ≥3 Races in the Team,
⇒ Team Attack x 1.5 additionally.
III. By dissolving Beast Runestones,
⇒ Light Attack x 1.5 additionally.
Monster(s) 2569i
1905 Allied Force - Machina Skill Effect I. Team Attack x 5.
II. If there are ≥3 Races in the Team,
⇒ Team Attack x 1.5 additionally.
III. By dissolving Machina Runestones,
⇒ Dark Attack x 1.5 additionally.
Monster(s) 2573i
1906 Allied Force - God Skill Effect I. Team Attack x 5.
II. If there are ≥3 Races in the Team,
⇒ Team Attack x 1.5 additionally.
III. By dissolving God Runestones,
⇒ Light Attack x 1.5 additionally.
Monster(s) 2572i
1909 Deadly Temptation Skill Effect I. Demon & Elf Attack x 6.
II. All Attributive Runestones also possess 50% effect of Water Runestones.
III. Recover HP as much as the total Attack basic value of “Innocent Temptation - Eve” and "Origin of All Sins - Eve" in the Team each Round (dissolving Runestones is necessary).
Monster(s) 2585i
1910 Human Adherence Skill Effect When the Team has only Humans:
I. Human Attack x 4.
II. Light Human Attack x 6.
III. Extend Runestone-moving time regardlessly by 1 second.
IV. By dissolving Human Runestones
⇒ Damage received -20%.
Monster(s) 2588i
1911 Bloodthirsty Dragon King - EX+ Skill Effect I. Dragon Attack x 6.
II. 10% of Damage dealt to enemies by Dragons
⇒ will be converted to HP Recovery (excluding Damage dealt by Active and Leader Skills);
⇒ The max HP Recovery is 100% of Summoner's total HP (no superimposing).
III. By dissolving Dragon Runestones,
⇒ Team Attack x 2.5 additionally.
Monster(s) 2601i 2605i
1912 Teary Breath of Dragon Skill Effect I. Dragon Attack x 6.
II. Recovery basic value of each Dragon +450.
Monster(s) 2602i 2606i
1913 Fangs of Dragon - EX Skill Effect I. Dragon Attack x 4.
II. Extend Runestone-moving time by 2 seconds.
III. By dissolving a group of 6 - 8 Attributive Runestones,
⇒ Dragon Attack x 7.
IV. By dissolving a group of ≥9 Attributive Runestones,
⇒ Dragon Attack x 10.
Monster(s) 2603i 2609i
1914 Bellicosity of Dragon Skill Effect I. Dragon Attack x 6.
II. Attack basic value of each Dragon +450.
Monster(s) 2604i 2610i
1915 Claws of Dragon - EX Skill Effect I. Extend Runestone-moving time by 2 seconds.
II. By dissolving a group of 6 to 8 Attributive Runestones,
⇒ Dragon Attack x 7.
III. By dissolving a group of ≥9 Attributive Runestones,
⇒ Dragon Attack x 10.
Monster(s) 2607i
1916 Dragonborn Skill Effect I. Dragon Attack x 6.
II. HP basic value of each Dragon +450.
Monster(s) 2608i
1917 Buster Battle Skill Effect When the Team has only Machinas:
I. Team Attack x 6.5; HP & Recovery x 1.3.
II. By dissolving Water or Heart Runestones,
⇒ Team Attack x 3 additionally.
III. Water, Light and Heart Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2611i
1918 Buster Battle - First Armor Skill Effect When the Team has only Machinas:
I. Team Attack x 6.8; HP & Recovery x 1.5.
II. By dissolving Water or Heart Runestones,
⇒ Team Attack x 3.3 additionally.
III. Water, Light and Heart Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2620i
1919 Buster Battle - Second Armor Skill Effect When the Team has only Machinas:
I. Team Attack x 7; HP & Recovery x 1.4.
II. By dissolving Light or Heart Runestones,
⇒ Team Attack x 3.3 additionally.
III. Water, Light and Heart Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2621i
1920 Buster Battle - Ultimate Armor Skill Effect When the Team has only Machinas:
I. Team Attack x 7; HP & Recovery x 1.6.
II. By dissolving Dark or Heart Runestones,
⇒ Team Attack x 2.2 additionally.
III. Water, Light, Dark and Heart Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2622i
1921 Close Combat Mode Skill Effect When the Team has only Fire Attribute or Machinas:
I. Team Attack x 6.5 & HP x 1.5.
II. For every group of Fire or Heart Runestones dissolved,
⇒ +1 (Ex. Combo & Combo)
⇒ to the max +8.
(Ex. Combo upper limit cannot be superimposed)
III. For each Combo made,
⇒ recover 1,500 HP.
IV. When ≥6 Combos are made,
⇒ Team Attack x 2.5 additionally.
Monster(s) 2612i
1922 Close Combat Mode - Awakened Skill Effect When the Team has only Fire Attribute or Machinas:
I. Team Attack x 6.5 & HP x 1.5.
II. For every group of Fire or Heart Runestones dissolved,
⇒ +1 (Ex. Combo & Combo)
⇒ to the max +12.
III. For each Combo made,
⇒ recover 2,000 HP.
IV. When ≥6 Combos are made,
⇒ Team Attack x 2.5 additionally.
Monster(s) 2613i
1923 Love & Peace Skill Effect I. Fire & Machina Attack x 6.5; HP & Recovery x 1.4.
II. Attack bonus +125% for Combos made.
III. Fire Runestones also possess 50% effect of other Runestones.
Monster(s) 2616i
1924 Mech Engine Skill Effect I. Machina Attack x 5.
II. For Machina(s) who activated their Active Skill,
⇒ Attack x 2 additionally in that Round.
Monster(s) 2617i 2618i
1925 Mech Strategy Skill Effect I. Machina Attack x 5.
II. When there is a Controlling Skill on an enemy,
⇒ Machina Attack x 2 additionally.
Monster(s) 2614i
1926 Mech Valor Skill Effect I. Machina Attack x 5.
II. When HP ≥75%,
⇒ Machina Attack x 3 additionally.
Monster(s) 2615i
1927 Mech Spirit Skill Effect I. Machina Attack x 5.
II. Heart Runestones also possess 50% effect of Attributive Runestones.
Monster(s) 2619i
1928 Mech Brutality Skill Effect I. Machina Attack x 5.
II. Water and Dark Runestones also possess 50% effect of each other.
Monster(s) 2623i 2624i
1929 Mech Suppression Skill Effect I. Machina HP x 2.
II. All Runestones also possess the effect of Attributive Runestones.
For 12 Rounds,
III. Machina Attack & Recovery x 12.
Monster(s) 2626i
1930 Mech Abuse Skill Effect I. Machina Attack x 4.
II. When HP ≥50%,
⇒ Machina Attack x 3 additionally.
III. Upon receiving Damage from an enemy's attack,
⇒ there will be a 50% chance of Machina Attack x 2 additionally next Round (the probability can be summed up).
Monster(s) 2627i
1931 God of War Skill Effect I. Team Attack x 7 & HP x 1.5.
II. Extend Runestone-moving time regardlessly by 2.5 seconds.
III. Damage received -20%.
IV. Fire Damage received -40%.
V. When the Team has only Fire Attribute,
⇒ Team Attack x 1.2 additionally.
VI. When the Team has ≥2 Attributes,
⇒ Team Attack x 1.5 additionally.
VII. The more the Runestones dissolved,
⇒ the higher the Attack increases additionally,
⇒ to the max x 4 for 30 Runestones.
Monster(s) 2595i
1932 Corps of Dancing Elves - Dark Skill Effect When the Team has only Dark Attribute or Elves:
I. Team Attack & Recovery x 15.
II. When HP is full,
⇒ Team Attack x 2 additionally.
III. By dissolving Elf Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 3001i
1933 Close Combat Mode - Rebuild Skill Effect When the Team has only Fire Attribute or Machinas:
I. Team Attack x 6.5 & HP x 1.5.
II. For every group of Fire or Heart Runestones dissolved,
⇒ +1 (Ex. Combo & Combo)
⇒ to the max +8.
III. For each Combo made,
⇒ recover 1,500 HP.
IV. When ≥6 Combos are made,
⇒ Team Attack x 2.5 additionally.
V. Each time a Fire Member or Machina activates its Skill:
⓵ Recover 5,000 HP.
⓶ Team Attack increases,
⇒ to the max x 3.
Monster(s) 2612i
1934 Close Combat Mode - Awakened Rebuild Skill Effect When the Team has only Fire Attribute or Machinas:
I. Team Attack x 6.5 & HP x 1.5.
II. For every group of Fire or Heart Runestones dissolved,
⇒ +1 (Ex. Combo & Combo)
⇒ to the max +12.
III. For each Combo made,
⇒ recover 2,000 HP.
IV. When ≥6 Combos are made,
⇒ Team Attack x 2.5 additionally.
V. Each time a Fire Member or Machina activates its Skill:
⓵ Recover 10,000 HP.
⓶ Team Attack increases,
⇒ to the max x 4.5.
Monster(s) 2613i
1935 Combo Strike Skill Effect Attack bonus +150% for Combos made.
Monster(s) 2636i
1936 Mystery of Nature Skill Effect Earth Attack & Recovery x 4.
Monster(s) 2638i
1937 Fire Conjuring Skill Effect I. By dissolving Fire Runestones,
⇒ Fire Attack x 5.
II. By dissolving ≥1 group of ≥5 Fire Runestones,
⇒ Fire Attack x 3 additionally.
Monster(s) 2641i
1938 Elf Rejuvenation Skill Effect Elf Recovery x 5.
Monster(s) 2642i
1939 Dark Conjuring Skill Effect I. By dissolving Dark Runestones,
⇒ Dark Attack x 5.
II. By dissolving ≥1 group of ≥5 Dark Runestones,
⇒ Dark Attack x 3 additionally.
Monster(s) 2643i
1940 Wrath of Water Skill Effect If the Leader and Ally are Water Attribute or God:
I. Water Attack x 4; HP & Recovery x 1.2.
II. Water God Attack x 3 additionally.
III. The 1st batch of Runestones to be dropped each Round will be Water Runestones.
Monster(s) 2644i
1941 Beast Savagery Skill Effect I. Team Attack x 3.5.
II. When HP is full,
⇒ Beast Attack x 3 additionally.
Monster(s) 2645i
1942 Rise of Diversity Skill Effect The more the Attributes in the Team,
⇒ the higher the Team HP, Attack & Recovery,
⇒ to the max Team Attack x 6; HP & Recovery x 1.6.
Monster(s) 2647i
1943 Fire of Extermination - EX Skill Effect I. Fire Attack & Machina Attack x 6.5.
II. Damage of "Ruler of Scorching Flames - Pompeii" will be dealt regardless of Defense.
III. By dissolving Water, Fire or Earth Runestones,
⇒ each Machina launches 1 extra attack of the corresponding Attribute(s) dissolved.
IV. For each type of Runestones dissolved in the first batch,
⇒ modify 5 random Runestones of that type to become Machina Runestones at the end of the Round
(non-Race Runestones rank first in priority).
Monster(s) 2634i
1944 Power of Guinea Pigs - Light Skill Effect When the Team has only Beasts:
I. Team Attack x 6.5 & HP x 1.5.
II. By dissolving ≥2 groups of Runestones in the first batch,
⇒ Team Attack increases additionally,
⇒ to the max x 4 for 6 groups in the first batch.
Monster(s) 7024i
1945 Power of Guinea Pigs - Earth Skill Effect When the Team has only Beasts:
I. Team Attack x 7.
II. By dissolving ≥2 groups of Runestones in the first batch,
⇒ Team Attack increases additionally,
⇒ to the max x 4 for 6 groups in the first batch.
Monster(s) 7023i
1946 Power of Guinea Pigs - Water Skill Effect When the Team has only Beasts:
I. Team Attack x 6 & HP x 1.8.
II. By dissolving ≥2 groups of Runestones in the first batch,
⇒ Team Attack increases additionally,
⇒ to the max x 4 for 6 groups in the first batch.
Monster(s) 7021i
1947 Power of Guinea Pigs - Dark Skill Effect When the Team has only Beasts:
I. Team Attack x 6.5.
II. Recovery basic value of each Member +200.
III. By dissolving ≥2 groups of Runestones in the first batch,
⇒ Team Attack increases additionally,
⇒ to the max x 4 for 6 groups in the first batch.
Monster(s) 7025i
1948 Power of Guinea Pigs - Fire Skill Effect When the Team has only Beasts:
I. Team Attack x 6.
II. Recovery basic value of each Member +500.
III. By dissolving ≥2 groups of Runestones in the first batch,
⇒ Team Attack increases additionally,
⇒ to the max x 4 for 6 groups in the first batch.
Monster(s) 7022i
1949 Power of the Holy Grail Skill Effect I. Water & Human Attack x 6.5.
II. Extend Runestone-moving time regardlessly by 1 second.
III. Water, Fire and Earth Runestones also possess 50% effect of Heart Runestones.
IV. If 2 out of 3 types of Runestones (Water, Fire & Earth) are dissolved in the same Round,
⇒ Water & Human Attack x 3 additionally.
V. By dissolving Water, Fire and Earth Runestones in the same Round, the Monster launches 3 extra attacks (Water, Fire and Earth each).
Monster(s) 2081i
1951 Water Breathing (Tanjiro Kamado) Skill Effect When the Team has only Humans and "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters:
I. Team Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time regardlessly by 1.5 seconds.
III. By dissolving a group of Water Runestones,
⇒ Team Attack x 2.6 additionally.
IV. For every group of Water Runestones dissolved,
⇒ the Character launches 1 extra Water attack as much as 2.5x of his own Attack,
⇒ to the max 3 extra attacks.
V. Damage of the Team dealt to Demon enemies x 1.5 additionally,
⇒ regardless of its Initial Shield.
Monster(s) 2661i
1952 Hinokami - Clear Blue Sky Skill Effect When the Team has only Humans and "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters:
I. Team Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time regardlessly by 1.5 seconds.
III. By dissolving a group of Water or Fire Runestones,
⇒ Team Attack x 2.6 additionally.
IV. For every group of Water or Fire Runestones dissolved,
⇒ the Character launches 1 extra attack of the corresponding Attribute as much as 2.5x of his own Attack,
⇒ to the max 2 extra Water and 2 extra Fire attacks.
V. Damage of the Team dealt to Demon enemies x 1.5 additionally,
⇒ regardless of its Initial Shield.
Monster(s) 2662i
1953 Water Breathing (Giyu Tomioka) Skill Effect When the Team has only Water Characters:
I. Team Attack x 7 & HP x 1.6.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving Water Runestones in the column below a Member,
⇒ Attack of that Member x 2 additionally.
IV. Upon receiving Damage from enemies' attacks,
⇒ Damage received -10% for every present Water Runestone,
⇒ to the max -50%.
V. Damage of the Team dealt to Demon enemies x 1.5 additionally.
Monster(s) 2667i
1954 Flame Breathing Skill Effect When the Team has only Fire Characters or Humans and no Demon:
I. Team Attack x 6.5; HP & Recovery x 1.8.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving Fire Runestones in the column below the Character,
⇒ Team Attack x 1.8 additionally.
IV. By dissolving a group of ≥5 Fire Runestones,
⇒ Team Attack x 2.2 additionally.
V. Damage of the Team dealt to Demon enemies x 1.5 additionally.
Monster(s) 2668i
1955 Demonized Battle Skill Effect When the Team has only Humans and “Nezuko Kamado” or “Tamayo & Yushiro”:
I. Team Attack x 6.5; HP & Recovery x 1.6.
II. When the Team has “Tanjiro Kamado” or “Hinokami - Tanjiro Kamado”,
⇒ Team Attack x 1.6 additionally.
III. By dissolving Race Runestones,
⇒ Team Attack x 2 additionally.
IV. Damage received -25%.
V. Damage received from Demons -50%.
Monster(s) 2663i
1956 Beast Breathing Skill Effect When the Team has only Beasts, Humans or "Demon Slayer: Kimetsu no Yaiba" Diamond Seal Characters:
I. Team Attack x 6 & HP x 1.2.
II. Recovery basic value of each Member +160.
III. By dissolving Race Runestones,
⇒ Team Attack x 2 additionally.
IV. Damage of the Team dealt to Demon enemies x 1.5 additionally.
Monster(s) 2664i
1957 Beast Breathing - EX Skill Effect When the Team has only Beasts, Humans or "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters:
I. Team Attack x 6 & HP x 1.2.
II. Recovery basic value of each Member +160.
III. By dissolving Race Runestones,
⇒ Team Attack x 2 additionally.
IV. Damage of the Team dealt to Demon enemies x 1.5 additionally.
V. At the end of the Round,
Summoner can tap and explode 10 Runestones at fixed positions (in the shape of "X")
⇒ to generate Enchanted Runestones."
Monster(s) 2664i
1958 Thunder Breathing Skill Effect When the Team has only Light Characters or "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters:
I. Team Attack x 6; HP & Recovery x 1.2.
II. By dissolving Race Runestones,
⇒ Team Attack x 1.6 additionally.
III. Damage of the Team dealt to Demon enemies x 1.5 additionally.
IV. For each Combo made in the first batch,
⇒ 1 Enchanted Light Runestone will be generated in the column below the Character.
V. By dissolving ≥10 Light Runestones,
⇒ Team Attack x 1.4 additionally.
Monster(s) 2665i
1959 Insect Breathing Skill Effect When the Team has only Dark Characters, Humans or "Demon Slayer: Kimetsu no Yaiba” Diamond Seal Characters:
I. Team Attack x 6; HP & Recovery x 1.2.
II. By dissolving Race Runestones,
⇒ Team Attack x 1.6 additionally.
III. Damage of the Team dealt to Demon enemies x 1.5 additionally.
IV. By dissolving Dark or Heart Runestones,
⇒ the Character launches 5 extra attacks as much as 50% of her own Attack.
Monster(s) 2669i
1960 Blood Demon Art - Destructive Death Skill Effect I. Demon Attack x 6.
II. Other Attributive Runestones also possess 50% effect of Water Runestones.
III. When the Leader and Ally are “Akaza” and there are no Members in the Team,
⇒ Team HP, Attack & Recovery x 5 additionally.
Monster(s) 2680i
1963 Forces of Three Races Skill Effect When the Team has only Dragons, Gods or Beasts:
I. Team Attack x 6.5 & HP x 1.4.
II. Recovery basic value of each Member +300.
III. When a Dragon, a God and a Beast launch attacks in the same Round,
⇒ Team Attack x 1.8 additionally.
IV. When the Team has only Dragons,
⇒ Team Attack x 1.8 additionally.
V. Water Runestones also possess 50% effect of other Runestones.
Monster(s) 2306i 2377i
1964 Power of Creation - EX Skill Effect I. Light Dragon, Light Beast & Light Elf Attack x 6.5; HP x 1.8.
II. Extend Runestone-moving time by 1 second.
III. If a group of ≥5 Runestones is dissolved, Attack increases additionally and proportionally.
⇒ Attack x 4 if a group of 5 Runestones are dissolved,
⇒ to the max x 4.6 for a group of 8 Runestones dissolved.
Monster(s) 1643i
1965 Violence of Dark Dragons - EX Skill Effect I. Dragon HP x 1.6; Dragon Attack x 7.
II. For each Combo made in the first batch,
⇒ 1 Enchanted Dark Runestone will be generated in the column below the Monster.
III. If ≥10 Dark Runestones are dissolved in the Round, Team Attack x 3.2 additionally.
Monster(s) 1645i
1966 Howl of Dragons & Gods - Billows Skill Effect If the Team has only Gods and Dragons:
I. Team Attack x 6.5.
II. Recovery basic value of each Dragon +150.
III. If Water and Heart Runestones are dissolved in the same Round,
⇒ Team Attack x 2 additionally.
IV. Water Runestones also possess 50% effect of Heart Runestones.
Monster(s) 1181i
1967 Howl of Dragons & Demons - Blaze Skill Effect If the Team has only Demons and Dragons:
I. Team Attack x 6.5.
II. Recovery basic value of each Dragon +150.
III. When there is an additional effect in play,
⇒ Fire Attack x 2 additionally.
IV. Fire Runestones also possess 50% effect of Heart Runestones.
Monster(s) 1182i
1968 Howl of Dragons & Gods - Wood Skill Effect If the Team has only Gods and Dragons:
I. Team Attack x 6.5.
II. Recovery basic value of each Dragon +150.
III. By dissolving all present Earth Runestones in the first batch,
⇒ Team Attack x 2.5 additionally.
IV. Dark Runestones also possess 50% effect of Earth Runestones.
Monster(s) 1183i
1969 Dreadful Breath of Dragon - Burst Skill Effect If the Team has only Dragons:
I. Team Attack x 4.
II. Extend Runestone-moving time by 2 seconds.
III. Attack basic value of each Dragon +250.
IV. Attack bonus +200% for Combos made.
Monster(s) 1185i
1970 Pupils of the Cat - EX Skill Effect I. Beast HP & Recovery x 1.8.
II. Extend Runestone-moving time by 2 seconds.
III. Attack bonus +200% for Combos made.
IV. All Attributive Runestones also possess the effect of other Attributive Runestones:
For every extra Beast in the Team, ⇒ the effect +20%,
⇒ to the max +100% (effects can be superimposed).
V. By dissolving Beast Runestones,
⇒ Beast Attack x 3 additionally.
Monster(s) 1928i
1971 Fires of War Skill Effect When the Team has only Beasts:
I. Team Attack x 6.5 & HP x 1.5.
II. Recovery basic value of each Member +500.
III. For every additional effect in play,
⇒ Team Attack x 1.5 additionally,
⇒ to the max for 4 effects.
IV. When Team HP is not full,
⇒ Team Attack & Recovery x 2 additionally.
V. By dissolving a group of ≥5 Runestones in the first batch,
⇒ poison all enemies with the Monster's Attack every Round (regardless of Defense and Attribute until defeated).
Monster(s) 2310i
1972 Fragments of Memories Skill Effect I. Team Attack x 6.
II. Upon the completion of a Basic, Intermediate, Advanced or specific Stage in "The Traveler's Memories", Summoner will be rewarded with an extra item.
Monster(s) 1589i 1998i
1974 Mightiness of Dragons Skill Effect I. Dragon & Beast Attack x 7 & HP x 1.5.
II. When the Team has only Dragons and Beasts,
⇒ Team HP x 1.5 additionally.
III. If no Heart Runestones are dissolved in the first batch (dissolving Runestones is necessary),
⇒ Dragon & Beast Attack x 3 additionally.
IV. Extend Runestone-moving time by 2.5 seconds.
Monster(s) 2688i
1975 Predatory Instinct Skill Effect I. Beast & Dragon Attack x 6.5 & HP x 1.3.
II. When the Team has only Beasts,
⇒ Beast HP & Recovery x 1.3 additionally.
III. When ≥6 Combos are made,
⇒ Dragon & Beast Attack x 2.5 additionally.
IV. Extend Runestone-moving time by 2 seconds.
Monster(s) 2689i
1976 Majesty of Dragons Skill Effect I. Dragon Attack x 6 & HP x 2.5.
II. If 2 out of 3 types of Runestones (Water, Dark & Heart) are dissolved in the same Round,
⇒ Dragon Attack x 4 additionally.
III. Water and Dark Runestones also possess 50% effect of each other.
IV. Extend Runestone-moving time by 2.5 seconds.
Monster(s) 2690i
1977 Roar of King of the Monsters Skill Effect I. Beast & Elf Attack x 6; HP & Recovery x 1.5.
II. Beast Attack x 1.5 additionally.
III. Elf Recovery x 1.5 additionally.
IV. When ≥6 Combos are made,
⇒ Beast & Elf Attack x 2 additionally.
Monster(s) 7028i
1978 Wish of Guardian Angel Skill Effect When the Team has only Elves:
I. Team Attack x 6.5; HP & Recovery x 1.3.
II. By dissolving Earth Runestones,
⇒ Team Attack x 2 additionally.
III. By dissolving Heart Runestones,
⇒ Team Attack x 2 additionally.
IV. If Earth and Heart Runestones are dissolved in the same Round,
⇒ Team Attack x 1.5 additionally.
Monster(s) 7031i
1979 Strike of Super Dragon Kaiju Skill Effect I. Attack of Light Monsters & Dragons x 7.
II. Dragon HP x 1.3.
III. If 2 out of 3 types of Runestones (Light, Dark & Heart) are dissolved in the same Round,
⇒ Attack of Light Monsters & Dragons x 3 additionally.
Monster(s) 7032i
1980 My Name is 01! Skill Effect When the Team has only Earth Character(s), Human(s) or Machina(s):
I. Team Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time regardlessly by 1 second.
III. Attack of【KAMEN RIDER】x 1.5 additionally.
IV. Earth and Light Runestones also possess 50% effect of each other.
V. For every Runestone dissolved,
⇒ Team Attack increases additionally by x 0.1,
⇒ to the max x 3 for 20 Runestones.
Monster(s) 2701i
1981 KAMEN RIDER ZERO-TWO is My Name! Skill Effect When the Team has only Earth Character(s), Human(s) or Machina(s):
I. Team Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. Attack of【KAMEN RIDER】x 1.5 additionally.
IV. Earth, Light and Heart Runestones also possess 50% effect of each other.
V. For every 2 Runestones dissolved,
⇒ Team Attack increases additionally by x 0.2,
⇒ to the max x 3 for 20 Runestones.
Monster(s) 2719i
1982 Can Only End All This! Skill Effect When the Team has only Human(s) or Machina(s):
I. Team Attack x 7; HP & Recovery x 1.6.
II. Extend Runestone-moving time regardlessly by 1.5 seconds.
III. Attack of【KAMEN RIDER】x 1.5 additionally.
IV. Dark Runestones also possess 50% effect of other Attributive Runestones.
V. For every group of Runestones dissolved,
⇒ Team Attack increases additionally,
⇒ to the max x 2 for 10 groups.
Monster(s) 2720i
1983 I'm Just a Passing-through KAMEN RIDER! Skill Effect When the Team has only Dark Character(s) or【KAMEN RIDER】:
I. Team Attack x 6.5; HP & Recovery x 1.5.
II. When ≥10 Combos or Ex. Combos are made,
⇒ Team Attack x 3 additionally.
III. Damage received -25%.
IV. Damage received from Human enemies -40%.
Monster(s) 2704i
1984 The Destroyer of Worlds Skill Effect When the Team has only Dark Character(s) or【KAMEN RIDER】:
I. Team Attack x 7; HP & Recovery x 1.5.
II. When ≥10 Combos or Ex. Combos are made,
⇒ Team Attack x 4 additionally.
III. Damage received -30%.
IV. Damage received from Human enemies -40%.
Monster(s) 2705i
1985 Don't Wanna See Anyone Cry! Skill Effect When the Team has only Humans:
I. Team Attack x 6.5; HP & Recovery x 1.6.
II. Fire Runestones also possess 50% effect of Heart Runestones.
III. Heart Runestones also possess 50% effect of Attributive Runestones.
IV. By dissolving ≥12 Runestones,
⇒ Team Attack x 2.5 additionally.
Monster(s) 2699i
1986 Dream Seeker Skill Effect When the Team has only Humans:
I. Team Attack x 7; HP & Recovery x 1.6.
II. Fire Runestones also possess 50% effect of Heart Runestones.
III. Heart Runestones also possess 50% effect of Attributive Runestones.
IV. By dissolving ≥12 Runestones,
⇒ Team Attack x 3 additionally.
Monster(s) 2700i
1987 Never Despair! Skill Effect When the Team has only Humans or "Shadow Moon":
I. Team Attack x 6.5 & Recovery x 3.
II. Extend Runestone-moving time by 2 seconds.
III. When ≥6 Combos are made,
⇒ Team Attack x 3.5 additionally.
IV. Dark and Fire Runestones also possess 50% effect of other Runestones.
V. The effect of Light Runestones increases by 100%.
Monster(s) 2702i
1988 The Child of the Sun Skill Effect When the Team has only Humans or "Shadow Moon":
I. Team Attack x 6.5 & Recovery x 3.
II. Extend Runestone-moving time by 3 seconds.
III. When ≥6 Combos are made,
⇒ Team Attack x 3.5 additionally.
IV. Dark and Fire Runestones also possess 50% effect of other Runestones.
V. The effect of Light Runestones increases by 100%.
Monster(s) 2703i
1989 The Promise Skill Effect When the Team has only Human(s) &【KAMEN RIDER】:
I. Team Attack x 6 & HP x 1.5.
II. By dissolving all present Fire Runestones in the first batch,
⇒ Team Attack x 1.5 additionally.
III. Fire and Heart Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2706i
1990 For the Peace of Humans! Skill Effect When the Team has only Human(s) &【KAMEN RIDER】:
I. Team Attack x 6; HP & Recovery x 1.2.
II. Earth and Heart Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2707i
1991 Here I Come! Skill Effect When the Team has only Human(s) &【KAMEN RIDER】:
I. Team Attack x 6 & Recovery x 1.5.
II. If Fire and Light Runestones are dissolved in the same Round,
⇒ Team Attack x 1.5 additionally.
III. Fire and Heart Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2708i
1992 I'll Change the Patient's Fate! Skill Effect When the Team has only Human(s) &【KAMEN RIDER】:
I. Team Attack x 6.5.
II. If a Runestone in the 3 columns on the right is picked up to start moving,
⇒ Attack of【KAMEN RIDER】x 1.5 additionally.
III. Light and Heart Runestones also possess 50% effect of other Attributive Runestones.
Monster(s) 2709i
1993 I Want to Become a King! Skill Effect When the Team has only Humans & Demons:
I. Team Attack x 7; HP & Recovery x 2.
II. Skill CD of Human(s) -2 after entering a Stage.
III. Each Demon launches 1 extra attack as much as 50% of its attack.
Monster(s) 2710i
1994 Rejoice! Its Name is OHMA ZI-O! Skill Effect When the Team has only Humans & Demons:
I. Team Attack x 7; HP & Recovery x 1.5.
II. Damage received -60%.
III. Each Demon launches 1 extra attack.
IV. Damage of Demon(s) will be dealt regardless of Defense.
Monster(s) 2721i
1995 All as the Ark Wills it! Skill Effect I. Dark Attack x 4; Dark HP & Recovery x 1.5.
II. Dark Machina Attack x 4 additionally.
III. By dissolving all present Dark Runestones in the first batch:
⓵ The Character's Attack x 4 additionally.
⓶ Combo count +3.
Monster(s) 2714i 2722i
1996 Frost of Absolute Zero Skill Effect When the Team consists of only Humans:
I. Team Attack x 3.5; HP & Recovery x 1.2.
II. Extend Runestone-moving time by 2 seconds.
III. The more the Combos made,
⇒ the higher the Team Attack increases additionally:
⓵ Attack x 3 for 1 Combo
⓶ Attack x 5.5 to the max for 6 Combos
IV. Water and Heart Runestones also possess 50% effect of each other.
V. HP, Attack & Recovery of【Saints】x 1.2.
Monster(s) 2101i
1997 Frost of Absolute Zero - EX Skill Effect When the Team consists of only Humans:
I. Team Attack x 3.5; HP & Recovery x 1.2.
II. Extend Runestone-moving time by 2 seconds.
III. The more the Combos made,
⇒ the higher the Team Attack increases additionally:
⓵ Attack x 3 for 1 Combo
⓶ Attack x 6.5 to the max for 8 Combos
IV. Water and Heart Runestones also possess 50% effect of each other.
V. HP, Attack & Recovery of【Saints】x 1.2.
Monster(s) 2102i
1998 Scales of the Dragon Skill Effect When the Team consists of only Humans:
I. Team Attack x 7; HP & Recovery x 1.2.
II. Extend Runestone-moving time by 2 seconds.
III. If the Runestone in the bottom left corner is picked up to start moving,
⇒ Team Attack & Recovery x 1.8 additionally.
IV. If the Runestone in the bottom right corner is picked up to start moving,
⇒ turn the first 5 Runestones touched while moving into Enchanted Earth Runestones.
V. HP, Attack & Recovery of【Saints】x 1.2.
Monster(s) 2105i
1999 Scales of the Dragon - EX Skill Effect When the Team consists of only Humans:
I. Team Attack x 7; HP & Recovery x 1.2.
II. Extend Runestone-moving time by 2 seconds.
III. If the Runestone in the bottom left corner is picked up to start moving,
⇒ Team Attack & Recovery x 2 additionally.
IV. If the Runestone in the bottom right corner is picked up to start moving,
⇒ turn the first 5 Runestones touched while moving into Enchanted Earth Human Runestones.
V. HP, Attack & Recovery of【Saints】x 1.2.
Monster(s) 2106i
2000 Union of Saints Skill Effect When the Team consists of only Humans:
I. Team HP, Attack & Recovery x 1.5.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. The more the Runestones dissolved in a group,
⇒ the higher the Team Attack:
⓵ Attack x 6 for 3 Runestones.
⓶ Attack x 12 to the max for 6 Runestones.
IV. HP, Attack & Recovery of【Saints】x 1.2.
Monster(s) 2107i 2108i
2006 Glory of Destiny Skill Effect I. Team Attack x 7; HP x 1.3.
II. When the Team has only Light Members:
⓵ Team HP, Attack & Recovery x 1.5 additionally.
⓶ By dissolving Character or Race Runestones,
⇒ Team Attack x 3.8 additionally.
Monster(s) 10047i
2007 Wild Beast Strategy Skill Effect I. Team Attack x 6.5.
II. Water Runestones also possess 25% effect of other Runestones.
III. By dissolving a group of ≥4 Runestones,
⇒ Team Attack x 2.5 additionally.
IV. When the Team has only Beasts or Dragons:
⓵ Team HP & Recovery x 1.8 additionally.
⓶ Other Runestones also possess 25% effect of Water Runestones.
Monster(s) 10048i
2009 Axiom of Purple Souls Skill Effect When the Team has only Humans:
I. Team Attack x 8; HP & Recovery x 2.
II. If no Dark Runestones are dissolved in the first batch,
⇒ Team Attack x 3 additionally.
III. If no Light Runestones are dissolved in the first batch,
⇒ Damage received -40%.
Monster(s) 10050i
2016 The Holy Oracle Skill Effect I. Team Attack x 6.5; HP x 1.2.
II. When the Team has ≥3 Races,
⇒ Team Attack x 4.5 additionally.
III. For every group of Runestones dissolved in the first batch,
⇒ Ex. Combo count +1.
Monster(s) 10200i
2020 Grace of Heaven - Waves EX Skill Effect I. Water Attack x 7; HP & Recovery x 1.4.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Enchanted Water God Runestone will be generated in that column.
III. By dissolving a group of ≥5 Water Runestones,
⇒ Water Attack x 2.5 additionally.
IV. By dissolving Enchanted Runestones,
⇒ Water Attack x 1.8 additionally.
Monster(s) 2731i
2021 Grace of Heaven - Blaze EX Skill Effect I. Fire Attack x 7; HP & Recovery x 1.4.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Enchanted Fire God Runestone will be generated in that column.
III. By dissolving a group of ≥5 Fire Runestones,
⇒ Fire Attack x 2.5 additionally.
IV. By dissolving Enchanted Runestones,
⇒ Fire Attack x 1.8 additionally.
Monster(s) 2732i
2022 Grace of Heaven - Wood EX Skill Effect I. Earth Attack x 7; HP & Recovery x 1.4.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Enchanted Earth God Runestone will be generated in that column.
III. By dissolving a group of ≥5 Earth Runestones,
⇒ Earth Attack x 2.5 additionally.
IV. By dissolving Enchanted Runestones,
⇒ Earth Attack x 1.8 additionally.
Monster(s) 2733i
2023 Grace of Heaven - Beam EX Skill Effect I. Light Attack x 7; HP & Recovery x 1.4.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Enchanted Light God Runestone will be generated in that column.
III. By dissolving a group of ≥5 Light Runestones,
⇒ Light Attack x 2.5 additionally.
IV. By dissolving Enchanted Runestones,
⇒ Light Attack x 1.8 additionally.
Monster(s) 2734i
2024 Grace of Heaven - Gloom EX Skill Effect I. Dark Attack x 7; HP & Recovery x 1.4.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Enchanted Dark God Runestone will be generated in that column.
III. By dissolving a group of ≥5 Dark Runestones,
⇒ Dark Attack x 2.5 additionally.
IV. By dissolving Enchanted Runestones,
⇒ Dark Attack x 1.8 additionally.
Monster(s) 2735i
2026 Dominion of the Devourers Skill Effect When the Team has only Beasts or Dragons:
I. Team Attack x 15.
II. Runestone-moving time will be doubled.
III. By dissolving Beast or Dragon Runestones
⇒ Team Attack x 2 additionally.
Monster(s) 3002i
2027 Saints in Unity Skill Effect When the Team has only Humans or Gods:
I. Team Attack x 6.5; HP & Recovery x 1.4.
II. Extend Runestone-moving time by 3 seconds.
III. HP, Attack & Recovery of【Saints】x 1.2 additionally.
IV. When the Team has ≥3 Attributes,
⇒ Team Attack x 3 additionally.
V. Damage received from Human and God enemies -30%.
Monster(s) 10072i
2028 Saints in Unity - EX Skill Effect When the Team has only Humans or Gods:
I. Team Attack x 6.5; HP & Recovery x 1.4.
II. Extend Runestone-moving time by 3 seconds.
III. HP, Attack & Recovery of【Saints】x 1.2 additionally.
IV. When the Team has ≥3 Attributes,
⇒ Team Attack x 3 additionally.
V. Damage received from Human and God enemies -30%.
VI. If Runestones are dissolved,
explode 6 Runestones to generate Light Human Runestones
(non-Light Attributive Runestones rank first in priority) at the end of each Round.
Monster(s) 10072i
2029 Strongest Saints in Unity Skill Effect When the Team has only Humans or Gods:
I. Team Attack x 7; HP & Recovery x 1.6.
II. Extend Runestone-moving time regardlessly by 3 seconds.
III. HP, Attack & Recovery of【Saints】x 1.2 additionally.
IV. When the Team has ≥3 Attributes,
⇒ Team Attack x 3 additionally.
V. Damage received from Human and God enemies -30%.
Monster(s) 10073i
2030 Strongest Saints in Unity - EX Skill Effect When the Team has only Humans or Gods:
I. Team Attack x 7; HP & Recovery x 1.6.
II. Extend Runestone-moving time regardlessly by 3 seconds.
III. HP, Attack & Recovery of【Saints】x 1.2 additionally.
IV. When the Team has ≥3 Attributes,
⇒ Team Attack x 3 additionally.
V. Damage received from Human and God enemies -30%.
VI. If Runestones are dissolved,
explode 6 Runestones to generate Light Human Runestones
(non-Light Attributive Runestones rank first in priority) at the end of each Round.
Monster(s) 10073i
2031 Chains of Saints Skill Effect When the Team has only Humans or "Athena the Goddess of War and Wisdom":
I. Team Attack x 6; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 3 seconds.
III. By dissolving a group of ≥7 Runestones:
⓵ Team Attack x 5 additionally.
⓶ Damage of 【Saints】 will be dealt regardless of Puzzle Shield.
IV. Dark Runestones also possess 50% effect of other Runestones.
V. Heart Runestones also possess the effect of Dark Runestones.
Monster(s) 10074i
2032 Chains of Saints - EX Skill Effect When the Team has only Humans or "Athena the Goddess of War and Wisdom":
I. Team Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 3 seconds.
III. By dissolving a group of ≥7 Runestones:
⓵ Team Attack x 5 additionally.
⓶ Damage of 【Saints】 will be dealt regardless of Puzzle Shield.
IV. Dark Runestones also possess the effect of other Runestones.
V. Heart Runestones also possess the effect of Dark Runestones.
Monster(s) 10075i
2033 Saints of Phoenix Skill Effect When the Team has only Fire Members, Dark Members, 【Saints】or "Athena the Goddess of War and Wisdom":
I. Team Attack x 6.5; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 2 seconds.
III. Fire, Dark and Heart Runestones also possess 50% effect of other Runestones.
IV. If 2 out of 3 types of Runestones (Fire, Dark and Heart) are dissolved in the same Round,
⇒ Team Attack x 4.5 additionally.
Monster(s) 10068i
2034 Saints of Phoenix - EX Skill Effect When the Team has only Fire Members, Dark Members,【Saints】
or "Athena the Goddess of War and Wisdom":
I. Team Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. Fire, Dark and Heart Runestones also possess 50% effect of other Runestones.
IV. If 2 out of 3 types of Runestones (Fire, Dark and Heart) are dissolved in the same Round,
⇒ Team Attack x 4.5 additionally.
Monster(s) 10069i
2035 Will of Saints Skill Effect When the Team has only Humans or "Athena the Goddess of War and Wisdom":
I. Team Attack x 5; HP & Recovery x 1.2.
II. Extend Runestone-moving time by 1 second.
III. Attack of【Saints】x 3 additionally.
IV. Heart Runestones also possess 50% effect of Attributive Runestones.
V. Water and Earth Runestones also possess 50% effect of each other.
Monster(s) 10066i 10070i
2036 Will of Saints - EX Skill Effect When the Team has only Humans or "Athena the Goddess of War and Wisdom":
I. Team Attack x 6; HP & Recovery x 1.2.
II. Extend Runestone-moving time regardlessly by 1 second.
III. Attack of【Saints】x 3 additionally.
IV. Heart Runestones also possess 50% effect of other Runestones.
V. Water and Earth Runestones also possess 50% effect of each other.
Monster(s) 10067i 10071i
2037 Necklace of the Underworld Skill Effect When the Team has only Humans and Gods:
I. Team Attack x 5; HP & Recovery x 1.2.
II. Extend Runestone-moving time by 1 second.
III. Heart Runestones also possess 50% effect of Attributive Runestones.
IV. Fire and Dark Runestones also possess 50% effect of each other.
Monster(s) 10078i
2038 Morale of Saints Skill Effect When the Team has only Humans:
I. Team Attack x 5; HP & Recovery x 1.2.
II. Extend Runestone-moving time by 1 second.
III. Attack of【Saints】x 3 additionally.
IV. Heart Runestones also possess 50% effect of Attributive Runestones.
V. Water and Light Runestones also possess 50% effect of each other.
Monster(s) 10076i 10077i
2039 Aggression of Specters Skill Effect Attack of【Specters】x 7.
Monster(s) 10082i 10087i 10088i 10089i
2040 Monopoly of Death Skill Effect When the Team has only Light Members, Dark Members or 【Specters】:
I. Team Attack x 7; HP & Recovery x 1.6.
II. Extend Runestone-moving time by 3 seconds.
III. When the Team has ≥3 Races,
⇒ Team Attack x 2 additionally.
IV. When ≥8 Combos are made,
⇒ each Member launches 1 extra attack as much as 3x of its attack.
Monster(s) 10091i
2041 Rebirth of Warriors Skill Effect When the Team has only Humans:
I. Team Attack x 5.
II. When the Team has ≥3【Saints】,
⇒ Team Attack & Recovery x 1.5 additionally.
III. When the Team has ≥3【Specters】,
⇒ Team Attack & Recovery x 1.5 additionally.
Monster(s) 10083i 10084i 10085i 10086i
2042 Command of Gods Skill Effect God Attack x 7; Recovery x 3.
Monster(s) 10092i 10093i
2043 Saints of Athena Skill Effect Attack & Recovery of 【Saints】x 10.
Monster(s) 10079i
2044 Peerless Divinity Skill Effect I. Team Attack x 7; HP & Recovery x 1.7.
II. The more the Races in the team, the higher the Team Attack increases additionally:
⓵ x 4 additionally for 2 Races,
⓶ to the max x 6 for 4 Races.
III. God Damage will be dealt regardless of Defense.
IV. Damage of Humans, Demons and Machinas will be dealt regardless of Initial Shield.
V. Damage of Dragons, Beasts and Elves will be dealt regardless of Fixed Combo Shield.
Monster(s) 10100i
2045 Battering Magic Skill Effect When the Team has only Water Members, Demons or Gods:
I. Team Attack x 5; HP x 1.5.
II. The more the Combos made, the higher the Team Attack increases additionally:
⓵ x 2 additionally for 2 Combos,
⓶ to the max x 8 for 8 Combos.
III. For each Demon Runestone dissolved,
⇒ recover 2,000 HP.
Monster(s) 10101i
2046 Antagonistic Attack Skill Effect I. Beast & Human Attack x 7; HP x 2.5.
II. Each Beast launches 1 extra attack of its Counter Attribute.
III. Skill CDs of Humans -2 after entering a Stage.
IV. When the Team has only Beasts or Humans,
⇒ Team Attack x 4 additionally.
Monster(s) 10102i
2047 Glowing Lapis Lazuli Skill Effect When the Team has only Elves:
I. Team Attack x 8; Recovery x 1.8.
II. All Runestones also possess 50% effect of other Runestones.
III. Each time a Member activates its Skill,
⇒ recover 50% HP.
Monster(s) 10103i
2048 Will to Survive - EX Skill Effect I. Team HP, Attack & Recovery x 1.5.
II. When current HP is >50%,
⇒ the next Damage received will not lead to your defeat.
III. When the Team has only Dark Members or Gods:
The lower the HP,
⇒ the higher the Team Attack & Recovery, to the max x 20.
Monster(s) 3003i
2049 Unyielding Hero - EX Skill Effect I. Earth Attack x 5.
II. The more Humans (besides this Character) in the Team,
⇒ the higher the HP and Recovery of Earth Members, to the max x 2.5 with 5 Humans in the Team.
Monster(s) 2741i
2050 Dark Magic of Recovery - EX Skill Effect I. Elf Attack & Recovery x 6.5; HP x 1.5.
II. If a group of ≥4 Runestones is dissolved in a column in the first batch,
⇒ 1 Enchanted Heart Runestone will be generated in that column.
III. At the end of the Round,
⇒ turn Heart Runestones into Enchanted Elf Runestones.
Monster(s) 2742i
2051 League of Knights Skill Effect When the Team has only Fire, Earth or Dark Members:
I. Team Attack x 6.5; HP & Recovery x 1.3.
II. By dissolving Heart Runestones,
⇒ Team Attack x 2.5 additionally.
III. By dissolving Enchanted Runestones,
⇒ the Character's Attack x 1.5 additionally.
Monster(s) 2743i
2052 Selfless Heiress - EX (2052) Skill Effect I. Earth Attack x 6.5; HP & Recovery x 1.6.
II. Earth Human Attack x 8.
III. Extend Runestone-moving time regardlessly by 3 seconds.
IV. By dissolving Race Runestones,
⇒ Earth Attack x 4 additionally.
V. For every group of Light or Dark Runestones dissolved,
⇒ turn 3 Runestones into Enchanted Human Runestones at the end of the Round (Earth and Heart Runestones rank first in priority),
⇒ to the max 30 Runestones to be turned.
Monster(s) 2739i
2054 The Qin Law Code Skill Effect I. Dark and Demon Attack x 7.
II. The Character's Damage will be dealt regardless of Defense.
III. Extend Runestone-moving time regardlessly by 2 seconds.
IV. By dissolving a group of ≥5 Runestones,
⇒ Team Attack x 3.5 additionally.
Monster(s) 1983i
2055 Omnipotence of Gods - EX Skill Effect I. God Attack x7.
II. By dissolving Enchanted Attributive Runestones,
⇒ Attack of that Attribute x 2 additionally.
III. Upon activation of the Character's Skill,
⇒ God Attack x 2 additionally.
Monster(s) 2244i
2056 Total Supremacy of Illumination Skill Effect I. Light HP, Attack & Recovery x 1.5.
II. Light and Dark Runestones also possess 50% effect of Heart Runestones.
III. Dark Runestones also possess 50% effect of Light Runestones.
IV. Heart Runestones also possess the effect of Light Runestones.
V. If 2 out of 3 types of Runestones (Light, Dark & Heart) are dissolved in the same Round, Light Attack x 7 additionally.
Monster(s) 2379i
2057 Total Supremacy of Illumination - EX Skill Effect I. Light HP, Attack & Recovery x 1.6.
II. Extend Runestone-moving time to 10 seconds.
III. Light and Dark Runestones also possess 50% effect of Heart Runestones.
IV. Dark and Heart Runestones also possess the effect of Light Runestones.
V. Water, Fire and Earth Runestones also possess 50% effect of Light Runestones.

VI. If 2 out of 3 types of Runestones (Light, Dark & Heart) are dissolved in the same Round, Light Attack x 7 additionally.

VII. Runestones can be dissolved by grouping ≥3 of them.
VIII. Drop rate of all Runestones will not be affected by Amelioration or Skills (including those altering the Attribute of dropping Runestones).

IX. At the end of the Round, Summoner can choose whether to explode 10 Runestones at fixed positions (in the shape of "X") or not.
X. If Runestones are not exploded, turn Runestones at fixed positions into Enchanted Light Runestones.
Monster(s) 2379i
2058 Core of Elements Skill Effect When the Team has only Beasts:
I. Team Attack x 8; HP & Recovery x 1.5.
II. All Runestones also possess 50% effect of other Runestones.
III. By dissolving Beast Runestones,
⇒ Team Attack x 2.5 additionally.
Monster(s) 2149i
2059 Source of Sins Skill Effect I. Elf HP, Attack & Recovery x 1.6.
II. When ≥5 Combos are made,
⓵ Team Attack x 2 additionally;
⓶ Elf Attack x 5 additionally.
III. Extend Runestone-moving time regardlessly by 1.5 seconds.
IV. All Runestones also possess 300% effect of other Runestones.
Monster(s) 2380i
2060 Palm of Cosmos Skill Effect I. Demon Attack x 7.5; HP x 1.4.
II. Only the first batch of Runestones can be dissolved.
III. Runestones can be dissolved by grouping ≥3 of them.
IV. Extend Runestone-moving time regardlessly by 3 seconds.
V. By dissolving ≥15 Runestones in the first batch,
⇒ Demon Attack x 2 additionally.
⇒ Damage of Demons will be dealt regardless of Puzzle Shield.
Monster(s) 2480i
2061 One For All Skill Effect When the Team has only Humans:
I. Team Attack x 7.5; HP x 1.8.
II. Attack of "Midoriya Izuku" x 3 additionally.
III. By dissolving Runestones of ≥3 Attributes,
⇒ Team Attack x 3 additionally.
IV. Earth and Light Runestones also possess 50% effect of other Runestones.
Monster(s) 10123i
2062 Explosion Skill Effect I. Fire Attack x 7; HP & Recovery x 1.8.
II. Extend Runestone-moving time by 1 second.
III. The Character's Skill CD -5 after entering a Stage.
IV. Skill CD of Fire Humans -1 after entering a Stage.
V. Damage dealt to the enemies by counterattack x 2 additionally.
VI. Each Member's Attack towards the target x 1.5.
Monster(s) 10122i
2063 Half-Cold Half-Hot Skill Effect I. Water, Fire Members and 【U.A. High School】 Members:
⇒ Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 2 seconds.
III. By dissolving Water Runestones,
⇒ Damage received -50%.
IV. By dissolving Fire Runestones,
⇒ Team Attack x 3 additionally.
Monster(s) 10121i
2064 The Power of U.A. Skill Effect I. Human Attack x 6.
II. 【U.A. High School】 Members:
⇒ Attack, HP & Recovery x 2.
III. By dissolving Heart Runestones and Runestones of the Character's Attribute in the same Round,
⇒ Team Attack x 2 additionally.
Monster(s) 10124i 10125i 10126i 10127i 10128i
2065 One For All (All Might) Skill Effect When the Team has only Humans:
I. Team Attack x 5; HP & Recovery x 2.
II. Extend Runestone-moving time by 5 seconds.
For 10 Rounds:
III. Attack of "All Might" x 20 additionally.
Monster(s) 10129i
2066 Hellflame Skill Effect When the Team has only Humans:
I. Team Attack x 5; HP & Recovery x 2.
II. Extend Runestone-moving time by 2.5 seconds.
III. Attack of "Endeavor" x 10 additionally.
Monster(s) 10131i
2067 The Power of League of Villains Skill Effect When the Team has only【League of Villains】Members:
I. Team Attack x 10; HP x 1.5.
II. If 2 out of 3 types of Runestones (Light, Dark & Heart) are dissolved in the same Round,
⇒ Team Attack x 3 additionally.
III. 20% of Damage received (excluding Boss Skill Damage) will be converted to HP recovery.
Monster(s) 10135i 10136i
2068 Dragonborn Flames Skill Effect I. Team Attack x 8; HP x 2.
II. Dragon HP x 1.6 additionally; Attack x 4.5 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
Monster(s) 10117i
2069 Tender Guidance Skill Effect I. Human Attack x 8; HP & Recovery x 2.
II. By dissolving Fire Runestones,
⇒ Team Attack x 5 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
Monster(s) 10118i
2070 Astral Power Skill Effect When the Team has only Gods:
I. Team Attack x 6; Recovery x 1.5.
II. Light Attack x 4 additionally; HP & Recovery x 1.5 additionally.
III. Other Runestones also possess 50% effect of Light and Heart Runestones.
Monster(s) 10119i
2071 Maddened Retaliation Skill Effect I. Recovery of all Members will be lowered to 0.
II. Add 2x Recovery basic value of each Dragon and Beast to its own Attack basic value.
III. Deduct 5% of total Team HP each Round.
IV. Dragon & Beast Attack x 25; HP x 2.5.
V. 10% of Dragon and Beast Attack-damage dealt to enemies will be converted to HP recovery,
⇒ to the max 50% of HP.
VI. If the converted HP exceeds Team HP:
For every 15% of total Team HP exceeded,
⇒ turn 1 Runestone into Enchanted Earth Runestone at the end of the Round,
(non-Earth Runestones rank first in priority.)
⇒ to the max 3 Runestones to be turned.
Monster(s) 2748i
2072 Dragon Retaliation Skill Effect I. Dragon HP & Attack x 5.
II. Dragon Recovery basic value will be lowered to 0.
III. By dissolving Earth Runestones,
⇒ recover 15% of total HP of Dragons in the Team.
Monster(s) 2749i
2073 Source of Spirits (2073) Skill Effect When the Team has only Elves:
I. Team Attack x 10; Recovery x 20.
II. If HP is full before Runestone movement,
⇒ Team Recovery x 2 additionally.
Monster(s) 3004i
2074 Holy Sabre Skill Effect When the Team has only Light Humans and
【Knights of the Round Table】:
I. Team Attack x 7; HP & Recovery x 1.8.
II. Other Runestones also possess 50% effect of Light and Heart Runestones.
III. By dissolving all Runestones of 1 type in the first batch,
⇒ Team Attack x 1.35 additionally.
IV. For every group of non-Light Runestones dissolved,
⇒ Combo count +1.
⇒ to the max +4 Combos.
Monster(s) 2746i
2075 Alliance of Knights - EX Skill Effect When the Team has only Fire, Earth and Dark Members:
I. Team Attack x 5.
II. By dissolving Heart Runestones,
⇒ Team Attack x 2.5 additionally.
Monster(s) 2744i 2745i
2076 The Aloof Fallen Angel Skill Effect I. Team Attack x 7; HP & Recovery x 1.6.
II. 【Monster Strike】Members and Elves:
⇒ Attack x 2.5 additionally.
III. By dissolving ≥2 types of Runestones,
⇒ Team Attack x 2 additionally.
IV. For every group of Runestones dissolved in the first batch,
⇒ 1 Enchanted Heart Runestone will be generated.
(All dropping Heart Runestones in the first batch will be adjacent.)
V. Extend Runestone-moving time regardlessly by 3 seconds.
Monster(s) 10145i
2077 Beauteous Water Mirror Skill Effect I. 【Monster Strike】Members and Water Members:
⇒ Attack x 6.5; HP & Recovery x 1.3.
II. Water and Heart Runestones also possess 50% effect of each other.
III. Extend Runestone-moving time by 1 second.
IV. By dissolving all Runestones in the bottom row in the first batch,
⇒ Team Attack x 3 additionally.
V. By dissolving all Runestones in the column below "Enchanting Crystal Queen Margarite" in the first batch,
⇒ Team Attack x 2 additionally.
Monster(s) 10139i
2078 Breath of True Flame Skill Effect I. 【Monster Strike】Members and Fire Members:
⇒ Attack x 6; HP & Recovery x 1.5.
II. Damage of each Member dealt to Beast, Dragon, Machina and Demon enemies x 2 additionally.
Monster(s) 10140i
2079 Legacy of Magic Skill Effect I. The more Elves and 【Monster Strike】Members in the Team,
⇒ the higher the Team Attack,
⇒ to the max x 7.
II. Extend Runestone-moving time by 2 seconds.
III. By dissolving Earth or Dark Runestones,
⇒ Combo count +4.
Monster(s) 10141i
2080 Guidance of the Queen of Knights Skill Effect I. 【Monster Strike】Members and Light Members:
⇒ Attack x 6.5; HP & Recovery x 1.3.
II. Light and Heart Runestones also possess 50% effect of each other.
III. Extend Runestone-moving time by 1 second.
IV. By dissolving a group of ≥5 Runestones in the shape of【十】in the first batch,
⇒ Team Attack x 5 additionally.
Monster(s) 10142i
2081 Soul-culling Skill Effect I. 【Monster Strike】Members and Demons:
⇒ Attack x 7.
II. Extend Runestone-moving time by 1 second.
III. Damage received -25%.
IV. Damage of Counter Attribute(s) dealt to enemies x 2 additionally.
Monster(s) 10143i
2082 Gift of Worldtree Skill Effect I. 【Monster Strike】Members and Elves:
⇒ Attack x 6.
II. Extend Runestone-moving time by 2 seconds.
III. 100% of Attack-damage dealt to an enemy will be diffused to other enemies.
Monster(s) 10144i
2084 The Qin Law Code - EX Skill Effect I. Attack of Dark Members, Demons and Dragons x 7.5.
II. Damage will be dealt regardless of Defense.
III. Extend Runestone-moving time regardlessly by 2.5 seconds.
IV. If a group of ≥4 Runestones is dissolved,
⇒ Team Attack x 4 additionally.
Monster(s) 2752i 2753i
2085 Fount of Nightmares Skill Effect I. Team Attack x 7.
II. Earth Members and Demons:
⇒ HP & Attack x 1.7 additionally.
III. By dissolving a Character Runestone or Race Runestone,
⇒ Team Attack x 3 additionally.
IV. All Attributive Runestones also possess 50% effect of other Attributive Runestones.
V. Extend Runestone-moving time regardlessly by 2 seconds.
Monster(s) 10137i
2086 Pioneering Inventor Skill Effect When the Team has only Machinas:
I. Team Attack x 6.5; HP & Recovery x 1.5.
II. For every 3 groups of Runestones dissolved,
⇒ 3 Water Machina Runestones will be generated.
III. Damage received -40%.
Monster(s) 10138i
2087 A Woman of Her Words Skill Effect I. Only the first batch of Runestones can be dissolved.
II. When the Team has only Beasts, Dragons or Elves:
⓵ Team Attack x 8.5; HP & Recovery x 2.
⓶ By dissolving ≥10 Runestones in the first batch,
⇒ Team Attack x 6 additionally.
Monster(s) 10146i
2088 Transient Conflagration Skill Effect When the Team has only Dragons:
I. Team Attack x 6; HP x 3.
II. The Character launches no attack.
III. By dissolving a Character Runestone,
⇒ Team Attack x 6 additionally.
IV. If no Character Runestones are dissolved in the first batch,
⇒ Damage Received -40%.
Monster(s) 10147i
2089 Enoch's Mettle Skill Effect I. Team Attack x 7.
II. All Runestones also possess 25% effect of other Runestones.
III. When the Team has only Humans:
⓵ Team Attack x 5.5 additionally.
⓶ Team HP & Recovery x 2.
Monster(s) 10165i
2090 The Witch's Mettle Skill Effect I. Team Attack x 6.
II. Fire, Dark and Heart Runestones also possess 50% effect of each other.
III. When the Team has only Humans:
⓵ Team Attack x 3.5 additionally.
⓶ Team HP & Recovery x 2.2.
Monster(s) 10166i
2091 Dragon Devourer Skill Effect When the Team has only Dragons:
I. Team Attack x 15.
II. If HP is not full before Runestone movement,
⇒ Team Attack x 2 additionally.
III. By dissolving Dragon Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 3005i
2092 Fight of the Hegemon Skill Effect I. Light Attack x 7.5; HP & Recovery x 1.8.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving ≥3 groups of Runestones,
⇒ Team Attack x 3.5 additionally.
IV. By dissolving all present Light Runestones in the first batch,
⇒ Light Attack x 1.5 additionally.
Monster(s) 2305i
2093 Might of the Hegemon Skill Effect I. Team Attack x 9; HP & Recovery x 1.6.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 2 additionally.
IV. The 1st batch of Runestones to be dropped will be Enchanted Runestones of the Member's Attribute in that column.
* Runestones to be dropped later will be arranged in proper order.
Monster(s) 2305i
2094 Jabbanero's Roar Skill Effect I. Fire Attack x 6.
II. Coins obtained from Battles increase by 50%.
Monster(s) 846i
2095 Samurai Spirit Skill Effect I.【Gintama】Members and Water Members:
⇒ Attack x 7; HP & Recovery x 1.6.
II. By dissolving 2 groups of ≥3 Runestones,
⇒ Team Attack x 3.5.
III. Skill CDs of 【Yorozuya】 Members -2 after entering a Stage.
Monster(s) 10172i
2096 In the Name of Shiroyasha Skill Effect I. Team Attack x 7; HP & Recovery x 1.7.
II. By dissolving a group of ≥3 Runestones,
⓵ Team Attack x 4.
⓶ Single Attack becomes Full Attack.
III. Skill CDs of Humans -1 after entering a Stage.
IV. By dissolving Runestones of the Members' Attributes,
⇒ Team Attack x 1.7 additionally.
Monster(s) 10184i
2097 Combat Power of the Yato tribe Skill Effect I.【Yorozuya】 Members and Fire Members:
⇒ Attack x 8; HP & Recovery x 1.8.
II. The more the groups of Runestones dissolved,
⇒ the higher the Attack of 【Yorozuya】 Members and Humans,
⇒ to the max x 6 for 10 groups.
III. The Character's Damage will be dealt regardless of Defense.
Monster(s) 10173i
2098 Will of Kendo Skill Effect I.【Yorozuya】 Members and Humans:
⇒ Attack x 8; HP & Recovery x 2.
II. Runestones can be dissolved by aligning 3 or more of them.
III. By dissolving ≥8 Runestones in the first batch,
⇒ Attack of【Yorozuya】 Members and Humans x 3 additionally.
Monster(s) 10176i
2099 No Hesitation Skill Effect I. Team Attack x 6.
II. HP, Attack & Recovery of 【Gintama】 Members x 1.6 additionally.
III. Heart Runestones and Runestones of the Character's Attribute also possess 50% effect of other Attributive Runestones.
IV. By dissolving Heart Runestones and Runestones of the Character's Attribute in the same Round,
⇒ Team Attack x 2 additionally.
Monster(s) 10174i 10177i
2100 Cute Bite Skill Effect I.【Yorozuya】 Members and Beasts:
⇒ Attack x 6.5; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 1.5 seconds.
III. By dissolving ≥3 types of Runestones,
⇒ Attack of 【Yorozuya】 Members and Beasts x 2 additionally.
Monster(s) 10175i
2101 Power of Kiheitai Skill Effect When the Team has only Humans:
I. Team Attack x 6; HP & Recovery x 1.4.
II. Extend Runestone-moving time by 1 second.
III. For each Combo made in the first batch,
⇒ 1 Enchanted Dark Runestone will be generated in the column below the Character.
IV. By dissolving ≥10 Dark Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 10179i
2102 Will of Jyoui-shishi Skill Effect When the Team has only Humans:
I. Team Attack x 6; HP & Recovery x 1.4.
II. Skill CDs of all Members -2 after entering a Stage.
III. Extend Runestone-moving time by 1 second.
IV. Each time when Runestones are exploded by the Team,
⇒ deal a non-Attributive Damage as much as 500x the Character's Attack basic value to all enemies regardless of Enchanted Runestone Shield.
Monster(s) 10178i
2103 Undying Longevity Skill Effect I. Team Attack x 10; HP & Recovery x 1.5.
II. Human HP, Attack & Recovery x 1.5 additionally.
III. Extend Runestone-moving time regardlessly by 1.5 seconds.
Monster(s) 10187i
2104 Faith of Bushido Skill Effect I.【Shinsengumi】 and 【Yorozuya】 Members:
⇒ Attack x 7; HP & Recovery x 2.5.
II. By triggering a Character Runestone,
⇒ Attack of the Leader and Ally x 5 additionally.
Monster(s) 10180i 10181i 10182i 10183i
2105 Power of Unusual Women Skill Effect I. 【Yorozuya】 Members and Humans:
⇒ Attack x 7; HP & Recovery x 2.
II. By triggering a Character Runestone,
⇒ Damage received -50%.
Monster(s) 10188i 10189i 10190i 10191i
2106 Unflagging Will of Soul Skill Effect I. Total HP will be deducted by 80%.
II. Team Attack x 1.3.
III. By triggering the Character's Character Runestone,
⇒ Team Attack becomes 0.
Monster(s) 10195i
2107 Mussong Endowment Skill Effect I. Elves and Gods:
⓵ Attack & Recovery x 8.
⓶ HP basic value of each Member +1,200.
II. By dissolving Race Runestones,
⇒ Attack of Elves and Gods x 4 additionally.
III. If the number of groups of Runestones dissolved in the first batch is a multiple of 4,
⇒ Elves and Gods:
⓵ Damage will be dealt regardless of Fixed Combo Shield and Defense.
Monster(s) 10170i
2108 Instinct to Flee Skill Effect I. Earth and Light Members:
Attack x 6; HP & Recovery x 1.6.
II. If no Dark Runestones are dissolved in the first batch,
⇒ Earth and Light Attack x 4 additionally.
Monster(s) 10171i
2109 Basilisk Insight Skill Effect When the Team has only Dragons:
I. Team Attack x 6; HP x 2.5.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving Water Runestones,
⇒ Team Attack x 3 additionally.
IV. By dissolving a Character Runestone,
⇒ Team Attack x 2.5 additionally.
V. If no Character Runestone is dissolved in the first batch,
⇒ Damage received -30%.
Monster(s) 10197i
2110 Onmyō Divination Skill Effect I. Team Attack x 6; HP & Recovery x 1.5.
II. The more the types of Runestones dissolved,
⇒ the higher the Character's Attack increases additionally,
⇒ to the max x 12.
III. When the Team has only Humans or Elves:
⓵ Team Attack x 3 additionally.
⓶ Other Runestones also possess 25% effect of Dark Runestones.
Monster(s) 10198i
2111 Visual Illusions - Billows ULT Skill Effect When the Team has only Water Members and ≥1 Demon(s):
I. Team Attack x 7.
II. Demon Attack x 5 additionally; HP x 1.5.
III. Extend Runestone-moving time regardlessly by 1.5 seconds.
IV. The Attributive Runestones that are the most in number each Round also possess 50% effect of Water Runestones.
V. If Water Runestones are the most in number,
⇒ Water Attack x 2.2 additionally.
VI. Heart Runestones also possess 50% effect of Water Runestones.
VII. By dissolving Demon Runestones:
⓵ Team Attack x 3.5 additionally.
⓶ Damage received -60%.
Monster(s) 2756i
2112 Visual Illusions - Blaze ULT Skill Effect When the Team has only Fire Members and ≥1 Demon(s):
I. Team Attack x 7.
II. Demon Attack x 5 additionally; HP x 1.5.
III. Extend Runestone-moving time regardlessly by 1.5 seconds.
IV. The Attributive Runestones that are the most in number each Round also possess 50% effect of Fire Runestones.
V. If Fire Runestones are the most in number,
⇒ Fire Attack x 2.2 additionally.
VI. Heart Runestones also possess 50% effect of Fire Runestones.
VII. By dissolving Demon Runestones:
⓵ Team Attack x 3.5 additionally.
⓶ Damage received -60%.
Monster(s) 2757i
2113 Visual Illusions - Wood ULT Skill Effect When the Team has only Earth Members and ≥1 Demon(s):
I. Team Attack x 7.
II. Demon Attack x 5 additionally; HP x 1.5.
III. Extend Runestone-moving time regardlessly by 1.5 seconds.
IV. The Attributive Runestones that are the most in number each Round also possess 50% effect of Earth Runestones.
V. If Earth Runestones are the most in number,
⇒ Earth Attack x 2.2 additionally.
VI. Heart Runestones also possess 50% effect of Earth Runestones.
VII. By dissolving Demon Runestones:
⓵ Team Attack x 3.5 additionally.
⓶ Damage received -60%.
Monster(s) 2758i
2114 Full Circle of Luminescence - Demon Floruit Skill Effect When the Team has only Light Members and ≥1 Demon(s):
I. Team Attack x 7.
II. Demon Attack x 5 additionally; HP x 2.
III. Extend Runestone-moving time regardlessly by 2.5 seconds.
IV. For every group of ≥5 Light Runestones dissolved,
⇒ Team Attack increases additionally,
⇒ to the max x 6 for 3 groups.
Monster(s) 2759i
2115 Full Circle of Gloom - Demon Floruit Skill Effect When the Team has only Dark Members and ≥1 Demon(s):
I. Team Attack x 7.
II. Demon Attack x 5 additionally; HP x 2.
III. Extend Runestone-moving time regardlessly by 2.5 seconds.
IV. For every group of ≥5 Dark Runestones dissolved,
⇒ Team Attack increases additionally,
⇒ to the max x 6 for 3 groups.
Monster(s) 2760i
2116 Mission of the Galactic Child Skill Effect When the Team has only 【Monster Strike】Members and Humans:
I. Team Attack x 8; HP & Recovery x 1.8.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. When current HP is ≥80%,
⇒ Attack-damage dealt to enemies x 3 additionally.
IV. By dissolving ≥2 types of Runestones,
⇒ Team Attack x 2.5 additionally.
Monster(s) 10211i
2117 Guidance of the New World Skill Effect I.【Monster Strike】 and Water Members:
⇒ Attack x 7.5; HP & Recovery x 1.6.
II. Extend Runestone-moving time regardlessly by 3 seconds.
III. By dissolving Water Runestones,
⇒ Attack of 【Monster Strike】 and Water Members x 1.8 additionally.
IV. Other Runestones also possess the effect of Water Runestones.
Monster(s) 10212i
2118 Flames of Affection Skill Effect I. Team Attack x 7; HP & Recovery x 1.6.
II.【Monster Strike】 Members and Gods:
⇒ Attack x 2 additionally.
III. Extend Runestone-moving time regardlessly by 3 seconds.
IV. By dissolving ≥2 types of Runestones,
⇒ Team Attack x 1.5 additionally.
V. For every group of Runestones dissolved in the first batch,
⇒ 1 Enchanted Fire Runestone will be generated.
(All dropping Fire Runestones in the first batch will be adjacent.)
Monster(s) 10213i
2119 Redeemer of Freedom Skill Effect I.【Monster Strike】 and Dark Members:
⇒ Attack x 7.5; HP & Recovery x 1.8.
II. HP of 【Monster Strike】 Members x 1.2 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
IV. By dissolving all Runestones in the column below the Leader or Ally in the first batch,
⇒ Team Attack x 4 additionally.
V. By dissolving all Runestones in the columns below the Leader and Ally in the first batch,
⇒ Team Attack x 1.5 additionally.
Monster(s) 10216i
2120 Kingdom Declaration of Nostredame Skill Effect I.【Monster Strike】 Members:
⇒ Attack x 6.5; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 2 seconds.
III. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 2.5 additionally.
IV. Damage dealt to Light and Dark enemies x 2 additionally.
Monster(s) 10217i
2121 Excalibur of Bonds Skill Effect I.【Monster Strike】 and Fire Members:
⇒ Attack x 6.5; HP & Recovery x 1.3.
II. Fire, Light and Heart Runestones also possess 50% effect of each other.
III. Extend Runestone-moving time by 1 second.
IV. By dissolving a group of ≥5 Runestones in the shape of【十】in the first batch,
⇒ Team Attack x 5 additionally.
Monster(s) 10218i
2122 Apocalyptic Revelation Skill Effect I.【Monster Strike】Members and Elves:
⇒ Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 1.5 seconds.
III. Earth, Dark and Heart Runestones also possess the effect of each other.
IV. Damage received from Water enemies -25%.
Monster(s) 10214i
2123 Timeless Tune Skill Effect I.【Monster Strike】 Members and Gods:
⇒ Attack x 6.5; HP & Recovery x 1.3.
II. Extend Runestone-moving time by 1 second.
III. Heart Runestones also possess the effect of Light Runestones.
IV. 10% of Attack-damage dealt to enemies by 【Monster Strike】 Members and Gods
will be converted to HP recovery,
⇒ to the max 50% of HP.
(This effect can be superimposed to 100% of HP.)
Monster(s) 10219i
2124 Forbidden Box Skill Effect I.【Monster Strike】 Members and Humans:
⇒ Attack x 6.5; HP & Recovery x 1.3.
II. Extend Runestone-moving time by 1 second.
III. Heart Runestones also possess the effect of Dark Runestones.
IV. 10% of 【Monster Strike】 Member and Human Attack-damage dealt to enemies will be converted to HP recovery,
⇒ to the max 50% of HP.
Monster(s) 10220i
2125 Chalice System Activated Skill Effect Attack of 【Monster Strike】 Members x 6.
Monster(s) 10226i
2126 Power of Immortals Skill Effect Attack of 【Monster Strike】 Members and Gods x 7.
Monster(s) 10227i
2127 Incarnation of Antagonism Skill Effect I.【Monster Strike】 Members and Demons:
⇒ Attack x 8; HP & Recovery x 1.5.
II. Damage of the enemy's Weakness Attribute x 2 additionally.
III. Non-Attributive Damage dealt to enemies x 3.5 additionally.
Monster(s) 10228i
2128 Arising of Destruction Skill Effect I.【Monster Strike】 Members and Demons:
⇒ Attack x 6; HP & Recovery x 1.5.
II. Damage dealt to Human, Beast and Elf enemies x 2 additionally.
Monster(s) 10225i
2129 Revival of Humans - Wave EX+ Skill Effect I. Attack of Water Members x 3.
II. Human Recovery x 3.
III. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 2 additionally.
IV. Upon receiving Damage from an enemy's attack,
⇒ Damage received -5% for each present Water Runestone,
⇒ to the max -30%.
Monster(s) 2762i 2766i
2130 Leafy Forest - EX Skill Effect I.【Sengoku】Members and Earth Humans:
⇒ Attack x 7; HP & Recovery x 2.
II. By dissolving ≥6 Earth Runestones,
⇒ Team Attack x 4 additionally.
III. By dissolving ≥12 Earth Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2763i
2131 Fist of Immense Strength - EX Skill Effect When the Team has only Humans or 2 Attributes:
I. Team Attack x 7.5; HP & Recovery x 1.3.
II.【Sengoku】 Members:
⇒ HP & Recovery x 1.5 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
IV. By dissolving all Light Runestones in the first batch,
⇒ Team Attack x 3 additionally.
V. By dissolving all Water Runestones in the first batch,
⇒ Team Attack x 3 additionally.
Monster(s) 2764i
2132 Spring of Elf Spirits Skill Effect When the Team has only Elves:
I. Team Attack x 6; HP x 2.5.
II. Skill CDs of all Members -2 after entering a Stage.
III. Attributive Runestones also possess 25% effect of Heart Runestones.
Monster(s) 2765i
2133 The Queen's Glamor Skill Effect When the Team has only Water Members:
I. Team Attack x 7; HP x 1.6.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving Water Runestones in the column below a Member,
⇒ Attack of that Member x 2 additionally.
IV. Upon receiving Damage from an enemy's attack,
⇒ Damage received -10% for each present Water Runestone,
⇒ to the max -50%.
Monster(s) 10230i
2134 Unequaled Exquisiteness Skill Effect I. Team Attack x 10; HP & Recovery x 1.8.
II. The more the Races in the Team,
the higher the Team HP & Recovery increase additionally:
⇒ x 1.2 for 2 Races,
⇒ to the max x 1.4 for 4 Races.
III. Extend Runestone-moving time regardlessly by 3 seconds.
IV. Attack bonus +300% for Combos made.
Monster(s) 2770i
2135 The Almighty Keeper Skill Effect I. Team Attack x 8; HP & Recovery x 1.5.
II. Upon the completion of a Basic, Intermediate, Advanced or specific Stage in "The Traveler's Memories",
⇒ Summoner will be rewarded with an extra item.
III. Stage Clearance EXP increases by 10%.
IV. Stage Clearance Coins increases by 10%.
Monster(s) 2771i
2136 Power of Blood Demon Skill Effect I. Team Attack x 8.
II. Elves and Demons:
⓵ HP x 2.2.
⓶ Attack x 4 additionally.
III. By dissolving Fire Runestones,
⇒ each Demon launches 1 extra Fire attack.
IV. 5% of Demon Attack-damage dealt to enemies will be converted to HP recovery,
⇒ to the max 50% of HP.
Monster(s) 10235i
2137 Papillon Phantasm Skill Effect I. Team Attack x 6.
II. Elf HP & Recovery x 2.
III. By dissolving ≥3 types of Runestones,
⇒ Elf Attack x 6 additionally.
IV. Runestones of each Elf's Attribute in the Team also possess 50% effect of Water and Heart Runestones.
Monster(s) 10236i
2138 Source of All Skill Effect I. All "Monesis" and ≥8* Members:
⇒ Attack x 11.
II. When the Team has ≥5 Races,
⇒ Team HP x 4.
III. By dissolving Attributive Runestones,
⇒ each "Monesis" launches 1 extra attack of that Attribute(s) as much as 50% of its Attack.
Monster(s) 2598i 3015i 3016i 3017i 3018i 3019i
2139 Taichi Yagami's Courage Skill Effect When the Team has only【DigiDestined】 Members or Dragons:
I. Team Attack x 7.5; HP x 2.
II. Extend Runestone-moving time regardlessly by 1.5 seconds.
III. By dissolving a group of ≥4 Runestones,
⇒ Combo count +4.
IV. By dissolving Race Runestones,
⇒ Team Attack x 3 Additionally.
Monster(s) 10245i
2140 Taichi Yagami's Courage - EX Skill Effect When the Team has only【DigiDestined】 Members or Dragons:
I. Team Attack x 8; HP x 1.8.
II.【DigiDestined】 Members:
⇒ HP x 1.3 additionally.
III. Extend Runestone-moving time regardlessly by 1.5 seconds.
IV. By dissolving ≥2 groups of Fire Runestones,
⇒ Team Attack x 2.2 additionally.
V. By dissolving Race Runestones,
⇒ Team Attack x 3 additionally.
VI. Damage dealt to Beast and Dragon enemies x 2 additionally.
Monster(s) 10265i
2141 Yamato Ishida's Friendship Skill Effect When the Team has only【DigiDestined】 Members or Beasts:
I. Team Attack x 7; HP & Recovery x 1.7.
II. Extend Runestone-moving time regardlessly by 1.5 seconds.
III. By dissolving Water or Heart Runestones,
⇒ Team Attack x 2 additionally.
IV. When ≥4 Combos are made,
⇒ Team Attack x 3 additionally.
Monster(s) 10244i
2142 Yamato Ishida's Friendship - EX Skill Effect When the Team has only【DigiDestined】 Members or Beasts:
I. Team Attack x 7.5; HP & Recovery x 1.7.
II. Attack bonus +200% for Combos made.
III. Extend Runestone-moving time regardlessly by 1.5 seconds.
IV. By dissolving Water or Heart Runestones,
⇒ each Member launches 1 extra attack.
Monster(s) 10264i
2143 Power of Courage and Friendships Skill Effect When the Team has only【DigiDestined】 Members, Beasts or Dragons:
I. Team Attack x 10; HP & Recovery x 2.2.
II. Extend Runestone-moving time regardlessly by 5 seconds.
III. By dissolving Race Runestones,
⇒ Team Attack x 2 additionally.
IV. By dissolving Water Runestones,
⇒ Team Attack x 1.5 additionally.
V. By dissolving Fire Runestones,
⇒ Combo count and Ex. Combo count +6.
VI. By dissolving ≥2 types of Runestones,
⇒ Attack of Leader and Ally x 1.5 additionally.
Monster(s) 10267i
2144 Power of Hope and Light Skill Effect I.【DigiDestined】Members, Light Members and Gods:
⇒ Attack x 7; HP & Recovery x 1.7.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving ≥4 types of Runestones,
⇒ Team Attack x 3.5 additionally.
IV. Damage received -30%.
V. Damage received from Demon enemies -50%.
Monster(s) 10247i
2145 Power of Hope and Light - EX Skill Effect I.【DigiDestined】Members, Light Members and Gods:
⇒ Attack x 8; HP & Recovery x 1.8.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 3.5 additionally.
IV. Damage received -40%.
Monster(s) 10266i
2146 Koushiro Izumi's Knowledge Skill Effect I.【DigiDestined】 Members and Beasts:
⇒ Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 1.5 seconds.
III. Water, Fire and Dark Runestones also possess 50% effect of each other.
Monster(s) 10248i
2147 Mimi Tachikawa's Sincerity Skill Effect I.【DigiDestined】 Members and Elves:
⇒ Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 1.5 seconds.
III. Earth Runestones also possess 50% effect of other Runestones.
Monster(s) 10246i
2148 Will of Perseverance and Heart of Justice Skill Effect I. Beast Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 1.5 seconds.
III. Skill CDs of Beasts -2 after entering a Stage.
IV. By dissolving Light Runestones,
⇒ Beast Attack x 2 additionally.
Monster(s) 10251i
2149 Blustering Storm Skill Effect I. Machina Attack x 5.
II. Launch an Attribute-effective Counterattack
as much as 700x Damage received,
regardless of Defense and Enchanted Runestone Shield.
Monster(s) 10256i
2150 One United Heart Skill Effect I.【DigiDestined】Members:
⇒ Attack x 6; HP & Recovery x 2.
II. For 12 Rounds, Team Attack x 12.
Monster(s) 10262i
2151 Evil Annihilation Skill Effect I.【DigiDestined】Members, Beasts, Elves and Dragons:
⇒ Attack x 8; HP & Recovery x 2.2.
II. Damage received -40%.
III. When ≥6 Combos are made,
⇒ Team Attack x 6 additionally.
Monster(s) 10268i
2152 The Legendary Dragon Warrior Skill Effect I.【DigiDestined】, Water, Earth and Light Members:
⇒ Attack x 9; HP & Recovery x 1.6.
II. By dissolving ≥3 types of Runestones:
⓵ Team Attack x 6 additionally.
⓶ Combo count and Ex. Combo count +3.
Monster(s) 10269i
2153 Destruction and Slaughter Skill Effect I. Demon Attack x 10; HP & Recovery x 2.
II. "Diaboromon":
⓵ Attack x 5 additionally.
⓶ HP x 2 additionally.
III. By dissolving a group of ≥5 Dark Runestones in the first batch,
⇒ Combo count +5.
Monster(s) 10261i
2159 Deep Notion of the Ocean - EX Skill Effect When the Team has only Water Members:
I. Team Attack x 8; HP x 1.5.
II. For each Water Runestone dissolved,
⇒ recover 3% of total HP
(affected by Combo bonus).

III. If an odd number of Combos are made in the first batch:
⓵ Damage received -45%.
⓶ Damage will be dealt regardless of Trio Elemental Shield and Quintet Elemental Shield.

IV. If an even number of Combos are made in the first batch:
⇒ Team Attack x 3 additionally.

V. If ≥5 Combos are made in the first batch:
⓵ Effects III & IV will be granted.
⓶ Damage will be dealt regardless of Fixed Combo Shield.
Monster(s) 2545i
2160 Holy Intimidation Skill Effect I. Light Members, Elves and Gods:
⇒ Attack x 7; HP & Recovery x 1.5.
II. Elves and Gods:
⓵ Attack x 3 additionally.
⓶ HP & Recovery x 1.3 additionally.
III. Extend Runestone-moving time regardlessly by 3 seconds.
IV. By dissolving ≥4 groups of Runestones,
⇒ Light Members, Elves and Gods:
Attack x 2 additionally.
Monster(s) 10062i
2161 Raid of Flaming Blade - EX Skill Effect When the Team has only 【Sengoku】 or Fire Members:
I. Team Attack x 8; HP & Recovery x 1.5.
II.【Sengoku】 Members, Humans and Dragons:
⓵ HP x 1.5 additionally.
⓶ Attack x 3 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
IV. By dissolving ≥6 Fire, Light or Dark Runestones in total,
⇒ Team Attack x 3 additionally.
Monster(s) 2767i
2162 Revival of Humans - Flames EX+ Skill Effect I. Attack of Fire Members x 3.
II. Human Recovery x 3.
III. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 2 additionally.
IV. Upon receiving an attack from an enemy:
For each present Fire Runestone,
⇒ Damage received -5%,
⇒ to the max -30%.
Monster(s) 2768i
2163 Bloody Path - Light Skill Effect I. Total HP will be lowered by 40%.
II. Light Members and Demons:
⇒ Attack x 7.
III. Extend Runestone-moving time by 7 seconds.
IV. For every 5 Light Runestones dissolved in the first batch,
⇒ Combo count +1.
Monster(s) 2769i
2164 Will of Wyrd - Water Skill Effect I. God Attack x 6; HP & Recovery x 1.5.
II. Water and Heart Runestones also possess 50% effect of each other.
Monster(s) 2775i
2165 Will of Wyrd - Fire Skill Effect I. God Attack x 6; HP & Recovery x 1.5.
II. Fire and Heart Runestones also possess 50% effect of each other.
Monster(s) 2777i
2166 Will of Wyrd - Earth Skill Effect I. God Attack x 6; HP & Recovery x 1.5.
II. Earth and Heart Runestones also possess 50% effect of each other.
Monster(s) 2779i
2167 Rebirth of Wyrd Skill Effect I. God Recovery x 6; HP & Attack x 1.5.
II. Recover HP as much as
15x the Character's Recovery basic value each Round.
(Dissolving Runestones is necessary.)
Monster(s) 2781i
2168 End of Wyrd Skill Effect I. God Attack x 6; HP & Recovery x 1.5.
II. The Team launches 1 extra non-Attributive Afterattack
as much as 6x the Character's Attack
to all enemies regardless of Defense each Round.
Monster(s) 2783i
2169 Fate Spinning - Water Skill Effect I. Attack of Water Gods x 5.
II. By dissolving God Runestones,
⇒ Water Attack x 3 additionally.
Monster(s) 2776i
2170 Fate Spinning - Fire Skill Effect I. Attack of Fire Gods x 5.
II. By dissolving God Runestones,
⇒ Fire Attack x 3 additionally.
Monster(s) 2778i
2171 Fate Spinning - Earth Skill Effect I. Attack of Earth Gods x 5.
II. By dissolving God Runestones,
⇒ Earth Attack x 3 additionally.
Monster(s) 2780i
2172 Fate Spinning - Light Skill Effect I. Attack of Light Gods x 5.
II. By dissolving God Runestones,
⇒ Light Attack x 3 additionally.
Monster(s) 2782i
2173 Fate Spinning - Dark Skill Effect I. Attack of Dark Gods x 5.
II. By dissolving God Runestones,
⇒ Dark Attack x 3 additionally.
Monster(s) 2784i
2174 Pre-existential Carnage Skill Effect When the Team has only Gods or Demons:
I. Team Attack x 15.
II. By dissolving God or Demon Runestones,
⇒ Team Attack x 2 additionally.
III. Light and Dark Runestones also possess 50% effect of each other.
Monster(s) 3006i
2175 Machina Purpose Skill Effect When the Team has only Machinas:
I. Team Attack x 8; HP & Recovery x 2.
II. Fuel of Machinas increases by 1.5x the number of groups of Runestones dissolved in the first batch.
III. When ≥10 Combos are made,
⇒ Team Attack x 3 additionally.
IV. When ≥20 Combos are made,
⇒ Team Attack x 3 additionally.
Monster(s) 10270i
2176 Scarlet Fortitude Skill Effect I. Humans and Dragons:
⇒ Attack x 6; HP & Recovery x 2.
II.Extend Runestone-moving time by 3 seconds.
III. All Attributive Runestones also possess 50% effect of other Runestones.
IV. When the Team has ≥2 Attributes or ≥2 Races:
⓵ Team Attack x 6 additionally.
⓶ Damage will be dealt regardless of Defense.
Monster(s) 10271i
2177 Jo Kido's Reliability Skill Effect I.【DigiDestined】 Members and Beasts:
⇒ Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 1.5 seconds.
III. Water, Fire and Dark Runestones also possess 50% effect of each other.
Monster(s) 10249i
2178 Sora Takenouchi's Love Skill Effect I.【DigiDestined】 Members and Beasts:
⇒ Attack x 7; HP & Recovery x 1.5.
II. Extend Runestone-moving time by 1.5 seconds.
III. Water, Fire and Dark Runestones also possess 50% effect of each other.
Monster(s) 10250i
2179 The Heart of Martial Arts Skill Effect I.【Hero Association】 Members and Humans:
⇒ Attack x 7; HP & Recovery x 1.5.
II. By dissolving all present Runestones of ≥1 type(s) in the first batch,
⇒【Hero Association】 Members and Humans:
⇒ Attack x 3 additionally.
Monster(s) 10291i
2180 Pursuit of Justice Skill Effect I.【Hero Association】 Members and Machinas:
⇒ Attack x 7; HP x 2.
II. When ≥4 Combos are made,
⇒ Team Attack x 3.5 additionally.
III. When ≥8 Combos are made,
⇒ Team Attack x 2 additionally.
Monster(s) 10292i
2181 Psychic Powers Skill Effect I.【Hero Association】 and Earth Members:
⇒ Attack x 8; HP & Recovery x 1.5.
II. By dissolving Earth or Heart Runestones:
⓵ Team Attack x 4.
⓶ Damage will be dealt regardless of Fixed Combo Shield.
III. If Team HP is full before the enemies attack,
⇒ Damage received in the Round -50%.
Monster(s) 10293i
2182 Unparalleled Strength Skill Effect I. Team Attack x 10.
II. Damage of "Saitama" will be dealt regardless of Defense.
III.【Hero Association】 Members:
⇒ Attack x 10 additionally; HP & Recovery x 3.
Monster(s) 10294i
2183 The Strongest Man on Earth Skill Effect I.【Hero Association】 Members and Humans:
⇒ Attack x 7; HP & Recovery x 1.5.
II. "Saitama":
⇒ HP, Attack & Recovery x 2 additionally.
Monster(s) 10295i
2184 Power of the Blizzard Bunch Skill Effect I.【Hero Association】 Members and Humans:
⇒ Attack x 7; HP & Recovery x 1.5.
II. By dissolving Earth or Heart Runestones:
⓵ Team Attack x 2.5.
⓶ Damage will be dealt regardless of Defense.
Monster(s) 10296i
2185 Unyielding Heroism Skill Effect 【Hero Association】 Members and Humans:
⇒ Attack x 7.
Monster(s) 10297i
2186 The Self-proclaimed Strongest Ninja Skill Effect I. Human Attack x 6; HP & Recovery x 1.5.
II. If Team HP is full before the enemies attack,
⇒ dodge the first attack of each Demon enemy in that Round.
Monster(s) 10299i
2187 Hero Hunt Skill Effect I. Human Attack x 5.
II. When the Team has only "Garou",
⇒ Team Attack x 5 additionally; HP & Recovery x 3.
III. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 5 additionally.
Monster(s) 10300i
2188 Power of the Universe Dominator Skill Effect I. Non-Human Attack x 10; HP & Recovery x 1.8.
II. When ≥7 Combos are made,
⇒ Team Attack x 3 additionally.
III. Damage received from non-God enemies -50%.
Monster(s) 10301i
2189 Code of Integrity Skill Effect I. Team Attack x 6; HP & Recovery x 1.6.
II. Beast Attack x 9; HP & Recovery x 1.8 additionally.
III. When there is an additional effect in play,
⇒ Damage received -40%.
IV. Runestones of each Beast's Attribute in the Team also possess the effect of all Runestones.
Monster(s) 10280i
2190 Power of the Holy Grail - Glory Skill Effect I. Water Members and Humans:
⇒ Attack x 8; HP x 2.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. Water, Fire and Earth Runestones also possess 50% effect of Heart Runestones.
IV. By dissolving ≥3 types of Runestones in the same Round,
⇒ Water Members and Humans:
⇒ Attack x 3 additionally.
V. By dissolving Water, Fire and Earth Runestones in the same Round,
⇒ "Resplendent Devotion - Aria" launches 3 extra attacks (one each for Water, Fire and Earth).
Monster(s) 2791i
2191 Dragon Tutelage Skill Effect I. Humans, Elves and Dragons:
⇒ Attack x 9.
II. Dragon HP x 2.6.
III. By dissolving a Character Runestone or Race Runestones,
⇒ Team Attack x 3.5 additionally.
IV. Effect of Earth Runestones increases by 200%.
V. Humans, Elves and Dragons:
⇒ Skill CDs -3 after entering a Stage.
Monster(s) 10278i
2192 Flame-twirling Spirit Skill Effect I. Team Attack x 7; HP x 1.5.
II. Fire Members and Gods:
⇒ HP & Attack x 1.5 additionally.
III. By dissolving Fire or Heart Runestones,
⇒ Team Attack x 3.5 additionally.
Monster(s) 10279i
2193 Continuation of the Arthurian Glory Skill Effect I. Light Members and Humans:
⇒ Attack x 8; HP & Recovery x 1.2.
II. Light Humans:
⇒ HP, Attack & Recovery x 1.8 additionally.
III. By dissolving Light Runestones,
⇒ Team Attack x 4 additionally.
IV. By dissolving a Character Runestone or Race Runestones,
⇒ Combo count +2.
Monster(s) 10284i
2194 Shadowy Guidance Skill Effect I. Humans and Beasts:
⇒ Attack x 6.
II. Beast HP x 2.
III. By dissolving Light or Dark Runestones,
⇒ Team Attack x 6 additionally.
IV. By dissolving a Character Runestone,
⇒ recover 50% HP.
Monster(s) 10285i
2195 Synthetic Soul's Paso Doble Skill Effect When the Team has only Machinas:
I. Team Attack x 8; HP & Recovery x 1.8.
II. If the Team has ≥3 Attributes,
⇒ Team Attack x 1.8 additionally.
Monster(s) 10307i
2196 Blood-dripping Decay Skill Effect When the Team has only 【Yanxi】 Members or Demons:
I. Team Attack x 7; HP & Recovery x 1.8.
II. Extend Runestone-moving time by 3 seconds.
III. If the Team has ≥2 Races,
⇒ Team Attack x 2 additionally.
Monster(s) 2792i
2197 Shines of the Moon - EX Skill Effect I. Gods and 【Yanxi】 Members:
⇒ Attack x 7; HP & Recovery x 1.5.
II. When the Team has only 【Yanxi】, Light and Dark Members:
⓵ Team Attack x 3.5; HP x 1.2 additionally.
⓶ Dark and Heart Runestones also possess the effect of Light Runestones.
⓷ By dissolving Enchanted Runestones,
⇒ Damage received -40%.
⓸ By dissolving Race Runestones,
⇒ Combo count +3.
Monster(s) 2789i
2198 Shadows of the Moon - EX Skill Effect I. Gods and 【Yanxi】 Members:
⇒ Attack x 7; HP & Recovery x 1.5.
II. When the Team has only 【Yanxi】, Light and Dark Members:
⓵ Team Attack x 3.5; HP x 1.2 additionally.
⓶ Light and Heart Runestones also possess the effect of Dark Runestones.
⓷ By dissolving Enchanted Runestones,
⇒ Damage received -40%.
⓸ By dissolving Race Runestones,
⇒ Combo count +3.
Monster(s) 2790i
2199 Efflorescent Oasis Skill Effect 【Yanxi】, Light Members and Elves:
⇒ Attack x 6.
Monster(s) 2793i
2200 Dragon Barricade Skill Effect I. Dragon Attack x 5; HP x 1.5.
II. Earth & Dark Damage received -60%.
III. Damage of other Attributes received -30%.
Monster(s) 2794i
2201 The Supreme Law Skill Effect When the Team has only Gods and Demons:
I. Team Attack x 15; HP & Recovery x 1.5.
II. Water, Fire and Earth Runestones also possess 50% effect of each other.
III. By dissolving Water, Fire and Earth Runestones in the same Round,
⇒ Team Attack x 2 additionally.
Monster(s) 3007i
2202 Dark Mythos Skill Effect I. Attack of Dark Members x 6.
II. Attack of Dark Gods x 8.
III. God HP, Attack & Recovery x 1.6 additionally.
Monster(s) 2304i
2203 Crowned Power Skill Effect I. Members of the Character's Attribute:
⇒ Attack x 8; HP & Recovery x 1.8.
II. Team Attack x 2 additionally.
For every Wave passed,
⇒ Team Attack increases additionally,
⇒ to the max x 5.
III. Every time a group of ≥4 Runestones is dissolved in a column,
⇒ Team Attack x 1.4 additionally,
⇒ to the max increasing Team Attack for 4 times.
Monster(s) 2584i
2204 Fateful Thrust Skill Effect When the Team has only Humans or ≥3 Attributes,
I. Team Attack x 9; HP & Recovery x 1.5.
II. Humans:
⇒ Attack x 6; HP & Recovery x 1.8 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
IV. By dissolving Fire, Earth or Dark Runestones,
⇒ Human Damage will be dealt regardless of Puzzle Shield.
Monster(s) 10327i
2205 A Sophisticated Agent Skill Effect When the Team has only Humans or ≥3 Attributes,
I. Team Attack x 9; HP & Recovery x 1.5.
II. Humans:
⇒ Attack x 6; HP & Recovery x 1.8 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
IV. By dissolving Fire, Earth or Dark Runestones,
⇒ Human Damage will be dealt regardless of Fixed Combo Shield.
Monster(s) 10328i
2206 Telepathic Girl Skill Effect When the Team has only Humans or ≥3 Attributes,
I. Team Attack x 9; HP & Recovery x 1.5.
II. Humans:
⇒ Attack x 6; HP & Recovery x 1.8 additionally.
III. Extend Runestone-moving time regardlessly by 2 seconds.
IV. By dissolving Fire, Earth or Dark Runestones,
⇒ Combo count +3.
Monster(s) 10329i
2207 Power of SPYxFAMILY Skill Effect Attack of 【SPY×FAMILY】 Members x 6.
Monster(s) 10331i 10332i 10333i 10334i 10335i 10336i 10337i 10338i 10339i
2208 Spy Family Skill Effect 【SPY×FAMILY】 Members:
⇒ Attack x 7; HP & Recovery x 2.
Monster(s) 10330i
2209 The Savior's Bloodline Skill Effect I. Team Attack x 10.
II. Humans, Earth and Dark Members:
⇒ Attack & HP x 2.2.
III. Extend Runestone-moving time regardlessly by 3 seconds.
IV. All Attributive Runestones also possess 50% effect of all Attributive Runestones.
V. By dissolving Earth or Dark Runestones,
⇒ Team Attack x 4 additionally.
Monster(s) 10320i
2210 Witches' Unison - Water Skill Effect When the Team has only Water, Fire or Earth Members:
I. Team Attack x 7; HP x 1.5.
II. Humans:
⓵ Attack x 7 additionally.
⓶ HP x 1.5 additionally.
⓷ Skill CDs -2 after entering a Stage.
III. All Runestones also possess 50% effect of Water Runestones.
Monster(s) 2795i
2211 Witches' Choices - Water Skill Effect When the Team has only Humans:
I. Team Attack x 7; HP x 1.3.
II. All Members:
⇒ Recovery basic value +500.
III. If ≥2 out of 3 types of Runestones (Water, Fire and Earth) are dissolved,
⇒ Team Attack x 5 additionally.
IV. Water Runestones also possess 50% effect of all Runestones.
Monster(s) 2796i
2212 Witches' Unison - Fire Skill Effect When the Team has only Water, Fire or Earth Members:
I. Team Attack x 7; HP x 1.5.
II. Humans:
⓵ Attack x 7 additionally.
⓶ HP x 1.5 additionally.
⓷ Skill CDs -2 after entering a Stage.
III. All Runestones also possess 50% effect of Fire Runestones.
Monster(s) 2797i
2213 Witches' Choices - Fire Skill Effect When the Team has only Humans:
I. Team Attack x 7; HP x 1.3.
II. If ≥2 out of 3 types of Runestones (Water, Fire and Earth) are dissolved,
⇒ Team Attack x 5 additionally.
III. Fire Runestones also possess 50% effect of all Runestones.
IV. Effect of Fire Runestones increases by 50%.
Monster(s) 2798i
2214 Witches' Unison - Earth Skill Effect When the Team has only Water, Fire or Earth Members:
I. Team Attack x 7; HP x 1.5.
II. Humans:
⓵ Attack x 7 additionally.
⓶ HP x 1.5 additionally.
⓷ Skill CDs -2 after entering a Stage.
III. All Runestones also possess 50% effect of Earth Runestones.
Monster(s) 2799i
2215 Witches' Choices - Earth Skill Effect When the Team has only Humans:
I. Team Attack x 7; HP x 1.3.
II. If ≥2 out of 3 types of Runestones (Water, Fire and Earth) are dissolved,
⇒ Team Attack x 5 additionally.
III. Earth Runestones also possess 50% effect of all Runestones.
IV. By dissolving Earth Runestones,
⇒ Combo count +3.
Monster(s) 2800i
2216 Ruinous Allure Skill Effect I.【Star Burst Pulses】 and Water Members:
⇒ Attack x 8; HP & Recovery x 1.8.
II.【Star Burst Pulses】 Members and Elves:
⇒ Attack x 4 additionally.
III. By dissolving ≥3 types of Runestones,
⇒ Damage received -50%.
IV. By launching attacks of ≥3 Attributes,
⇒ Skill CDs of Elves -1 at the end of the Round.
Monster(s) 2803i
2217 Celestial Reverie - Flame Skill Effect I. Fire Members:
⇒ Attack x 6; HP & Recovery x 2.
II. By dissolving God Runestones,
⇒ Attack of Fire Members x 2 additionally.
Monster(s) 2804i
2218 Celestial Reverie - Verdure Skill Effect I. Light Members:
⇒ Attack x 6; HP & Recovery x 2.
II. By dissolving God Runestones,
⇒ Attack of Light Members x 2 additionally.
Monster(s) 2805i
2219 Caracal Chase Skill Effect When the Team has only 【Star Burst Pulses】 Members or Beasts:
I. Team Attack x 8; HP x 3.
II. For each type of Runestones dissolved,
⇒ 2 Enchanted Dark Beast Runestones will be generated.
III. By dissolving Beast Runestones,
⇒ Team Attack x 5 additionally.
Monster(s) 2806i
2220 Idols Forever Skill Effect I.【Miss Idols】 Members:
⇒ Attack x 6; HP & Recovery x 1.3.
II. Water and Heart Runestones also possess 50% effect of each other.
III. By dissolving ≥6 Water Runestones,
⇒ Attack of 【Miss Idols】 Members x 2 additionally.
Monster(s) 10321i
2221 Never-failing Charm Skill Effect When the Team has only 【Miss Idols】 Members:
I. Team Attack x 7; HP & Recovery x 1.5.
II. The more the Attributes of Runestones dissolved,
⇒ the higher the Team Attack increases additionally,
⇒ to the max Team Attack x 3.
III. By dissolving Heart Runestones,
⇒ Damage received -40%.
Monster(s) 10322i
2222 Idols' Devotion Skill Effect When the Team has only 【Miss Idols】 Members or Elves:
I. Team Attack x 7; HP & Recovery x 1.5.
II. By dissolving Earth Runestones,
⇒ Team Attack x 2 additionally.
III. By dissolving Heart Runestones,
⇒ Team Attack x 2 additionally.
IV. By dissolving Earth and Heart Runestones in the same Round,
⇒ Team Attack x 1.5 additionally.
Monster(s) 10323i
2223 Code of Idols Skill Effect When the Team has only 【Miss Idols】 Members, Humans or Dragons:
I. Team Attack x 7.
II. For every group of Runestones dissolved,
⇒ Ex. Combo count +1,
⇒ to the max +12.
(Ex. Combo upper limit cannot be superimposed)
III. When ≥6 Ex. Combos are made,
⇒ Team Attack x 2 additionally.
IV. Light Runestones also possess 50% effect of other Attributive Runestones.
V. Heart Runestones also possess 50% effect of Attributive Runestones.
VI. By dissolving Light and Heart Runestones in the same Round,
⇒ Team Attack x 1.5 additionally.
Monster(s) 10324i
2224 Girls' Power - Demon Skill Effect I.【Miss Idols】 Members and Demons:
⇒ Attack x 7; HP & Recovery x 1.3.
II. Dark and Heart Runestones also possess 50% effect of each other.
III. By dissolving ≥6 Dark Runestones,
⇒【Miss Idols】 Members and Demons:
Attack x 2 additionally.
Monster(s) 10325i
2225 We Are the Idols! Skill Effect When the Team has only 【Miss Idols】 Members:
Team Attack x 8; HP & Recovery x 1.5.
Monster(s) 10326i
2226 Heavenly Realm Skill Effect I. Elves and Gods:
⇒ Attack x 8; HP & Recovery x 1.8.
II. When the Team has ≤2 Races:
⓵ Team Attack x 6; HP x 1.2 additionally.
⓶ All Runestones also possess 50% effect of all Runestones.
Monster(s) 10309i
2227 Spirited Fungia Skill Effect I. Team Attack x 6.
II. Fire Members and Elves:
⓵ Attack x 4 additionally.
⓶ HP & Recovery x 2 additionally.
III. By dissolving a Character Runestone or Race Runestones:
⓵ Team Attack x 2.
⓶ Each Member launches 1 extra Earth attack.
Monster(s) 10310i
2228 Bloody Sweet Encounter Skill Effect I. Team Attack x 7; HP & Recovery x 1.6.
II. When there are Weathered Runestones,
Weakened Runestones, Frozen Runestones
or Petrified Runestones,
⇒ Team Attack x 3 additionally.
III. 5% of Attack-damage dealt to enemies
will be converted to HP recovery,
⇒ to the max 100% of HP.
Monster(s) 10318i
2229 Supreme Saga - Billows Skill Effect When the Team has only Water Members:
I. Team Attack x 10; HP & Recovery x 2.
II. God HP & Recovery x 1.2 additionally.
III. By dissolving Enchanted Runestones,
⇒ Team Attack x 2 additionally.
IV. By dissolving God Runestones,
⇒ Team Attack x 2 additionally.
V. At the end of each Round,
⇒ turn 3 Water Runestones into Enchanted God Runestones.
Monster(s) 2001i
2230 Supreme Saga - Blaze Skill Effect When the Team has only Fire Members:
I. Team Attack x 10; HP & Recovery x 2.
II. God HP & Recovery x 1.2 additionally.
III. By dissolving Enchanted Runestones,
⇒ Team Attack x 2 additionally.
IV. By dissolving God Runestones,
⇒ Team Attack x 2 additionally.
V. At the end of each Round,
⇒ turn 3 Fire Runestones into Enchanted God Runestones.
Monster(s) 2002i
2231 Supreme Saga - Wood Skill Effect When the Team has only Earth Members:
I. Team Attack x 10; HP & Recovery x 2.
II. God HP & Recovery x 1.2 additionally.
III. By dissolving Enchanted Runestones,
⇒ Team Attack x 2 additionally.
IV. By dissolving God Runestones,
⇒ Team Attack x 2 additionally.
V. At the end of each Round,
⇒ turn 3 Earth Runestones into Enchanted God Runestones.
Monster(s) 2003i
2232 Supreme Saga - Beam Skill Effect When the Team has only Light Members:
I. Team Attack x 10; HP & Recovery x 2.
II. God HP & Recovery x 1.2 additionally.
III. By dissolving Enchanted Runestones,
⇒ Team Attack x 2 additionally.
IV. By dissolving God Runestones,
⇒ Team Attack x 2 additionally.
V. At the end of each Round,
⇒ turn 3 Light Runestones into Enchanted God Runestones.
Monster(s) 2004i
2233 Supreme Saga - Gloom Skill Effect When the Team has only Dark Members:
I. Team Attack x 10; HP & Recovery x 2.
II. God HP & Recovery x 1.2 additionally.
III. By dissolving Enchanted Runestones,
⇒ Team Attack x 2 additionally.
IV. By dissolving God Runestones,
⇒ Team Attack x 2 additionally.
V. At the end of each Round,
⇒ turn 3 Dark Runestones into Enchanted God Runestones.
Monster(s) 2005i
2234 Silver Crystal Power Skill Effect I. “Neo-Queen Serenity & King Endymion” and
【Sailor Guardian】 Members:
⇒ Attack x 8; HP & Recovery x 1.5.
II. For every 3 Runestones dissolved in the first batch cumulatively,
⇒ 1 Enchanted Heart Runestone will be generated.
III. For every 4 Heart Runestones dissolved cumulatively,
⇒ 1 Enchanted Heart Runestone will be generated.
IV. For every 9 Enchanted Heart Runestones dissolved cumulatively,
⇒ 1 Enchanted Heart Runestone will be generated.
Monster(s) 10351i
2235 Love and Justice Skill Effect I. Light Members and Humans:
⇒ Attack x 9; HP & Recovery x 1.5.
II. “Tuxedo Mask” and 【Sailor Guardians】 Members:
⇒ HP, Attack & Recovery x 1.6 additionally.
III. By dissolving ≥2 types of Runestones,
⇒ Team Attack x 4.
IV. By dissolving Light or Heart Runestones:
⓵ The Character's Attack x 4.
⓶ The Character's Damage will be dealt
regardless of Fixed Combo Shield.
Monster(s) 10344i
2236 Love and Justice - EX Skill Effect I. Light Members and Humans:
⇒ Attack x 10; HP & Recovery x 1.5.
II. “Tuxedo Mask” and 【Sailor Guardians】 Members:
⇒ HP, Attack & Recovery x 1.6 additionally.
III. By dissolving ≥2 types of Runestones,
⇒ Team Attack x 5.
IV. By dissolving Light or Heart Runestones:
⓵ The Character's Attack x 5.
⓶ The Character's Damage will be dealt
regardless of Fixed Combo Shield.
Monster(s) 10345i
2237 Pink Moon Crystal Power Skill Effect I. Human and God Attack x 6.
II. When the Team has ≥2 Attributes,
⇒ Team Attack x 6 additionally; HP & Recovery x 1.8.
III. By dissolving Race Runestones,
⇒ Humans and Gods:
⓵ Attack x 2 additionally.
⓶ Damage will be dealt regardless of
Duet Elemental Shield, Trio Elemental Shield,
Quartet Elemental Shield and Quintet Elemental Shield.
Monster(s) 10347i
2238 Saturn Crystal Power Skill Effect I.【Sailor Guardians】 and Dark Members:
⇒ Attack x 7; HP & Recovery x 1.8.
II. By dissolving Dark Runestones:
⓵ Team Attack x 3.5.
⓶ Each【Sailor Guardians】 Member launches 1 extra Dark attack.
Monster(s) 10346i
2239 Power of Sailor Guardians Skill Effect I. Human Attack x 6.
II. “Tuxedo Mask” and 【Sailor Guardians】 Members:
⇒ Attack, HP & Recovery x 1.8 additionally.
III. By dissolving Runestones of the Character's Attribute
or Heart Runestones,
⇒ Team Attack x 3 additionally.
IV. Heart Runestones also possess
50% effect of Attributive Runestones.
Monster(s) 10341i 10342i 10343i 10348i 10349i 10352i 10353i
2240 Darkness and Chaos Skill Effect I. When the Team has only Humans, Elves or Demons,
⇒ Team Attack x 8; HP x 4.
II. By dissolving ≥4 types of Runestones:
⓵ Team Attack x 4 additionally.
⓶ Damage will be dealt regardless of Defense.
Monster(s) 10359i 10360i
2241 Fight of the Hegemon - EX Skill Effect I. Team Attack x 10; HP & Recovery x 2.5.
II. Extend Runestone-moving time regardlessly by 3 seconds.
III. By dissolving ≥3 groups of Runestones,
⇒ Team Attack x 4 additionally.
IV. By dissolving all Runestones of ≥1 type(s) in the first batch,
⇒ Team Attack x 2 additionally.
Monster(s) 2814i
2242 Core of Cessation Skill Effect I. Team Attack x 10; HP & Recovery x 2.8.
II. If there are a God(s) and a Demon(s) in the Team,
⇒ Gods and Demons:
Attack x 1.6 additionally.
III. The more the Combos made,
⇒ the higher the Team Attack increases additionally,
⇒ to the max x 6.25 for 5 Combos made.
Monster(s) 10371i
2243 Core of Devisal Skill Effect I. Team Attack x 10, HP & Recovery x 2.8.
II. If there are a God(s) and a Demon(s) in the Team,
⇒ Gods and Demons:
Attack x 1.6 additionally.
III. For every 3 Runestones dissolved,
⇒ Team Attack increases additionally,
⇒ to the max x 6.25 for 15 Runestones dissolved.
Monster(s) 10370i
2244 Howl Under Confinement Skill Effect When the Team has only Demons:
I. Team Attack x 15; HP & Recovery x 2.
II. All Runestones also possess the effect of all Attributive Runestones.
III. By dissolving Demon Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 3008i
2245 Automaton Warfare Skill Effect I. Team Attack x 6; HP & Recovery x 1.3.
II.【Yanxi】 Members and Machinas:
⓵ Attack x 6 additionally.
⓶ HP & Recovery x 1.8 additionally.
III. Runestones of each 【Yanxi】 Member's Attribute
also possess 50% effect of all Runestones.
IV. Skill CDs of 【Yanxi】 Members -3 after entering a Stage.
Monster(s) 2813i
2246 Power of Passion Skill Effect I. Team Attack x 6; HP & Recovery x 1.3.
II. Human Attack x 4 additionally.
III. All Runestones also possess
50% effect of Light and Heart Runestones.
IV. In the Stage “Day of Souls”,
⇒ there is a 100% chance an Arcane Luster
appears in the last Wave of
the Basic level, Advanced level and Extra level floor.
Monster(s) 10365i
2247 Power of Perseverance Skill Effect I. Team Attack x 8; HP & Recovery x 1.3.
II. Human Attack x 4 additionally.
III. All Runestones also possess
50% effect of Water and Heart Runestones.
IV. Coins obtained from Battles increase by 50%.
Monster(s) 10366i
2249 Machinery Alliance Skill Effect I. Machina Attack x 6; HP & Recovery x 1.5.
II. When the Team has only 2 Members,
⇒ Machinas:
⓵ Attack x 5 additionally.
⓶ Skill CDs -3 after entering a Stage.
Monster(s) 2811i
2250 Drooling and Dribbling Skill Effect I. Team Attack x 9; HP x 2.
II. Water Runestones also possess
100% effect of all Attributive Runestones;
⇒ the effect increases by 20% for every extra Beast in the Team,
⇒ to the max 200%.
III. When the Team has ≥3 Beasts,
⇒ extend Runestone-moving time by 3 seconds.
Monster(s) 10036i
2251 Summons of Flames Skill Effect I. Team Attack x 9; HP & Recovery x 1.5.
II. All Runestones also possess
250% effect of other Runestones.
III. When the Team has ≥3 Beasts,
⇒ extend Runestone-moving time by 3 seconds.
Monster(s) 10037i
2252 Spells of Vines Skill Effect I. Team Attack x 9; HP x 1.5.
II. When the Team has ≥3 Races,
⇒ Team Attack x 4.5 additionally.
III. For each group of Runestones dissolved in the first batch,
⇒ 1 Enchanted Earth Runestone will be generated
in the first batch in each column below Humans and Gods.
Monster(s) 10038i
2253 The Crimson Magic Skill Effect I. Team Attack x 9; HP x 1.8.
II. Demon Attack x 4 additionally.
III. 5% of Demon Attack-damage dealt to enemies will be converted to HP recovery,
⇒ to the max 100% of total HP.
III. When the Team has ≥3 Demons,
⇒ extend Runestone-moving time by 3 seconds
Monster(s) 10039i
2254 Purples of Shadows Skill Effect I. Team Attack x 9; HP x 1.5.
II. When the Team has ≥3 Races,
⇒ Team Attack x 4.5 additionally.
III. For every group of Runestones dissolved in the first batch,
⇒ 1 Enchanted Dark Runestone will be generated
in the first batch in each column below Humans and Gods.
Monster(s) 10040i
2255 Eye of the Dragon Skill Effect I. Team Attack x 9; HP x 3.
II. For every 2 groups of Runestones dissolved in the first batch,
⇒ each Dragon and Demon launches 1 extra attack.
III. When the Team has ≥3 Races,
⇒ extend Runestone-moving time by 1.5 seconds.
Monster(s) 10041i 10167i
2256 Battles in Sleep Skill Effect I. Team Attack x 9; HP x 1.5.
II. Heart Runestones also possess
the effect of all Attributive Runestones.
III. According to the last Damage received,
⇒ Damage dealt to enemies of that Attribute x 4 additionally.
Monster(s) 10042i 10168i
2257 The Holy Oracle (2257) Skill Effect I. Team Attack x 9; HP x 1.5.
II. When the Team has ≥3 Races,
⇒ Team Attack x 4.5 additionally.
III. For every group of Runestones dissolved in the first batch,
⇒ Ex. Combo count +1.
Monster(s) 10043i
2258 Code Name: F Skill Effect I. Team Attack x 9; HP x 1.5.
II. When ≥4 Combos are made,
⇒ Fuel of Machinas +5%.
III. When all Machinas in the Team have 100% Fuel,
⇒ the Character's Attack x 6 additionally.
Monster(s) 10044i
2259 Code Name: D Skill Effect I. Team Attack x 9; HP x 2.
II. When ≥4 Combos are made,
⇒ Fuel of Machinas +5%.
III. When all Machinas in the Team have 100% Fuel,
⇒ recover 30,000 HP at the end of the Round.
Monster(s) 10045i
2260 Burning the Bridges Skill Effect When the Team has only 2 Machinas or Fire Members:
⇒ Team Attack x 4; Recovery x 3.
Monster(s) 620i
2261 Power of Metazord Skill Effect I. Machina Attack x 6.
II. The Character and “Metazord”:
⇒ Attack, HP & Recovery x 2.5.
III. By dissolving Heart Runestones or
Runestones of the Character's Attribute,
⇒ Team Attack x 2 additionally.
Monster(s) 2902i
2262 Giant Elemental Waves - EX Skill Effect I.【Yanxi】 and Water Members:
⇒ Attack x 10;
⇒ the more the groups of Water Runestones dissolved,
⇒ the higher the Attack increases additionally,
⇒ to the max x 30 for 2 groups.
II.【Yanxi】 and Water Members:
⇒ HP & Recovery x 2.
III. At the end of each Round,
⇒ turn 2 random Runestones into Enchanted Water God Runestones.
Monster(s) 1371i
2263 Protective Shield of Water Elements Skill Effect I. Attack of Water Members x 10.
II. Damage received -60%.
Monster(s) 1372i
2264 Inextinguishable Fire - EX Skill Effect I.【Yanxi】 and Fire Members:
⇒ Attack x 10; HP & Recovery x 2.
II. At the end of each Round,
⇒ turn Fire Runestones into Enchanted Fire God Runestones.
III. By dissolving Fire Runestones,
⇒ Team Attack x 5 additionally.
Monster(s) 1373i
2265 Tongues of Flames - EX Skill Effect I. Attack of Fire Members x 9.
II. By dissolving Heart Runestones,
⇒ Attack of Fire Members x 3 additionally.
Monster(s) 1374i
2266 Unreformable Loyalty Skill Effect When the Team has only Humans or Machinas:
I. Team Attack x 9; HP & Recovery x 1.8.
II. By starting Runestone movement with a Runestone in the 3 columns on the left:
⓵ Team Attack x 2 additionally;
If all Machinas in the Team have 100% Fuel,
⇒ Team Attack x 2.5 additionally.
⓶ At the end of each Round,
⇒ Fuel of Machinas +20%.
III. By starting Runestone movement with a Runestone in the 3 columns on the right:
⓵ Turn the Runestones touched while moving into Enchanted Runestones.
⓶ Damage will be dealt regardless of Puzzle Shield.
IV. By dissolving Machina Runestones,
⇒ Team Attack x 3 additionally.
Monster(s) 10408i
2267 Unabashed Inventions Skill Effect When the Team has only Machinas:
I. Team Attack x 9; HP & Recovery x 1.5.
II. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 4 additionally.
III. Damage received -50%.
Monster(s) 10373i
2268 Lady's Fangs Skill Effect I. Team Attack x 9.
II. Demon HP x 2.2; Attack x 5 additionally.
III. When the current HP is full,
⇒ Demon Damage dealt to the enemies x 3 additionally.
IV. All Attributive Runestones also possess 50% effect of all Attributive Runestones.
V. Heart Runestones also possess 50% effect of Attributive Runestones.
VI. 5% of Demons' Attack-Damage will be converted to HP Recovery,
⇒ to the max 50% HP.
Monster(s) 10372i
2269 Missionary's Wings Skill Effect I. Team Attack x 8.
II. Dragons and Gods:
⇒ Attack x 3 additionally; HP x 2.
III. Extend Runestone-moving time by 2 seconds.
IV. When there is a Controlling Skill on the enemy,
⇒ Dragons and Gods:
Skill CDs -1 at the end of the Round.
V. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 3 additionally.
Monster(s) 10409i
2270 Hedonistic Massacre Skill Effect When the Team has only Elves:
I. Team Attack x 9; HP & Recovery x 3 additionally.
II. Dark Elves:
⇒ Attack x 1.6 additionally.
III. All Members:
⇒ Skill CDs -2 after entering a Stage.
III. By dissolving ≥3 types of Runestones,
⇒ Team Attack x 6 additionally.
Monster(s) 10416i
2271 Silvery Imprisonment Skill Effect I. Team Attack x 8, HP & Recovery x 1.8.
II. When the Team has ≥3 Races,
⇒ Team HP & Recovery x 1.5 additionally.
III. By dissolving Water or Light Runestones,
⇒ Humans, Elves and Demons:
Attack x 6 additionally.
Monster(s) 10417i
2272 The Hope of Humanity Skill Effect I. Fire Members and Humans:
⇒ Attack x 9; HP & Recovery x 2.
II. When the Team has ≥3 【Scout Regiment】 Members,
⇒ Team Attack x 2 addtionally.
III.【Scout Regiment】 Members:
⇒ Each launches 1 extra attack as much as 50% of its Attack.
IV. By dissolving ≥3 groups of Runestones,
⇒ Team Attack x 2 addtionally.
Monster(s) 10383i
2273 A Mind of Steel Skill Effect I. Fire Members and Humans:
⇒ Attack x 10; HP & Recovery x 2.
II. When the Team has ≥3 【Scout Regiment】 Members,
⇒ Team Attack x 2.2 additionally.
III.【Scout Regiment】 and 【Titans】 Members:
⇒ Each launches 1 extra attack as much as 50% of its Attack.
IV. By dissolving ≥3 groups of Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 10384i
2274 A Mind of Steel - Inherit Skill Effect I. Members of the Character's Attribute and Humans:
⇒ Attack x 10; HP & Recovery x 2.
II. When the Team has ≥3 【Scout Regiment】 Members,
⇒ Team Attack x 2.2 additionally.
III.【Scout Regiment】 and 【Titans】 Members:
⇒ Each launches 1 extra attack as much as 50% of its Attack.
IV. By dissolving ≥3 groups of Runestones,
⇒ Team Attack x 2.5 additionally.
Monster(s) 10403i 10404i 10405i 10406i 10407i
2275 Humanity's Strongest Soldier Skill Effect I. Dark Members and Humans:
⇒ Attack x 8; HP & Recovery x 1.5.
II.【Scout Regiment】Members:
⓵ HP x 1.5 additionally.
⓶ Attack x 2 additionally.
III. The Character:
▋ Attack x 2 additionally.
▋ Damage will be dealt regardless of Defense.
IV. By dissolving Fire or Dark Runestones,
⇒ Team Attack x 4 additionally.
Monster(s) 10388i
2276 Vertical Manoeuvring Combat (Mikasa) Skill Effect I. Water Members and Humans:
⇒ Attack x 6; HP & Recovery x 1.8.
II.【Scout Regiment】 Members:
⇒ Attack x 2 additionally.
III. By dissolving Water, Fire or Light Runestones,
⇒ Team Attack x 3 additionally.
IV. If there is “Eren Yeager”
or any “Attack Titan” in the Team,
⇒ the Character:
⓵ Attack x 3 additionally.
⓶ Damage will be dealt regardless of Anti-Runestone Shield (First Batch).
Monster(s) 10382i
2277 Vertical Manoeuvring Combat (Armin) Skill Effect I. Light Members and Humans:
⇒ Attack x 5; HP & Recovery x 2.
II.【Scout Regiment】 Members:
⇒ Attack x 2.5 additionally.
III. By dissolving Light or Heart Runestones,
⇒ Team Attack x 5 additionally.
Monster(s) 10386i
2278 Titan Form Skill Effect I. Light Members and Humans:
⇒ Attack x 5; HP & Recovery x 2.5.
II.【Scout Regiment】 Members:
⇒ Attack x 2.5 additionally.
III. By dissolving Light or Heart Runestones,
⇒ Team Attack x 5 additionally.
Monster(s) 10387i
2279 Vertical Manoeuvring Combat Skill Effect I. Human Attack x 7.
II.【Scout Regiment】 Members:
⇒ Attack, HP & Recovery x 2 additionally.
III. By dissolving a Character Runestone,
⇒ Team Attack x 2 additionally.
IV. Heart Runestones also possess the effect of all Attributive Runestones.
Monster(s) 10385i 10389i 10390i 10391i 10392i
2280 Power of Titans Skill Effect I. Human Attack x 7.
II.【Titans】 Members:
⇒ Attack, HP & Recovery x 2 additionally.
III. By dissolving a Character Runestone,
⇒ Team Attack x 2 additionally.
IV. Heart Runestones also possess the effect of all Attributive Runestones.
Monster(s) 10395i 10396i 10397i 10398i 10399i 10400i 10401i
2281 Power of Promise Skill Effect I. Team Attack x 10.
II. The more the Races in the Team,
⇒ the higher the Team HP, Attack & Recovery increase additionally:
⇒ x 2 for 2 Races,
⇒ to the max x 3 for 3 Races.
III. By dissolving ≥10 Runestones in the first batch:
⓵ Team Attack x 2.5.
⓶ Recover 100,000 HP.
Monster(s) 10367i
2282 Weapon of Wisdom Skill Effect I. Team Attack x 10; HP & Recovery x 1.5.
II. By dissolving ≥10 Runestones,
⇒ Team Attack x 2 additionally.
III. Humans, Gods and Machinas:
⇒ Damage dealt to enemies x 2.5 additionally.
Monster(s) 2815i
2283 Agression of the Snake Bearer Skill Effect When the Team has only 【Star Burst Pulses】 Members, Elves or Gods:
I. Team Attack x 10; HP & Recovery x 1.6.
II. By dissolving Runestones of the Members' Attributes,
⇒ Team Attack x 5.5 additionally.
Monster(s) 2808i
2284 Agression of the Snake Bearer - EX Skill Effect When the Team has only 【Star Burst Pulses】 Members, Elves or Gods:
I. Team Attack x 10; HP & Recovery x 2.5.
II. By dissolving Runestones of the Members' Attributes,
⇒ Team Attack x 5.5 additionally.
III. Turn the Runestones touched while moving into Enchanted Runestones.
IV. The more the steps moved while moving Runestones,
⇒ the higher the Team Attack,
⇒ to the max x 4 additionally for 50 steps.
Monster(s) 2808i
2285 Beasts' Impulse Skill Effect I. Beast Attack x 6; HP & Recovery x 2.
II. By dissolving Beast Runestones,
⇒ Beast Attack x 2 additionally.
Monster(s) 2809i
2286 Dragons' Impulse Skill Effect I. Dragon Attack x 6; HP & Recovery x 2.
II. By dissolving Dragon Runestones,
⇒ Dragon Attack x 2 additionally.
Monster(s) 2810i
2287 Flaming Impulse Skill Effect I. Fire Members:
⇒ Attack x 6; HP & Recovery x 2.
II. By dissolving God Runestones,
⇒ Attack of Fire Members x 2 additionally.
Monster(s) 2807i
2288 Eyes of Heaven Skill Effect I. Human Attack x 10; HP & Recovery x 2.
II.【Jujutsu Sorcerer】Members:
⇒ HP & Attack x 1.5 additionally.
III. By dissolving ≥3 types of Runestones:
⓵ Team Attack x 5.
⓶【Jujutsu Sorcerer】 Members:
⇒ Attack-damage will be dealt regardless of Initial Shield.
IV. All Runestones also possess 50% effect of all Runestones.
Monster(s) 10428i
2289 Fearless Spirit Skill Effect I.【Jujutsu Sorcerer】 and Light Members:
⇒ Attack x 7; HP & Recovery x 2.2.
II. By dissolving Light or Heart Runestones,
⇒ Team Attack x 4 additionally.
III. Each Member launches 1 extra attack
of its Counter Attribute as much as 1.5x its Attack.
Monster(s) 10427i
2290 The Unequal Savior Skill Effect I.【Jujutsu Sorcerer】 and Dark Members:
⇒ Attack x 8; HP & Recovery x 2.
II. When ≥4 Combos are made,
⇒ Team Attack x 4 additionally.
III. When ≥8 Combos are made,
⇒ Team Attack x 2 additionally.
IV. When there is an additional effect in play,
⇒ Damage received -30%.
Monster(s) 10431i
2291 No More Overtime Skill Effect When the Team has only 【Jujutsu Sorcerer】 Members or Humans:
I. Team Attack x 7; HP & Recovery x 3.7.
II. When ≥7 Combos are made:
⓵ Team Attack x 7 additionally.
⓶ Damage received -30%.
Monster(s) 10430i
2292 The True Brotherhood Skill Effect When the Team has only Humans:
I. Team Attack x 7.
II.【Jujutsu Sorcerer】 Members:
⇒ HP, Attack & Recovery x 2.2 additionally.
III. “Yuji Itadori” and “Aoi Todo”:
⇒ Attack x 5 additionally.
Monster(s) 10433i
2293 Power of Jujutsu Sorcerers Skill Effect I.【Jujutsu Sorcerer】 Members:
⇒ Attack x 8; HP & Recovery x 1.8.
II. By dissolving Runestones of the Character's Attribute,
⇒ Team Attack x 4 additionally.
Monster(s) 10424i 10425i 10426i 10429i 10432i 10438i
2294 Power of Curses Skill Effect I.【Curse User/Cursed Spirit】 Members:
⇒ Attack x 8; HP & Recovery x 1.8.
II. By dissolving Runestones of the Character's Attribute,
⇒ Team Attack x 4 additionally.
Monster(s) 10435i 10436i 10437i
2295 The Worst of All Curse Users Skill Effect When the Team has only 【Curse User/Cursed Spirit】 or Earth Members:
I. Team Attack x 10; HP & Recovery x 2.5.
II. 【Curse User/Cursed Spirit】 Members:
⇒ Each launches 3 extra Earth attacks.
III. By dissolving Water, Fire or Earth Runestones,
⇒ Team Attack x 3.5 additionally.
Monster(s) 10439i
2296 The King of Curses Skill Effect When the Team has only Dark Members or Demons:
I. Team Attack x 10; HP & Recovery x 2.8.
II. By dissolving Demon Runestones,
⇒ Team Attack x 4 additionally.
III. For each group of Runestones dissolved in the first batch,
⇒ Combo count +1.
IV. When ≥10 Combos are made,
⇒ Attack of “Ryomen Sukuna” x 2.5 additionally.
Monster(s) 10434i
2297 Scorching Halos Skill Effect I. Team Attack x 10; HP & Recovery x 2.4.
II. Direct Damage (Active Skill) dealt to all enemies x 5 additionally.
III. When the Team has ≥3 Races,
⇒ Team Attack & Recovery x 1.5 additionally.
IV. By dissolving Fire Runestones:
⓵ Team Attack x 2.2 additionally.
⓶ Damage received -40%.
⓷ Combo count +6.
V. By dissolving Light Runestones:
⓵ Team Attack x 2.2 additionally.
⓶ The Character launches 1 extra Fire attack.
Monster(s) 10410i
2298 Punishment of Billows - EX Skill Effect I. Water Members:
⇒ Attack x 8; HP & Recovery x 2.5.
II. Water Members' Damage dealt to all enemies x 10 additionally.
III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally.
IV. Fire and Dark Damage received -50%.
V. Damage will be dealt regardless of Attribute Relation.
Monster(s) 2820i
2299 Punishment of Blaze - EX Skill Effect I. Fire Members:
⇒ Attack x 8; HP & Recovery x 2.5.
II. Fire Members' Damage dealt to all enemies x 10 additionally.
III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally.
IV. Fire and Earth Damage received -50%.
V. Damage will be dealt regardless of Attribute Relation.
Monster(s) 2821i
2300 Punishment of Vines - EX Skill Effect I. Earth Members:
⇒ Attack x 8; HP & Recovery x 2.5.
II. Earth Members' Damage dealt to all enemies x 10 additionally.
III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally.
IV. Water and Light Damage received -50%.
V. Damage will be dealt regardless of Attribute Relation.
Monster(s) 2822i
2301 Punishment of Beam - EX Skill Effect I. Light Members:
⇒ Attack x 8; HP & Recovery x 2.5.
II. Light Members' Damage dealt to all enemies x 10 additionally.
III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally.
IV. Fire and Dark Damage received -50%.
V. Damage will be dealt regardless of Attribute Relation.
Monster(s) 2823i
2302 Punishment of Gloom - EX Skill Effect I. Dark Members:
⇒ Attack x 8; HP & Recovery x 2.5.
II. Dark Members' Damage dealt to all enemies x 10 additionally.
III. Direct Damage (Active Skill) dealt to all enemies x 3.5 additionally.
IV. Earth and Light Damage received -50%.
V. Damage will be dealt regardless of Attribute Relation.
Monster(s) 2824i
2304 A Thief's Altruism Skill Effect I. Team Attack x 5.
II. When ≥5 Combos are made,
⇒ Team Attack x 5 additionally.
III. Coins obtained from Battles increase by 100%.
Monster(s) 10420i
2305 Core of Elements - Refine Skill Effect When the Team has only Beasts:
I. Team Attack x 10; HP & Recovery x 3.
II. All Runestones also possess
the effect of all Runestones.
III. By dissolving ≥3 types of Runestones
or Fire Runestones,
⇒ Team Attack x 3 additionally.
IV. By dissolving Beast Runestones,
⇒ Team Attack x 3 additionally.
Monster(s) 2835i
2306 A Vampire's Etiquette Skill Effect I. Fire Members, Beasts and Demons:
⇒ Attack x 9; HP & Recovery x 2.5.
II. By dissolving ≥9 Runestones,
⇒ Team Attack x 9 additionally.
III. Based on the Attribute(s) and
number of Members in the Team,
⇒ the Character launches a number of
extra attack(s) of the corresponding Attribute(s).
Monster(s) 10450i
2307 Insatiable Hunger Skill Effect I.【Blood Extortioner】 Members and Beasts:
⓵ Attack x 9; HP x 2.5.
⓶ 5% of Attack-damage dealt to enemies
will be converted to HP recovery,
⇒ to the max 50% of HP.
II. By dissolving Race Runestones,
⇒【Blood Extortioner】 Members and Beasts:
Each launches 1 extra Light attack.
III. By dissolving Runestones of
the enemy's Weakness Attribute,
⇒ Team Attack x 6 additionally.
Monster(s) 10455i
2308 The Mother's Pride Skill Effect I. Dark Members and Machinas:
⇒ Attack x 7; HP & Recovery x 1.5.
II. When the Team has only Machinas:
⓵ Team Attack x 7 additionally;
HP & Recovery x 1.5 additionally.
⓶ Damage received -20%;
If all Machinas in the Team have 100% Fuel,
⇒ Damage received -40%.
Monster(s) 10456i
2309 Black or White Skill Effect I. Team Attack x 8; HP & Recovery x 1.5.
II. By dissolving ≥3 types of Runestones,
⇒【Hei Jiajia】 Members:
Attack x 4 additionally.
III. By dissolving Water, Fire or Earth Runestones,
⇒ each Member launches 1 extra attack
as much as 50% of its Attack.
IV. By dissolving Light, Dark or Heart Runestones,
⇒ Combo count +3.
Monster(s) 10457i
2310 Unification of Notions - Ultimate Skill Effect When the Team has different Races:
I. Team Attack x 20; HP & Recovery x 2.5.
II. All Runestones also possess the effect of all Attributive Runestones.
III. By dissolving ≥1 group of ≥9 Runestones,
⇒ Team Attack x 3 additionally.
Monster(s) 3009i
2311 Demonic Magic - EX Skill Effect When the Team has only Demons:
I. Team Attack x 9; HP x 2.5.
II. When HP is full:
⓵ Team Attack x 2.
⓶ Damage received -40%.
III. By dissolving Demon Runestones,
⇒ Team Attack x 5 additionally.
Monster(s) 1811i 1812i 1813i 1814i 1815i
2312 Coils of Elfish Indigo - EX Skill Effect I. Water Members and Elves:
⇒ Attack & Recovery x 10; HP x 2.5.
II. By dissolving Water or Heart Runestones:
⓵ Team Attack x 7.5 additionally.
⓶ Damage will be dealt regardless of Defense.
III. If no Water Runestones are dissolved in the first batch,
⇒ Damage received in the Round -60%.
Monster(s) 2827i
2313 Botanic Temptation - Earth Skill Effect I. Elf Attack x 6; HP & Recovery x 1.5.
II. Earth Elves:
⇒ Attack x 1.5 additionally.
III. By dissolving Earth Runestones or Elf Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2829i
2314 Botanic Temptation - Dark Skill Effect I. Elf Attack x 6; HP & Recovery x 1.5.
II. Dark Elves:
⇒ Attack x 1.5 additionally.
III. By dissolving Dark Runestones or Elf Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2834i
2315 Botanic Temptation - Water Skill Effect I. Elf Attack x 6; HP & Recovery x 1.5.
II. Water Elves:
⇒ Attack x 1.5 additionally.
III. By dissolving Water Runestones or Elf Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2832i
2316 Jade of Superiority Skill Effect I. Dragon Attack x 8; HP x 1.8.
II. By dissolving Dragon Runestones,
⇒ the Character's Attack x 4 additionally.
III. When ≥3 Dragons launch attacks,
⇒ Damage dealt to the enemies x 5 additionally.
IV. When the Team has only Dragons,
⇒ Earth Runestones also possess the effect of
Runestones of the Member's Attributes in the Team.
Monster(s) 2207i
2317 Jade of Supremacy Skill Effect I. Dragon Attack x 10; HP x 1.8.
II. By dissolving Dragon Runestones,
⇒ Team Attack x 2.5 additionally.
III. According to the number of Combos
made in the first batch,
⇒ In the next Round:
▋Combo count increases.
▋Turn a number of random Runestones
into Enchanted Dragon Runestones.
(Non-Dragon Runestones rank first in priority.)
IV. When the Team has only Dragons:
⇒ All Runestones also possess 150% effect of
Runestones of the Member's Attributes in the Team.
Monster(s) 2208i
2318 Elemental Symbiosis Skill Effect I. Team Attack x 8; HP & Recovery x 1.8.
II. Beasts and Dragons:
⓵ Attack x 6 additionally.
⓶ HP x 2 additionally.
III. Fire, Light, Dark and Heart Runestones
also possess 75% effect of each other.
Monster(s) 2660i
2319 The Spirit of A Thousand Years Skill Effect When the Team has only Humans or Gods:
I. Team Attack x 9; HP & Recovery x 2.2.
II.【Hikaru no Go】 Members:
⇒ Attack x 2.5 additionally.
III. By dissolving Water, Light or Dark Runestones,
⇒ Team Attack x 4.5 additionally.
Monster(s) 10459i
2320 Pursuit of the Divine Move Skill Effect When the Team has only Humans or Gods:
I. Team Attack x 10; HP & Recovery x 2.2.
II.【Hikaru no Go】 Members:
⇒ Attack x 2.5 additionally.
III. By dissolving Water, Light or Dark Runestones,
⇒ Team Attack x 5 additionally.
Monster(s) 10471i
2321 The Strongest Shodan Skill Effect When the Team has only Humans or Gods:
I. Team Attack x 8; HP & Recovery x 2.
II.【Hikaru no Go】 Members:
⇒ Attack x 2.5 additionally.
III. All Runestones also possess 50% effect of Water, Earth and Light Runestones.
IV. By dissolving Water, Earth or Light Runestones:
⓵ Team Attack x 4 additionally.
⓶ Damage will be dealt regardless of
Duet Elemental Shield, Trio Elemental Shield,
Quartet Elemental Shield, Quintet Elemental Shield.
Monster(s) 10462i
2322 Undefeatable Tenacity Skill Effect When the Team has only Humans or Gods:
I. Team Attack x 8; HP & Recovery x 2.
II.【Hikaru no Go】 Members:
⇒ Attack x 2.5 additionally.
III. All Runestones also possess 50% effect of Water, Earth and Light Runestones.
IV. By dissolving Water, Earth or Light Runestones:
⓵ Team Attack x 4 additionally.
⓶ Damage will be dealt regardless of Fixed Combo Shield.
Monster(s) 10461i
2323 The Meijin's Artistry Skill Effect I. Human Attack x 10; HP & Recovery x 1.5.
II. “Koyo Toya”, “Seiji Ogata”,
“The Eternal Rival - Akira Toya”, “Akira Toya”:
⓵ Attack x 8 additionally.
⓶ HP x 2 additionally.
III. “Koyo Toya”:
⇒ Damage will be dealt regardless of
⓵ Fixed Combo Shield
⓶ Quintet Elemental Shield
Monster(s) 10474i
2324 A Go Player's Tactics Skill Effect When the Team has only 【Hikaru no Go】 Members or Humans:
I. Team Attack x 8; HP & Recovery x1.5.
II. By dissolving Heart Runestones or
Runestones of the Character's Attribute,
⇒ Team Attack x 3.5 additionally.
III. Heart Runestones also possess the effect of Runestones of the Character's Attribute.
Monster(s) 10460i 10463i 10464i 10465i 10468i 10469i 10470i 10472i 10473i
2328 Intimidating Hiss Skill Effect I. Beasts, Elves and Demons:
⇒ Attack x 9; HP & Recovery x 2.5.
II. By dissolving Race Runestones,
⇒ Team Attack x 4 additionally.
III. The more groups of Runestones are dissolved,
⇒ the higher Team Attack increases additionally,
⇒ to the max x 3 for 10 groups dissolved.
Monster(s) 10480i
2329 Midnight Whispers Skill Effect When the Team has only Elves or Demons:
I. Team Attack x 9; HP & Recovery x 2.5.
II. By dissolving a Character Runestone
or Race Runestones,
⇒ Team Attack x 7 additionally.
III. All Runestones also possess the
effect of all Runestones.
Monster(s) 10481i
2330 Record of Fate Skill Effect I. Team Attack x 9; HP & Recovery x 2.2.
II. Light Members and Gods:
⓵ Attack x 8 additionally.
⓶ HP & Recovery x 1.5 additionally.
III. By dissolving all Runestones in
≥1 row(s) in the first batch:
⓵ Team Attack x 1.5 additionally.
⓶ Generate 8 Enchanted Heart Runestones.
IV. By dissolving all Runestones in
≥1 column(s) in the first batch:
⓵ Each Member launches 1 non-Attributive
attack as much as 50% of its Attack.
⓶ Generate 8 Enchanted Heart Runestones.
Monster(s) 10489i
2331 An Owl's Hoot Skill Effect I. Humans and Beasts:
⇒ Attack x 9; HP & Recovery x 2.5.
II. Beasts:
⓵ Skill CDs -3 after entering a Stage.
⓶ HP x 1.5 additionally.
III. By dissolving a Character Runestone
or Race Runestones,
⇒ Team Attack x 7 additionally.
IV. When ≥6 Combos are made:
⓵ Team Attack x 1.5 additionally.
⓶ Damage received -40%.
Monster(s) 10490i
2332 A Rain of Sakura Tears Skill Effect I. Fire Members and Elves:
⓵ Attack & Recovery x 8.
⓶ HP x 2.
II. Fire and Heart Runestones also
possess 50% effect of all Runestones.
III. By dissolving ≥15 Fire or
Heart Runestones in total,
⇒ Team Attack x 6 additionally.
IV. Fire and Heart Runestones can be
dissolved by aligning 2 or more of them.
Monster(s) 2828i
2333 Ornamental Thorns of Elves - Heart Skill Effect I. Dark Members, Elves and Demons:
⓵ Attack & Recovery x 8.
⓶ HP x 2.
II. By dissolving Heart Runestones:
⓵ Team Attack x 3.5 additionally.
⓶ Combo count +5.
III. Heart Runestones also possess
300% effect of all Attributive Runestones.
Monster(s) 2831i
2334 Illustrious Bewitchment Skill Effect I. Elf Attack x 6; HP & Recovery x 1.5.
II. Light Elves:
⇒ Attack x 1.5 additionally.
III. By dissolving Light Runestones
or Elf Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2830i
2335 Delirious Bewitchment Skill Effect I. Elf Attack x 6; HP & Recovery x 1.5.
II. Fire Elves:
⇒ Attack x 1.5 additionally.
III. By dissolving Fire Runestones
or Elf Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2833i
2336 Start of Summoners Skill Effect I. Team Attack x 9; HP & Recovery x 2.
II. The more the types of Runestones are dissolved,
⇒ the higher the Team Attack increases additionally,
⇒ to the max x 7.5.
III. Extend Runestone-moving time by 4 seconds.
Monster(s) 10423i
2337 The Beater Skill Effect I. Team Attack x 10; HP & Recovery x 1.8.
II.【SAO】 and 【ALO】 Members:
⓵ Attack x 5.5 additionally.
⓶ HP & Recovery x 1.8 additionally.
III. By dissolving Water or Dark Runestones:
⓵ 【SAO】 and 【ALO】 Members:
⇒ Attack x 2 additionally.
⓶ Combo count +8.
Monster(s) 10495i
2338 The Swordsman's Protection Skill Effect I. Team Attack x 10; HP & Recovery x 1.6.
II.【SAO】 and 【ALO】 Members:
⓵ Attack x 2 additionally.
⓶ HP & Recovery x 2 additionally.
III. Attack bonus +250% for Combos made.
Monster(s) 10506i
2339 Flashes of the Rapier Skill Effect I. Team Attack x 9; HP & Recovery x 1.8.
II.【SAO】 and 【ALO】 Members:
⓵ Attack x 4.5 additionally.
⓶ HP & Recovery x 1.8 additionally.
III. At the end of each Round:
⇒ Explode the column below the Character
⇒ to generate Enchanted Human Runestones
(Fire and Heart)
of fixed numbers and fixed positions.
IV. By dissolving Race Runestones,
⇒ 【SAO】 and 【ALO】 Members:
Team Attack x 2.5 additionally.
V. The Character's Skill CD -6 after entering a Stage.
Monster(s) 10492i
2340 Benevolence of the Undine Skill Effect I. Team Attack x 9; HP & Recovery x 2.
II.【SAO】 and 【ALO】 Members:
⓵ Attack x 4.5 additionally.
⓶ HP & Recovery x 2 additionally.
III. By dissolving Enchanted Runestones,
⇒ 【SAO】 and 【ALO】Members:
⓵ Team Attack x 1.5 additionally.
⓶ Each launches 1 extra attack.
Monster(s) 10505i
2341 A Sylph's Swordswomanship Skill Effect I. Team Attack x 8; HP & Recovery x 2.
II.【ALO】 and Earth Members:
⇒ Attack x 4 additionally.
III. By dissolving Earth or Heart Runestones,
⇒ Team Attack x 2 additionally.
IV. “The Sylph Swordswoman - Leafa”
and “The Spriggan - Kirito”:
⓵ HP, Attack & Recovery x 2.
⓶ Attack-damage will be dealt regardless of Defense.
Monster(s) 10499i
2342 The Cait's Vision Skill Effect I. Team Attack x 8; HP & Recovery x 2.
II.【ALO】 and Light Members:
⇒ Damage dealt to all enemies x 8 additionally.
III. Direct Damage (Active Skill) dealt to
all enemies x 2.5 additionally.
IV. “The Light Bow Archer - Sinon”:
⇒ Skill CD -3 after entering a Stage.
V. “The Light Bow Archer - Sinon”
and “The Spriggan - Kirito”:
⓵ HP, Attack & Recovery x 2.
⓶ Attack-damage will be dealt
regardless of Defense.
Monster(s) 10500i
2343 Zekken Skill Effect I. Team Attack x 7; HP & Recovery x 1.7.
II. Elves:
⓵ Attack x 5 additionally.
⓶ HP & Recovery x 1.7 additionally.
III. By dissolving Enchanted Runestones:
⓵ Team Attack x 2 additionally.
⓶ Damage received -40%.
Monster(s) 10501i
2344 The In-game Family Skill Effect I. Team Attack x 20; HP & Recovery x 2.
II.【SAO】 Members:
⓵ Attack x 5 additionally.
⓶ HP & Recovery x 1.5 additionally.
Monster(s) 10507i
2345 In the World of Swords Skill Effect I. Team Attack x 8; HP & Recovery x 1.3.
II.【SAO】Members:
⇒ HP & Attack x 1.3 additionally.
III. By dissolving ≥5 groups of Runestones in the first batch,
⇒ Team Attack x 4.
IV. Otherwise,
⇒ Damage received -30%.
Monster(s) 10491i 10493i 10494i 10496i 10497i 10498i
2346 In the Land of Fairies Skill Effect I. Team Attack x 8; HP & Recovery x 1.3.
II.【ALO】 Members:
⇒ HP & Attack x 1.3 additionally.
III. By dissolving ≥5 groups of Runestones in the first batch,
⇒ Team Attack x 4.
IV. Otherwise,
⇒ Damage received -30%.
Monster(s) 10502i 10503i 10504i
2347 The Death Game Creator Skill Effect I. Team Attack x 10; HP & Recovery x 2.
II. When the current HP is ≥50%,
⇒【SAO】 Members:
⓵ Attack x 10.
⓶ Damage will be dealt regardless of Defense.
III. The higher the Team HP,
⇒ the less the Damage to be received,
⇒ to the max Damage received -80%.
Monster(s) 10509i
2348 In the World of Guns Skill Effect I. Human Attack x 9; HP & Recovery x 1.8.
II.【GGO】 Members:
⇒ HP & Attack x 1.5 additionally.
III. By dissolving ≥1 group(s) of ≥5 Runestones,
⇒ Team Attack x 4.5.
IV. Otherwise, Damage received -30%.
V. By dissolving Earth and Dark Runestones,
⇒ recover 50% HP at the end of the Round.
Monster(s) 10516i 10517i
2349 Ringing of Lethal Bells Skill Effect When the Team has only Machinas:
I. Team Attack x 3.9.
II. For every 3 groups of Runestones dissolved,
⇒ 3 Water Machina Runestones will be generated.
III. By dissolving Machina Runestones,
⇒ Team Attack x 3.9 additionally.
IV. When all Machinas in the Team have 100% Fuel,
⇒ Team Attack x 3.9 additionally.
Monster(s) 2186i
2350 Heart Connection Skill Effect When the Team has only Humans or Machinas:
I. Team Attack x 3.9; HP & Recovery x 1.39.
II. Extend Runestone-moving time regardlessly by 1 second.
III. By dissolving Machina Runestones,
⇒ Team Attack x 3.9 additionally.
IV. When ≥6 Combos are made,
⇒ Team Attack x 3.9 additionally.
Monster(s) 2188i
2351 Dance of Purple Butterflies Skill Effect When the Team has only Machinas:
I. Team Attack x 9; HP & Recovery x 2.2.
II. By starting Runestone movement with
a Runestone in the 3 columns on the right,
⇒ Team Attack x 3.3 additionally.
III. By ending the last Runestone movement
in the 3 columns on the left,
⇒ each Member launches 1 extra attack.
IV. By dissolving Machina Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 2189i
2352 Virtual Singer Craze Skill Effect When the Team has only 【Virtual Singer】 Members:
⇒ Team Attack x 39; HP & Recovery x 1.39.
Monster(s) 10533i 10541i 10542i 10543i 10544i 10545i 10546i
2353 Musical Engine Skill Effect When the Team has only Machinas:
I. Team Attack x6; HP & Recovery x 1.8.
II. When all Machinas in the Team have 100% Fuel,
⇒ Team Attack x 3 additionally.
Monster(s) 10536i 10537i 10538i 10539i 10540i 10550i 10551i
2354 Milonga para Hermana Skill Effect I.【Virtual Singer】 and Light Members:
⇒ Attack x 8; HP & Recovery x 2.8.
II.【Virtual Singer】 Members and Machinas:
⇒ Attack x 2 additionally.
III. For every 2 Runestones dissolved in the first batch,
⇒ 1 Enchanted Light Runestone will be generated.
IV. By dissolving ≥20 Runestones,
⇒ Team Attack x 3 additionally.
Monster(s) 10534i
2355 Hunting Night Skill Effect I.【Virtual Singer】 and Fire Members:
⇒ Attack x 8; HP & Recovery x 2.8.
II. When the Team has ≥3 【Virtual Singer】 Members,
⇒ Team Attack x 3 additionally.
III. By dissolving Fire or Heart Runestones,
⇒ Team Attack x 2.5.
Monster(s) 10532i
2356 Hoseki no Masquerade Skill Effect I.【Virtual Singer】and Dark Members:
⇒ Attack x 9; HP & Recovery x 1.3.
II.【Virtual Singer】 Members:
⇒ HP & Recovery x 1.9 additionally.
III. By dissolving Dark Runestones,
⓵【Virtual Singer】Members:
⇒ Attack x 3.9 additionally.
⓶ Damage received -39%.
IV. Runestones can be dissolved by aligning 3 or more of them.
V. Effect of Dark Runestones increases by 139%.
Monster(s) 10535i
2357 It's Magic Tune Skill Effect I. Machinas:
⇒ Attack x 9; HP & Recovery x 3.39.
II.【Virtual Singer】Members:
⇒ Attack x 3.9 additionally.
III. For every 3 Water Runestones dissolved,
⓵ Combo count +3,
⇒ to the max +39.
⓶ Ex. Combo count +9,
⇒ to the max +39.
VI. Runestones of the 【Virtual Singer】
Members' Attributes also possess:
⓵ 39% effect of each other
⓶ 39% effect of Heart Runestones
Monster(s) 10531i
2358 From Hearts to Hearts Skill Effect I.【Virtual Singer】 and Dark Members:
⇒ Attack x 9; HP & Recovery x 3.
II. By dissolving Runestones of the Members' Attributes,
⇒ Team Attack x 3.9 additionally.
III. By dissolving ≥3 types of Runestones in the first batch,
⇒【Virtual Singer】 Members:
Attack x 3.9 additionally.
Monster(s) 10552i
2359 Embers of Remembrance - Dragon Skill Effect I. Fire Members, Humans and Dragons:
⇒ Attack x 9; HP x 2.5.
II. Fire Dragons and Fire Humans:
⇒ Damage dealt to all enemies x 8 additionally.
III. Direct Damage (Active Skill) dealt to all enemies x 2.8 additionally.
IV. When ≥6 Combos are made,
⇒ Team Attack x 1.5 additionally.
Monster(s) 10519i
2360 Embers of Remembrance - Human Skill Effect I. Humans and Dragons:
⇒ Attack x 9; HP & Recovery x 2.2.
II. By dissolving Fire or Water Runestones,
⇒ Team Attack x 6 additionally.
III. Each Member launches 1 extra attack as much as 1.5x its Attack.
Monster(s) 10520i
2361 Bloodstained Prologue Skill Effect I. Beasts, Dragons and Demons:
⇒ Attack x 6; HP & Recovery x 1.8.
II. Beast, Dragon, and Demon Runestones also possess the effect of each other.
III. By dissolving Race Runestones,
⇒ Team Attack x 4 additionally.
Monster(s) 2838i 2840i 2843i 2844i 2845i
2362 Primordial Wrath Skill Effect I.【Prologue of the Universe】 Members and Dragons:
⇒ Attack x 10; HP x 4.
II. For each group of Runestones dissolved in the first batch,
⇒ 1 Enchanted Runestone of the
corresponding Member's Attribute and Race
will be generated in the column below each
【Prologue of the Universe】 Member and Dragon,
⇒ to the max 5 Enchanted Runestones to be generated.
III. The more the Runestones of the 【Prologue of the Universe】
Members' Attributes are dissolved,
⇒ the higher the Team Attack increases additionally,
⇒ to the max x 10 for 15 Runestones dissolved.
IV. For each Race Runestone dissolved,
⇒ Combo count +1,
⇒ to the max +5.
Monster(s) 2842i
2363 Elfish Flames Skill Effect I. Elves:
⓵ Attack & Recovery x 10.
⓶ HP basic value +2,000.
II. By dissolving Fire or Heart Runestones,
⇒ Elf Attack x 6 additionally.
III. By dissolving Fire and Heart Runestones,
⇒ Elf Attack x 2 additionally.
IV. If the number of groups of Runestones
dissolved in the first batch is a multiple of 5,
⇒ Elf Damage will be dealt regardless of:
⓵ Fixed Combo Shield
⓶ Defense
Monster(s) 10049i
2364 Humanity's Resolve Skill Effect I. Humans and Members of the Character's Attribute:
⇒ Attack x 9; HP & Recovery x 2.
II. The more Runestones are dissolved,
⇒ the higher the Team Attack increases additionally,
⇒ to the max x 6 for 30 Runestones dissolved.
III. By dissolving Enchanted Runestones:
⓵ Team Attack x 2.2 additionally.
⓶ Damage received -40%.
Monster(s) 2846i 2848i 2850i 2852i 2854i
2365 Humanity's Bond Skill Effect I. Humans and Members of the Character's Attribute:
⇒ Attack x 8; HP & Recovery x 2.
II. By dissolving Heart Runestones or Runestones of the Character's Attribute,
⇒ Team Attack x 5 additionally.
III. At the end of each Round,
⇒ explode Runestones of the Character's Weakness Attribute
to generate Enchanted Runestones of the Character's Attribute.
Monster(s) 2847i 2849i 2851i 2853i 2855i
2366 Synthetic Soul's Knack Skill Effect I. Team Attack x 10; HP & Recovery x 2.2.
II. Extend Runestone-moving time regardlessly by 2.5 seconds.
III. The more the types of Runestones are dissolved,
⇒ the higher Team Attack increases additionally,
⇒ to the max x 6.
IV. When the Team has ≥2 Attributes:
⓵ Team Attack x 1.8 additionally.
⓶ For every 5 Runestones dissolved in the first batch,
⇒ Combo count +1.
Monster(s) 10150i
2374 Yearning For Creation Skill Effect I. Beasts, Elves & Dragons:
⇒ Attack x 8; HP x 1.8.
II. Extend Runestone-moving time
regardlessly by 1 second.
III. The more Runestones are dissolved in 1 group,
⇒ Beasts, Elves & Dragons:
the higher their Attack increases additionally,
⇒ to the max x 9 for 1 group of ≥8 Runestones dissolved.
IV. If there are only Light Members (Beasts, Elves & Dragons) in the Team,
⇒ Team HP & Attack x 1.8 additionally.
Monster(s) 2841i
2375 Ravening Delusion Skill Effect I. Beasts, Dragons & Demons:
⇒ Attack x 9, HP & Recovery x 1.8.
II. Extend Runestone-moving time
regardlessly by 2 seconds.
III. Heart Runestones also possess 50% effect of all Attributive Runestones.
IV. By dissolving Race Runestones,
⇒ Beasts, Dragons & Demons:
Attack x 9 additionally.
Monster(s) 2839i
2376 Ethereal Dragon Annihilation Skill Effect I. Team Attack x 10; HP x 1.8.
II. Dragons:
⓵ Attack x 3 additionally.
⓶ HP x 2.8 additionally.
III. By dissolving 1 group of ≥5 Runestones,
⇒ Dragon Attack x 1.8 additionally.
IV. For every 2 Dragon Runestones dissolved:
⓵ Team Attack increases,
⇒ to the max x 2.5 for 20 Runestones dissolved.
⓶ Combo count +1,
⇒ to the max +10 for 20 Runestones dissolved.
V. 10% of Dragon Attack-damage dealt to enemies
will be converted to HP recovery,
⇒ to the max 50% of total HP,
⇒ until Team HP is full.
Monster(s) 10560i
2377 Power of Ethereal Dragons Skill Effect I. Dragon Attack x 8; HP x 3.
II. Dark Dragon Attack x 5 additionally.
III. By dissolving 1 group of ≥5 Runestones,
⇒ Team Attack x 2 additionally.
Monster(s) 10559i
2378 Shepherd of Faith Skill Effect I.【Good Shepherd】 and Dark Members:
⇒ Attack x 8; HP & Recovery x 2.5.
II. By dissolving ≥2 groups of ≥3 Runestones,
⇒ Team Attack x 6.
III.【Good Shepherd】 Members:
⇒ Skill CDs -2 after entering a Stage.
Monster(s) 10566i
2379 Decagonal Extermination - EX Skill Effect When the Team has only Gods and Machinas:
I. Team Attack x 10; HP & Recovery x 1.8.
II. Water and Heart Runestones also possess the effect of each other.
III. By dissolving ≥10 Runestones,
⇒ Team Attack x 10 additionally.
IV. When ≤9 Combos are made,
⇒ Damage received -20%.
V. When ≥10 Combos are made,
⇒ Damage received -80%.
Monster(s) 2330i
2380 Source of Sins - EX Skill Effect I. Team HP, Attack & Recovery x 2.5.
II. When ≥5 Combos are made:
⓵ Team Attack x 5 additionally.
⓶ Elf Attack x 15 additionally instead.
III. Extend Runestone-moving time
regardlessly by 2 seconds.
IV. All Runestones also possess
300% effect of all Runestones.
Monster(s) 2860i
2381 The Invincible Star Platinum Skill Effect When the Team has only Humans,
【Golden Spirit】 or Dark Members:
I. Team Attack x 11; HP & Recovery x 2.
II.【Golden Spirit】 Members:
⇒ HP, Attack & Recovery x 2 additionally.
III. By dissolving Runestones of the Members' Attributes,
⇒ Team Attack x 6 additionally.
Monster(s) 10581i
2382 A True Gentleman Skill Effect When the Team has only Humans,
【Golden Spirit】 or Light Members:
I. Team Attack x 9; HP & Recovery x 1.6.
II.【Golden Spirit】Members:
⓵ HP, Attack & Recovery x 2 additionally.
⓶ Each launches 1 extra Light attack as much as 50% of its Attack.
III. By dissolving ≥5 Light or Heart Runestones in total,
⓵ Team Attack x 4 additionally.
⓶ “Jonathan Joestar”:
⇒ Skill CD -1.
Monster(s) 10580i
2383 Wits and Prestidigitation Skill Effect When the Team has only Humans,
【Golden Spirit】 or Earth Members:
I. Team Attack x 9; HP & Recovery x 1.6.
II.【Golden Spirit】Members:
⇒ HP, Attack & Recovery x 2 additionally.
III. By dissolving Runestones of the enemy's Attribute(s),
⇒ there is a 50% chance that the first attack
of each enemy of that Attribute(s)
will be dodged in that Round.
IV. By dissolving ≥9 Water, Fire or Earth Runestones in total,
⇒ Team Attack x 4 additionally.
Monster(s) 10579i
2384 Unyielding Golden Spirit Skill Effect I.【Golden Spirit】Members:
⇒ Attack x 8; HP & Recovery x 1.5.
II. By dissolving a Character Runestone or Runestones of the Character's Attribute,
⇒ Team Attack x 5 additionally.
Monster(s) 10577i 10578i 10582i 10583i 10584i 10594i
2385 Loyal Support Skill Effect I. Team Attack x 5; HP & Recovery x 1.5.
II.【Golden Spirit】Members:
⓵ Attack x 5 additionally.
⓶ Coins obtained from Battles increase by 100%.
Monster(s) 10585i
2386 Power of Ambition Skill Effect When the Team has only Demons:
I. Team Attack x 10; HP & Recovery x 2.
II. By dissolving ≥3 types of Runestones,
⇒ Leader and Ally:
Attack x 5 additionally.
III. By dissolving Race Runestones,
⇒ the Character's Attack x 4 additionally.
Monster(s) 10589i
2387 The Most Powerful World Skill Effect When the Team has only Demons:
I. Team Attack x 10; HP & Recovery x 1.8.
II.【Vampire】 Members:
⇒ HP, Attack & Recovery x 2 additionally.
III. The more the Runestones are dissolved,
⇒ the higher the Attack of 【Vampire】
Members increases additionally,
⇒ to the max x 5 for 20 Runestones dissolved.
IV. For each Light Runestone dissolved,
⇒ Combo count +1,
⇒ to the max +5.
Monster(s) 10598i
2388 Flash of Foresight Skill Effect I. Team Attack x 11; HP & Recovery x 3.
II. Beasts and Gods:
⇒ Attack & Recovery x 1.3 additionally.
III. All Runestones also possess the effect
of Earth, Light and Heart Runestones.
IV. When ≥11 Combos are made,
⇒ Team Attack x 11 additionally.
Monster(s) 10616i
2389 Golden Blessings Skill Effect I. Team Attack x 11; HP & Recovery x 3.3.
II. All Runestones also possess the effect
of Earth, Light and Heart Runestones.
III. Damage received -30%.
IV. By starting Runestone movement with
an Attributive Runestone,
⇒ Damage received from enemies
of that Attribute -50% additionally.
V. By dissolving ≥11 Runestones,
⇒ Team Attack x 11 additionally.
Monster(s) 10617i
2390 God of War - EX Skill Effect I. Team Attack x 10; HP x 2.5.
II. Extend Runestone-moving time regardlessly by 3 seconds.
III. Damage received -40%;
Fire Damage received -80% instead.
IV. The more the Runestones are dissolved,
⇒ the higher the Team Attack increases additionally,
⇒ to the max x 6.25 for 30 Runestones dissolved.
V. When the Team has only Fire Members,
⇒ Team Attack x 1.8 additionally.
VI. When the Team has ≥2 Attributes,
⇒ Team Attack x 2.2 additionally.
Monster(s) 2863i
2391 Moonlit Magic Skill Effect I. Team Attack x 9; HP & Recovery x 1.7.
II. Humans:
⓵ Attack x 4.5 additionally.
⓶ HP x 1.7 additionally.
III. By dissolving Human Runestones,
⇒ Human Attack x 1.7 additionally.
IV. Heart Runestones and Runestones
of the Humans' Attributes also
possess 50% effect of Light Runestones.
V. Light & Dark Damage received -50%.
Monster(s) 10604i
2396 Decuple Ferocity - Beast Skill Effect Beast Attack x 10.
Monster(s) 10602i
2398 Decuple Ferocity - Dragon Skill Effect Dragon Attack x 10.
Monster(s) 10603i
2399 Decuple Ferocity - God Skill Effect God Attack x 10.
Monster(s) 10601i
2408 Talismanic Philosophy Skill Effect I. Demons, 【Intoxicating Charms】and Earth Members:
⇒ Attack x 10; HP x 3.5.
II.【Intoxicating Charms】Members and Demons:
⇒ Attack x 6.5 additionally.
III. For every 3 Runestones dissolved,
⇒ Combo count +1,
⇒ to the max +10.
IV. By dissolving all Runestones in the first batch,
⇒ Team Attack x 2.5 additionally.
V. Otherwise, Damage received -50%.
Monster(s) 10622i
2409 Life Force Extraction Skill Effect When the Team has only Humans, Elves or Demons:
I. Team Attack x 9; HP & Recovery x 3.
II. Extend Runestone-moving time regardlessly by 2.5 seconds.
III. By dissolving Heart Runestones,
⇒ Team Attack x 6.9 additionally.
IV. For every group of Heart Runestones dissolved:
⓵ Combo count +2,
⇒ to the max +6.
⓶ Ex. Combo count +3,
⇒ to the max +9.
Monster(s) 10620i
2410 Intoxicated Desire Skill Effect I. Elves and Demons:
⇒ Attack x 7; HP & Recovery x 2.
II. Extend Runestone-moving time regardlessly by 2 seconds.
III. By dissolving Runestones of the Members' Attributes in the Team,
⇒ Team Attack x 6 additionally.
Monster(s) 10621i 10623i 10624i 10625i
2411 Jade of Superiority - EX Skill Effect I. Dragon Attack x 10; HP x 4.
II. By dissolving Dragon Runestones,
⇒ the Character's Attack x 6 additionally.
III. When ≥3 Dragons launch attacks,
⇒ Damage dealt to the enemies x 8 additionally.
IV. When the Team has ≥3 Dragons,
⇒ Runestones of the Members' Attributes
in the Team also possess
the effect of each other.
Monster(s) 2864i
2412 Jade of Supremacy - EX Skill Effect I. Dragon Attack x 10; HP x 4.
II. By dissolving Dragon Runestones,
⇒ Dragon Attack x 4 additionally.
III. According to the number of Combos
made in the first batch,
in the next Round:
⓵ Add 2x the number to the Combo count.
⓶ Turn 2x the number of random Runestones
into Enchanted Dragon Runestones.
(Non-Dragon Runestones rank first in priority)
IV. When the Team has ≥3 Dragons,
⇒ all Runestones also possess 200% effect
of the Runestones of the Members' Attributes
in the Team.
Monster(s) 2865i
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