At the beginning of each round, 1 Runestone will be weathered. If any of the Weathered Runestones are touched, Runestone movement will be stopped immediately.
In-Game Description
[#] random Runestone will be weathered each Round. If any of the weathered Runestones is touched, Runestone movement will be stopped. The weathered Runestones remain after the enemy is defeated.
Weathered Runes
Dual Weathered Runes
Weathered Runes EX
Name
Weathered Mines
Wiki Summary
At the beginning of each round, 1 Runestone will be weathered. If any of the Weathered Runestones are touched, Runestone movement will be stopped immediately and a Damage of 3,000 will be dealt on Summoner.
In-Game Description
Each Round before Summoner starts moving Runestones, [#] random Runestone will be weathered. If any of the weathered Runestones is touched, Runestone movement will be stopped and a Damage of 3,000 will be dealt on Summoner.
Weathered Mines
Dual Weathered Mines
Triple Weathered Mines EX
Weathered Mines EX
Name
Weathered Runes · Moving
Wiki Summary
Each Round, 1 Runestone will be weathered while Summoner is moving Runestones. If any of the Weathered Runestones are touched, Runestone movement will be stopped immediately.
In-Game Description
Each Round while Summoner is moving Runestones, [#] random Runestone will be weathered. If any of the Weathered Runestones is touched, Runestone movement will be stopped immediately.
Weathered Runes · Moving
Weathered Runes EX · Moving
Weathered Mines · Moving
Weathered Mines EX · Moving
Name
Weathered Tumbler Mines
Wiki Summary
Enemy will turn CDs of all members to 0 at the beginning of the first Round. 2 Runestones will be weathered each Round. Attack increases with the number of Weathered Runestones dissolved, but Damage dealt will not exceed 5% of its total HP each Round. If any of the Weathered Runestones are touched, Runestone movement will be stopped immediately and Summoner will receive a Damage of 20% of total HP.
In-Game Description
The enemy will turn all your Skill CDs to 0; 2 random Runestone will be weathered each Round and only by dissolving them could you deal Damages on enemies. Attack increases with the no. of weathered Runestones dissolved, but Damage dealt to the enemy each Round will not exceed 5% of its total HP. If any of the weathered Runestones is touched, Runestone movement will be stopped immediately and Summoner will receive a Damage of 20% of total HP
Weathered Tumbler Mines
Name
Weathered Mines EX · Demon Triple
Wiki Summary
Each Round, 1 Runestone will be weathered. If any of the weathered runes are touched, Runestone movement will be stopped immediately and a Damage of 3,000 will be dealt on Summoner. Weathered Runestones remain after the enemy is defeated. If Demon(s) are present, 3 random runes will be weathered.
In-Game Description
Each Round before Summoner starts moving Runestones, 1 random Runestones will be weathered. If any of the Weathered Runestones is touched, Runestone movement will be stopped immediately and a Damage of 3,000 will be dealt on Summoner. The Weathered Runestones remain after the enemy is defeated. When Demon(s) presents, 3 random Runestones will be weathered each Round instead of 1
Weathered Mines EX · Demon Triple
Skill ID
668
Name
Weathered Overheal Trojan
Wiki Summary
1 random Runestones will be weathered each Round. The lower the HP of the enemy, the more Runestones will be weathered, to the max 4 Runestones; The no. of attacks of the enemy increases with the no. of Weathered Runestones; After Summoner's HP is fully recovered, Recovery surplus will become an attack. Enemy is immune to other attacks.
In-Game Description
1 random Runestones will be weathered each Round. The lower the HP of the enemy, the more Runestones will be weathered, to the max 4 Runestones; The no. of attacks of the enemy increases with the no. of Weathered Runestones; After Summoner's HP is fully recovered, Recovery surplus will become an attack.
Weathered Overheal Trojan
Skill ID
668
Name
Weathered Overheal Trojan EX
Wiki Summary
2 random Runestones will be weathered each Round. The lower the HP of the enemy, the more Runestones will be weathered, to the max 5 Runestones; The no. of attacks of the enemy increases with the no. of Weathered Runestones; After Summoner's HP is fully recovered, Recovery surplus will become an attack. Enemy is immune to other attacks.
In-Game Description
2 random Runestones will be weathered each Round. The lower the HP of the enemy, the more Runestones will be weathered, to the max 5 Runestones; The no. of attacks of the enemy increases with the no. of Weathered Runestones; After Summoner's HP is fully recovered, Recovery surplus will become an attack.
Weathered Overheal Trojan EX
Skill ID
664
Name
Weathered Attack
Wiki Summary
Every Round when the enemy attacks, 1 random Runestone will be weathered.
In-Game Description
Every Round when the enemy attacks, 1 random Runestone will be weathered.